..
Assert.cpp
logs: replace every fmt::print
with a lg
call instead ( #1368 )
2022-10-01 11:58:36 -04:00
Assert.h
[decomp] finish up debug.gc, get boundary rendering working ( #1944 )
2022-10-08 17:02:40 -04:00
BinaryReader.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
BinaryWriter.h
extractor: cleanup, support unicode properly, and add multi-game support ( #1609 )
2022-07-05 20:38:13 -04:00
BitUtils.cpp
update readme and fix always playing str ( #1139 )
2022-02-08 19:02:47 -05:00
BitUtils.h
[decompiler] jak 2 cutscene file support ( #2390 )
2023-03-22 21:31:13 +00:00
colors.h
[graphics] Ocean Mid (in progress) ( #1232 )
2022-03-14 19:47:29 -04:00
compress.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
compress.h
Fix GCC 12 build ( #1530 )
2022-06-23 16:16:48 -04:00
CopyOnWrite.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
crc32.cpp
Get the project compiling on Apple Silicon macOS natively (arm64) ( #2827 )
2023-07-16 11:13:48 -04:00
crc32.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
dgo_util.cpp
game: Remove temporary CLI arg shim in gk
( #2532 )
2023-04-22 14:13:57 -04:00
dgo_util.h
game: Remove temporary CLI arg shim in gk
( #2532 )
2023-04-22 14:13:57 -04:00
DgoReader.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
DgoReader.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
DgoWriter.cpp
[jak2] support for multiple out/ directories ( #1585 )
2022-06-30 21:11:58 -04:00
DgoWriter.h
extractor: cleanup, support unicode properly, and add multi-game support ( #1609 )
2022-07-05 20:38:13 -04:00
dialogs.cpp
game: Improve OpenGL version detection and make requirement errors more obvious to the user ( #2787 )
2023-06-30 21:05:58 -04:00
dialogs.h
game: Improve OpenGL version detection and make requirement errors more obvious to the user ( #2787 )
2023-06-30 21:05:58 -04:00
diff.cpp
goalc/repl: cleanup of goalc/REPL code and some QoL improvements ( #2104 )
2023-01-07 11:24:02 -05:00
diff.h
goalc/repl: cleanup of goalc/REPL code and some QoL improvements ( #2104 )
2023-01-07 11:24:02 -05:00
FileUtil.cpp
input: Hopefully make keyboard/mouse handling more consistent ( #2807 )
2023-07-08 10:45:56 -04:00
FileUtil.h
game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code ( #2397 )
2023-06-04 15:34:37 -04:00
FilteredValue.h
[graphics] TIE extractor ( #1026 )
2021-12-26 12:33:51 -05:00
FontUtils.cpp
i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin ( #2802 )
2023-07-09 02:53:39 +01:00
FontUtils.h
i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin ( #2802 )
2023-07-09 02:53:39 +01:00
FrameLimiter.cpp
support c++ tools on macos ( #2063 )
2022-12-22 17:12:05 -05:00
FrameLimiter.h
add more comments/docstrings on first 58 files, try new windows-specific framelimiting ( #1134 )
2022-02-05 16:30:50 -05:00
json_util.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
json_util.h
LSP: OpenGOAL Feature Support - Part 1 ( #2668 )
2023-05-21 17:24:23 -04:00
math_util.h
Update documentation and clean up ( #129 )
2020-11-21 12:52:38 -05:00
os.cpp
Make setup_cpu_info work on (Intel) Macs ( #2798 )
2023-07-04 18:19:34 -04:00
os.h
[graphics] reduce the size of fr3 files ( #1175 )
2022-02-16 22:13:18 -05:00
print_float.cpp
[decomp] collectables, fix float bug in a few files ( #2082 )
2023-01-01 18:05:31 -05:00
print_float.h
[decomp] collectables, fix float bug in a few files ( #2082 )
2023-01-01 18:05:31 -05:00
Range.h
[goalc] register allocator v2 ( #731 )
2021-08-01 17:46:55 -04:00
read_iso_file.cpp
support c++ tools on macos ( #2063 )
2022-12-22 17:12:05 -05:00
read_iso_file.h
support c++ tools on macos ( #2063 )
2022-12-22 17:12:05 -05:00
Serializer.h
[tie] support per-proto visibility flags ( #2212 )
2023-02-11 12:00:05 -05:00
set_util.h
decomp: don't mutate allowed/banned object lists ( #2073 )
2022-12-30 23:57:01 -05:00
SimpleThreadGroup.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SimpleThreadGroup.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SmallVector.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
string_util.cpp
i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin ( #2802 )
2023-07-09 02:53:39 +01:00
string_util.h
i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin ( #2802 )
2023-07-09 02:53:39 +01:00
term_util.cpp
tests: make the offline tests aware of the current terminals row count ( #2105 )
2023-01-07 10:35:12 -05:00
term_util.h
tests: make the offline tests aware of the current terminals row count ( #2105 )
2023-01-07 10:35:12 -05:00
Timer.cpp
support c++ tools on macos ( #2063 )
2022-12-22 17:12:05 -05:00
Timer.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
Trie.h
docs: Automatically generate documentation from goal_src code ( #2214 )
2023-02-20 19:49:37 -05:00
unicode_util.cpp
Fix UTF-8 handling when running the game, env-vars, and setting the project path ( #1632 )
2022-07-10 19:03:24 -04:00
unicode_util.h
utf8: fix locale mis-handling on linux ( #1698 )
2022-07-23 10:30:23 -04:00