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9e087cbfcb
- better handling of the `disable-fog` settings for merc, should fix the spotlights. There's a setting in the merc effect, and also a runtime flag for the draw-control. I'm not actually sure what reads these, but the draw-control one is definitely used to disable fog on the spotlights. - increase merc draw limit to try to fix the issue about partially drawn citizens in the city - remove useless debug prints (it's okay to die in init, and the medium load buffer size mode is understood now) |
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.. | ||
assets | ||
common | ||
graphics | ||
kernel | ||
mips2c | ||
overlord | ||
sce | ||
sound | ||
system | ||
tools | ||
CMakeLists.txt | ||
discord.cpp | ||
discord.h | ||
main.cpp | ||
runtime.cpp | ||
runtime.h |