Decompile chip.c

This commit is contained in:
Egor Ananyin 2022-06-11 12:04:30 +03:00 committed by jiangzhengwenjz
parent a57a40e144
commit 5ac83575e2
4 changed files with 552 additions and 1778 deletions

1777
asm/chip.s

File diff suppressed because it is too large Load Diff

8
include/chip.h Normal file
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@ -0,0 +1,8 @@
#ifndef GUARD_CHIP_H
#define GUARD_CHIP_H
#include "data.h"
void* CreateChip(struct Object* arg0, u8 arg1);
#endif

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@ -290,7 +290,7 @@ SECTIONS {
asm/jack.o(.text);
asm/inhalable_star.o(.text);
src/ability_objects.o(.text);
asm/chip.o(.text);
src/chip.o(.text);
asm/soarar.o(.text);
asm/snooter.o(.text);
asm/roly_poly.o(.text);

543
src/chip.c Normal file
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#include "chip.h"
#include "kirby.h"
#include "functions.h"
#include "object.h"
#include "task.h"
void sub_080AABBC(struct Object2*);
void sub_080AAD14(struct Object2*);
void sub_080AAE80(struct Object2*);
void sub_080AB04C(struct Object2*);
void sub_080AB374(struct Object2*);
void sub_080AB428(struct Object2*);
void sub_080AB4A4(struct Object2*);
void sub_080AB4F8(struct Object2*);
void sub_080AB5F8(struct Object2*);
void sub_080AB720(struct Object2*);
void sub_080AB734(struct Object2*);
void sub_080AB754(struct Object2*);
u8 sub_080AB78C(struct Object2*);
void* CreateChip(struct Object* arg0, u8 arg1) {
struct Object2 *obj, *obj2;
struct Task *task = TaskCreate(ObjectMain, sizeof(struct Object2), 0x1000, 0x10, ObjectDestroy);
obj = TaskGetStructPtr(task, obj2);
InitObject(obj, arg0, arg1);
if (obj->base.x > obj->kirby3->base.base.base.x) {
obj->base.flags |= 1;
}
else {
obj->base.flags &= ~1;
}
sub_0803E2B0(&obj->base, -5, -5, 5, 6);
sub_0803E308(&obj->base, -6, -6, 6, 8);
ObjectInitSprite(obj);
gUnk_08351648[obj->type].unk10(obj);
switch (arg0->subtype1) {
case 0:
default:
obj->unk9E = 0;
obj->unk7C = sub_080AAE80;
break;
case 1:
obj->unkA0 = 0;
obj->unk9E = 0;
obj->unk7C = sub_080AB04C;
break;
case 2:
obj->unk9E = 0;
obj->unk7C = sub_080AAD14;
break;
case 3:
obj->unk9E = 0;
obj->unk7C = sub_080AABBC;
break;
}
return obj;
}
void sub_080AABBC(struct Object2* arg0) {
u8 r5 = 0, r0;
if (!Macro_0810B1F4(&arg0->base)) {
if ((arg0->unk9E & 0x1f) == 0x1f) {
arg0->kirby3 = sub_0803D368(&arg0->base);
}
switch (arg0->unk83) {
case 0:
if (arg0->unk9E > 0x1e) {
if (Rand16() & 1) {
if (arg0->base.x > arg0->kirby3->base.base.base.x) {
arg0->base.flags |= 1;
}
else {
arg0->base.flags &= ~1;
}
r5 = sub_080AB78C(arg0);
}
}
break;
case 1:
r5 |= 0x80;
if (arg0->unk9E > 8) {
r5 |= 1;
}
break;
case 6:
if (arg0->unk9E == 8) {
if (Rand16() & 1) {
if (arg0->base.x > arg0->kirby3->base.base.base.x) {
arg0->base.flags |= 1;
}
else {
arg0->base.flags &= ~1;
}
r5 = sub_080AB78C(arg0);
}
}
break;
case 2:
case 3:
if (arg0->base.flags & 1) {
r5 |= 0x20;
}
else {
r5 |= 0x10;
}
r5 |= 1;
break;
}
r0 = arg0->unk9D;
arg0->unk9D = r5;
arg0->unk9C = r5 & ~r0;
arg0->unk9E++;
}
}
void sub_080AAD14(struct Object2* arg0) {
u8 r5 = 0, r0;
if (!Macro_0810B1F4(&arg0->base)) {
if (arg0->kirby3->base.base.base.roomId != arg0->base.roomId) {
arg0->kirby3 = sub_0803D368(&arg0->base);
}
switch (arg0->unk83) {
case 0:
if (arg0->unk9E > 0x1e) {
if (Rand16() & 1) {
if (arg0->base.x > arg0->kirby3->base.base.base.x) {
arg0->base.flags |= 1;
}
else {
arg0->base.flags &= ~1;
}
r5 = sub_080AB78C(arg0);
}
}
break;
case 1:
r5 |= 0x80;
if (arg0->unk9E > 8) {
r5 |= 1;
}
break;
case 6:
if (arg0->unk9E == 8) {
if (Rand16() & 1) {
if (arg0->base.x > arg0->kirby3->base.base.base.x) {
arg0->base.flags |= 1;
}
else {
arg0->base.flags &= ~1;
}
r5 = sub_080AB78C(arg0);
}
}
break;
case 2:
case 3:
if (arg0->base.flags & 1) {
r5 |= 0x20;
}
else {
r5 |= 0x10;
}
r5 |= 1;
break;
}
r0 = arg0->unk9D;
arg0->unk9D = r5;
arg0->unk9C = r5 & ~r0;
arg0->unk9E++;
}
}
void sub_080AAE80(struct Object2* arg0) {
u8 r5 = 0, r0;
if (!Macro_0810B1F4(&arg0->base)) {
if ((arg0->unk9E & 0x1f) == 0x1f) {
arg0->kirby3 = sub_0803D368(&arg0->base);
}
switch (arg0->unk83) {
case 0:
if (arg0->unk9E > 0x1e) {
if (Rand16() & 1) {
if (arg0->base.x > arg0->kirby3->base.base.base.x) {
arg0->base.flags |= 1;
}
else {
arg0->base.flags &= ~1;
}
r5 = sub_080AB78C(arg0);
arg0->unk85 = Rand16() & 1;
}
}
break;
case 1:
r5 |= 0x80;
if (arg0->unk9E > 8) {
r5 |= 1;
}
break;
case 6:
arg0->unk85 = 0;
if (arg0->unk9E == 8) {
if (Rand16() & 1) {
if (arg0->base.x > arg0->kirby3->base.base.base.x) {
arg0->base.flags |= 1;
}
else {
arg0->base.flags &= ~1;
}
arg0->unk85 = Rand16() & 1;
r5 = sub_080AB78C(arg0);
}
}
break;
case 2:
case 3:
if (arg0->unk85 != 0) {
if (arg0->base.flags & 1) {
r5 |= 0x20;
}
else {
r5 |= 0x10;
}
}
r5 |= 1;
break;
}
r0 = arg0->unk9D;
arg0->unk9D = r5;
arg0->unk9C = r5 & ~r0;
arg0->unk9E++;
}
}
void sub_080AB04C(struct Object2* arg0) {
u8 r5 = 0, r0;
u16 r2, r1;
if (!Macro_0810B1F4(&arg0->base)) {
switch (arg0->unk83) {
case 0:
if (arg0->unk9E > 0x1e) {
if (Rand16() & 1) {
r5 = sub_080AB78C(arg0);
arg0->unk85 = Rand16() & 1;
if (r5 & 0x81) {
arg0->unkA0++;
switch (arg0->unkA0) {
default:
if (Rand16() & 1) {
arg0->base.flags ^= 1;
arg0->unkA0 = 0;
}
break;
case 1:
r1 = Rand16();
for (r2 = 0; r2 < 9; r2++) {
if (r1 < 0x1999 * (r2 + 1)) break;
}
if (r2 == 0) {
arg0->base.flags ^= 1;
arg0->unkA0 = 0;
}
break;
case 2:
if (RandLessThan3() == 0) {
arg0->base.flags ^= 1;
arg0->unkA0 = 0;
}
break;
}
}
}
}
break;
case 1:
r5 |= 0x80;
if (arg0->unk9E > 8) {
r5 |= 1;
}
break;
case 6:
arg0->unk85 = 0;
if (arg0->unk9E == 8) {
if (Rand16() & 1) {
arg0->unk85 = Rand16() & 1;
r5 = sub_080AB78C(arg0);
if (r5 & 0x81) {
arg0->unkA0++;
switch (arg0->unkA0) {
default:
if (Rand16() & 1) {
arg0->base.flags ^= 1;
arg0->unkA0 = 0;
}
break;
case 1:
r1 = Rand16();
for (r2 = 0; r2 < 9; r2++) {
if (r1 < 0x1999 * (r2 + 1)) break;
}
if (r2 == 0) {
arg0->base.flags ^= 1;
arg0->unkA0 = 0;
}
break;
case 2:
if (RandLessThan3() == 0) {
arg0->base.flags ^= 1;
arg0->unkA0 = 0;
}
break;
}
}
}
}
break;
case 2:
case 3:
if (arg0->unk85 != 0) {
if (arg0->base.flags & 1) {
r5 |= 0x20;
}
else {
r5 |= 0x10;
}
}
r5 |= 1;
break;
}
r0 = arg0->unk9D;
arg0->unk9D = r5;
arg0->unk9C = r5 & ~r0;
arg0->unk9E++;
}
}
void sub_080AB374(struct Object2* arg0) {
arg0->base.flags |= 4;
arg0->base.counter++;
if (arg0->base.xspeed < 0) {
arg0->base.xspeed += 8;
if (arg0->base.xspeed > 0) {
arg0->base.xspeed = 0;
}
}
else {
arg0->base.xspeed -= 8;
if (arg0->base.xspeed < 0) {
arg0->base.xspeed = 0;
}
}
if (arg0->unk9D & 0x20) {
arg0->base.flags |= 1;
}
else if (arg0->unk9D & 0x10) {
arg0->base.flags &= ~1;
}
if (arg0->unk9D & 1) {
sub_080AB4F8(arg0);
}
else if (arg0->unk9D & 0x30) {
sub_080AB754(arg0);
}
else if (arg0->unk9D & 0x80) {
sub_080AB734(arg0);
}
else {
if (!(arg0->base.unk62 & 4)) {
sub_080AB4F8(arg0);
}
}
}
void sub_080AB428(struct Object2* arg0) {
if (arg0->base.xspeed < 0) {
arg0->base.xspeed += 8;
if (arg0->base.xspeed > 0) {
arg0->base.xspeed = 0;
}
}
else {
arg0->base.xspeed -= 8;
if (arg0->base.xspeed < 0) {
arg0->base.xspeed = 0;
}
}
if (arg0->unk9C & 1) {
sub_080AB4F8(arg0);
}
else {
if (!(arg0->unk9D & 0x80)) {
arg0->base.counter++;
}
else {
arg0->base.counter = 0;
}
if (arg0->base.counter > 4) {
ObjectSetFunc(&arg0->base, 0, sub_080AB374);
}
}
}
void sub_080AB4A4(struct Object2* arg0) {
arg0->base.counter++;
if (arg0->base.xspeed < 0) {
arg0->base.xspeed += 0x10;
if (arg0->base.xspeed > 0) {
arg0->base.xspeed = 0;
}
}
else {
arg0->base.xspeed -= 0x10;
if (arg0->base.xspeed < 0) {
arg0->base.xspeed = 0;
}
}
if (arg0->base.counter > 8) {
ObjectSetFunc(&arg0->base, 0, sub_080AB374);
}
}
void sub_080AB4F8(struct Object2* arg0) {
if (arg0->base.unk62 & 4) {
if (arg0->unk83 == 1) {
arg0->base.yspeed = 0x380;
if (arg0->unk9D & 0x40) {
arg0->base.yspeed = 0x480;
}
}
else {
arg0->base.yspeed = 0x240;
}
}
ObjectSetFunc(&arg0->base, 2, sub_080AB5F8);
if (arg0->base.yspeed == 0x480) {
arg0->unk83 = 3;
}
arg0->base.flags |= 0x20;
PlaySfx(&arg0->base, 0x145);
}
void sub_080AB5F8(struct Object2* arg0) {
if (arg0->base.unk62 & 1) {
arg0->base.flags ^= 1;
arg0->base.xspeed = -arg0->base.xspeed;
}
if (arg0->unk83 != 3) {
if (arg0->base.yspeed > 0xb) {
if (!(arg0->unk9D & 1)) {
arg0->base.yspeed = 0xb;
}
}
}
if (arg0->base.yspeed < -0x40) {
arg0->unk83 = 5;
}
else if (arg0->base.yspeed < 0x40) {
arg0->unk83 = 4;
}
if (arg0->unk9D & 0x30) {
if (arg0->base.flags & 1) {
arg0->base.xspeed -= 0x28;
if (arg0->base.xspeed < -0x140) {
arg0->base.xspeed = -0x140;
}
else if (arg0->base.xspeed > 0x140) {
arg0->base.xspeed = 0x140;
}
}
else {
arg0->base.xspeed += 0x28;
if (arg0->base.xspeed > 0x140) {
arg0->base.xspeed = 0x140;
}
else if (arg0->base.xspeed < -0x140) {
arg0->base.xspeed = -0x140;
}
}
}
else {
if (arg0->base.xspeed < 0) {
arg0->base.xspeed += 8;
if (arg0->base.xspeed > 0) {
arg0->base.xspeed = 0;
}
}
else {
arg0->base.xspeed -= 8;
if (arg0->base.xspeed < 0) {
arg0->base.xspeed = 0;
}
}
}
if (arg0->base.unk62 & 4) {
arg0->base.flags &= ~0x20;
ObjectSetFunc(&arg0->base, 6, sub_080AB4A4);
}
}
void sub_080AB720(struct Object2* arg0) {
ObjectSetFunc(&arg0->base, 0, sub_080AB374);
}
void sub_080AB734(struct Object2* arg0) {
ObjectSetFunc(&arg0->base, 1, sub_080AB428);
arg0->base.flags &= ~0x20;
}
void sub_080AB754(struct Object2* arg0) {
ObjectSetFunc(&arg0->base, 3, sub_080AB5F8);
if (arg0->base.unk62 & 4) {
arg0->base.yspeed = 0x120;
}
arg0->base.flags |= 0x20;
}
u8 sub_080AB78C(struct Object2* arg0) {
u8 r3 = 0;
switch (Rand16() & 7) {
case 0:
case 1:
case 2:
case 3:
if (arg0->base.flags & 1) {
r3 = 0x20;
}
else {
r3 = 0x10;
}
break;
case 4:
case 5:
r3 = 1;
break;
case 6:
case 7:
r3 = 0x80;
break;
}
return r3;
}