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Fix
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parent
870e06e83d
commit
dbcc9e7a87
74
asm/code.s
74
asm/code.s
@ -63833,77 +63833,3 @@ nullsub_108: @ 0x0801E628
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nullsub_109: @ 0x0801E62C
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bx lr
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.align 2, 0
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thumb_func_start sub_0801E630
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sub_0801E630: @ 0x0801E630
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push {r4, r5, lr}
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sub sp, #8
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adds r5, r0, #0
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ldr r0, _0801E664 @ =sub_0801FD58
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movs r1, #0xbe
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lsls r1, r1, #1
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movs r2, #0x80
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lsls r2, r2, #1
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ldr r3, _0801E668 @ =nullsub_29
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str r3, [sp]
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movs r3, #0
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bl GameStateCreate
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adds r2, r0, #0
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ldrh r1, [r2, #0x12]
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movs r0, #0x10
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ands r0, r1
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cmp r0, #0
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beq _0801E66C
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ldrh r0, [r2, #6]
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lsls r0, r0, #2
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movs r1, #0x80
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lsls r1, r1, #0x12
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adds r4, r0, r1
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b _0801E674
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.align 2, 0
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_0801E664: .4byte sub_0801FD58
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_0801E668: .4byte nullsub_29
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_0801E66C:
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ldrh r1, [r2, #6]
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movs r0, #0xc0
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lsls r0, r0, #0x12
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adds r4, r1, r0
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_0801E674:
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add r1, sp, #4
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movs r0, #0
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strh r0, [r1]
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ldr r2, _0801E6B8 @ =0x010000BE
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adds r0, r1, #0
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adds r1, r4, #0
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bl CpuSet
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movs r1, #0xa6
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lsls r1, r1, #1
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adds r0, r4, r1
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movs r2, #0
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str r2, [r0]
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adds r1, #4
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adds r0, r4, r1
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str r5, [r0]
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movs r0, #0xaa
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lsls r0, r0, #1
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adds r1, r4, r0
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ldr r0, _0801E6BC @ =sub_0801ED94
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str r0, [r1]
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movs r1, #0xbc
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lsls r1, r1, #1
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adds r0, r4, r1
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strh r2, [r0]
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ldr r1, _0801E6C0 @ =gBldRegs
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movs r0, #0xbf
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strh r0, [r1]
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movs r0, #0x10
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strh r0, [r1, #4]
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add sp, #8
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pop {r4, r5}
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pop {r0}
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bx r0
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.align 2, 0
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_0801E6B8: .4byte 0x010000BE
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_0801E6BC: .4byte sub_0801ED94
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_0801E6C0: .4byte gBldRegs
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@ -5,6 +5,79 @@
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.text
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thumb_func_start sub_0801E630
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sub_0801E630: @ 0x0801E630
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push {r4, r5, lr}
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sub sp, #8
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adds r5, r0, #0
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ldr r0, _0801E664 @ =sub_0801FD58
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movs r1, #0xbe
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lsls r1, r1, #1
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movs r2, #0x80
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lsls r2, r2, #1
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ldr r3, _0801E668 @ =nullsub_29
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str r3, [sp]
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movs r3, #0
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bl GameStateCreate
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adds r2, r0, #0
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ldrh r1, [r2, #0x12]
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movs r0, #0x10
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ands r0, r1
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cmp r0, #0
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beq _0801E66C
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ldrh r0, [r2, #6]
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lsls r0, r0, #2
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movs r1, #0x80
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lsls r1, r1, #0x12
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adds r4, r0, r1
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b _0801E674
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.align 2, 0
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_0801E664: .4byte sub_0801FD58
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_0801E668: .4byte nullsub_29
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_0801E66C:
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ldrh r1, [r2, #6]
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movs r0, #0xc0
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lsls r0, r0, #0x12
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adds r4, r1, r0
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_0801E674:
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add r1, sp, #4
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movs r0, #0
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strh r0, [r1]
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ldr r2, _0801E6B8 @ =0x010000BE
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adds r0, r1, #0
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adds r1, r4, #0
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bl CpuSet
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movs r1, #0xa6
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lsls r1, r1, #1
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adds r0, r4, r1
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movs r2, #0
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str r2, [r0]
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adds r1, #4
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adds r0, r4, r1
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str r5, [r0]
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movs r0, #0xaa
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lsls r0, r0, #1
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adds r1, r4, r0
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ldr r0, _0801E6BC @ =sub_0801ED94
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str r0, [r1]
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movs r1, #0xbc
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lsls r1, r1, #1
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adds r0, r4, r1
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strh r2, [r0]
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ldr r1, _0801E6C0 @ =gBldRegs
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movs r0, #0xbf
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strh r0, [r1]
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movs r0, #0x10
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strh r0, [r1, #4]
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add sp, #8
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pop {r4, r5}
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pop {r0}
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bx r0
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.align 2, 0
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_0801E6B8: .4byte 0x010000BE
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_0801E6BC: .4byte sub_0801ED94
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_0801E6C0: .4byte gBldRegs
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thumb_func_start sub_0801E6C4
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sub_0801E6C4: @ 0x0801E6C4
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push {r4, r5, lr}
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