jak-project/game
animalstyletaco f86cc1a31f
Ast/kbm remapper update (#1800)
* Reverted default keyboard camera controls to IJKL and fixed bug where use mouse would always be set as false

* Fixed inverse axis on Right Y axis analog keyboard control

* Fixed newpad unit test, fixed variable typo, and fixed MapAnalog typo in newpad.h

Co-authored-by: animalstyletaco <animalstyletaco95@gmail.com>
2022-08-26 11:59:11 -04:00
..
assets Updating Controller Database 2022-08-22 16:21:42 +00:00
common [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
graphics Ast/kbm remapper update (#1800) 2022-08-26 11:59:11 -04:00
kernel jak1: put the auto-splitting marker in C++ so it can be quickly found (#1791) 2022-08-23 19:14:15 -04:00
mips2c Cleanup goalc tests, fix jak2 kernel bugs (#1669) 2022-07-17 14:12:11 -04:00
overlord Run IOP Vblank handler on the IOP thread (#1752) 2022-08-14 17:21:02 -04:00
sce Added first working instance of controller/keyboard re-mapper (#1702) 2022-08-19 11:28:06 -04:00
sound Clean up useless logging in 989snd (#1748) 2022-08-09 11:22:32 +01:00
system Ast/kbm remapper update (#1800) 2022-08-26 11:59:11 -04:00
tools/subtitles add text messages for subtitle toggling + subtitle editor fixes (#1617) 2022-07-06 18:09:01 -04:00
CMakeLists.txt game/speedrunning: Add struct with relevant information to facilitate Auto Splitting (#1775) 2022-08-22 18:55:08 -04:00
discord.cpp discord-rpc: check for custom levels and add placeholder icon (#1531) 2022-06-23 18:44:42 -04:00
discord.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
main.cpp Automatically switch to dedicated GPU in OpenGOAL runtime (#1715) 2022-07-31 13:32:22 -04:00
runtime.cpp Improvements for stuttering (#1768) 2022-08-20 10:32:00 -04:00
runtime.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00