jak-project/common/symbols.h
2023-10-07 22:14:12 +02:00

177 lines
7.8 KiB
C++

#pragma once
#include "common/versions/versions.h"
/*!
* @file symbols.h
* The location of fixed symbols in the GOAL symbol table.
*/
namespace jak1_symbols {
constexpr int FIX_SYM_EMPTY_CAR = -0xc;
constexpr int FIX_SYM_EMPTY_PAIR = -0xa;
constexpr int FIX_SYM_EMPTY_CDR = -0x8;
constexpr int FIX_SYM_FALSE = 0x0; // GOAL boolean #f (note that this is equal to the $s7 register)
constexpr int FIX_SYM_TRUE = 0x8; // GOAL boolean #t
// types
constexpr int FIX_SYM_FUNCTION_TYPE = 0x10; // GOAL type of function
constexpr int FIX_SYM_BASIC_TYPE = 0x18; // GOAL structure type with type tag
constexpr int FIX_SYM_STRING_TYPE = 0x20; // GOAL string type (gstring)
constexpr int FIX_SYM_SYMBOL_TYPE = 0x28; // GOAL symbol type
constexpr int FIX_SYM_TYPE_TYPE = 0x30; // GOAL type of type
constexpr int FIX_SYM_OBJECT_TYPE = 0x38; // GOAL parent type of all types
constexpr int FIX_SYM_LINK_BLOCK =
0x40; // GOAL type of link-block (used by linker, but seems to be unused by GOAL)
constexpr int FIX_SYM_INTEGER_TYPE = 0x48; // GOAL integer parent type, assumes unboxed
constexpr int FIX_SYM_SINTEGER_TYPE = 0x50; // GOAL signed integer parent type, assumes unboxed
constexpr int FIX_SYM_UINTEGER_TYPE = 0x58; // GOAL unsinged integer parent type, assumes unboxed
constexpr int FIX_SYM_BINTEGER_TYPE = 0x60; // GOAL "boxed integer" type
constexpr int FIX_SYM_INT8_TYPE = 0x68; // GOAL 8-bit signed integer
constexpr int FIX_SYM_INT16_TYPE = 0x70; // ...
constexpr int FIX_SYM_INT32_TYPE = 0x78; // ...
constexpr int FIX_SYM_INT64_TYPE = 0x80; // ...
constexpr int FIX_SYM_INT128_TYPE = 0x88; // GOAL 128-bit integer type, behaves strangely
constexpr int FIX_SYM_UINT8_TYPE = 0x90; // GOAL 8-bit unsigned integer
constexpr int FIX_SYM_UINT16_TYPE = 0x98; // ...
constexpr int FIX_SYM_UINT32_TYPE = 0xA0; // ...
constexpr int FIX_SYM_UINT64_TYPE = 0xA8; // ...
constexpr int FIX_SYM_UINT128_TYPE = 0xB0; // ...
constexpr int FIX_SYM_FLOAT_TYPE = 0xB8; // GOAL 32-bit floating point type
constexpr int FIX_SYM_PROCESS_TREE_TYPE = 0xC0; // GOAL process-tree type. Used in the gkernel
constexpr int FIX_SYM_PROCESS_TYPE = 0xC8; // GOAL process type
constexpr int FIX_SYM_THREAD_TYPE = 0xD0; // GOAL thread type
constexpr int FIX_SYM_STRUCTURE_TYPE = 0xD8; // GOAL structure type. Any type with fields
constexpr int FIX_SYM_PAIR_TYPE = 0xE0; // GOAL pair type
constexpr int FIX_SYM_POINTER_TYPE = 0xE8; // GOAL pointer type (32-bit)
constexpr int FIX_SYM_NUMBER_TYPE = 0xF0; // GOAL number type (parent of integer/float types)
constexpr int FIX_SYM_ARRAY_TYPE = 0xF8; // GOAL array type
constexpr int FIX_SYM_VU_FUNCTION_TYPE = 0x100; // GOAL vu-function type
constexpr int FIX_SYM_CONNECTABLE_TYPE = 0x108; // GOAL connectable
constexpr int FIX_SYM_STACK_FRAME_TYPE = 0x110; // GOAL stack-frame
constexpr int FIX_SYM_FILE_STREAM_TYPE = 0x118; // GOAL file-stream
constexpr int FIX_SYM_KHEAP = 0x120; // GOAL kheap
// GOAL functions
constexpr int FIX_SYM_NOTHING_FUNC = 0x128; // GOAL nothing-func (does nothing)
constexpr int FIX_SYM_DEL_BASIC_FUNC = 0x130; // GOAL delete-basic function
// GOAL allocation symbols (?)
constexpr int FIX_SYM_STATIC = 0x138; // GOAL 'static
constexpr int FIX_SYM_GLOBAL_HEAP = 0x140; // GOAL 'global
constexpr int FIX_SYM_DEBUG_HEAP = 0x148; // GOAL 'debug
constexpr int FIX_SYM_LOADING_LEVEL = 0x150; // ??
constexpr int FIX_SYM_LOADING_PACKAGE = 0x158; // ??
constexpr int FIX_SYM_PROCESS_LEVEL_HEAP = 0x160; // ??
constexpr int FIX_SYM_STACK = 0x168; // GOAL 'stack
constexpr int FIX_SYM_SCRATCH = 0x170; // GOAL 'scratch
// GOAL random stuff
constexpr int FIX_SYM_SCRATCH_TOP = 0x178; // GOAL *scratch-top*
constexpr int FIX_SYM_ZERO_FUNC = 0x180; // GOAL zero-func (returns 0x0 in $v0 register)
constexpr int FIX_SYM_ASIZE_OF_BASIC_FUNC = 0x188; // GOAL asize-of-basic function
constexpr int FIX_SYM_COPY_BASIC_FUNC = 0x190; // GOAL copy-basic function
constexpr int FIX_SYM_LEVEL = 0x198; // ??
constexpr int FIX_SYM_ART_GROUP = 0x1a0; // ??
constexpr int FIX_SYM_TX_PAGE_DIR = 0x1a8; // ??
constexpr int FIX_SYM_TX_PAGE = 0x1b0; // ??
constexpr int FIX_SYM_SOUND = 0x1b8; // ??
constexpr int FIX_SYM_DGO = 0x1c0; // ??
constexpr int FIX_SYM_TOP_LEVEL = 0x1c8; // ??
constexpr int FIX_FIXED_SYM_END_OFFSET = 0x1d0;
} // namespace jak1_symbols
namespace jak2_symbols {
constexpr int FIX_SYM_EMPTY_CAR = -0x8;
constexpr int S7_OFF_FIX_SYM_EMPTY_PAIR = -0x6 - 1;
constexpr int FIX_SYM_EMPTY_CDR = -0x4;
constexpr int FIX_SYM_FALSE = 0x0; // GOAL boolean #f (note that this is equal to the $s7 register)
constexpr int FIX_SYM_TRUE = 0x4; // GOAL boolean #t
constexpr int FIX_SYM_FUNCTION_TYPE = 0x8;
constexpr int FIX_SYM_BASIC = 0xc;
constexpr int FIX_SYM_STRING_TYPE = 0x10;
constexpr int FIX_SYM_SYMBOL_TYPE = 0x14;
constexpr int FIX_SYM_TYPE_TYPE = 0x18;
constexpr int FIX_SYM_OBJECT_TYPE = 0x1c;
constexpr int FIX_SYM_LINK_BLOCK = 0x20;
constexpr int FIX_SYM_INTEGER = 0x24;
constexpr int FIX_SYM_SINTEGER = 0x28;
constexpr int FIX_SYM_UINTEGER = 0x2c;
constexpr int FIX_SYM_BINTEGER = 0x30;
constexpr int FIX_SYM_INT8 = 0x34;
constexpr int FIX_SYM_INT16 = 0x38;
constexpr int FIX_SYM_INT32 = 0x3c;
constexpr int FIX_SYM_INT64 = 0x40;
constexpr int FIX_SYM_INT128 = 0x44;
constexpr int FIX_SYM_UINT8 = 0x48;
constexpr int FIX_SYM_UINT16 = 0x4c;
constexpr int FIX_SYM_UINT32 = 0x50;
constexpr int FIX_SYM_UINT64 = 0x54;
constexpr int FIX_SYM_UINT128 = 0x58;
constexpr int FIX_SYM_FLOAT = 0x5c;
constexpr int FIX_SYM_PROCESS_TREE = 0x60;
constexpr int FIX_SYM_PROCESS_TYPE = 0x64;
constexpr int FIX_SYM_THREAD = 0x68;
constexpr int FIX_SYM_STRUCTURE = 0x6c;
constexpr int FIX_SYM_PAIR_TYPE = 0x70;
constexpr int FIX_SYM_POINTER = 0x74;
constexpr int FIX_SYM_NUMBER = 0x78;
constexpr int FIX_SYM_ARRAY = 0x7c;
constexpr int FIX_SYM_VU_FUNCTION = 0x80;
constexpr int FIX_SYM_CONNECTABLE = 0x84;
constexpr int FIX_SYM_STACK_FRAME = 0x88;
constexpr int FIX_SYM_FILE_STREAM = 0x8c;
constexpr int FIX_SYM_HEAP = 0x90;
constexpr int FIX_SYM_NOTHING_FUNC = 0x94;
constexpr int FIX_SYM_DELETE_BASIC = 0x98;
constexpr int FIX_SYM_STATIC = 0x9c;
constexpr int FIX_SYM_GLOBAL_HEAP = 0xa0;
constexpr int FIX_SYM_DEBUG = 0xa4;
constexpr int FIX_SYM_LOADING_LEVEL = 0xa8;
constexpr int FIX_SYM_LOADING_PACKAGE = 0xac;
constexpr int FIX_SYM_PROCESS_LEVEL_HEAP = 0xb0;
constexpr int FIX_SYM_STACK = 0xb4;
constexpr int FIX_SYM_SCRATCH = 0xb8;
constexpr int FIX_SYM_SCRATCH_TOP = 0xbc;
constexpr int FIX_SYM_ZERO_FUNC = 0xc0;
constexpr int FIX_SYM_ASIZE_OF_BASIC_FUNC = 0xc4;
constexpr int FIX_SYM_COPY_BASIC_FUNC = 0xc8; // bugged name
constexpr int FIX_SYM_LEVEL = 0xcc;
constexpr int FIX_SYM_ART_GROUP = 0xd0;
constexpr int FIX_SYM_TEXTURE_PAGE_DIR = 0xd4;
constexpr int FIX_SYM_TEXTURE_PAGE = 0xd8;
constexpr int FIX_SYM_SOUND = 0xdc;
constexpr int FIX_SYM_DGO = 0xe0;
constexpr int FIX_SYM_TOP_LEVEL = 0xe4;
constexpr int FIX_SYM_QUOTE = 0xe8;
constexpr int FIX_FIXED_SYM_END_OFFSET = 0xec;
} // namespace jak2_symbols
constexpr int false_symbol_offset() {
return jak1_symbols::FIX_SYM_FALSE;
}
constexpr int true_symbol_offset(GameVersion version) {
switch (version) {
case GameVersion::Jak1:
return jak1_symbols::FIX_SYM_TRUE;
case GameVersion::Jak2:
case GameVersion::Jak3:
return jak2_symbols::FIX_SYM_TRUE;
}
}
constexpr int empty_pair_offset_from_s7(GameVersion version) {
switch (version) {
case GameVersion::Jak1:
return jak1_symbols::FIX_SYM_EMPTY_PAIR;
case GameVersion::Jak2:
case GameVersion::Jak3:
// minus 1 for the symbol table pointer's offset.
return jak2_symbols::S7_OFF_FIX_SYM_EMPTY_PAIR;
}
}