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assets
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CI: Periodic Controller Database Update (#2751)
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2023-06-19 16:33:24 -04:00 |
common
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[jak2] Floating point blerc (#2715)
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2023-06-11 12:35:08 -04:00 |
external
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game: refactor discord code and improve jak 2 support (#2714)
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2023-06-17 05:16:40 +01:00 |
graphics
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sdl: only call SDL video functions from the gfx thread (#2748)
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2023-06-19 16:32:39 -04:00 |
kernel
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sdl: only call SDL video functions from the gfx thread (#2748)
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2023-06-19 16:32:39 -04:00 |
mips2c
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[jak2] Floating point blerc (#2715)
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2023-06-11 12:35:08 -04:00 |
overlord
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overlord: Some cleanup (#2669)
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2023-05-26 17:55:10 -04:00 |
sce
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[jak2] fix missing drill crane center part (#2692)
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2023-06-05 18:56:26 -04:00 |
settings
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Jak 2 pc subtitle support (#2672)
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2023-06-08 01:04:16 +01:00 |
sound
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989snd: properly update children with new state (#2720)
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2023-06-13 00:48:09 +01:00 |
system
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sdl: only call SDL video functions from the gfx thread (#2748)
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2023-06-19 16:32:39 -04:00 |
tools
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[jak2] Floating point blerc (#2715)
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2023-06-11 12:35:08 -04:00 |
CMakeLists.txt
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[jak2] faster startup (#2738)
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2023-06-17 17:23:25 -04:00 |
main.cpp
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game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397)
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2023-06-04 15:34:37 -04:00 |
runtime.cpp
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[jak2] faster startup (#2738)
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2023-06-17 17:23:25 -04:00 |
runtime.h
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game: Remove temporary CLI arg shim in gk (#2532)
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2023-04-22 14:13:57 -04:00 |