kh1/kh.jp.yaml
2023-09-13 10:56:59 +09:00

32 lines
852 B
YAML

name: Kingdom Hearts (jp)
sha1: 9dabbf867a7ec2a030df99ba1ed969f2deef0488
options:
basename: SLPS_251.05
target_path: SLPS_251.05
base_path: .
compiler: GCC
find_file_boundaries: False
platform: ps2
create_undefined_funcs_auto: True
undefined_funcs_auto_path: undefined_funcs_auto.txt
create_undefined_syms_auto: True
undefined_syms_auto_path: undefined_syms_auto.txt
symbol_addrs_path: symbol_addrs.txt
asm_path: asm
src_path: src
build_path: build
extensions_path: tools/splat_ext
section_order: [".text", ".data", ".rodata", ".bss"]
auto_all_sections: [".data", ".rodata", ".bss"]
segments:
- [0, bin, elf_header]
- name: main
type: code
start: 0x80
vram: 0x100000
subsegments:
- [0x80, asm, blob]
- [0x16F360, data, blob]
- [0x3869D0, rodata, blob]
- [0x38DB80, bin]
- [0x39A680]