jak-project/game
water111 f0b46ff2e5
[jak3] A few bug fixes (#3606)
A few minor fixes:

- Fix crash in overlord3 during final boss
https://github.com/open-goal/jak-project/issues/3605
- Update goal_src for `scene-actor.gc`, which was not updated after a
bug fix for decompiling skelgroups, making some cutscene actors
invisible due to using the wrong joint for culling checks.
- Stop using `-1` as an invalid value for texture id's in Merc.cpp. This
could sometimes cause Merc2.cpp to accidentally skip updating the OpenGL
texture. This fixes the bug where skull gems sometimes didn't have the
animated textures.
2024-07-26 13:48:43 -04:00
..
assets CI: Periodic Controller Database Update (#3600) 2024-07-23 20:36:54 -04:00
common [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
external jak3: add discord rpc and fix some decomp (#3500) 2024-05-01 13:49:26 +02:00
graphics [jak3] A few bug fixes (#3606) 2024-07-26 13:48:43 -04:00
kernel [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
mips2c jak 3 shadows (#3530) 2024-05-23 18:29:42 +01:00
overlord [jak3] A few bug fixes (#3606) 2024-07-26 13:48:43 -04:00
sce [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
settings game: allow overriding the config directory location (#3477) 2024-04-28 15:29:20 -04:00
sound [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
system [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
tools REPL related improvements and fixes (#3545) 2024-06-03 00:14:52 -04:00
CMakeLists.txt [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
main.cpp game: fix the path the--portable flag determines (#3537) 2024-05-26 00:40:33 -04:00
runtime.cpp [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
runtime.h g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00