jak-project/game/sce/libdma.h
water111 4b1b7e9507
[Decompile] DMA and similar (#275)
* add some dma

* clean up

* add progress script and make codacy happy
2021-02-21 11:02:28 -05:00

9 lines
161 B
C++

#pragma once
#include "common/common_types.h"
namespace ee {
struct sceDmaChan {};
int sceDmaSync(sceDmaChan* chan, s32 mode, s32 timeout);
} // namespace ee