jak-project/game
Tyler Wilding bf83f2442d
d/jak2: cleanup more of editable and editable-player (#2029)
- Rough start of the SQLite integration to facilitate the SQL queries
- Cleanup and disable a little bit of code so the game no longer crashes
when entering the editor
- Implement some of the mouse data stuff


![image](https://user-images.githubusercontent.com/13153231/202881481-95bc0a2a-ac3d-4f65-aff1-b9f7ee5ee345.png)


https://user-images.githubusercontent.com/13153231/202881484-399747e7-dcdb-4e09-93e9-b561a45c8a18.mp4

This is a very old branch so best to get it merged now that it's at a
decent point so it can be iterated on.
2022-11-19 23:28:20 -05:00
..
assets Spanish Game Text (#1980) 2022-10-22 13:26:50 -04:00
common d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
graphics d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
kernel d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
mips2c [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
overlord Properly update VAG volume (#2002) 2022-11-03 22:28:12 +00:00
sce logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
sound logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
system logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
tools/subtitles add text messages for subtitle toggling + subtitle editor fixes (#1617) 2022-07-06 18:09:01 -04:00
CMakeLists.txt d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
discord.cpp discord-rpc: check for custom levels and add placeholder icon (#1531) 2022-06-23 18:44:42 -04:00
discord.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
main.cpp Automatically switch to dedicated GPU in OpenGOAL runtime (#1715) 2022-07-31 13:32:22 -04:00
runtime.cpp Improvements for stuttering (#1768) 2022-08-20 10:32:00 -04:00
runtime.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00