kirby64/tools
2021-09-08 10:17:45 -04:00
..
asm-processor update gitignore 2021-03-19 17:48:13 -04:00
background_2_c 8.55% 2021-05-28 17:17:33 -04:00
gfxdis added brand new tools 2021-01-15 21:19:41 -05:00
ido5.3_compiler added a temp working compiler, work on ovl20 2020-05-30 00:12:30 -04:00
ido7.1 add lex binary and some other decomp optimization 2021-08-05 02:42:41 -04:00
ido-7.1recomp added IDO static recomp as compiler option 2020-10-31 22:14:02 -04:00
level_settings now CI should pass 2021-04-10 16:56:26 -04:00
mipspro-7.2compiler added a temp working compiler, work on ovl20 2020-05-30 00:12:30 -04:00
scut renamed models; build system should work now 2021-04-10 16:01:55 -04:00
stb added files 2020-05-23 06:09:52 -04:00
temp_tools some decomp, lots of refactoring in om 2021-08-14 00:28:53 -04:00
aifc_decode.c added files 2020-05-23 06:09:52 -04:00
aiff_extract_codebook.c added files 2020-05-23 06:09:52 -04:00
apply_patch.sh added files 2020-05-23 06:09:52 -04:00
armips.cpp refactored ucode linking 2020-09-29 17:40:57 -04:00
bin_to_asm.py asset refactoring for levels 2021-09-08 10:17:45 -04:00
calc_bss.sh added files 2020-05-23 06:09:52 -04:00
clang-tidy.sh added files 2020-05-23 06:09:52 -04:00
clean_global_asm.py removed almost all ovl0 namings, some libultra work 2020-07-31 10:33:22 -04:00
create_patch.sh added files 2020-05-23 06:09:52 -04:00
dataDisasm.py symoblized ovl8 2021-03-24 01:55:55 -04:00
de_overlay_func.py function renamings 2020-10-06 18:30:40 -04:00
de_overlay_range.py cleaned up undefined_syms 2021-01-08 14:09:09 -05:00
decompile_geos.py renamed models; build system should work now 2021-04-10 16:01:55 -04:00
destroy_undefined_syms.py cleaned up undefined_syms 2021-01-08 14:09:09 -05:00
disassemble_sound.py added files 2020-05-23 06:09:52 -04:00
extract_assets.c Implemented texture extraction in extract_assets via n64graphics, added support for ci4 to n64graphics 2021-01-20 00:51:27 -05:00
extract_data_for_mio.c added files 2020-05-23 06:09:52 -04:00
filterSymbols.py cleanup of tools 2020-11-02 19:11:28 -05:00
gen_asset_list.cpp added files 2020-05-23 06:09:52 -04:00
gen_ld_script.py broken build system, but Banks 0-2 geos are fully transient AND matchinggaa! 2021-01-16 00:07:01 -05:00
generate_assets.py shiftability makes it to the opening cutscene 2020-08-14 23:14:38 -04:00
generate_bss.py 0.2% that i was sitting on 2021-02-25 09:35:28 -05:00
getCodeFiles.py cleanup of tools 2020-11-02 19:11:28 -05:00
getLabels.py ovl6 data 2020-07-05 20:06:15 -04:00
image_static_analysis.py some decomp work 2021-01-25 12:51:10 -05:00
iplfontutil.c added files 2020-05-23 06:09:52 -04:00
jsmn.h Small makefile optimizations, wrote replacement for extract_assets.py in C with openmp for speedup 2021-01-16 21:28:10 -05:00
libmio0.c added files 2020-05-23 06:09:52 -04:00
libmio0.h added files 2020-05-23 06:09:52 -04:00
libsm64.c added files 2020-05-23 06:09:52 -04:00
libsm64.h added files 2020-05-23 06:09:52 -04:00
m2ctx.py Incorporated bss for ovl0.c, ovl0_1.c, ovl0_2.c, ovl0_2_5.c, ovl0_2_5_1.c, rdp_reset.c, ovl0_2_5_2.c (#49) 2021-01-27 10:20:53 -05:00
Makefile now CI should pass 2021-04-10 16:56:26 -04:00
makeLevelSettingsBlock.py converted a bin file to C! 2020-07-28 03:56:35 -04:00
massRename.py ovl0 documentation; split another function 2020-07-05 23:52:02 -04:00
mRename2.py actually added all OS funcs lol 2020-08-10 17:23:58 -04:00
n64crc.c added files 2020-05-23 06:09:52 -04:00
n64graphics.c Implemented texture extraction in extract_assets via n64graphics, added support for ci4 to n64graphics 2021-01-20 00:51:27 -05:00
n64graphics.h added files 2020-05-23 06:09:52 -04:00
new_os_symbols.txt Incorporated libreultra's xprintf (#39) 2020-12-23 13:23:17 -05:00
new_os_syms.py osEepromRead 2020-10-14 00:29:16 -04:00
non_matchings.txt de-overlay'd ovl2 2021-01-08 13:51:19 -05:00
patch_libmalloc.py added files 2020-05-23 06:09:52 -04:00
patch_libultra_math.c added files 2020-05-23 06:09:52 -04:00
permuter_settings.toml add permuter_settings from OoT 2021-01-26 20:03:29 -05:00
progress2.py added libultra to progress, start ovl1_10 2021-01-29 13:01:15 -05:00
ramAddrStrings.py ovl0_2_5 decomped, debug strings, labeling 2020-07-09 21:55:54 -04:00
remove_global_asm.py cleaned up a ton of unused files 2020-09-21 22:37:58 -04:00
revert_patch.sh added files 2020-05-23 06:09:52 -04:00
scrub_undefined_syms.py made ovl1 shiftable 2020-08-12 22:01:57 -04:00
skyconv.c added files 2020-05-23 06:09:52 -04:00
sm64tools.LICENSE added files 2020-05-23 06:09:52 -04:00
symbol_clearer.py add lex binary and some other decomp optimization 2021-08-05 02:42:41 -04:00
symbol_inserter.py add lex binary and some other decomp optimization 2021-08-05 02:42:41 -04:00
uniq.py cleaned up undefined_syms 2021-01-08 14:09:09 -05:00
unk_struct_gen.py work on ovl_2_5 2020-09-28 23:02:22 -04:00
utf8.c added files 2020-05-23 06:09:52 -04:00
utf8.h added files 2020-05-23 06:09:52 -04:00
utils.c added files 2020-05-23 06:09:52 -04:00
utils.h added files 2020-05-23 06:09:52 -04:00
vtxDisasm.py Made kirby model const; some ovl1_3 animation decomp 2020-08-04 03:11:08 -04:00