katam/include
2024-11-20 15:00:51 +03:00
..
constants more code_0800ECAC 2023-10-29 14:03:59 +03:00
gba more code_0814A828 2024-07-10 12:10:17 +03:00
ability_objects.h decompile inhalable_star 2022-11-06 08:14:19 +03:00
agb_sram.h decompile save 2021-11-14 17:51:54 +03:00
bang_bang.h start decompiling box_boxer 2023-01-08 19:30:02 +03:00
batafire.h start decompiling batafire 2023-01-01 13:25:09 +03:00
batty.h start decompiling flamer 2023-02-02 11:41:23 +03:00
bg.h more code_0814A828 2024-05-29 12:24:29 +03:00
big_waddle_dee.h start decompiling flamer 2023-02-02 11:41:23 +03:00
blipper.h start decompiling blipper 2023-02-19 10:35:29 +03:00
blockin.h start decompiling flamer 2023-02-02 11:41:23 +03:00
bombar.h start decompiling bombar 2022-11-13 12:02:41 +03:00
bomber.h decompile ufo 2023-04-18 17:33:57 +03:00
bonkers.h more master_hand; bonkers data 2022-12-10 12:22:52 +03:00
bonus.h more kirby 2022-03-17 11:13:55 +03:00
box_boxer.h start decompiling box_boxer 2023-01-08 19:30:02 +03:00
boxin.h decompile boxin 2023-02-12 11:00:41 +03:00
boxy.h start decompiling boxy 2022-11-20 16:24:39 +03:00
bronto_burt.h decompile squishy 2023-03-24 08:29:29 +03:00
cannon_fuse.h decompile cannon_fuse 2023-04-06 10:20:54 +03:00
chip.h Decompile chip.c 2022-06-11 04:51:01 -05:00
code_0800E0E4.h decompile code_0800E0E4 2023-03-17 13:54:53 +03:00
code_0800ECAC.h start decompiling code_0800ECAC 2023-10-13 08:18:23 +03:00
code_0801C6F8.h start decompiling code_0801DA58 2023-01-23 10:15:12 +03:00
code_0801DA58.h finish decompiling code_0801DA58 2023-02-02 11:41:23 +03:00
code_0802E57C.h start decompiling code_08138D64 2024-01-26 13:34:47 +03:00
code_0806F780.h more code_0806F780 2024-11-20 15:00:51 +03:00
code_0814A828.h finish decompiling code_0814A828 2024-07-18 15:58:56 +03:00
code_0814EBE4.h finish decompiling code_0814EBE4 and code_0814F274 2024-07-24 11:40:02 +03:00
code_0814F274.h finish decompiling code_0814EBE4 and code_0814F274 2024-07-24 11:40:02 +03:00
code_08019CB8.h decompile more data 2023-12-28 21:05:18 +03:00
code_08138D64.h start decompiling code_0814EBE4 2024-07-18 15:58:56 +03:00
collection_room.h finish decompiling collection_room 2024-05-29 12:24:29 +03:00
crazy_hand.h more crazy_hand 2022-10-09 22:07:06 +03:00
cupie.h start decompiling flamer 2023-02-02 11:41:23 +03:00
dark_meta_knight.h start decompiling dark_meta_knight 2022-06-15 21:03:33 +03:00
dark_mind.h finish decompiling code_0814EBE4 and code_0814F274 2024-07-24 11:40:02 +03:00
data.h more code_0806F780 2024-11-15 12:29:20 +03:00
demo.h real match 6 functions; static 2021-06-27 10:51:54 +03:00
destroyable_rock_block.h decompile unknown_75 2023-05-02 18:11:16 +03:00
fire.h decompile mirror_door 2023-04-14 17:50:55 +03:00
flame_column.h decompile flame_column 2022-10-17 10:19:24 +03:00
flamer.h start decompiling flamer 2023-02-02 11:41:23 +03:00
foley.h decompile shooty 2023-03-11 21:29:22 +03:00
functions.h more code_0806F780 2024-11-20 15:00:51 +03:00
giant_rocky.h decompile shooty 2023-03-11 21:29:22 +03:00
global.h document task 2022-05-23 07:35:58 +03:00
glunk.h decompile squishy 2023-03-24 08:29:29 +03:00
gobbler.h more gobbler 2022-09-26 07:49:11 +03:00
golem.h decompile golem 2023-02-26 15:06:20 +03:00
gordo.h real match 6 functions; static 2021-06-27 10:51:54 +03:00
heavy_knight.h start decompiling flamer 2023-02-02 11:41:23 +03:00
inhalable_star.h decompile inhalable_star 2022-11-06 08:14:19 +03:00
init.h real match 6 functions; static 2021-06-27 10:51:54 +03:00
input_recorder.h port input_recorder from sa2; match some ram symbols 2022-05-13 08:40:43 +03:00
intro.h finish decompiling intro 2024-10-12 17:16:19 +03:00
jack.h decompile jack 2023-04-01 08:14:04 +03:00
king_golem.h decompile king_golem 2022-11-06 08:14:19 +03:00
kirby.h more code_0806F780 2024-11-06 18:14:03 +03:00
kracko.h finish decompiling kracko 2022-10-31 09:14:01 +03:00
laser_ball.h more code_0806F780 2024-10-26 16:25:45 +03:00
lava_wall.h start decompiling scroll_lock 2023-04-25 08:36:46 +03:00
lever_wall.h decompile code_0800E0E4 2023-03-17 13:54:53 +03:00
logo.h finish decompiling intro 2024-10-12 17:16:19 +03:00
main.h unify main flag constants 2023-07-04 04:10:06 -05:00
malloc_ewram.h correct heap variables 2022-09-01 14:18:33 -05:00
malloc_vram.h document malloc_vram 2024-10-19 19:50:34 +03:00
master_hand.h more master_hand; bonkers data 2022-12-10 12:22:52 +03:00
master_sword.h Update include/master_sword.h 2022-06-07 20:54:07 -04:00
mega_titan.h finish decompiling wiz; decompile more data 2022-09-07 16:03:19 +03:00
metal_guardian.h start decompiling flamer 2023-02-02 11:41:23 +03:00
minny.h real match 6 functions; static 2021-06-27 10:51:54 +03:00
mirra.h correct the prototype of CreateObject 2021-05-30 11:50:39 +03:00
mirror_door.h decompile mirror_door 2023-04-14 17:50:55 +03:00
moley.h finish decompiling wiz; decompile more data 2022-09-07 16:03:19 +03:00
mr_frosty.h decompile mr_frosty 2022-12-27 11:07:17 +03:00
multi_08019F28.h more renaming 2020-08-22 22:00:36 -05:00
multi_08030C94.h finish decompiling code_08138D64 2024-05-03 13:53:29 +03:00
multi_boot_util.h start decompiling multi_08019F28 2020-06-03 10:51:07 -05:00
multi_boot.h constants 2020-05-30 17:26:24 -05:00
multi_sio.h multi_08030C94 2021-09-26 11:44:19 +03:00
noddy.h decompile shooty 2023-03-11 21:29:22 +03:00
object.h start decompiling code_0806F780 2024-10-12 17:16:19 +03:00
palette.h name some symbols 2023-07-04 11:15:25 +03:00
parasol.h decompile shooty 2023-03-11 21:29:22 +03:00
pause_fade.h more code_08128D48 2023-05-16 08:36:15 +03:00
pengy.h start decompiling flamer 2023-02-02 11:41:23 +03:00
phan_phan.h decompile phan_phan 2022-12-19 10:29:37 +03:00
prank.h start prank.s (#239) 2024-04-27 21:10:22 -05:00
random.h add missing parentheses 2022-09-01 19:21:53 -05:00
rocky.h start decompiling flamer 2023-02-02 11:41:23 +03:00
save.h decompile more data 2023-12-28 21:05:18 +03:00
scarfy.h start decompiling blipper 2023-02-19 10:35:29 +03:00
scroll_lock.h start decompiling scroll_lock 2023-04-25 08:36:46 +03:00
shadow_kirby.h decompile shadow_kirby 2023-02-05 17:34:13 +03:00
shard.h start decompiling shard 2023-01-17 22:30:09 +03:00
shooty.h decompile shooty 2023-03-11 21:29:22 +03:00
sio32_multi_load.h decompile libraries (#6) 2020-02-13 07:51:28 +08:00
sparky.h decompile ufo 2023-04-18 17:33:57 +03:00
special_doors.h decompile special_doors 2023-01-17 22:30:09 +03:00
sprite.h start decompiling code_08138D64 2024-01-26 13:34:47 +03:00
squishy.h decompile squishy 2023-03-24 08:29:29 +03:00
subgame_menu.h decompile subgame_menu data 2023-12-23 13:06:01 +03:00
subgames.h finish decompiling subgames 2023-10-13 08:18:23 +03:00
task.h define and use TASK_USE_IWRAM 2023-06-21 20:34:32 +03:00
title_screen.h finish decompiling code_0814EBE4 and code_0814F274 2024-07-24 11:40:02 +03:00
trig.h decompile sine table 2022-05-13 08:40:43 +03:00
twister.h start decompiling flamer 2023-02-02 11:41:23 +03:00
ufo.h start decompiling code_0806F780 2024-10-12 17:16:19 +03:00
unknown_75.h decompile unknown_75 2023-05-02 18:11:16 +03:00
waddle_dee.h start decompiling flamer 2023-02-02 11:41:23 +03:00
waddle_doo.h Decompile waddle_doo.c 2022-05-10 11:34:43 +03:00
warp_star.h start decompiling warp_star 2023-03-07 12:36:44 +03:00
wheelie.h start decompiling flamer 2023-02-02 11:41:23 +03:00
wiz.h finish decompiling wiz; decompile more data 2022-09-07 16:03:19 +03:00