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match and link PadMgr.cpp
This commit is contained in:
parent
d52af950f5
commit
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@ -1254,6 +1254,14 @@ src/Osako/SaveFile.cpp:
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.sbss: [0x80416a48, 0x80416a50]
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.sbss: [0x80416a48, 0x80416a50]
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.sdata2: [0x8041b840, 0x8041b858]
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.sdata2: [0x8041b840, 0x8041b858]
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src/Osako/PadMgr.cpp:
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.text: [0x8020c3ac, 0x8020c980]
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.ctors: [0x803163a8, 0x803163ac]
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.rodata: [0x8037e090, 0x8037e0c8]
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.bss: [0x803e4b50, 0x803e4b80]
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.sbss: [0x80416a50, 0x80416a58]
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.sdata2: [0x8041b858, 0x8041b868]
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src/Osako/AwardApp.cpp:
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src/Osako/AwardApp.cpp:
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.text: [0x8020e15c, 0x8020e3ac]
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.text: [0x8020e15c, 0x8020e3ac]
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.ctors: [0x803163b0, 0x803163b4]
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.ctors: [0x803163b0, 0x803163b4]
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@ -1182,6 +1182,12 @@ src/Osako/SaveFile.cpp:
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#.bss: [0x803c65f4, 0x803c6a00]
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#.bss: [0x803c65f4, 0x803c6a00]
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.sbss: [0x803d5c90, 0x803d5c98]
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.sbss: [0x803d5c90, 0x803d5c98]
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src/Osako/PadMgr.cpp:
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.text: [0x801dc0b4, 0x801dc588]
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.ctors: [0x802d87ac, 0x802d87b0]
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.bss: [0x803a3eb0, 0x803a3ee0]
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.sbss: [0x803d5c98, 0x803d5ca0]
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src/Osako/AwardApp.cpp:
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src/Osako/AwardApp.cpp:
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.text: [0x801ddb68, 0x801dddb8]
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.text: [0x801ddb68, 0x801dddb8]
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.ctors: [0x802d87b4, 0x802d87b8]
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.ctors: [0x802d87b4, 0x802d87b8]
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@ -3427,7 +3427,10 @@ global:
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0x801d6a28: end__10NetGameMgrFb
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0x801d6a28: end__10NetGameMgrFb
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0x801d7c98: framework__10NetGameMgrFv
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0x801d7c98: framework__10NetGameMgrFv
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0x801d84b4: retraceCallback__10NetGameMgrFUl
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0x801d84b4: retraceCallback__10NetGameMgrFUl
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0x801d8944: getKartPad__10NetGameMgrFUcP11KartPadData
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0x801d8a18: adjustFrame__10NetGameMgrFv
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0x801d8a18: adjustFrame__10NetGameMgrFv
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0x801d8c10: progressReadData__10NetGameMgrFv
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0x801d8d70: fetchPadData__10NetGameMgrFv
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0x803d5c58: mspNetGameMgr__10NetGameMgr
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0x803d5c58: mspNetGameMgr__10NetGameMgr
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# SequenceApp.cpp
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# SequenceApp.cpp
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@ -3499,6 +3502,11 @@ global:
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0x801dc290: getPadData__6PadMgrFUcQ26PadMgr12KartPadInputP11KartPadData
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0x801dc290: getPadData__6PadMgrFUcQ26PadMgr12KartPadInputP11KartPadData
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0x801dc354: setKartPadInput__6PadMgrFQ26PadMgr12KartPadInput
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0x801dc354: setKartPadInput__6PadMgrFQ26PadMgr12KartPadInput
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0x801dc384: resetPort__6PadMgrFv
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0x801dc384: resetPort__6PadMgrFv
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0x803d5c98: msKartPadInput__6PadMgr
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0x803d5c9c: mspRecorder__6PadMgr
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# PadRecoder.cpp
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0x801dc900: line__11PadRecorderFUcP11KartPadData
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0x801dcacc: framework__11PadRecorderFv
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# BBAMgr.cpp
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# BBAMgr.cpp
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0x801dd058: create__6BBAMgrFP7JKRHeap
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0x801dd058: create__6BBAMgrFP7JKRHeap
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# AwardApp.cpp
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# AwardApp.cpp
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@ -152,12 +152,34 @@ public:
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return JUTGamePad::sClampMode;
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return JUTGamePad::sClampMode;
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}
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}
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static LGWheels *getLGWheels() { return mspLGWheels; }
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static const PADStatus &getPadStatus(u8 port)
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{
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#line 363
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JUT_ASSERT(port < 4);
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return mPadStatus[port];
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}
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static s8 getPortStatus(EPadPort port)
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static s8 getPortStatus(EPadPort port)
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{
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{
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JUT_ASSERT(0 <= port && port < 4);
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JUT_ASSERT(0 <= port && port < 4);
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return mPadStatus[port].err;
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return mPadStatus[port].err;
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}
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}
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static s32 getSIType(u8 port) {
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#line 528
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JUT_ASSERT(port < 4);
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return msaSIType[port];
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}
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static const LGPosition &getLGPosition(u8 port)
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{
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#line 535
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JUT_ASSERT(port < 4);
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JUT_ASSERT(mspLGWheels);
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return mspLGWheels->getPosition(port);
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}
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bool isPushing3ButtonReset() const
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bool isPushing3ButtonReset() const
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{
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{
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bool pushing = false;
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bool pushing = false;
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@ -170,6 +192,15 @@ public:
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return pushing;
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return pushing;
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}
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}
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void checkReset() // fabricated
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{
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if (C3ButtonReset::sResetOccurred)
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{
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if (!isPushing3ButtonReset())
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clearResetOccurred();
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}
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}
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int getErrorStatus() const
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int getErrorStatus() const
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{
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{
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return this->mErrorStatus;
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return this->mErrorStatus;
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@ -410,12 +441,9 @@ public:
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ret = true;
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ret = true;
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break;
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break;
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}
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}
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return ret;
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return ret;
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}
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}
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static LGWheels* getLGWheels() { return mspLGWheels; }
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static PADStatus *getPadStatus(int idx) { return &mPadStatus[idx]; }
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static LGWheels *mspLGWheels;
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static LGWheels *mspLGWheels;
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static JSUList<JUTGamePad> mPadList;
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static JSUList<JUTGamePad> mPadList;
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static CButton mPadButton[PAD_CONTROLLER_NUM];
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static CButton mPadButton[PAD_CONTROLLER_NUM];
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@ -54,7 +54,7 @@ public:
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// void StopDirtRoadEffect(s32);
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// void StopDirtRoadEffect(s32);
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// void StopSurfaceEffect(s32);
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// void StopSurfaceEffect(s32);
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LGPosition &getPosition(int idx) {return mPosition[idx]; }
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LGPosition &getPosition(u8 idx) {return mPosition[idx]; }
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LGPosition mPosition[4];
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LGPosition mPosition[4];
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u8 _28[0x1440]; // TODO
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u8 _28[0x1440]; // TODO
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@ -11,7 +11,7 @@
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class Course; // Forward Declaration
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class Course; // Forward Declaration
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// TODO: refactor some of these structs to not use camelcase naming
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// TODO: refactor all of these structs to use mVarName naming
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class CrsData
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class CrsData
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{
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{
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u32 THPPlayerCalcNeedMemory();
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u32 THPPlayerCalcNeedMemory();
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BOOL THPPlayerGetVideoInfo(void *dst);
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BOOL THPPlayerGetVideoInfo(THPVideoInfo *videoInfo);
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// BOOL THPPlayerGetAudioInfo(void *dst);
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// BOOL THPPlayerGetAudioInfo(void *dst);
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// f32 THPPlayerGetFrameRate();
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// f32 THPPlayerGetFrameRate();
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BOOL THPPlayerSetVolume(s32 vol, s32 duration);
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BOOL THPPlayerSetVolume(s32 vol, s32 duration);
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s32 THPPlayerDrawCurrentFrame(GXRenderModeObj *rmode, s32, s32, s32, s32); // TODO, parameter names from dwarf info if it exists
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s32 THPPlayerDrawCurrentFrame(GXRenderModeObj *rmode, u32 x, u32 y, u32 polygonW, u32 polygonH); // TODO, parameter names from dwarf info if it exists
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u32 THPPlayerGetTotalFrame();
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u32 THPPlayerGetTotalFrame();
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s32 THPPlayerGetState();
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s32 THPPlayerGetState();
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@ -14,12 +14,13 @@ struct SSDPSearchInfo;
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class NetGameMgr
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class NetGameMgr
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{ // Autogenerated
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{ // Autogenerated
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public:
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public:
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enum NetActionType {
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enum NetActionType
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{
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};
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};
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struct NetPkt {
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struct NetPkt
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{
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};
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};
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// Global
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// Global
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static void create(JKRHeap *); // 0x80205db4
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static void create(JKRHeap *); // 0x80205db4
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void sendTask(void *); // 0x802072e4
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void sendTask(void *); // 0x802072e4
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void framework(); // 0x802073a4
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void framework(); // 0x802073a4
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void syncwork(); // 0x802079c4
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void syncwork(); // 0x802079c4
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static void retraceCallback(u32); // 0x80207c58
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static void retraceCallback(u32); // 0x80207c58
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void callbackNotify(const char *, const SOInAddr *); // 0x80207c84
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void callbackNotify(const char *, const SOInAddr *); // 0x80207c84
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void callbackSearch(const char *, const SOInAddr *, const SSDPSearchInfo *); // 0x80207e2c
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void callbackSearch(const char *, const SOInAddr *, const SSDPSearchInfo *); // 0x80207e2c
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void appendGCInfo(const SOInAddr *); // 0x80207fc0
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void appendGCInfo(const SOInAddr *); // 0x80207fc0
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static NetGameMgr *ptr() { return mspNetGameMgr; }
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static NetGameMgr *ptr() { return mspNetGameMgr; }
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int getState() { return mState; }
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int getState() { return mState; }
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int getNetworkNum() { return mNetworkNum; }
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// Fabricated
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u8 getPadConvNum(u8 idx)
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{
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int temp = mPadConvData[idx];
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return (temp / 4);
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}
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u8 getPadConvPort(u8 idx)
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{
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int temp = mPadConvData[idx];
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return (temp % 4);
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}
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private:
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private:
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u8 _0[0x96c];
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u8 _0[0x96c]; //
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int mState;
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int mState; // 6C
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u8 _970[0x1308 - 0x970];
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u8 _970[0xC58 - 0x970]; //
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}; // size: 0x1308
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u8 mNetworkNum; // C58
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u8 _C59[0x12f4 - 0xC59]; //
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u8 mPadConvData[16]; // this might be a double sided array and a union?
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u8 _1304[0x1308 - 0x1304]; //
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}; // size: 0x1308
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#endif // NETGAMEMGR_H
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#endif // NETGAMEMGR_H
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#define PADMGR_H
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#define PADMGR_H
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#include "Osako/kartPad.h"
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#include "Osako/kartPad.h"
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#include "Osako/PadRecorder.h"
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namespace PadMgr
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namespace PadMgr
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{ // Autogenerated
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{ // Autogenerated
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enum KartPadInput
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enum KartPadInput
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{ // this is either 0 or 1?
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{
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Input_Local,
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Input_Net
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};
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};
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// Global
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// Global
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void init(); // 0x8020c3ac
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void init(); // 0x8020c3ac
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@ -18,6 +19,6 @@ namespace PadMgr
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void setKartPadInput(KartPadInput); // 0x8020c74c
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void setKartPadInput(KartPadInput); // 0x8020c74c
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void resetPort(); // 0x8020c77c
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void resetPort(); // 0x8020c77c
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extern KartPadInput msKartPadInput; // 0x80416a50
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extern KartPadInput msKartPadInput; // 0x80416a50
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extern void *mspRecorder; // 0x80416a54
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extern PadRecorder *mspRecorder; // 0x80416a54
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}; // namespace PadMgr
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}; // namespace PadMgr
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#endif // PADMGR_H
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#endif // PADMGR_H
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@ -10,26 +10,30 @@ class KartGamePad : public JUTGamePad
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{
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{
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public:
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public:
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// placeholder Enums
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// placeholder Enums
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enum PadPort {
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enum PadPort
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{
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PORT_NET = -2,
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PORT_NET = -2,
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PORT_INV = -1, // uninitialized maybe?
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PORT_INV = -1, // uninitialized/local pad?
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PORT_1 = 0,
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PORT_1 = 0,
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PORT_2 = 1,
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PORT_2 = 1,
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PORT_3 = 2,
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PORT_3 = 2,
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PORT_4 = 3,
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PORT_4 = 3,
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};
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};
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enum PadType {
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enum PadType
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{
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NORMAL,
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NORMAL,
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NETWORK,
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NETWORK,
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RECORD
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RECORD
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};
|
};
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enum PadState {
|
enum PadState
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||||||
|
{
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STATE_0, // available?
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STATE_0, // available?
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STATE_1 // unavailable?
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STATE_1 // unavailable?
|
||||||
};
|
};
|
||||||
|
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KartGamePad(EPadPort ePadPort, PadPort padPort, PadType padType, PadState padState) : JUTGamePad(ePadPort) {
|
KartGamePad(EPadPort ePadPort, PadPort padPort, PadType padType, PadState padState) : JUTGamePad(ePadPort)
|
||||||
|
{
|
||||||
mPadType = padType;
|
mPadType = padType;
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mPadPort = padPort;
|
mPadPort = padPort;
|
||||||
mPadState = padState;
|
mPadState = padState;
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@ -42,12 +46,16 @@ public:
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|||||||
|
|
||||||
PadType getPadType() { return mPadType; }
|
PadType getPadType() { return mPadType; }
|
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PadPort getPadPort() { return mPadPort; }
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PadPort getPadPort() { return mPadPort; }
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||||||
PadState getPadState() { return mPadState;}
|
PadState getPadState() { return mPadState; }
|
||||||
|
|
||||||
|
void setPadType(PadType padType) { mPadType = padType; }
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||||||
|
void setPadPort(PadPort padPort) { mPadPort = padPort; }
|
||||||
|
void setPadState(PadState padState) { mPadState = padState; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
PadType mPadType;
|
PadType mPadType; // A8
|
||||||
PadPort mPadPort;
|
PadPort mPadPort; // AC
|
||||||
PadState mPadState;
|
PadState mPadState; // B0
|
||||||
};
|
};
|
||||||
|
|
||||||
extern KartGamePad gGamePad1P; // has -common on and bss bug
|
extern KartGamePad gGamePad1P; // has -common on and bss bug
|
||||||
@ -72,7 +80,7 @@ extern KartGamePad gKartPad14P;
|
|||||||
extern KartGamePad gKartPad15P;
|
extern KartGamePad gKartPad15P;
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||||||
extern KartGamePad gKartPad16P;
|
extern KartGamePad gKartPad16P;
|
||||||
|
|
||||||
extern KartGamePad * gpaGamePad[];
|
extern KartGamePad *gpaGamePad[];
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||||||
extern KartGamePad * gpaKartPad[];
|
extern KartGamePad *gpaKartPad[];
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|
|
||||||
#endif KARTPAD_H
|
#endif KARTPAD_H
|
147
src/Osako/PadMgr.cpp
Normal file
147
src/Osako/PadMgr.cpp
Normal file
@ -0,0 +1,147 @@
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|
#include <string.h>
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||||||
|
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||||||
|
#include "Osako/PadMgr.h"
|
||||||
|
#include "Osako/NetGameMgr.h"
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||||||
|
|
||||||
|
#include <ppcdis.h>
|
||||||
|
#include <JSystem/JAudio/JASFakeMatch2.h>
|
||||||
|
|
||||||
|
#ifdef DEBUG
|
||||||
|
static const float float_slack_PadMgr[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||||
|
#pragma push
|
||||||
|
#pragma force_active on
|
||||||
|
DUMMY_POINTER(float_slack_PadMgr)
|
||||||
|
#pragma pop
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace PadMgr
|
||||||
|
{
|
||||||
|
KartPadInput msKartPadInput;
|
||||||
|
PadRecorder *mspRecorder;
|
||||||
|
|
||||||
|
void init()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
gpaGamePad[i]->setButtonRepeat(0xf000000, 0x14, 8);
|
||||||
|
|
||||||
|
for (int i = 0; i < 16; i++)
|
||||||
|
gpaKartPad[i]->setButtonRepeat(0xf000000, 0x14, 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
void framework()
|
||||||
|
{
|
||||||
|
JUTGamePad::read();
|
||||||
|
gGamePad1P.checkReset();
|
||||||
|
|
||||||
|
processKartPad();
|
||||||
|
if (msKartPadInput == Input_Net)
|
||||||
|
{
|
||||||
|
NetGameMgr::ptr()->progressReadData();
|
||||||
|
NetGameMgr::ptr()->fetchPadData();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void processKartPad()
|
||||||
|
{
|
||||||
|
KartPadData padData;
|
||||||
|
if (mspRecorder)
|
||||||
|
{
|
||||||
|
|
||||||
|
for (u8 i = 0; i < 16; i++)
|
||||||
|
{
|
||||||
|
getPadData(i, msKartPadInput, &padData);
|
||||||
|
mspRecorder->line(i, &padData);
|
||||||
|
gpaKartPad[i]->expand(padData);
|
||||||
|
}
|
||||||
|
mspRecorder->framework();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (u8 i = 0; i < 16; i++)
|
||||||
|
{
|
||||||
|
getPadData(i, msKartPadInput, &padData);
|
||||||
|
gpaKartPad[i]->expand(padData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void getPadData(u8 port, KartPadInput padInput, KartPadData *padData)
|
||||||
|
{
|
||||||
|
if (padInput == Input_Local)
|
||||||
|
{
|
||||||
|
if (port < 4)
|
||||||
|
{
|
||||||
|
s32 siType = JUTGamePad::getSIType(port);
|
||||||
|
switch (siType)
|
||||||
|
{
|
||||||
|
case SI_TYPE_GC:
|
||||||
|
{
|
||||||
|
KartGamePad::compress(JUTGamePad::getLGPosition(port), padData);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
case SI_GC_CONTROLLER:
|
||||||
|
case SI_GC_WAVEBIRD:
|
||||||
|
KartGamePad::compress(JUTGamePad::getPadStatus(port), padData);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
memset(padData, 0, sizeof(KartPadData));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
NetGameMgr::ptr()->getKartPad(port, padData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void setKartPadInput(KartPadInput padInput)
|
||||||
|
{
|
||||||
|
if (msKartPadInput == padInput)
|
||||||
|
return;
|
||||||
|
|
||||||
|
msKartPadInput = padInput;
|
||||||
|
resetPort();
|
||||||
|
}
|
||||||
|
|
||||||
|
void resetPort()
|
||||||
|
{
|
||||||
|
switch (msKartPadInput)
|
||||||
|
{
|
||||||
|
case Input_Local:
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 16; i++)
|
||||||
|
{
|
||||||
|
gpaKartPad[i]->setPadType(KartGamePad::NORMAL);
|
||||||
|
if (i < 4)
|
||||||
|
{
|
||||||
|
gpaKartPad[i]->setPadPort((KartGamePad::PadPort)i);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
gpaKartPad[i]->setPadPort(KartGamePad::PORT_INV);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case Input_Net:
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 16; i++)
|
||||||
|
{
|
||||||
|
gpaKartPad[i]->setPadType(KartGamePad::NETWORK);
|
||||||
|
|
||||||
|
u8 port = NetGameMgr::ptr()->getPadConvPort(i);
|
||||||
|
u8 num = NetGameMgr::ptr()->getPadConvNum(i);
|
||||||
|
|
||||||
|
if (num == NetGameMgr::ptr()->getNetworkNum())
|
||||||
|
{
|
||||||
|
gpaKartPad[i]->setPadPort((KartGamePad::PadPort)port);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
gpaKartPad[i]->setPadPort(KartGamePad::PORT_NET);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -32,10 +32,10 @@
|
|||||||
|
|
||||||
// .rodata
|
// .rodata
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
static const float lbl_8037d5e8[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
static const float float_slack_system[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||||
#pragma push
|
#pragma push
|
||||||
#pragma force_active on
|
#pragma force_active on
|
||||||
DUMMY_POINTER(lbl_8037d5e8)
|
DUMMY_POINTER(float_slack_system)
|
||||||
#pragma pop
|
#pragma pop
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -58,9 +58,10 @@ namespace System {
|
|||||||
J2DOrthoGraph *mspJ2DOrtho;
|
J2DOrthoGraph *mspJ2DOrtho;
|
||||||
JKRSolidHeap *mspAudioHeap;
|
JKRSolidHeap *mspAudioHeap;
|
||||||
|
|
||||||
void startAudioTask(void*) {
|
void startAudioTask(void* arg) {
|
||||||
void *audioFile = JKRDvdRipper::loadToMainRAM("AudioRes/GCKart.baa", nullptr, EXPAND_SWITCH_DECOMPRESS,
|
// this either doesn't use the inline or it got recasted to u8* for whatever reason
|
||||||
0, SequenceApp::mspSequenceApp->getHeap(), JKRDvdRipper::ALLOC_DIR_BOTTOM, 0, nullptr, nullptr);
|
u8 *audioFile = (u8 *)JKRDvdToMainRam("AudioRes/GCKart.baa", nullptr, EXPAND_SWITCH_DECOMPRESS,
|
||||||
|
0, SequenceApp::ptr()->getHeap(), JKRDvdRipper::ALLOC_DIR_BOTTOM, 0, nullptr, nullptr);
|
||||||
GetGameAudioMain()->init(mspAudioHeap, SystemData::scAudioAramSize, audioFile, 0, 0);
|
GetGameAudioMain()->init(mspAudioHeap, SystemData::scAudioAramSize, audioFile, 0, 0);
|
||||||
delete audioFile;
|
delete audioFile;
|
||||||
gSystemRecord.applyAudioSetting();
|
gSystemRecord.applyAudioSetting();
|
||||||
|
@ -15,13 +15,9 @@ TestApp * TestApp::create(void)
|
|||||||
return mspTestApp;
|
return mspTestApp;
|
||||||
}
|
}
|
||||||
|
|
||||||
TestApp::TestApp() : GameApp(null, "test", nullptr) {
|
TestApp::TestApp() : GameApp(0, "test", nullptr) { }
|
||||||
|
|
||||||
}
|
TestApp::~TestApp() { mspTestApp = nullptr; }
|
||||||
|
|
||||||
TestApp::~TestApp() {
|
|
||||||
mspTestApp = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TestApp::draw() {
|
void TestApp::draw() {
|
||||||
#if DEBUG
|
#if DEBUG
|
||||||
|
Loading…
Reference in New Issue
Block a user