.. |
constants
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more code_0800ECAC
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2023-10-29 14:03:59 +03:00 |
gba
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more code_0814A828
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2024-05-29 12:24:29 +03:00 |
ability_objects.h
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decompile inhalable_star
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2022-11-06 08:14:19 +03:00 |
agb_sram.h
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decompile save
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2021-11-14 17:51:54 +03:00 |
bang_bang.h
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start decompiling box_boxer
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2023-01-08 19:30:02 +03:00 |
batafire.h
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start decompiling batafire
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2023-01-01 13:25:09 +03:00 |
batty.h
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start decompiling flamer
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2023-02-02 11:41:23 +03:00 |
bg.h
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more code_0814A828
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2024-05-29 12:24:29 +03:00 |
big_waddle_dee.h
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start decompiling flamer
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2023-02-02 11:41:23 +03:00 |
blipper.h
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start decompiling blipper
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2023-02-19 10:35:29 +03:00 |
blockin.h
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start decompiling flamer
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2023-02-02 11:41:23 +03:00 |
bombar.h
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start decompiling bombar
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2022-11-13 12:02:41 +03:00 |
bomber.h
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decompile ufo
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2023-04-18 17:33:57 +03:00 |
bonkers.h
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more master_hand; bonkers data
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2022-12-10 12:22:52 +03:00 |
bonus.h
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more kirby
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2022-03-17 11:13:55 +03:00 |
box_boxer.h
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start decompiling box_boxer
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2023-01-08 19:30:02 +03:00 |
boxin.h
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decompile boxin
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2023-02-12 11:00:41 +03:00 |
boxy.h
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start decompiling boxy
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2022-11-20 16:24:39 +03:00 |
bronto_burt.h
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decompile squishy
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2023-03-24 08:29:29 +03:00 |
cannon_fuse.h
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decompile cannon_fuse
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2023-04-06 10:20:54 +03:00 |
chip.h
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Decompile chip.c
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2022-06-11 04:51:01 -05:00 |
code_0800E0E4.h
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decompile code_0800E0E4
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2023-03-17 13:54:53 +03:00 |
code_0800ECAC.h
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start decompiling code_0800ECAC
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2023-10-13 08:18:23 +03:00 |
code_0801C6F8.h
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start decompiling code_0801DA58
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2023-01-23 10:15:12 +03:00 |
code_0801DA58.h
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finish decompiling code_0801DA58
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2023-02-02 11:41:23 +03:00 |
code_0802E57C.h
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start decompiling code_08138D64
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2024-01-26 13:34:47 +03:00 |
code_0814A828.h
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more code_0814A828
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2024-06-27 08:38:03 +03:00 |
code_08019CB8.h
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decompile more data
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2023-12-28 21:05:18 +03:00 |
code_08138D64.h
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finish decompiling collection_room
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2024-05-29 12:24:29 +03:00 |
collection_room.h
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finish decompiling collection_room
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2024-05-29 12:24:29 +03:00 |
crazy_hand.h
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more crazy_hand
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2022-10-09 22:07:06 +03:00 |
cupie.h
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start decompiling flamer
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2023-02-02 11:41:23 +03:00 |
dark_meta_knight.h
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start decompiling dark_meta_knight
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2022-06-15 21:03:33 +03:00 |
dark_mind.h
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decompile dark_mind data
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2022-09-18 16:11:58 +03:00 |
data.h
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more code_0814A828
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2024-06-12 19:50:54 +03:00 |
demo.h
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real match 6 functions; static
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2021-06-27 10:51:54 +03:00 |
destroyable_rock_block.h
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decompile unknown_75
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2023-05-02 18:11:16 +03:00 |
fire.h
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decompile mirror_door
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2023-04-14 17:50:55 +03:00 |
flame_column.h
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decompile flame_column
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2022-10-17 10:19:24 +03:00 |
flamer.h
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start decompiling flamer
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2023-02-02 11:41:23 +03:00 |
foley.h
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decompile shooty
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2023-03-11 21:29:22 +03:00 |
functions.h
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finish decompiling collection_room
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2024-05-29 12:24:29 +03:00 |
giant_rocky.h
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decompile shooty
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2023-03-11 21:29:22 +03:00 |
global.h
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document task
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2022-05-23 07:35:58 +03:00 |
glunk.h
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decompile squishy
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2023-03-24 08:29:29 +03:00 |
gobbler.h
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more gobbler
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2022-09-26 07:49:11 +03:00 |
golem.h
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decompile golem
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2023-02-26 15:06:20 +03:00 |
gordo.h
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real match 6 functions; static
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2021-06-27 10:51:54 +03:00 |
heavy_knight.h
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start decompiling flamer
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2023-02-02 11:41:23 +03:00 |
inhalable_star.h
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decompile inhalable_star
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2022-11-06 08:14:19 +03:00 |
init.h
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real match 6 functions; static
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2021-06-27 10:51:54 +03:00 |
input_recorder.h
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port input_recorder from sa2; match some ram symbols
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2022-05-13 08:40:43 +03:00 |
jack.h
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decompile jack
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2023-04-01 08:14:04 +03:00 |
king_golem.h
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decompile king_golem
|
2022-11-06 08:14:19 +03:00 |
kirby.h
|
more code_0800ECAC
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2023-12-16 15:29:17 +03:00 |
kracko.h
|
finish decompiling kracko
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2022-10-31 09:14:01 +03:00 |
laser_ball.h
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real match 6 functions; static
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2021-06-27 10:51:54 +03:00 |
lava_wall.h
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start decompiling scroll_lock
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2023-04-25 08:36:46 +03:00 |
lever_wall.h
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decompile code_0800E0E4
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2023-03-17 13:54:53 +03:00 |
logo.h
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real match 6 functions; static
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2021-06-27 10:51:54 +03:00 |
main.h
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unify main flag constants
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2023-07-04 04:10:06 -05:00 |
malloc_ewram.h
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correct heap variables
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2022-09-01 14:18:33 -05:00 |
malloc_vram.h
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rename misnamed vram function
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2022-08-30 04:14:37 -05:00 |
master_hand.h
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more master_hand; bonkers data
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2022-12-10 12:22:52 +03:00 |
master_sword.h
|
Update include/master_sword.h
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2022-06-07 20:54:07 -04:00 |
mega_titan.h
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finish decompiling wiz; decompile more data
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2022-09-07 16:03:19 +03:00 |
metal_guardian.h
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start decompiling flamer
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2023-02-02 11:41:23 +03:00 |
minny.h
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real match 6 functions; static
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2021-06-27 10:51:54 +03:00 |
mirra.h
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correct the prototype of CreateObject
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2021-05-30 11:50:39 +03:00 |
mirror_door.h
|
decompile mirror_door
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2023-04-14 17:50:55 +03:00 |
moley.h
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finish decompiling wiz; decompile more data
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2022-09-07 16:03:19 +03:00 |
mr_frosty.h
|
decompile mr_frosty
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2022-12-27 11:07:17 +03:00 |
multi_08019F28.h
|
more renaming
|
2020-08-22 22:00:36 -05:00 |
multi_08030C94.h
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finish decompiling code_08138D64
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2024-05-03 13:53:29 +03:00 |
multi_boot_util.h
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start decompiling multi_08019F28
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2020-06-03 10:51:07 -05:00 |
multi_boot.h
|
constants
|
2020-05-30 17:26:24 -05:00 |
multi_sio.h
|
multi_08030C94
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2021-09-26 11:44:19 +03:00 |
noddy.h
|
decompile shooty
|
2023-03-11 21:29:22 +03:00 |
object.h
|
create macros for sub_08039430
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2023-04-25 08:36:46 +03:00 |
palette.h
|
name some symbols
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2023-07-04 11:15:25 +03:00 |
parasol.h
|
decompile shooty
|
2023-03-11 21:29:22 +03:00 |
pause_fade.h
|
more code_08128D48
|
2023-05-16 08:36:15 +03:00 |
pengy.h
|
start decompiling flamer
|
2023-02-02 11:41:23 +03:00 |
phan_phan.h
|
decompile phan_phan
|
2022-12-19 10:29:37 +03:00 |
prank.h
|
start prank.s (#239)
|
2024-04-27 21:10:22 -05:00 |
random.h
|
add missing parentheses
|
2022-09-01 19:21:53 -05:00 |
rocky.h
|
start decompiling flamer
|
2023-02-02 11:41:23 +03:00 |
save.h
|
decompile more data
|
2023-12-28 21:05:18 +03:00 |
scarfy.h
|
start decompiling blipper
|
2023-02-19 10:35:29 +03:00 |
scroll_lock.h
|
start decompiling scroll_lock
|
2023-04-25 08:36:46 +03:00 |
shadow_kirby.h
|
decompile shadow_kirby
|
2023-02-05 17:34:13 +03:00 |
shard.h
|
start decompiling shard
|
2023-01-17 22:30:09 +03:00 |
shooty.h
|
decompile shooty
|
2023-03-11 21:29:22 +03:00 |
sio32_multi_load.h
|
decompile libraries (#6)
|
2020-02-13 07:51:28 +08:00 |
sparky.h
|
decompile ufo
|
2023-04-18 17:33:57 +03:00 |
special_doors.h
|
decompile special_doors
|
2023-01-17 22:30:09 +03:00 |
sprite.h
|
start decompiling code_08138D64
|
2024-01-26 13:34:47 +03:00 |
squishy.h
|
decompile squishy
|
2023-03-24 08:29:29 +03:00 |
subgame_menu.h
|
decompile subgame_menu data
|
2023-12-23 13:06:01 +03:00 |
subgames.h
|
finish decompiling subgames
|
2023-10-13 08:18:23 +03:00 |
task.h
|
define and use TASK_USE_IWRAM
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2023-06-21 20:34:32 +03:00 |
title_screen.h
|
more code_0814A828
|
2024-06-12 19:50:54 +03:00 |
trig.h
|
decompile sine table
|
2022-05-13 08:40:43 +03:00 |
twister.h
|
start decompiling flamer
|
2023-02-02 11:41:23 +03:00 |
ufo.h
|
decompile ufo
|
2023-04-18 17:33:57 +03:00 |
unknown_75.h
|
decompile unknown_75
|
2023-05-02 18:11:16 +03:00 |
waddle_dee.h
|
start decompiling flamer
|
2023-02-02 11:41:23 +03:00 |
waddle_doo.h
|
Decompile waddle_doo.c
|
2022-05-10 11:34:43 +03:00 |
warp_star.h
|
start decompiling warp_star
|
2023-03-07 12:36:44 +03:00 |
wheelie.h
|
start decompiling flamer
|
2023-02-02 11:41:23 +03:00 |
wiz.h
|
finish decompiling wiz; decompile more data
|
2022-09-07 16:03:19 +03:00 |