mirror of
https://github.com/open-goal/jak-project.git
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377 lines
9.5 KiB
C++
377 lines
9.5 KiB
C++
/*!
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* @file Object.cpp
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* An "Object" represents a scheme object.
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* There are different types of objects, as represented by ObjectType.
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* An "Object" is an efficient wrapper around any of these types.
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* Some types are "heap allocated", and have reference semantics, and others are
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* "fixed" and have value semantics. Heap allocated objects implement reference counting with
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* std::shared_ptr.
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*
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* To create a new Object for a heap allocated type, use the make_new static method of the type of
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* object you want to make. This will return a correctly setup Object. For fixed objects, use
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* Object::make_<type>
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*
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* To convert an Object into a more specific object, use the as_<type> method of Object.
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* It will throw an exception if you get the type wrong.
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*
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* These are all the types:
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*
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* EMPTY_LIST - a special heap allocated object. There is only one EMPTY_LIST allocated, and
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* EmptyListObject::make_new() will always return an Object which references that one.
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*
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* INTEGER - a fixed type. Use Object::make_integer() to create one. Internally uses int64_t
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* FLOAT - a fixed type. Use Object::make_float() to create one. Internally uses double
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* CHAR - a fixed type. Use Object::make_char() to create one. Internally uses char
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*
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* SYMBOL - a special heap allocated object. SymbolObject::make_new requires a SymbolTable to
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* store the newly allocated symbol in, and will return an existing symbol if there already is one.
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*
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* STRING - a heap allocated object. Create with StringObject::make_new. Uses std::string internally
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*
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* PAIR - a heap allocated object containing two Objects.
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*
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* ARRAY - a heap allocated object containing a std::vector<Object>
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*
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* LAMBDA - a heap allocated object representing a GOOS lambda
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* MACRO - a heap allocated object representing a GOOS macro
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* ENVIRONMENT - a heap allocated object representing a GOOS environment
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*
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*/
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#include "Object.h"
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#include <cinttypes>
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#include "common/util/FileUtil.h"
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#include "common/util/print_float.h"
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#include "third-party/fmt/core.h"
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namespace goos {
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/*!
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* Convert type to string (name in brackets)
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*/
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std::string object_type_to_string(ObjectType type) {
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switch (type) {
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case ObjectType::EMPTY_LIST:
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return "[empty list]";
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case ObjectType::INTEGER:
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return "[integer]";
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case ObjectType::FLOAT:
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return "[float]";
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case ObjectType::CHAR:
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return "[char]";
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case ObjectType::SYMBOL:
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return "[symbol]";
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case ObjectType::STRING:
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return "[string]";
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case ObjectType::PAIR:
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return "[pair]";
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case ObjectType::ARRAY:
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return "[array]";
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case ObjectType::LAMBDA:
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return "[lambda]";
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case ObjectType::MACRO:
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return "[macro]";
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case ObjectType::ENVIRONMENT:
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return "[environment]";
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case ObjectType::STRING_HASH_TABLE:
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return "[string-hash-table]";
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default:
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throw std::runtime_error("unknown object type in object_type_to_string");
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}
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}
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/*!
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* Special case to print a float
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*/
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template <>
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std::string fixed_to_string(FloatType x) {
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auto result = float_to_string(x);
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ASSERT((float)x == (float)std::stod(result));
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return result;
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}
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/*!
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* Special case to print an integer
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*/
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template <>
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std::string fixed_to_string(IntType x) {
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if (x > 10000) {
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return fmt::format("#x{:x}", x);
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} else {
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return fmt::format("{}", x);
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}
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}
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/*!
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* Special case to print a character and escape the weird ones.
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*/
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template <>
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std::string fixed_to_string(char x) {
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char buff[256];
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if (file_util::is_printable_char(x) && x != ' ') {
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// can print directly
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sprintf(buff, "#\\%c", x);
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return {buff};
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}
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// not printable, special case
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switch (x) {
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case '\n':
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sprintf(buff, "#\\\\n");
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break;
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case ' ':
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sprintf(buff, "#\\\\s");
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break;
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case '\t':
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sprintf(buff, "#\\\\t");
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break;
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default:
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sprintf(buff, "#\\{%d}", u8(x));
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}
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return {buff};
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}
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/*!
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* Create a new symbol object by interning
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*/
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Object SymbolObject::make_new(SymbolTable& st, const std::string& name) {
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Object obj;
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obj.type = ObjectType::SYMBOL;
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obj.heap_obj = st.intern(name);
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return obj;
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}
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/*!
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* Build a list of objects from a vector of objects.
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*/
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Object build_list(const std::vector<Object>& objects) {
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if (objects.empty()) {
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return Object::make_empty_list();
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}
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// this is by far the most expensive part of parsing, so this is done a bit carefully.
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// we maintain a std::shared_ptr<PairObject> that represents the list, built from back to front.
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std::shared_ptr<PairObject> head =
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std::make_shared<PairObject>(objects.back(), Object::make_empty_list());
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s64 idx = ((s64)objects.size()) - 2;
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while (idx >= 0) {
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Object next;
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next.type = ObjectType::PAIR;
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next.heap_obj = std::move(head);
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head = std::make_shared<PairObject>();
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head->car = objects[idx];
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head->cdr = std::move(next);
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idx--;
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}
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Object result;
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result.type = ObjectType::PAIR;
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result.heap_obj = head;
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return result;
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}
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Object build_list(std::vector<Object>&& objects) {
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if (objects.empty()) {
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return Object::make_empty_list();
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}
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// this is by far the most expensive part of parsing, so this is done a bit carefully.
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// we maintain a std::shared_ptr<PairObject> that represents the list, built from back to front.
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std::shared_ptr<PairObject> head =
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std::make_shared<PairObject>(objects.back(), Object::make_empty_list());
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s64 idx = ((s64)objects.size()) - 2;
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while (idx >= 0) {
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Object next;
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next.type = ObjectType::PAIR;
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next.heap_obj = std::move(head);
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head = std::make_shared<PairObject>();
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head->car = std::move(objects[idx]);
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head->cdr = std::move(next);
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idx--;
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}
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Object result;
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result.type = ObjectType::PAIR;
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result.heap_obj = head;
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return result;
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}
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/*!
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* Compare two objects for equality.
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* Does "expensive" checking.
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*/
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bool Object::operator==(const Object& other) const {
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if (type != other.type)
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return false;
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switch (type) {
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case ObjectType::STRING:
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return as_string()->data == other.as_string()->data;
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case ObjectType::INTEGER:
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return integer_obj == other.integer_obj;
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case ObjectType::FLOAT:
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return float_obj == other.float_obj;
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case ObjectType::CHAR:
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return char_obj == other.char_obj;
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case ObjectType::SYMBOL:
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case ObjectType::ENVIRONMENT:
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case ObjectType::LAMBDA:
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case ObjectType::MACRO:
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return heap_obj == other.heap_obj;
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case ObjectType::EMPTY_LIST:
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return true;
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case ObjectType::PAIR:
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return as_pair()->car == other.as_pair()->car && as_pair()->cdr == other.as_pair()->cdr;
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case ObjectType::ARRAY: {
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auto a = as_array();
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auto b = other.as_array();
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if (a->size() != b->size()) {
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return false;
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}
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for (size_t i = 0; i < a->data.size(); i++) {
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if ((*a)[i] != (*b)[i]) {
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return false;
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}
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}
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return true;
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}
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case ObjectType::STRING_HASH_TABLE:
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return as_string_hash_table()->data == other.as_string_hash_table()->data;
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default:
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throw std::runtime_error("equality not implemented for " + print());
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}
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}
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bool Object::is_symbol(const std::string& name) const {
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return is_symbol() && as_symbol()->name == name;
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}
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template <>
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Object Object::make_number(FloatType value) {
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return Object::make_float(value);
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}
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template <>
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Object Object::make_number(IntType value) {
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return Object::make_integer(value);
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}
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/*!
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* Debug print argument specification.
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*/
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std::string ArgumentSpec::print() const {
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std::string result = " unnamed args:\n";
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for (auto& arg : unnamed) {
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result += " " + arg + "\n";
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}
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result += " named args:\n";
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for (auto& arg : named) {
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result += " " + arg.first;
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if (arg.second.has_default) {
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result += " (default " + arg.second.default_value.print() + ")";
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}
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result += "\n";
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}
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if (!rest.empty()) {
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result += " rest: " + rest + "\n";
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}
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return result;
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}
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std::string Arguments::print() const {
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std::string result = " unnamed args:\n";
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for (auto& arg : unnamed) {
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result += " " + arg.print() + "\n";
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}
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result += " named args:\n";
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for (auto& arg : named) {
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result += " " + arg.first + " " + arg.second.print() + "\n";
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}
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if (!rest.empty()) {
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result += " rest: \n";
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for (auto& x : rest) {
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result += " " + x.print() + "\n";
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}
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}
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return result;
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}
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Object Arguments::get_named(const std::string& name, const Object& default_value) {
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Object result = default_value;
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auto kv = named.find(name);
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if (kv != named.end()) {
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result = kv->second;
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}
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return result;
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}
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Object Arguments::get_named(const std::string& name) {
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return named.at(name);
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}
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bool Arguments::has_named(const std::string& name) {
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return named.find(name) != named.end();
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}
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/*!
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* Make an argument specification which accepts any arguments
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*/
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ArgumentSpec make_varargs() {
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ArgumentSpec as;
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as.varargs = true;
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return as;
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}
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bool Arguments::only_contains_named(const std::unordered_set<std::string>& names) {
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for (auto& kv : named) {
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if (names.find(kv.first) == names.end()) {
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return false;
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}
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}
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return true;
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}
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namespace {
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std::string escape_string(const std::string& in) {
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std::string result;
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result.reserve(in.size());
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for (char c : in) {
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if (c == '"') {
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result.push_back('\\');
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result.push_back('"');
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} else {
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result.push_back(c);
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}
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}
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return result;
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}
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} // namespace
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std::string StringObject::print() const {
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return "\"" + escape_string(data) + "\"";
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}
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std::string StringObject::inspect() const {
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return "[string] \"" + escape_string(data) + "\"\n";
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}
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} // namespace goos
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