mirror of
https://github.com/jiangzhengwenjz/katam.git
synced 2024-12-03 18:50:52 +00:00
real match 6 functions; static
This commit is contained in:
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edc50d394f
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@ -4,16 +4,5 @@
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#include "data.h"
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void* CreateBigWaddleDee(struct Object* arg0, u8 arg1);
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void sub_080A4B68(struct Object2* arg0);
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void BigWaddleDeeChooseXSpeed0(struct Object2* arg0);
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void BigWaddleDeeChooseXSpeed1(struct Object2* arg0);
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void BigWaddleDeeReverseXOnCounter(struct Object2* arg0);
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void BigWaddleDeeChooseXSpeed2(struct Object2* arg0);
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void sub_080A4E20(struct Object2* arg0);
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void sub_080A4FD0(struct Object2* arg0);
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void BigWaddleDeeReverseX(struct Object2* arg0);
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void sub_080A5030(struct Object2* arg0);
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void sub_080A5054(struct Object2* arg0);
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void sub_080A5084(struct Object2* arg0);
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#endif
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@ -5,11 +5,5 @@
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#include "object.h"
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void* CreateBlockin(struct Object* arg0, u8 arg1);
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void sub_080A4728(struct Object2* arg0);
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void sub_080A47C8(struct Object2* arg0);
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void sub_080A4840(struct Object2* arg0);
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void sub_080A49D0(struct Object2* arg0);
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void sub_080A4A08(struct Object2* arg0);
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void sub_080A4A7C(struct Object2* arg0);
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#endif
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@ -7,22 +7,9 @@
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#include "task.h"
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void* CreateBonus(struct Object* arg0, u8 arg1);
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void sub_08122CEC(struct Object2* arg0);
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void sub_08122E08(struct Object2* arg0);
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void sub_08122ED4(struct Object2* arg0);
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void BonusSetFunc(struct Object2* arg0);
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void BonusAddHpOrBattery(struct Object2* arg0);
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void sub_081232AC(struct Kirby* arg0, u8 arg1);
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void BonusAddLives(struct Object2* arg0);
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struct Object2* BonusCreateTomatoAt(struct Kirby* arg0, u16 arg1, u16 arg2);
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struct Object2* BonusCreateTomato(struct Kirby* arg0);
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void BonusCreateRandom(struct Object2* arg0, u8 arg1);
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void sub_08123780(struct Object2* arg0);
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void BonusGiveInvincibility(struct Object2* arg0);
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void sub_08123814(struct Object2* arg0);
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void sub_0812385C(struct Object2* arg0);
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void sub_081238D0(struct Object2* arg0);
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void sub_081238FC(struct Object2* arg0);
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void sub_08123924(struct Object2* arg0);
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void sub_0812379C(struct Kirby* arg0);
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#endif
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@ -20,10 +20,7 @@ extern u16 gUnk_02038990[][2];
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extern u8 gUnk_03000554;
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extern u8 gUnk_03000558;
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extern void sub_08025E00(UNUSED struct DemoStruct*);
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extern void CreateDemo(u16);
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extern u16 sub_08025F2C(void);
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extern void sub_08025F50(void);
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extern void sub_08025F84(struct DemoStruct*);
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#endif
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@ -5,15 +5,6 @@
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#include "functions.h"
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void* CreateGordo(struct Object* arg0, u8 arg1);
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void GordoSlowDownX(struct Object2* arg0);
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void GordoSetYSpeed(struct Object2* arg0);
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void GordoSetXYSpeed(struct Object2* arg0);
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void GordoChooseYSpeed(struct Object2* arg0);
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void sub_0809FC58(struct Object2* arg0);
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void GordoInitType0(struct Object2* arg0);
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void GordoInitType1(struct Object2* arg0);
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void GordoInitType2(struct Object2* arg0);
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void GordoSlowDownXAndSetY(struct Object2* arg0);
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void GordoInitType3(struct Object2* arg0);
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#endif
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@ -4,8 +4,5 @@
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#include "global.h"
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void sub_080001CC(void);
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void sub_080002C8(void);
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void sub_0800043C(void);
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void nullsub_100(void);
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#endif
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@ -17,16 +17,5 @@ struct Laser {
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};
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void* CreateLaserBall(struct Object* arg0, u8 arg1);
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void sub_080B2330(struct Object2* arg0);
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void sub_080B2710(struct Object2* arg0);
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void sub_080B2780(struct Object2* arg0);
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u32 sub_080B2A30(struct Laser* arg0);
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void sub_080B2BE0(struct Object2* arg0);
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void sub_080B2D08(struct Object2* arg0);
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void sub_080B2C48(struct Object2* arg0);
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void sub_080B2CAC(struct Object2* arg0);
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void sub_080B2CD0(struct Object2* arg0);
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void sub_080B2D68(struct Object2* arg0);
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u32 sub_080B2D74(struct Laser* arg0);
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#endif
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@ -25,18 +25,6 @@ struct Unk_083877EE {
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extern const struct Unk_083877EE gUnk_083877EE;
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extern void LogoMain(void);
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extern void LogoDestroy(struct Task*);
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extern void sub_081388C4(struct LogoStruct*);
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extern void LogoInitGraphics(struct LogoStruct*);
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extern void LogoFadeIn(struct LogoStruct*);
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extern void LogoWait(struct LogoStruct*);
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extern void LogoEnd(struct LogoStruct*);
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extern void LogoClearGraphics(void);
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extern void LogoClearTiles(u8);
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extern void LogoClearTilemap(u8);
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extern void LogoCopyGraphics(u8, u16, u16);
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extern void LogoCopyPalette(u16, u8, u8, u16);
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extern void CreateLogo(void);
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#endif
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@ -5,11 +5,5 @@
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#include "object.h"
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void* CreateMinny(struct Object* arg0, u8 arg1);
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void MinnySetDirection(struct Object2* arg0);
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void MinnyInitSpeed(struct Object2* arg0);
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void MinnyCalcSpeed(struct Object2* arg0);
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void MinnyStart(struct Object2* arg0);
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void MinnyTurnAround(struct Object2* arg0);
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void MinnySubtype1Start(struct Object2* arg0);
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#endif
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@ -143,8 +143,7 @@
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_obj; \
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})
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#define Macro_08100F18(r5) \
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({ \
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#define Macro_08100F18(r5) ({ \
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s16 _r3; \
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u8 _r6; \
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struct Object5 *_r1 = sub_08034E14(r5); \
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@ -169,6 +168,26 @@
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} \
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})
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#define Macro_0809E55C(obj4) ({ \
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u32 _flag = TRUE; \
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u8 _i = gUnk_0203AD44; \
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\
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if (gUnk_0203AD44) { \
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while (1) { \
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if (gCurLevelInfo[_i - 1].currentRoom == (obj4)->unk42 && !(gUnk_02026D50[gCurLevelInfo[_i - 1].unk65E] & 8)) { \
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_flag = FALSE; \
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break; \
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} \
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if (!--_i) { \
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break; \
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} \
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} \
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} \
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if (_flag) { \
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(obj4)->unk6 |= 0x1000; \
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} \
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})
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void ObjectMain(void);
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void ObjectDestroy(struct Task *);
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void InitObject(struct Object2 *, struct Object *, u8);
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@ -5,18 +5,5 @@
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#include "object.h"
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void* CreateScarfy(struct Object* arg0, u8 arg1);
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void sub_080A75C4(struct Object2* arg0);
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void sub_080A78E4(struct Object2* arg0);
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void sub_080A7A88(struct Object2* arg0);
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void sub_080A7C0C(struct Object2* arg0);
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void sub_080A7D90(struct Object2* arg0);
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void sub_080A7F64(struct Object2* arg0);
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void sub_080A8048(struct Object2* arg0);
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void sub_080A80EC(struct Object2* arg0);
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void sub_080A8100(struct Object2* arg0);
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void sub_080A8148(struct Object2* arg0);
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void sub_080A8180(struct Object2* arg0);
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void sub_080A81A4(struct Object2* arg0);
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void sub_080A81C4(struct Object2* arg0);
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#endif
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@ -6,17 +6,5 @@
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#include "object.h"
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void* CreateSparky(struct Object* arg0, u8 arg1);
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void sub_080C41B8(struct Object2* arg0);
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void sub_080C4248(struct Object2* arg0);
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void sub_080C4300(struct Object2* arg0);
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void sub_080C4338(struct Object2* arg0);
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void sub_080C4428(struct Object2* arg0);
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void sub_080C4570(struct Object2* arg0);
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void sub_080C45E0(struct Object2* arg0);
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void sub_080C4618(struct Object2* arg0);
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void sub_080C4654(struct Object2* arg0);
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void sub_080C4674(struct Object2* arg0);
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void sub_080C4688(struct Object2* arg0);
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void sub_080C46A0(struct Object2* arg0);
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#endif
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@ -32,36 +32,6 @@ extern const u16 gUnk_08D62720[7][3];
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extern const u8 gUnk_08D6274A[];
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extern void CreateTitleScreen(void);
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extern void TitleScreenMain(void);
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extern void sub_08149F08(struct TitleStruct*);
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extern void TitleScreenGraphicsInit(struct TitleStruct*);
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extern void TitleScreenFadeIn(struct TitleStruct*);
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extern void sub_0814A1C8(struct Task*);
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extern void TitleScreenClearTiles(u8);
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extern void TitleScreenClearMap(u8);
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extern void sub_0814A274(struct TitleStruct*);
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extern void sub_0814A2B0(struct TitleStruct*);
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extern void sub_0814A2CC(struct TitleStruct*);
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extern void sub_0814A310(struct TitleStruct*);
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extern void sub_0814A358(struct TitleStruct*);
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extern void sub_0814A39C(struct TitleStruct*);
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extern void sub_0814A404(struct TitleStruct*);
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extern void sub_0814A410(struct TitleStruct*);
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extern void sub_0814A420(struct TitleStruct*);
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extern void sub_0814A46C(struct TitleStruct*);
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extern void sub_0814A49C(struct TitleStruct*);
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extern void sub_0814A4C4(struct TitleStruct*);
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extern void sub_0814A504(struct TitleStruct*);
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extern void sub_0814A518(struct TitleStruct*);
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extern void sub_0814A558(struct TitleStruct*);
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extern void TitleScreenFadeSetup(struct TitleStruct*);
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extern void TitleScreenFadeOut(struct TitleStruct*);
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extern void TitleScreenShowDemo(struct TitleStruct*);
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extern void sub_0814A6BC(struct TitleStruct*);
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extern void sub_0814A70C(struct TitleStruct*);
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extern void sub_0814A75C(struct TitleStruct*);
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extern void sub_0814A794(struct TitleStruct*);
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extern void sub_0814A7CC(struct TitleStruct*);
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#endif
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#include "functions.h"
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void* CreateWaddleDee(struct Object* arg0, u8 arg1);
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void sub_080A3CF0(struct Object2* arg0);
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void sub_080A3D8C(struct Object2* arg0);
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void WaddleDeeChooseXSpeed0(struct Object2* arg0);
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void WaddleDeeChooseXSpeed1(struct Object2* arg0);
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void WaddleDeeReverseXOnCounter(struct Object2* arg0);
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void WaddleDeeChooseXSpeed2(struct Object2* arg0);
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void sub_080A4044(struct Object2* arg0);
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void WaddleDeeChooseXSpeedAndPlaySfx(struct Object2* arg0);
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void sub_080A41F4(struct Object2* arg0);
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void WaddleDee37ChooseXSpeed(struct Object2* arg0);
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void WaddleDee37CheckTurnAround(struct Object2* arg0);
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void WaddleDeeReverseX(struct Object2* arg0);
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void sub_080A4484(struct Object2* arg0);
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void sub_080A44C0(struct Object2* arg0);
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void sub_080A44E4(struct Object2* arg0);
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void WaddleDeeSetStill(struct Object2* arg0);
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void sub_080A4568(struct Object2* arg0);
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void sub_080A45A8(struct Object2* arg0);
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void sub_080A45D8(struct Object2* arg0);
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void sub_080A4608(struct Object2* arg0);
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#endif
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#include "object.h"
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#include "task.h"
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static void BigWaddleDeeReverseX(struct Object2*);
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static void BigWaddleDeeReverseXOnCounter(struct Object2*);
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static void BigWaddleDeeChooseXSpeed0(struct Object2*);
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static void BigWaddleDeeChooseXSpeed1(struct Object2*);
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static void BigWaddleDeeChooseXSpeed2(struct Object2*);
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static void sub_080A5084(struct Object2*);
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static void sub_080A4E20(struct Object2*);
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static void sub_080A5030(struct Object2*);
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static void sub_080A5054(struct Object2*);
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void* CreateBigWaddleDee(struct Object* arg0, u8 arg1) {
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struct Object2 *obj, *obj2;
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struct Kirby *kirby;
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@ -35,7 +45,7 @@ void* CreateBigWaddleDee(struct Object* arg0, u8 arg1) {
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return obj;
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}
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void sub_080A4B68(struct Object2* arg0) {
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static void sub_080A4B68(struct Object2* arg0) {
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if (arg0->base.flags & 1) {
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arg0->base.xspeed -= 5;
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if (arg0->base.xspeed < -0x80) {
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@ -76,7 +86,7 @@ void sub_080A4B68(struct Object2* arg0) {
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arg0->base.counter++;
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}
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void BigWaddleDeeChooseXSpeed0(struct Object2* arg0) {
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static void BigWaddleDeeChooseXSpeed0(struct Object2* arg0) {
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ObjectSetFunc(arg0, 0, BigWaddleDeeReverseX);
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switch (arg0->subtype) {
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case 0:
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@ -97,7 +107,7 @@ void BigWaddleDeeChooseXSpeed0(struct Object2* arg0) {
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}
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}
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void BigWaddleDeeChooseXSpeed1(struct Object2* arg0) {
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static void BigWaddleDeeChooseXSpeed1(struct Object2* arg0) {
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ObjectSetFunc(arg0, 0, BigWaddleDeeReverseXOnCounter);
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switch (arg0->subtype) {
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case 0:
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@ -118,7 +128,7 @@ void BigWaddleDeeChooseXSpeed1(struct Object2* arg0) {
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}
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}
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void BigWaddleDeeReverseXOnCounter(struct Object2* arg0) {
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static void BigWaddleDeeReverseXOnCounter(struct Object2* arg0) {
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arg0->base.flags |= 4;
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if (arg0->base.unk62 & 1) {
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arg0->base.flags ^= 1;
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@ -158,7 +168,7 @@ void BigWaddleDeeReverseXOnCounter(struct Object2* arg0) {
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arg0->base.counter++;
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}
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void BigWaddleDeeChooseXSpeed2(struct Object2* arg0) {
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static void BigWaddleDeeChooseXSpeed2(struct Object2* arg0) {
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ObjectSetFunc(arg0, 0, sub_080A4E20);
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arg0->base.counter = 0x64;
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switch (arg0->subtype) {
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@ -180,7 +190,7 @@ void BigWaddleDeeChooseXSpeed2(struct Object2* arg0) {
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}
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}
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void sub_080A4E20(struct Object2* arg0) {
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static void sub_080A4E20(struct Object2* arg0) {
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arg0->base.flags |= 4;
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if (arg0->base.unk62 & 1) {
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arg0->base.flags ^= 1;
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@ -203,7 +213,7 @@ void sub_080A4E20(struct Object2* arg0) {
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}
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}
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void BigWaddleDeeChooseXSpeedAndPlaySfx(struct Object2* arg0) {
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static void BigWaddleDeeChooseXSpeedAndPlaySfx(struct Object2* arg0) {
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ObjectSetFunc(arg0, 2, sub_080A5084);
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arg0->base.yspeed = 0x280;
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switch (arg0->subtype) {
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@ -226,7 +236,7 @@ void BigWaddleDeeChooseXSpeedAndPlaySfx(struct Object2* arg0) {
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PlaySfx(&arg0->base, 0x145);
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}
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void sub_080A4FD0(struct Object2* arg0) {
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static void sub_080A4FD0(struct Object2* arg0) {
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switch (arg0->object->subtype1) {
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default:
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case 0:
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@ -241,7 +251,7 @@ void sub_080A4FD0(struct Object2* arg0) {
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}
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}
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void BigWaddleDeeReverseX(struct Object2* arg0) {
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static void BigWaddleDeeReverseX(struct Object2* arg0) {
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arg0->base.flags |= 4;
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if (arg0->base.unk62 & 1) {
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arg0->base.flags ^= 1;
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@ -249,13 +259,13 @@ void BigWaddleDeeReverseX(struct Object2* arg0) {
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}
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}
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void sub_080A5030(struct Object2* arg0) {
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static void sub_080A5030(struct Object2* arg0) {
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ObjectSetFunc(arg0, 1, sub_080A5054);
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arg0->base.xspeed = 0;
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arg0->unk85 = 0;
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}
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void sub_080A5054(struct Object2* arg0) {
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static void sub_080A5054(struct Object2* arg0) {
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if (arg0->base.flags & 2) {
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if (arg0->unk85 != 0) {
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BigWaddleDeeChooseXSpeedAndPlaySfx(arg0);
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@ -267,7 +277,7 @@ void sub_080A5054(struct Object2* arg0) {
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}
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}
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void sub_080A5084(struct Object2* arg0) {
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static void sub_080A5084(struct Object2* arg0) {
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if (arg0->base.unk62 & 1) {
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arg0->base.flags ^= 1;
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arg0->base.xspeed = -arg0->base.xspeed;
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@ -1,6 +1,9 @@
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#include "blockin.h"
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#include "functions.h"
|
||||
|
||||
static void sub_080A4A7C(struct Object2*);
|
||||
static void sub_080A4A08(struct Object2*);
|
||||
|
||||
void* CreateBlockin(struct Object* arg0, u8 arg1) {
|
||||
struct Task *task;
|
||||
struct Object2 *obj;
|
||||
@ -22,7 +25,7 @@ void* CreateBlockin(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void sub_080A4728(struct Object2* arg0) {
|
||||
static void sub_080A4728(struct Object2* arg0) {
|
||||
u8 idx, idx2;
|
||||
if (arg0->base.flags & 0x40000) {
|
||||
if (arg0->base.kirby1->base.base.unk68 & 0x80) {
|
||||
@ -52,7 +55,7 @@ void sub_080A4728(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A47C8(struct Object2* arg0) {
|
||||
static void sub_080A47C8(struct Object2* arg0) {
|
||||
if (arg0->base.flags & 2) {
|
||||
sub_080A4A7C(arg0);
|
||||
}
|
||||
@ -69,7 +72,7 @@ void sub_080A47C8(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A4840(struct Object2* arg0) {
|
||||
static void sub_080A4840(struct Object2* arg0) {
|
||||
s32 r2, r3;
|
||||
arg0->base.flags |= 4;
|
||||
if (++arg0->unk9E > 3) {
|
||||
@ -165,7 +168,7 @@ void sub_080A4840(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A49D0(struct Object2* arg0) {
|
||||
static void sub_080A49D0(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A4728);
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->base.yspeed = 0;
|
||||
@ -175,7 +178,7 @@ void sub_080A49D0(struct Object2* arg0) {
|
||||
arg0->base.unk68 = 0;
|
||||
}
|
||||
|
||||
void sub_080A4A08(struct Object2* arg0) {
|
||||
static void sub_080A4A08(struct Object2* arg0) {
|
||||
arg0->kirby3 = arg0->base.kirby1;
|
||||
if (arg0->kirby3->base.base.unk0 != 0 && arg0->kirby3->base.base.parent != NULL) {
|
||||
arg0->kirby3 = arg0->kirby3->base.base.parent;
|
||||
@ -194,6 +197,6 @@ void sub_080A4A08(struct Object2* arg0) {
|
||||
arg0->base.unk68 |= 0x40;
|
||||
}
|
||||
|
||||
void sub_080A4A7C(struct Object2* arg0) {
|
||||
static void sub_080A4A7C(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 2, sub_080A4840);
|
||||
}
|
||||
|
39
src/bonus.c
39
src/bonus.c
@ -5,6 +5,17 @@
|
||||
#include "object.h"
|
||||
#include "main.h"
|
||||
|
||||
static void BonusAddHpOrBattery(struct Object2*);
|
||||
static void BonusGiveInvincibility(struct Object2*);
|
||||
static void BonusAddLives(struct Object2*);
|
||||
static void BonusSetFunc(struct Object2*);
|
||||
static void sub_08123780(struct Object2*);
|
||||
static void sub_08123814(struct Object2*);
|
||||
static void sub_081238D0(struct Object2*);
|
||||
static void sub_08123924(struct Object2*);
|
||||
static void sub_081238FC(struct Object2*);
|
||||
static void sub_0812385C(struct Object2*);
|
||||
|
||||
void* CreateBonus(struct Object* arg0, u8 arg1) {
|
||||
struct Task* task = TaskCreate(ObjectMain, sizeof(struct Object2), 0x2f9c, 0x10, ObjectDestroy);
|
||||
struct Object2 *obj, *obj2;
|
||||
@ -64,7 +75,7 @@ void* CreateBonus(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void sub_08122CEC(struct Object2* arg0) {
|
||||
static void sub_08122CEC(struct Object2* arg0) {
|
||||
struct Kirby* r8 = arg0->base.parent;
|
||||
arg0->base.flags |= 0x200;
|
||||
if (r8->unkD4 == 0x69) {
|
||||
@ -85,7 +96,7 @@ void sub_08122CEC(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08122E08(struct Object2* arg0) {
|
||||
static void sub_08122E08(struct Object2* arg0) {
|
||||
arg0->base.flags |= 0x200;
|
||||
if (--arg0->base.counter << 0x10 == 0) {
|
||||
PlaySfx(&arg0->base, 0xa6);
|
||||
@ -96,7 +107,7 @@ void sub_08122E08(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08122ED4(struct Object2* arg0) {
|
||||
static void sub_08122ED4(struct Object2* arg0) {
|
||||
if (arg0->object->subtype2 != 0) {
|
||||
if (arg0->base.counter > 0xf0) {
|
||||
if (arg0->base.counter & 2) {
|
||||
@ -127,7 +138,7 @@ void sub_08122ED4(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void BonusSetFunc(struct Object2* arg0) {
|
||||
static void BonusSetFunc(struct Object2* arg0) {
|
||||
struct Kirby* kirby = arg0->base.kirby1;
|
||||
if (kirby->hp > 0) {
|
||||
if (!(gUnk_03000510.unk4 & (0x10 | 1 << arg0->base.unk56))) {
|
||||
@ -156,7 +167,7 @@ void BonusSetFunc(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void BonusAddHpOrBattery(struct Object2* arg0) {
|
||||
static void BonusAddHpOrBattery(struct Object2* arg0) {
|
||||
struct Kirby* kirby = arg0->base.kirby1;
|
||||
u8 r8;
|
||||
|
||||
@ -199,7 +210,7 @@ void BonusAddHpOrBattery(struct Object2* arg0) {
|
||||
arg0->base.counter++;
|
||||
}
|
||||
|
||||
void sub_081232AC(struct Kirby* arg0, u8 arg1) {
|
||||
static void sub_081232AC(struct Kirby* arg0, u8 arg1) {
|
||||
if (arg0->unkE5 != 0) {
|
||||
arg0->unkE5 = 0xff;
|
||||
}
|
||||
@ -253,7 +264,7 @@ void sub_081232AC(struct Kirby* arg0, u8 arg1) {
|
||||
}
|
||||
}
|
||||
|
||||
void BonusAddLives(struct Object2* arg0) {
|
||||
static void BonusAddLives(struct Object2* arg0) {
|
||||
struct Kirby* kirby = arg0->base.kirby1;
|
||||
#ifndef NONMATCHING
|
||||
asm("":::"r5"); //sad
|
||||
@ -311,7 +322,7 @@ void BonusCreateRandom(struct Object2* arg0, u8 arg1) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08123780(struct Object2* arg0) {
|
||||
static void sub_08123780(struct Object2* arg0) {
|
||||
arg0->base.counter = 0;
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->base.yspeed = 0;
|
||||
@ -322,7 +333,7 @@ void sub_0812379C(struct Kirby* arg0) {
|
||||
sub_081232AC(arg0, gUnk_08357F24[Rand16() & 0x1f]);
|
||||
}
|
||||
|
||||
void BonusGiveInvincibility(struct Object2* arg0) {
|
||||
static void BonusGiveInvincibility(struct Object2* arg0) {
|
||||
struct Kirby* kirby = arg0->base.kirby1;
|
||||
kirby->unkE1 = 0;
|
||||
kirby->unkE4 = 0x64;
|
||||
@ -333,7 +344,7 @@ void BonusGiveInvincibility(struct Object2* arg0) {
|
||||
arg0->unk80 = 0;
|
||||
}
|
||||
|
||||
void sub_08123814(struct Object2* arg0) {
|
||||
static void sub_08123814(struct Object2* arg0) {
|
||||
arg0->base.counter = 0;
|
||||
arg0->base.flags &= ~0x400;
|
||||
arg0->base.flags &= ~0x800;
|
||||
@ -344,7 +355,7 @@ void sub_08123814(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0812385C(struct Object2* arg0) {
|
||||
static void sub_0812385C(struct Object2* arg0) {
|
||||
if (arg0->base.yspeed <= 0) {
|
||||
arg0->base.flags &= ~0x100;
|
||||
}
|
||||
@ -364,7 +375,7 @@ void sub_0812385C(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_081238D0(struct Object2* arg0) {
|
||||
static void sub_081238D0(struct Object2* arg0) {
|
||||
arg0->base.counter = 5;
|
||||
arg0->base.flags |= 0x400;
|
||||
arg0->base.flags |= 0x800;
|
||||
@ -373,7 +384,7 @@ void sub_081238D0(struct Object2* arg0) {
|
||||
arg0->unk78 = sub_08122CEC;
|
||||
}
|
||||
|
||||
void sub_081238FC(struct Object2* arg0) {
|
||||
static void sub_081238FC(struct Object2* arg0) {
|
||||
struct Kirby* kirby = arg0->base.kirby1;
|
||||
if (kirby->base.base.unk0 == 0) {
|
||||
if (kirby->base.base.unk56 < gUnk_0203AD30) {
|
||||
@ -382,7 +393,7 @@ void sub_081238FC(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08123924(struct Object2* arg0) {
|
||||
static void sub_08123924(struct Object2* arg0) {
|
||||
arg0->base.counter = 0x20;
|
||||
arg0->base.flags |= 0x400;
|
||||
arg0->base.flags |= 0x800;
|
||||
|
@ -4275,8 +4275,6 @@ void sub_08107FC4(void)
|
||||
r5->unk6 |= 0x1000;
|
||||
else
|
||||
{
|
||||
u8 r0;
|
||||
|
||||
Macro_08105278_4(r5, &sprite, 0x14);
|
||||
Macro_081050E8(r5, 0x2C3, !r5->unkC.unk1F);
|
||||
r3 = r5->unk44;
|
||||
@ -4300,20 +4298,7 @@ void sub_08107FC4(void)
|
||||
_081081A8:
|
||||
KirbySomething(r5);
|
||||
}
|
||||
// TODO: fix this loop
|
||||
for (r0 = gUnk_0203AD44; r0; --r0)
|
||||
{
|
||||
if (gCurLevelInfo[r0 - 1].currentRoom == r5->unk42 && !(gUnk_02026D50[gCurLevelInfo[r0 - 1].unk65E] & 8))
|
||||
goto _08108266;
|
||||
}
|
||||
#ifndef NONMATCHING
|
||||
asm("mov\t%0, #1":"=r"(r0));
|
||||
#else
|
||||
r0 = 1;
|
||||
#endif
|
||||
if (r0)
|
||||
r5->unk6 |= 0x1000;
|
||||
_08108266:
|
||||
Macro_0809E55C(r5);
|
||||
sub_0806FAC8(r5);
|
||||
}
|
||||
}
|
||||
@ -4348,24 +4333,9 @@ void sub_08108368(void)
|
||||
r6->unk6 |= 0x1000;
|
||||
else
|
||||
{
|
||||
u8 r0;
|
||||
|
||||
Macro_08105278_4(r6, &sprite, 0x30);
|
||||
Macro_081050E8(r6, 0x39A, !r6->unkC.unk1F);
|
||||
// TODO: fix this loop
|
||||
for (r0 = gUnk_0203AD44; r0; --r0)
|
||||
{
|
||||
if (gCurLevelInfo[r0 - 1].currentRoom == r6->unk42 && !(gUnk_02026D50[gCurLevelInfo[r0 - 1].unk65E] & 8))
|
||||
goto _08108556;
|
||||
}
|
||||
#ifndef NONMATCHING
|
||||
asm("mov\t%0, #1":"=r"(r0));
|
||||
#else
|
||||
r0 = 1;
|
||||
#endif
|
||||
if (r0)
|
||||
r6->unk6 |= 0x1000;
|
||||
_08108556:
|
||||
Macro_0809E55C(r6);
|
||||
r6->unk34 = r7->base.x;
|
||||
r6->unk38 = r7->base.y;
|
||||
if (!(gUnk_03000510.unk4 & ((1 << r7->base.unk56) | 0x10))
|
||||
@ -4467,24 +4437,9 @@ void sub_08108A50(void)
|
||||
r6->unk6 |= 0x1000;
|
||||
else
|
||||
{
|
||||
u8 r0;
|
||||
|
||||
Macro_08105278_4(r6, &sprite, 0x30);
|
||||
Macro_081050E8(r6, 0x39A, !r6->unkC.unk1F);
|
||||
// TODO: fix this loop
|
||||
for (r0 = gUnk_0203AD44; r0; --r0)
|
||||
{
|
||||
if (gCurLevelInfo[r0 - 1].currentRoom == r6->unk42 && !(gUnk_02026D50[gCurLevelInfo[r0 - 1].unk65E] & 8))
|
||||
goto _08108C42;
|
||||
}
|
||||
#ifndef NONMATCHING
|
||||
asm("mov\t%0, #1":"=r"(r0));
|
||||
#else
|
||||
r0 = 1;
|
||||
#endif
|
||||
if (r0)
|
||||
r6->unk6 |= 0x1000;
|
||||
_08108C42:
|
||||
Macro_0809E55C(r6);
|
||||
r6->unk34 = r7->base.x;
|
||||
r6->unk38 = r7->base.y;
|
||||
if (!(gUnk_03000510.unk4 & ((1 << r7->base.unk56) | 0x10))
|
||||
|
@ -5,7 +5,10 @@
|
||||
#include "main.h"
|
||||
#include "title_screen.h"
|
||||
|
||||
void sub_08025E00(UNUSED struct DemoStruct* arg0) {
|
||||
static void sub_08025F50(void);
|
||||
static void sub_08025F84(struct DemoStruct*);
|
||||
|
||||
static void sub_08025E00(UNUSED struct DemoStruct* arg0) {
|
||||
u16 r3 = 0, i;
|
||||
for (i = 0; i < gUnk_0203AD30; i++) {
|
||||
r3 |= gUnk_02038990[i*513][gUnk_02038990[513*i][1] + 2] & 0x3ff;
|
||||
@ -39,14 +42,14 @@ u16 sub_08025F2C(void) {
|
||||
return (gUnk_03000558 << 1) + 0xffff + gUnk_03000554;
|
||||
}
|
||||
|
||||
void sub_08025F50(void) {
|
||||
static void sub_08025F50(void) {
|
||||
struct DemoStruct* demo;
|
||||
TaskGetStructPtr(gCurTask, demo)->unk0(demo);
|
||||
}
|
||||
|
||||
extern const struct Unk_082EAB98 gUnk_082EAB98[];
|
||||
|
||||
void sub_08025F84(struct DemoStruct* arg0) {
|
||||
static void sub_08025F84(struct DemoStruct* arg0) {
|
||||
u16 i;
|
||||
const struct Unk_082EAB98* r5 = &gUnk_082EAB98[arg0->unk4];
|
||||
sub_0800AC00(1);
|
||||
|
24
src/gordo.c
24
src/gordo.c
@ -1,6 +1,12 @@
|
||||
#include "gordo.h"
|
||||
#include "object.h"
|
||||
|
||||
static void GordoInitType0(struct Object2*);
|
||||
static void GordoInitType1(struct Object2*);
|
||||
static void GordoInitType2(struct Object2*);
|
||||
static void GordoSlowDownXAndSetY(struct Object2*);
|
||||
static void GordoInitType3(struct Object2*);
|
||||
|
||||
void* CreateGordo(struct Object* arg0, u8 arg1) {
|
||||
struct Object2 *obj, *obj2;
|
||||
struct Task* task = TaskCreate(ObjectMain, sizeof(struct Object2), 0x1000, 0x10, ObjectDestroy);
|
||||
@ -38,7 +44,7 @@ void* CreateGordo(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void GordoSlowDownX(struct Object2* arg0) {
|
||||
static void GordoSlowDownX(struct Object2* arg0) {
|
||||
if (arg0->base.xspeed < 0) {
|
||||
arg0->base.xspeed += 0xe;
|
||||
if (arg0->base.xspeed > 0) {
|
||||
@ -54,7 +60,7 @@ void GordoSlowDownX(struct Object2* arg0) {
|
||||
arg0->base.counter++;
|
||||
}
|
||||
|
||||
void GordoSetYSpeed(struct Object2* arg0) {
|
||||
static void GordoSetYSpeed(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.counter & 0x10) {
|
||||
arg0->base.yspeed = -(0x40 << ((arg0->base.counter >> 3) & 1));
|
||||
@ -66,7 +72,7 @@ void GordoSetYSpeed(struct Object2* arg0) {
|
||||
arg0->base.counter &= 0x1f;
|
||||
}
|
||||
|
||||
void GordoSetXYSpeed(struct Object2* arg0) {
|
||||
static void GordoSetXYSpeed(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
arg0->base.xspeed = gUnk_08352E04[arg0->base.counter];
|
||||
if (arg0->base.unk62 & 8) {
|
||||
@ -79,7 +85,7 @@ void GordoSetXYSpeed(struct Object2* arg0) {
|
||||
arg0->base.counter &= 7;
|
||||
}
|
||||
|
||||
void GordoChooseYSpeed(struct Object2* arg0) {
|
||||
static void GordoChooseYSpeed(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
|
||||
if (arg0->base.counter >= 0x90) {
|
||||
@ -125,22 +131,22 @@ void sub_0809FC58(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, GordoSlowDownX);
|
||||
}
|
||||
|
||||
void GordoInitType0(struct Object2* arg0) {
|
||||
static void GordoInitType0(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, GordoSetYSpeed);
|
||||
arg0->base.flags |= 0x100;
|
||||
}
|
||||
|
||||
void GordoInitType1(struct Object2* arg0) {
|
||||
static void GordoInitType1(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, GordoSetXYSpeed);
|
||||
arg0->base.yspeed = -0xc0;
|
||||
}
|
||||
|
||||
void GordoInitType2(struct Object2* arg0) {
|
||||
static void GordoInitType2(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, GordoSlowDownXAndSetY);
|
||||
arg0->base.xspeed = -0xc0 - (arg0->subtype * 64);
|
||||
}
|
||||
|
||||
void GordoSlowDownXAndSetY(struct Object2* arg0) {
|
||||
static void GordoSlowDownXAndSetY(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
arg0->base.yspeed = gUnk_08352E04[arg0->base.counter];
|
||||
if (arg0->base.unk62 & 3) {
|
||||
@ -150,7 +156,7 @@ void GordoSlowDownXAndSetY(struct Object2* arg0) {
|
||||
arg0->base.counter &= 7;
|
||||
}
|
||||
|
||||
void GordoInitType3(struct Object2* arg0) {
|
||||
static void GordoInitType3(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, GordoChooseYSpeed);
|
||||
arg0->base.flags |= 0x100;
|
||||
}
|
||||
|
@ -12,6 +12,8 @@ extern const u16 gUnk_082D848C[];
|
||||
extern const u32 gUnk_082D8498[];
|
||||
extern const u32 gUnk_082D8768[];
|
||||
|
||||
static void sub_080002C8(void);
|
||||
|
||||
#define SUB_0800043C_WAIT() ({ \
|
||||
while (1) { \
|
||||
if (REG_VCOUNT == 0xa1 \
|
||||
@ -57,7 +59,7 @@ void sub_080001CC(void) {
|
||||
CreateLogo();
|
||||
}
|
||||
|
||||
void sub_080002C8(void) {
|
||||
static void sub_080002C8(void) {
|
||||
s32 i;
|
||||
u16 ie, dispcnt, bldcnt, bldalpha, *r2;
|
||||
const u16* r3;
|
||||
@ -107,10 +109,10 @@ void sub_080002C8(void) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0800043C(void) {
|
||||
static void sub_0800043C(void) {
|
||||
SUB_0800043C_WAIT();
|
||||
}
|
||||
|
||||
void nullsub_100(void) {
|
||||
static void nullsub_100(void) {
|
||||
|
||||
}
|
||||
|
@ -1,6 +1,15 @@
|
||||
#include "functions.h"
|
||||
#include "laser_ball.h"
|
||||
|
||||
static void sub_080B2D68(struct Object2*);
|
||||
static void sub_080B2D08(struct Object2*);
|
||||
static void sub_080B2CD0(struct Object2*);
|
||||
static u32 sub_080B2D74(struct Laser*);
|
||||
static u32 sub_080B2A30(struct Laser*);
|
||||
static void sub_080B2C48(struct Object2*);
|
||||
static void sub_080B2780(struct Object2*);
|
||||
static void sub_080B2CAC(struct Object2*);
|
||||
|
||||
void* CreateLaserBall(struct Object* arg0, u8 arg1) {
|
||||
struct Object2 *obj, *obj2;
|
||||
struct Task *task = TaskCreate(ObjectMain, sizeof(struct Object2), 0x1000, 0x10, ObjectDestroy);
|
||||
@ -23,7 +32,7 @@ void* CreateLaserBall(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void sub_080B2330(struct Object2* arg0) {
|
||||
static void sub_080B2330(struct Object2* arg0) {
|
||||
if (arg0->unk83 == 1 && arg0->base.flags & 2) {
|
||||
arg0->unk83 = 0;
|
||||
arg0->unk85 = !arg0->unk85;
|
||||
@ -231,7 +240,7 @@ void sub_080B2330(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080B2710(struct Object2* arg0) {
|
||||
static void sub_080B2710(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->unk83 == 3) {
|
||||
if (arg0->unk85 == 0) {
|
||||
@ -252,7 +261,7 @@ void sub_080B2710(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080B2780(struct Object2* arg0) {
|
||||
static void sub_080B2780(struct Object2* arg0) {
|
||||
struct Task *task = TaskCreate(sub_08070580, sizeof(struct Laser), 0x3500, 0x10, sub_0803DCCC);
|
||||
struct Laser *laser2, *laser = TaskGetStructPtr(task, laser2);
|
||||
sub_0803E380(&laser->base);
|
||||
@ -318,7 +327,7 @@ void sub_080B2780(struct Object2* arg0) {
|
||||
PlaySfx(&laser->base, 0x13c);
|
||||
}
|
||||
|
||||
u32 sub_080B2A30(struct Laser* arg0) {
|
||||
static u32 sub_080B2A30(struct Laser* arg0) {
|
||||
struct Sprite sprite, *sprite2, *sprite3;
|
||||
struct Object2 *parent = arg0->base.parent;
|
||||
if (gKirbys[gUnk_0203AD3C].base.base.unk60 == arg0->base.unk60) {
|
||||
@ -385,7 +394,7 @@ u32 sub_080B2A30(struct Laser* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080B2BE0(struct Object2* arg0) {
|
||||
static void sub_080B2BE0(struct Object2* arg0) {
|
||||
arg0->base.flags |= 0x140;
|
||||
arg0->base.flags &= ~0x20;
|
||||
if (arg0->object->subtype1 != 0) {
|
||||
@ -403,20 +412,20 @@ void sub_080B2BE0(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080B2C48(struct Object2* arg0) {
|
||||
static void sub_080B2C48(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 2, sub_080B2710);
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->base.yspeed = 0;
|
||||
arg0->unk85 = RandLessThan3() + 1;
|
||||
}
|
||||
|
||||
void sub_080B2CAC(struct Object2* arg0) {
|
||||
static void sub_080B2CAC(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080B2CD0);
|
||||
arg0->base.flags ^= 1;
|
||||
arg0->base.yspeed = 0;
|
||||
}
|
||||
|
||||
void sub_080B2CD0(struct Object2* arg0) {
|
||||
static void sub_080B2CD0(struct Object2* arg0) {
|
||||
if (arg0->base.x > arg0->kirby3->base.base.x) {
|
||||
arg0->base.xspeed = 0x48;
|
||||
}
|
||||
@ -427,7 +436,7 @@ void sub_080B2CD0(struct Object2* arg0) {
|
||||
arg0->base.counter++;
|
||||
}
|
||||
|
||||
void sub_080B2D08(struct Object2* arg0) {
|
||||
static void sub_080B2D08(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080B2D68);
|
||||
if (arg0->base.x > arg0->kirby3->base.base.x) {
|
||||
arg0->base.flags |= 1;
|
||||
@ -442,11 +451,11 @@ void sub_080B2D08(struct Object2* arg0) {
|
||||
arg0->unk85 = arg0->base.flags & 1;
|
||||
}
|
||||
|
||||
void sub_080B2D68(struct Object2* arg0) {
|
||||
static void sub_080B2D68(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
}
|
||||
|
||||
u32 sub_080B2D74(struct Laser* arg0) {
|
||||
static u32 sub_080B2D74(struct Laser* arg0) {
|
||||
arg0->base.unk10.unk1A = 7;
|
||||
arg0->unk88 = 1;
|
||||
arg0->base.flags &= ~0x200;
|
||||
|
45
src/logo.c
45
src/logo.c
@ -4,6 +4,19 @@
|
||||
#include "logo.h"
|
||||
#include "main.h"
|
||||
|
||||
static void LogoCopyGraphics(u8, u16, u16);
|
||||
static void LogoCopyPalette(u16, u8, u8, u16);
|
||||
static void LogoClearTiles(u8);
|
||||
static void LogoClearTilemap(u8);
|
||||
static void LogoEnd(struct LogoStruct*);
|
||||
static void LogoWait(struct LogoStruct*);
|
||||
static void LogoInitGraphics(struct LogoStruct*);
|
||||
static void LogoFadeIn(struct LogoStruct*);
|
||||
static void sub_081388C4(struct LogoStruct*);
|
||||
static void LogoMain(void);
|
||||
static void LogoClearGraphics(void);
|
||||
static void LogoDestroy(struct Task*);
|
||||
|
||||
void CreateLogo(void) {
|
||||
u8 i;
|
||||
u16* r5, *r4_2;
|
||||
@ -20,14 +33,14 @@ void CreateLogo(void) {
|
||||
r5 = gBgScrollRegs + 1;
|
||||
r4_2[i * 2] = r5[i * 2] = 0;
|
||||
}
|
||||
r0 = TaskCreate(LogoMain, 0x10, 0x1000, 0, LogoDestroy);
|
||||
r0 = TaskCreate(LogoMain, sizeof(struct LogoStruct), 0x1000, 0, LogoDestroy);
|
||||
TaskGetStructPtr(r0, r4);
|
||||
CpuFill16(0, r4, sizeof(struct LogoStruct));
|
||||
m4aMPlayAllStop();
|
||||
r4->unk8 = sub_081388C4;
|
||||
}
|
||||
|
||||
void LogoMain(void) {
|
||||
static void LogoMain(void) {
|
||||
struct LogoStruct* r2;
|
||||
|
||||
TaskGetStructPtr(gCurTask, r2);
|
||||
@ -37,15 +50,15 @@ void LogoMain(void) {
|
||||
r2->unk8(r2);
|
||||
}
|
||||
|
||||
void LogoDestroy(struct Task* arg0) {
|
||||
static void LogoDestroy(struct Task* arg0) {
|
||||
|
||||
}
|
||||
|
||||
void sub_081388C4(struct LogoStruct* arg0) {
|
||||
static void sub_081388C4(struct LogoStruct* arg0) {
|
||||
arg0->unk8 = LogoInitGraphics;
|
||||
}
|
||||
|
||||
void LogoInitGraphics(struct LogoStruct* arg0) {
|
||||
static void LogoInitGraphics(struct LogoStruct* arg0) {
|
||||
LogoClearGraphics();
|
||||
LogoCopyGraphics(1, 0xc6, 0);
|
||||
LogoCopyPalette(0xc6, 0x50, 0x50, 0x30);
|
||||
@ -54,7 +67,7 @@ void LogoInitGraphics(struct LogoStruct* arg0) {
|
||||
arg0->unk8 = LogoFadeIn;
|
||||
}
|
||||
|
||||
void LogoFadeIn(struct LogoStruct* arg0) {
|
||||
static void LogoFadeIn(struct LogoStruct* arg0) {
|
||||
if (++arg0->unkE <= 0x13) {
|
||||
gBldRegs.bldY = ((0x14 - arg0->unkE) << 4) / 0x14;
|
||||
}
|
||||
@ -65,14 +78,14 @@ void LogoFadeIn(struct LogoStruct* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void LogoWait(struct LogoStruct* arg0) {
|
||||
static void LogoWait(struct LogoStruct* arg0) {
|
||||
if (--arg0->unkC <= 0) {
|
||||
arg0->unkE = 0;
|
||||
arg0->unk8 = LogoEnd;
|
||||
}
|
||||
}
|
||||
|
||||
void LogoEnd(struct LogoStruct* arg0) {
|
||||
static void LogoEnd(struct LogoStruct* arg0) {
|
||||
u16 r5 = arg0->unk0;
|
||||
TaskDestroy(gCurTask);
|
||||
if (arg0->unk4 & 1) {
|
||||
@ -83,7 +96,7 @@ void LogoEnd(struct LogoStruct* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void LogoClearGraphics(void) {
|
||||
static void LogoClearGraphics(void) {
|
||||
u8 i;
|
||||
for (i = 0; i < 3; i++) {
|
||||
LogoClearTiles(i);
|
||||
@ -94,15 +107,15 @@ void LogoClearGraphics(void) {
|
||||
}
|
||||
}
|
||||
|
||||
void LogoClearTiles(u8 arg0) {
|
||||
static void LogoClearTiles(u8 arg0) {
|
||||
CpuFill16(0, (u16*)((arg0 << 0xe) + VRAM), 0x4000);
|
||||
}
|
||||
|
||||
void LogoClearTilemap(u8 arg0) {
|
||||
static void LogoClearTilemap(u8 arg0) {
|
||||
CpuFill16(0x1ff, (u16*)(((0x1f - arg0) << 0xb) + VRAM), 0x800);
|
||||
}
|
||||
|
||||
void LogoCopyGraphics(u8 arg0, u16 arg1, u16 arg2) {
|
||||
static void LogoCopyGraphics(u8 arg0, u16 arg1, u16 arg2) {
|
||||
u16 i;
|
||||
u16 r5, r1_2, r0_2;
|
||||
void *r4, *r7, *r6;
|
||||
@ -119,10 +132,10 @@ void LogoCopyGraphics(u8 arg0, u16 arg1, u16 arg2) {
|
||||
}
|
||||
}
|
||||
|
||||
void LogoCopyPalette(u16 arg0, u8 arg1, u8 arg2, u16 arg3) {
|
||||
#ifndef NONMATCHING
|
||||
asm("":::"r4");
|
||||
#endif
|
||||
static void LogoCopyPalette(u16 arg0, u8 arg1, u8 arg2, u16 arg3) {
|
||||
#ifndef NONMATCHING
|
||||
asm("":::"r4");
|
||||
#endif
|
||||
if (arg3 != 0) {
|
||||
if (gUnk_03002440 & 0x10000) {
|
||||
sub_08158334(gUnk_082D7850[arg0]->unk10 + arg1, arg2, arg3);
|
||||
|
16
src/minny.c
16
src/minny.c
@ -1,6 +1,10 @@
|
||||
#include "functions.h"
|
||||
#include "minny.h"
|
||||
|
||||
static void MinnyInitSpeed(struct Object2*);
|
||||
static void MinnySubtype1Start(struct Object2*);
|
||||
static void MinnyTurnAround(struct Object2*);
|
||||
|
||||
void* CreateMinny(struct Object* arg0, u8 arg1) {
|
||||
struct Task* task = TaskCreate(ObjectMain, sizeof(struct Object2), 0x1000, 0x10, ObjectDestroy);
|
||||
struct Object2 *obj2, *obj = TaskGetStructPtr(task, obj2);
|
||||
@ -20,7 +24,7 @@ void* CreateMinny(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void MinnySetDirection(struct Object2* arg0) {
|
||||
static void MinnySetDirection(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.x > arg0->kirby3->base.base.x) {
|
||||
arg0->base.flags |= 1;
|
||||
@ -40,7 +44,7 @@ void MinnySetDirection(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void MinnyInitSpeed(struct Object2* arg0) {
|
||||
static void MinnyInitSpeed(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 1, MinnyTurnAround);
|
||||
if (arg0->base.x > arg0->kirby3->base.base.x) {
|
||||
arg0->base.flags |= 1;
|
||||
@ -58,7 +62,7 @@ void MinnyInitSpeed(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void MinnyCalcSpeed(struct Object2* arg0) {
|
||||
static void MinnyCalcSpeed(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->subtype != 0) {
|
||||
if (arg0->base.flags & 1) {
|
||||
@ -124,7 +128,7 @@ void MinnyCalcSpeed(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void MinnyStart(struct Object2* arg0) {
|
||||
static void MinnyStart(struct Object2* arg0) {
|
||||
if (arg0->object->subtype1 == 1) {
|
||||
MinnySubtype1Start(arg0);
|
||||
}
|
||||
@ -135,7 +139,7 @@ void MinnyStart(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void MinnyTurnAround(struct Object2* arg0) {
|
||||
static void MinnyTurnAround(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.unk62 & 1) {
|
||||
arg0->base.flags ^= 1;
|
||||
@ -149,7 +153,7 @@ void MinnyTurnAround(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void MinnySubtype1Start(struct Object2* arg0) {
|
||||
static void MinnySubtype1Start(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 1, MinnyCalcSpeed);
|
||||
arg0->base.flags ^= 1;
|
||||
arg0->base.counter = (Rand16() % 4) * 10 + 10;
|
||||
|
51
src/object.c
51
src/object.c
@ -1653,7 +1653,6 @@ static void sub_0809E424(struct Object2 *sb) {
|
||||
static void sub_0809E55C(void) {
|
||||
struct Object4 *r0_, *r7 = TaskGetStructPtr(gCurTask, r0_);
|
||||
struct Object2 *ip = r7->unk44;
|
||||
u8 r0;
|
||||
u16 r1;
|
||||
|
||||
if (r7->unk6 & 0x1000) {
|
||||
@ -1669,21 +1668,7 @@ static void sub_0809E55C(void) {
|
||||
} else {
|
||||
KirbySomething(r7);
|
||||
}
|
||||
// TODO: fix this loop
|
||||
for (r0 = gUnk_0203AD44; r0; --r0) {
|
||||
if (gCurLevelInfo[r0 - 1].currentRoom == r7->unk42 && !(gUnk_02026D50[gCurLevelInfo[r0 - 1].unk65E] & 8)) {
|
||||
goto _0809E6B6;
|
||||
}
|
||||
}
|
||||
#ifndef NONMATCHING
|
||||
asm("mov\t%0, #1":"=r"(r0));
|
||||
#else
|
||||
r0 = 1;
|
||||
#endif
|
||||
if (r0) {
|
||||
r7->unk6 |= 0x1000;
|
||||
}
|
||||
_0809E6B6:
|
||||
Macro_0809E55C(r7);
|
||||
if (r7->unk6 & 2) {
|
||||
if (r7->unk8 == 1) {
|
||||
r7->unk6 |= 0x1000;
|
||||
@ -1737,7 +1722,6 @@ void sub_0809E79C(struct Object2 *sb) {
|
||||
static void sub_0809E8D4(void) {
|
||||
struct Object4 *r0_, *r7 = TaskGetStructPtr(gCurTask, r0_);
|
||||
struct Object2 *ip = r7->unk44;
|
||||
u8 r0;
|
||||
u16 r1;
|
||||
|
||||
if (r7->unk6 & 0x1000) {
|
||||
@ -1753,21 +1737,7 @@ static void sub_0809E8D4(void) {
|
||||
} else {
|
||||
KirbySomething(r7);
|
||||
}
|
||||
// TODO: fix this loop
|
||||
for (r0 = gUnk_0203AD44; r0; --r0) {
|
||||
if (gCurLevelInfo[r0 - 1].currentRoom == r7->unk42 && !(gUnk_02026D50[gCurLevelInfo[r0 - 1].unk65E] & 8)) {
|
||||
goto _0809EA1C;
|
||||
}
|
||||
}
|
||||
#ifndef NONMATCHING
|
||||
asm("mov\t%0, #1":"=r"(r0));
|
||||
#else
|
||||
r0 = 1;
|
||||
#endif
|
||||
if (r0) {
|
||||
r7->unk6 |= 0x1000;
|
||||
}
|
||||
_0809EA1C:
|
||||
Macro_0809E55C(r7);
|
||||
if (r7->unk6 & 2) {
|
||||
r7->unk6 |= 0x1000;
|
||||
} else {
|
||||
@ -1840,7 +1810,6 @@ static void sub_0809EB90(struct Object2 *sb) {
|
||||
static void sub_0809ECD0(void) {
|
||||
struct Object4 *r0_, *r7 = TaskGetStructPtr(gCurTask, r0_);
|
||||
struct Object2 *ip = r7->unk44;
|
||||
u8 r0;
|
||||
|
||||
if (r7->unk6 & 0x1000) {
|
||||
TaskDestroy(gCurTask);
|
||||
@ -1855,21 +1824,7 @@ static void sub_0809ECD0(void) {
|
||||
} else {
|
||||
KirbySomething(r7);
|
||||
}
|
||||
// TODO: fix this loop
|
||||
for (r0 = gUnk_0203AD44; r0; --r0) {
|
||||
if (gCurLevelInfo[r0 - 1].currentRoom == r7->unk42 && !(gUnk_02026D50[gCurLevelInfo[r0 - 1].unk65E] & 8)) {
|
||||
goto _0809EE18;
|
||||
}
|
||||
}
|
||||
#ifndef NONMATCHING
|
||||
asm("mov\t%0, #1":"=r"(r0));
|
||||
#else
|
||||
r0 = 1;
|
||||
#endif
|
||||
if (r0) {
|
||||
r7->unk6 |= 0x1000;
|
||||
}
|
||||
_0809EE18:
|
||||
Macro_0809E55C(r7);
|
||||
if (r7->unk6 & 2) {
|
||||
if (r7->unk8) {
|
||||
r7->unk6 |= 0x1000;
|
||||
|
33
src/scarfy.c
33
src/scarfy.c
@ -1,6 +1,13 @@
|
||||
#include "scarfy.h"
|
||||
#include "functions.h"
|
||||
|
||||
static void sub_080A8048(struct Object2*);
|
||||
static void sub_080A8100(struct Object2*);
|
||||
static void sub_080A8148(struct Object2*);
|
||||
static void sub_080A8180(struct Object2*);
|
||||
static void sub_080A81A4(struct Object2*);
|
||||
static void sub_080A81C4(struct Object2*);
|
||||
|
||||
void* CreateScarfy(struct Object* arg0, u8 arg1) {
|
||||
struct Object2 *obj, *obj2;
|
||||
struct Task* task = TaskCreate(ObjectMain, sizeof(struct Object2), 0x1000, 0x10, ObjectDestroy);
|
||||
@ -28,7 +35,7 @@ void* CreateScarfy(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void sub_080A75C4(struct Object2* arg0) {
|
||||
static void sub_080A75C4(struct Object2* arg0) {
|
||||
const struct Unk_08353510* temp;
|
||||
arg0->base.flags |= 4;
|
||||
if (gUnk_08353510[(u8)(arg0->unk9F + 1)].unk8 == 0) {
|
||||
@ -131,7 +138,7 @@ void sub_080A75C4(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A78E4(struct Object2* arg0) {
|
||||
static void sub_080A78E4(struct Object2* arg0) {
|
||||
if (gUnk_08353600[(u8)(arg0->unk9F + 1)].unk8 == 0) {
|
||||
if (arg0->unk9E == 0) {
|
||||
arg0->unk9F = 0xff;
|
||||
@ -178,7 +185,7 @@ void sub_080A78E4(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A7A88(struct Object2* arg0) {
|
||||
static void sub_080A7A88(struct Object2* arg0) {
|
||||
s32 r3, r2;
|
||||
arg0->base.flags |= 4;
|
||||
if (++arg0->unk9E > 7) {
|
||||
@ -273,7 +280,7 @@ void sub_080A7A88(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A7C0C(struct Object2* arg0) {
|
||||
static void sub_080A7C0C(struct Object2* arg0) {
|
||||
s32 r3, r2;
|
||||
arg0->base.flags |= 4;
|
||||
if (++arg0->unk9E > 7) {
|
||||
@ -368,7 +375,7 @@ void sub_080A7C0C(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A7D90(struct Object2* arg0) {
|
||||
static void sub_080A7D90(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (gUnk_08353624[(u8)(arg0->unk9F + 1)].unk8 == 0) {
|
||||
if (arg0->unk9E == 0) {
|
||||
@ -419,7 +426,7 @@ void sub_080A7D90(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A7F64(struct Object2* arg0) {
|
||||
static void sub_080A7F64(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A8048);
|
||||
switch (arg0->object->subtype1) {
|
||||
default:
|
||||
@ -454,7 +461,7 @@ void sub_080A7F64(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8048(struct Object2* arg0) {
|
||||
static void sub_080A8048(struct Object2* arg0) {
|
||||
if (abs(arg0->kirby3->base.base.y - arg0->base.y) < 0x400) {
|
||||
arg0->base.flags &= ~0x02000000;
|
||||
ObjectSetFunc(arg0, 0, sub_080A75C4);
|
||||
@ -474,11 +481,11 @@ void sub_080A8048(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A80EC(struct Object2* arg0) {
|
||||
static void sub_080A80EC(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A75C4);
|
||||
}
|
||||
|
||||
void sub_080A8100(struct Object2* arg0) {
|
||||
static void sub_080A8100(struct Object2* arg0) {
|
||||
arg0->kirby3 = sub_0803D368(arg0);
|
||||
ObjectSetFunc(arg0, 1, sub_080A78E4);
|
||||
if (arg0->base.x > arg0->kirby3->base.base.x) {
|
||||
@ -490,7 +497,7 @@ void sub_080A8100(struct Object2* arg0) {
|
||||
arg0->type = OBJ_SCARFY_FALLING;
|
||||
}
|
||||
|
||||
void sub_080A8148(struct Object2* arg0) {
|
||||
static void sub_080A8148(struct Object2* arg0) {
|
||||
if (arg0->subtype != 0) {
|
||||
ObjectSetFunc(arg0, 2, sub_080A7C0C);
|
||||
}
|
||||
@ -500,18 +507,18 @@ void sub_080A8148(struct Object2* arg0) {
|
||||
arg0->base.unkC |= 2;
|
||||
}
|
||||
|
||||
void sub_080A8180(struct Object2* arg0) {
|
||||
static void sub_080A8180(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 2, sub_080A7D90);
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->base.yspeed = 0;
|
||||
}
|
||||
|
||||
void sub_080A81A4(struct Object2* arg0) {
|
||||
static void sub_080A81A4(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A81C4);
|
||||
arg0->base.flags |= 0x600;
|
||||
}
|
||||
|
||||
void sub_080A81C4(struct Object2* arg0) {
|
||||
static void sub_080A81C4(struct Object2* arg0) {
|
||||
if (++arg0->base.counter > 8) {
|
||||
arg0->base.counter = 0;
|
||||
arg0->kirby3 = sub_0803D368(arg0);
|
||||
|
32
src/sparky.c
32
src/sparky.c
@ -1,6 +1,14 @@
|
||||
#include "functions.h"
|
||||
#include "sparky.h"
|
||||
|
||||
static void sub_080C4688(struct Object2*);
|
||||
static void sub_080C46A0(struct Object2*);
|
||||
static void sub_080C4674(struct Object2*);
|
||||
static void sub_080C4654(struct Object2*);
|
||||
static void sub_080C45E0(struct Object2*);
|
||||
static void sub_080C4618(struct Object2*);
|
||||
static void sub_080C4300(struct Object2*);
|
||||
|
||||
void* CreateSparky(struct Object* arg0, u8 arg1) {
|
||||
struct Object2 *obj, *obj2;
|
||||
struct Task *task = TaskCreate(ObjectMain, sizeof(struct Object2), 0x1000, 0x10, ObjectDestroy);
|
||||
@ -29,7 +37,7 @@ void* CreateSparky(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void sub_080C41B8(struct Object2* arg0) {
|
||||
static void sub_080C41B8(struct Object2* arg0) {
|
||||
if (arg0->object->subtype1 <= 1) {
|
||||
if (arg0->base.unk62 & 4) {
|
||||
if ((abs(arg0->kirby3->base.base.x - arg0->base.x) < 0x4000) && (Rand16() % 4 == 0)) {
|
||||
@ -47,7 +55,7 @@ void sub_080C41B8(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C4248(struct Object2* arg0) {
|
||||
static void sub_080C4248(struct Object2* arg0) {
|
||||
u16 rand;
|
||||
ObjectSetFunc(arg0, 4, sub_080C4300);
|
||||
rand = Rand16();
|
||||
@ -80,7 +88,7 @@ void sub_080C4248(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C4300(struct Object2* arg0) {
|
||||
static void sub_080C4300(struct Object2* arg0) {
|
||||
if ((arg0->base.yspeed -= 0x40) < -0x300) {
|
||||
arg0->base.yspeed = -0x300;
|
||||
}
|
||||
@ -89,7 +97,7 @@ void sub_080C4300(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C4338(struct Object2* arg0) {
|
||||
static void sub_080C4338(struct Object2* arg0) {
|
||||
s32 unk0, unk1;
|
||||
if (arg0->object->subtype1 != 0) {
|
||||
unk0 = -5;
|
||||
@ -127,7 +135,7 @@ void sub_080C4338(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C4428(struct Object2* arg0) {
|
||||
static void sub_080C4428(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (!(arg0->base.unk1 & 3) || (arg0->base.unk1 & 3) == 3) {
|
||||
sub_0803E2B0(&arg0->base, -17, -12, 17, 20);
|
||||
@ -149,7 +157,7 @@ void sub_080C4428(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C4570(struct Object2* arg0) {
|
||||
static void sub_080C4570(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080C41B8);
|
||||
sub_0803E2B0(&arg0->base, -5, -5, 5, 6);
|
||||
sub_0803E308(&arg0->base, -6, -6, 6, 8);
|
||||
@ -163,7 +171,7 @@ void sub_080C4570(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C45E0(struct Object2* arg0) {
|
||||
static void sub_080C45E0(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080C4618);
|
||||
if (arg0->base.x > arg0->kirby3->base.base.x) {
|
||||
arg0->base.flags |= 1;
|
||||
@ -173,7 +181,7 @@ void sub_080C45E0(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C4618(struct Object2* arg0) {
|
||||
static void sub_080C4618(struct Object2* arg0) {
|
||||
if (arg0->object->subtype1 != 0) {
|
||||
if (++arg0->base.counter > 7) {
|
||||
sub_080C4248(arg0);
|
||||
@ -186,21 +194,21 @@ void sub_080C4618(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C4654(struct Object2* arg0) {
|
||||
static void sub_080C4654(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080C4338);
|
||||
arg0->base.xspeed >>= 1;
|
||||
}
|
||||
|
||||
void sub_080C4674(struct Object2* arg0) {
|
||||
static void sub_080C4674(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 5, sub_080C4688);
|
||||
}
|
||||
|
||||
void sub_080C4688(struct Object2* arg0) {
|
||||
static void sub_080C4688(struct Object2* arg0) {
|
||||
if (arg0->base.flags & 2) {
|
||||
sub_080C46A0(arg0);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080C46A0(struct Object2* arg0) {
|
||||
static void sub_080C46A0(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 6, sub_080C4428);
|
||||
}
|
||||
|
@ -5,6 +5,36 @@
|
||||
#include "main.h"
|
||||
#include "title_screen.h"
|
||||
|
||||
static void TitleScreenMain(void);
|
||||
static void TitleScreenClearMap(u8);
|
||||
static void TitleScreenClearTiles(u8);
|
||||
static void TitleScreenShowDemo(struct TitleStruct*);
|
||||
static void TitleScreenFadeSetup(struct TitleStruct*);
|
||||
static void TitleScreenFadeOut(struct TitleStruct*);
|
||||
static void TitleScreenFadeIn(struct TitleStruct*);
|
||||
static void sub_0814A70C(struct TitleStruct*);
|
||||
static void sub_0814A75C(struct TitleStruct*);
|
||||
static void sub_0814A794(struct TitleStruct*);
|
||||
static void sub_0814A7CC(struct TitleStruct*);
|
||||
static void sub_0814A518(struct TitleStruct*);
|
||||
static void sub_0814A558(struct TitleStruct*);
|
||||
static void sub_0814A404(struct TitleStruct*);
|
||||
static void sub_0814A4C4(struct TitleStruct*);
|
||||
static void sub_0814A6BC(struct TitleStruct*);
|
||||
static void sub_0814A504(struct TitleStruct*);
|
||||
static void sub_0814A2CC(struct TitleStruct*);
|
||||
static void sub_0814A358(struct TitleStruct*);
|
||||
static void sub_0814A39C(struct TitleStruct*);
|
||||
static void sub_0814A46C(struct TitleStruct*);
|
||||
static void sub_0814A310(struct TitleStruct*);
|
||||
static void sub_0814A420(struct TitleStruct*);
|
||||
static void sub_0814A49C(struct TitleStruct*);
|
||||
static void sub_0814A2B0(struct TitleStruct*);
|
||||
static void sub_08149F08(struct TitleStruct*);
|
||||
static void sub_0814A410(struct TitleStruct*);
|
||||
static void sub_0814A274(struct TitleStruct*);
|
||||
static void sub_0814A1C8(struct Task*);
|
||||
|
||||
void CreateTitleScreen(void) {
|
||||
u16 *r4, *r6;
|
||||
u8 i;
|
||||
@ -26,7 +56,7 @@ void CreateTitleScreen(void) {
|
||||
gBldRegs.bldCnt = BLDCNT_EFFECT_LIGHTEN | BLDCNT_TGT1_BD | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG0;
|
||||
gBldRegs.bldAlpha = 0;
|
||||
gBldRegs.bldY = 16;
|
||||
task = TaskCreate(TitleScreenMain, 0x148, 0x1000, 0, sub_0814A1C8);
|
||||
task = TaskCreate(TitleScreenMain, sizeof(struct TitleStruct), 0x1000, 0, sub_0814A1C8);
|
||||
TaskGetStructPtr(task, title);
|
||||
CpuFill16(0, title, sizeof(struct TitleStruct));
|
||||
title->unk4 = 0;
|
||||
@ -34,7 +64,7 @@ void CreateTitleScreen(void) {
|
||||
sub_0814A274(title);
|
||||
}
|
||||
|
||||
void TitleScreenMain(void) {
|
||||
static void TitleScreenMain(void) {
|
||||
struct TitleStruct* title;
|
||||
struct TitleStruct* r0;
|
||||
|
||||
@ -57,7 +87,7 @@ void TitleScreenMain(void) {
|
||||
title->unk130(title);
|
||||
}
|
||||
|
||||
void TitleScreenSpriteInit(struct TitleStruct* arg0) {
|
||||
static void TitleScreenSpriteInit(struct TitleStruct* arg0) {
|
||||
u8 i;
|
||||
struct Sprite* cur;
|
||||
|
||||
@ -80,7 +110,7 @@ void TitleScreenSpriteInit(struct TitleStruct* arg0) {
|
||||
arg0->unk12C = sub_08149F08;
|
||||
}
|
||||
|
||||
void sub_08149F08(struct TitleStruct* arg0) {
|
||||
static void sub_08149F08(struct TitleStruct* arg0) {
|
||||
struct Sprite* r6;
|
||||
u8 r0 = arg0->unk128;
|
||||
arg0->unk8 |= 1;
|
||||
@ -123,7 +153,7 @@ static inline void sub_08158334_wrapper(u16* a1, u8 a2, u16 a3) {
|
||||
sub_08158334(a1, a2, a3);
|
||||
}
|
||||
|
||||
void TitleScreenGraphicsInit(struct TitleStruct* arg0) {
|
||||
static void TitleScreenGraphicsInit(struct TitleStruct* arg0) {
|
||||
u8 i;
|
||||
u16 r0;
|
||||
|
||||
@ -153,7 +183,7 @@ void TitleScreenGraphicsInit(struct TitleStruct* arg0) {
|
||||
arg0->unk130 = TitleScreenFadeIn;
|
||||
}
|
||||
|
||||
void TitleScreenFadeIn(struct TitleStruct* arg0) {
|
||||
static void TitleScreenFadeIn(struct TitleStruct* arg0) {
|
||||
arg0->unk134++;
|
||||
gBldRegs.bldY = 16 - ((arg0->unk134 * 16) / 15);
|
||||
|
||||
@ -166,7 +196,7 @@ void TitleScreenFadeIn(struct TitleStruct* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A1C8(struct Task* arg0) {
|
||||
static void sub_0814A1C8(struct Task* arg0) {
|
||||
struct TitleStruct* r0, *r6;
|
||||
u8 i;
|
||||
|
||||
@ -180,47 +210,47 @@ void sub_0814A1C8(struct Task* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void TitleScreenClearTiles(u8 arg0) {
|
||||
static void TitleScreenClearTiles(u8 arg0) {
|
||||
CpuFill16(0, (void*)VRAM + (arg0 << 0xe), 0x4000);
|
||||
}
|
||||
|
||||
void TitleScreenClearMap(u8 arg0) {
|
||||
static void TitleScreenClearMap(u8 arg0) {
|
||||
CpuFill16(0x1ff, (void*)VRAM + ((0x1f - arg0) << 0xb), 0x800);
|
||||
}
|
||||
|
||||
void sub_0814A274(struct TitleStruct* arg0) {
|
||||
static void sub_0814A274(struct TitleStruct* arg0) {
|
||||
sub_0814F3C4(&arg0->unk138, *gUnk_08D626F0[gUnk_08D60A80][1]);
|
||||
arg0->unk144 = sub_0814A2B0;
|
||||
}
|
||||
|
||||
void sub_0814A2B0(struct TitleStruct* arg0) {
|
||||
static void sub_0814A2B0(struct TitleStruct* arg0) {
|
||||
if (arg0->unk4 == 1) {
|
||||
arg0->unk144 = sub_0814A2CC;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A2CC(struct TitleStruct* arg0) {
|
||||
static void sub_0814A2CC(struct TitleStruct* arg0) {
|
||||
if (sub_0814F274(&arg0->unk138) == 0) {
|
||||
sub_0814F3C4(&arg0->unk138, *gUnk_08D626F0[gUnk_08D60A80][0]);
|
||||
arg0->unk144 = sub_0814A310;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A310(struct TitleStruct* arg0) {
|
||||
static void sub_0814A310(struct TitleStruct* arg0) {
|
||||
if (sub_0814F274(&arg0->unk138) == 0) {
|
||||
sub_0814F3C4(&arg0->unk138, *gUnk_08D626F0[gUnk_08D60A80][1]);
|
||||
arg0->unk144 = sub_0814A358;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A358(struct TitleStruct* arg0) {
|
||||
static void sub_0814A358(struct TitleStruct* arg0) {
|
||||
if (sub_0814F274(&arg0->unk138) == 0) {
|
||||
sub_0814F3C4(&arg0->unk138, *gUnk_08D626F0[gUnk_08D60A80][0]);
|
||||
arg0->unk144 = sub_0814A310;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A39C(struct TitleStruct* arg0) {
|
||||
static void sub_0814A39C(struct TitleStruct* arg0) {
|
||||
u8 i, r7 = arg0->unk128;
|
||||
for (i = 0; i < r7; i++) {
|
||||
struct Sprite* cur = &arg0->unk10[gUnk_08D6274A[i]];
|
||||
@ -230,15 +260,15 @@ void sub_0814A39C(struct TitleStruct* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A404(struct TitleStruct* arg0) {
|
||||
static void sub_0814A404(struct TitleStruct* arg0) {
|
||||
sub_0814A39C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A410(struct TitleStruct* arg0) {
|
||||
static void sub_0814A410(struct TitleStruct* arg0) {
|
||||
arg0->unk130 = TitleScreenGraphicsInit;
|
||||
}
|
||||
|
||||
void sub_0814A420(struct TitleStruct* arg0) {
|
||||
static void sub_0814A420(struct TitleStruct* arg0) {
|
||||
arg0->unk134 = 0;
|
||||
gBldRegs.bldCnt = BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG0;
|
||||
gBldRegs.bldAlpha = BLDALPHA_BLEND(16, 16);
|
||||
@ -247,20 +277,20 @@ void sub_0814A420(struct TitleStruct* arg0) {
|
||||
arg0->unk130 = sub_0814A46C;
|
||||
}
|
||||
|
||||
void sub_0814A46C(struct TitleStruct* arg0) {
|
||||
static void sub_0814A46C(struct TitleStruct* arg0) {
|
||||
if (++arg0->unk134 > 2) {
|
||||
arg0->unk130 = sub_0814A49C;
|
||||
arg0->unk134 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A49C(struct TitleStruct* arg0) {
|
||||
static void sub_0814A49C(struct TitleStruct* arg0) {
|
||||
m4aSongNumStartOrChange(1);
|
||||
arg0->unk134 = 0;
|
||||
arg0->unk130 = sub_0814A4C4;
|
||||
}
|
||||
|
||||
void sub_0814A4C4(struct TitleStruct* arg0) {
|
||||
static void sub_0814A4C4(struct TitleStruct* arg0) {
|
||||
if (arg0->unk0 > 0x18f) {
|
||||
m4aMPlayFadeOut(&gUnk_030016A0, 0x11);
|
||||
arg0->unk130 = sub_0814A504;
|
||||
@ -268,25 +298,25 @@ void sub_0814A4C4(struct TitleStruct* arg0) {
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A504(struct TitleStruct* arg0) {
|
||||
static void sub_0814A504(struct TitleStruct* arg0) {
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A518(struct TitleStruct* arg0) {
|
||||
static void sub_0814A518(struct TitleStruct* arg0) {
|
||||
arg0->unk144 = NULL;
|
||||
arg0->unk138.unk6 &= ~0x40;
|
||||
arg0->unk130 = sub_0814A558;
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A558(struct TitleStruct* arg0) {
|
||||
static void sub_0814A558(struct TitleStruct* arg0) {
|
||||
if (sub_0814F274(&arg0->unk138) == 0) {
|
||||
arg0->unk130 = TitleScreenFadeSetup;
|
||||
}
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void TitleScreenFadeSetup(struct TitleStruct* arg0) {
|
||||
static void TitleScreenFadeSetup(struct TitleStruct* arg0) {
|
||||
gDispCnt &= ~DISPCNT_BG0_ON;
|
||||
gBldRegs.bldCnt = BLDCNT_EFFECT_LIGHTEN | BLDCNT_TGT1_BD | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG0;
|
||||
gBldRegs.bldAlpha = 0;
|
||||
@ -296,7 +326,7 @@ void TitleScreenFadeSetup(struct TitleStruct* arg0) {
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void TitleScreenFadeOut(struct TitleStruct* arg0) {
|
||||
static void TitleScreenFadeOut(struct TitleStruct* arg0) {
|
||||
arg0->unk134++;
|
||||
gBldRegs.bldY = arg0->unk134 * 16 / 60;
|
||||
|
||||
@ -307,7 +337,7 @@ void TitleScreenFadeOut(struct TitleStruct* arg0) {
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void TitleScreenShowDemo(struct TitleStruct* arg0) {
|
||||
static void TitleScreenShowDemo(struct TitleStruct* arg0) {
|
||||
if (gUnk_03000554 == 0) {
|
||||
TaskDestroy(gCurTask);
|
||||
CreateCutscene();
|
||||
@ -324,7 +354,7 @@ void TitleScreenShowDemo(struct TitleStruct* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0814A6BC(struct TitleStruct* arg0) {
|
||||
static void sub_0814A6BC(struct TitleStruct* arg0) {
|
||||
gDispCnt &= ~DISPCNT_BG0_ON;
|
||||
gBldRegs.bldCnt = BLDCNT_EFFECT_LIGHTEN | BLDCNT_TGT1_BD | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG0;
|
||||
gBldRegs.bldAlpha = 0;
|
||||
@ -334,7 +364,7 @@ void sub_0814A6BC(struct TitleStruct* arg0) {
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A70C(struct TitleStruct* arg0) {
|
||||
static void sub_0814A70C(struct TitleStruct* arg0) {
|
||||
arg0->unk134++;
|
||||
gBldRegs.bldY = arg0->unk134 * 16 / 10;
|
||||
|
||||
@ -345,21 +375,21 @@ void sub_0814A70C(struct TitleStruct* arg0) {
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A75C(struct TitleStruct* arg0) {
|
||||
static void sub_0814A75C(struct TitleStruct* arg0) {
|
||||
m4aSongNumStop(1);
|
||||
arg0->unk134 = 0;
|
||||
arg0->unk130 = sub_0814A794;
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A794(struct TitleStruct* arg0) {
|
||||
static void sub_0814A794(struct TitleStruct* arg0) {
|
||||
if (++arg0->unk134 > 4) {
|
||||
arg0->unk130 = sub_0814A7CC;
|
||||
}
|
||||
arg0->unk12C(arg0);
|
||||
}
|
||||
|
||||
void sub_0814A7CC(struct TitleStruct* arg0) {
|
||||
static void sub_0814A7CC(struct TitleStruct* arg0) {
|
||||
CpuFill16(RGB_WHITE, gBgPalette, BG_PLTT_SIZE);
|
||||
CpuFill16(RGB_WHITE, gObjPalette, OBJ_PLTT_SIZE);
|
||||
gUnk_03002440 |= 3;
|
||||
|
@ -1,6 +1,23 @@
|
||||
#include "object.h"
|
||||
#include "waddle_dee.h"
|
||||
|
||||
static void WaddleDeeChooseXSpeed0(struct Object2*);
|
||||
static void WaddleDeeChooseXSpeed1(struct Object2*);
|
||||
static void WaddleDeeChooseXSpeed2(struct Object2*);
|
||||
static void WaddleDee37ChooseXSpeed(struct Object2*);
|
||||
static void WaddleDee37CheckTurnAround(struct Object2*);
|
||||
static void WaddleDeeReverseXOnCounter(struct Object2*);
|
||||
static void WaddleDeeReverseX(struct Object2*);
|
||||
static void WaddleDeeSetStill(struct Object2*);
|
||||
static void sub_080A45D8(struct Object2*);
|
||||
static void sub_080A4608(struct Object2*);
|
||||
static void sub_080A45A8(struct Object2*);
|
||||
static void sub_080A44C0(struct Object2*);
|
||||
static void sub_080A44E4(struct Object2*);
|
||||
static void sub_080A4484(struct Object2*);
|
||||
static void sub_080A4044(struct Object2*);
|
||||
static void sub_080A4568(struct Object2*);
|
||||
|
||||
void* CreateWaddleDee(struct Object* arg0, u8 arg1) {
|
||||
struct Object2 *obj, *obj2;
|
||||
struct Kirby* kirby;
|
||||
@ -39,7 +56,7 @@ void* CreateWaddleDee(struct Object* arg0, u8 arg1) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void sub_080A3CF0(struct Object2* arg0) {
|
||||
static void sub_080A3CF0(struct Object2* arg0) {
|
||||
arg0->unk84 = 0;
|
||||
switch (arg0->object->subtype1) {
|
||||
case 1:
|
||||
@ -67,7 +84,7 @@ void sub_080A3CF0(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A3D8C(struct Object2* arg0) {
|
||||
static void sub_080A3D8C(struct Object2* arg0) {
|
||||
if (arg0->base.flags & 1) {
|
||||
arg0->base.xspeed -= 5;
|
||||
if (arg0->base.xspeed < -0x80) {
|
||||
@ -108,7 +125,7 @@ void sub_080A3D8C(struct Object2* arg0) {
|
||||
arg0->base.counter++;
|
||||
}
|
||||
|
||||
void WaddleDeeChooseXSpeed0(struct Object2* arg0) {
|
||||
static void WaddleDeeChooseXSpeed0(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, WaddleDeeReverseX);
|
||||
switch (arg0->subtype) {
|
||||
case 0:
|
||||
@ -129,7 +146,7 @@ void WaddleDeeChooseXSpeed0(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void WaddleDeeChooseXSpeed1(struct Object2* arg0) {
|
||||
static void WaddleDeeChooseXSpeed1(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, WaddleDeeReverseXOnCounter);
|
||||
switch (arg0->subtype) {
|
||||
case 0:
|
||||
@ -150,7 +167,7 @@ void WaddleDeeChooseXSpeed1(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void WaddleDeeReverseXOnCounter(struct Object2* arg0) {
|
||||
static void WaddleDeeReverseXOnCounter(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.unk62 & 1) {
|
||||
arg0->base.flags ^= 1;
|
||||
@ -190,7 +207,7 @@ void WaddleDeeReverseXOnCounter(struct Object2* arg0) {
|
||||
arg0->base.counter++;
|
||||
}
|
||||
|
||||
void WaddleDeeChooseXSpeed2(struct Object2* arg0) {
|
||||
static void WaddleDeeChooseXSpeed2(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A4044);
|
||||
arg0->base.counter = 0x64;
|
||||
switch (arg0->subtype) {
|
||||
@ -212,7 +229,7 @@ void WaddleDeeChooseXSpeed2(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A4044(struct Object2* arg0) {
|
||||
static void sub_080A4044(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.unk62 & 1) {
|
||||
arg0->base.flags ^= 1;
|
||||
@ -235,7 +252,7 @@ void sub_080A4044(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void WaddleDeeChooseXSpeedAndPlaySfx(struct Object2* arg0) {
|
||||
static void WaddleDeeChooseXSpeedAndPlaySfx(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 2, sub_080A4484);
|
||||
arg0->base.yspeed = 0x280;
|
||||
switch (arg0->subtype) {
|
||||
@ -258,7 +275,7 @@ void WaddleDeeChooseXSpeedAndPlaySfx(struct Object2* arg0) {
|
||||
PlaySfx(&arg0->base, 0x145);
|
||||
}
|
||||
|
||||
void sub_080A41F4(struct Object2* arg0) {
|
||||
static void sub_080A41F4(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.unk62 & 4) {
|
||||
arg0->unk84 = 0;
|
||||
@ -288,7 +305,7 @@ void sub_080A41F4(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void WaddleDee37ChooseXSpeed(struct Object2* arg0) {
|
||||
static void WaddleDee37ChooseXSpeed(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, WaddleDee37CheckTurnAround);
|
||||
switch (arg0->subtype) {
|
||||
case 0:
|
||||
@ -309,7 +326,7 @@ void WaddleDee37ChooseXSpeed(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void WaddleDee37CheckTurnAround(struct Object2* arg0) {
|
||||
static void WaddleDee37CheckTurnAround(struct Object2* arg0) {
|
||||
ObjXSomething(arg0);
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.unk62 & 1) {
|
||||
@ -318,7 +335,7 @@ void WaddleDee37CheckTurnAround(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void WaddleDeeReverseX(struct Object2* arg0) {
|
||||
static void WaddleDeeReverseX(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.unk62 & 1) {
|
||||
arg0->base.flags ^= 1;
|
||||
@ -326,7 +343,7 @@ void WaddleDeeReverseX(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A4484(struct Object2* arg0) {
|
||||
static void sub_080A4484(struct Object2* arg0) {
|
||||
if (arg0->base.unk62 & 1) {
|
||||
arg0->base.flags ^= 1;
|
||||
arg0->base.xspeed = -arg0->base.xspeed;
|
||||
@ -336,13 +353,13 @@ void sub_080A4484(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A44C0(struct Object2* arg0) {
|
||||
static void sub_080A44C0(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 1, sub_080A44E4);
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->unk85 = 0;
|
||||
}
|
||||
|
||||
void sub_080A44E4(struct Object2* arg0) {
|
||||
static void sub_080A44E4(struct Object2* arg0) {
|
||||
if (arg0->base.flags & 2) {
|
||||
if (arg0->unk85 != 0) {
|
||||
WaddleDeeChooseXSpeedAndPlaySfx(arg0);
|
||||
@ -354,7 +371,7 @@ void sub_080A44E4(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void WaddleDeeSetStill(struct Object2* arg0) {
|
||||
static void WaddleDeeSetStill(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A4568);
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->base.yspeed = 0;
|
||||
@ -364,7 +381,7 @@ void WaddleDeeSetStill(struct Object2* arg0) {
|
||||
arg0->base.flags |= 0x2000;
|
||||
}
|
||||
|
||||
void sub_080A4568(struct Object2* arg0) {
|
||||
static void sub_080A4568(struct Object2* arg0) {
|
||||
arg0->base.flags &= ~0x2000;
|
||||
if (arg0->object->subtype1 == 3) {
|
||||
sub_080C29C0(arg0, arg0->object->subtype2);
|
||||
@ -376,7 +393,7 @@ void sub_080A4568(struct Object2* arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A45A8(struct Object2* arg0) {
|
||||
static void sub_080A45A8(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A41F4);
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->base.yspeed = 0;
|
||||
@ -384,7 +401,7 @@ void sub_080A45A8(struct Object2* arg0) {
|
||||
arg0->unk84 = 5;
|
||||
}
|
||||
|
||||
void sub_080A45D8(struct Object2* arg0) {
|
||||
static void sub_080A45D8(struct Object2* arg0) {
|
||||
ObjectSetFunc(arg0, 0, sub_080A4608);
|
||||
arg0->base.xspeed = 0;
|
||||
arg0->base.yspeed = 0;
|
||||
@ -392,7 +409,7 @@ void sub_080A45D8(struct Object2* arg0) {
|
||||
arg0->unk84 = 5;
|
||||
}
|
||||
|
||||
void sub_080A4608(struct Object2* arg0) {
|
||||
static void sub_080A4608(struct Object2* arg0) {
|
||||
arg0->base.flags |= 4;
|
||||
if (arg0->base.unk62 & 4) {
|
||||
arg0->unk83 = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user