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9737dfad34
Resolves #19
34 lines
691 B
C++
34 lines
691 B
C++
#pragma once
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#ifndef JAK1_LIBSCF_H
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#define JAK1_LIBSCF_H
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#define SCE_JAPANESE_LANGUAGE 0
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#define SCE_ENGLISH_LANGUAGE 1
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#define SCE_FRENCH_LANGUAGE 2
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#define SCE_SPANISH_LANGUAGE 3
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#define SCE_GERMAN_LANGUAGE 4
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#define SCE_ITALIAN_LANGUAGE 5
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#define SCE_DUTCH_LANGUAGE 6
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#define SCE_PORTUGUESE_LANGUAGE 7
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#define SCE_ASPECT_43 0
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#define SCE_ASPECT_FULL 1
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#define SCE_ASPECT_169 2
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namespace ee {
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/*!
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* Get the aspect ratio setting of the PS2.
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* It is either 4:3, 16:9, or FULL.
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*/
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int sceScfGetAspect();
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/*!
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* Get the language setting of the PS2.
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* Return a SONY SCE_LANGUAGE value, which differs from GOAL.
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*/
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int sceScfGetLanguage();
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} // namespace ee
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#endif // JAK1_LIBSCF_H
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