add a few more free files

This commit is contained in:
SwareJonge 2023-03-31 22:36:50 +02:00
parent fd36d87b36
commit efedf4eba4
4 changed files with 58 additions and 6 deletions

View File

@ -227,6 +227,14 @@ dolphin/__ppc_eabi_init.cpp:
.init: [0x80003400, 0x80003458]
.text: [0x800ec7e8, 0x800ec87c]
Bando/EngineSound.cpp:
.text: [0x8011226c, 0x801122dc]
.data: [0x80353590, 0x803535e8]
Kameda/Scene.cpp:
.text: [0x8012cfbc, 0x8012d020]
.data: [0x803549a0, 0x803549b8]
Kaneshige/HioMgr.cpp:
.text: [0x80182d00, 0x80182e1c]
.data: [0x803559c0, 0x803559d0]
@ -273,11 +281,15 @@ Osako/clock.cpp:
.sbss: [0x803d5b30, 0x803d5b40]
.sdata2: [0x803d9668, 0x803d9680]
#Osako/testApp.cpp:
#.text: [0x801cc01c, 0x801f7154]
#.data: [0x8035c190, 0x8035c1a8]
#.sbss: [0x803d5b40, 0x803d5b48]
#.sdata2: [0x803d9690, 0x803d9698]
Osako/testApp.cpp:
.text: [0x801cc01c, 0x801cc11c]
.data: [0x8035c190, 0x8035c1a8]
.sbss: [0x803d5b40, 0x803d5b48]
.sdata2: [0x803d9690, 0x803d9698]
Osako/GameApp.cpp:
.text: [0x801cc4a4, 0x801cc5bc]
.data: [0x8035c1f0, 0x8035c208]
Osako/main.cpp:
.text: [0x801cc5bc, 0x801cc5e0]
@ -300,4 +312,3 @@ Osako/SaveFile.cpp:
.text: [0x801dc010, 0x801dc0b4]
#.bss: [0x803c65f4, 0x803c6a00]
.sbss: [0x803d5c90, 0x803d5c98]

View File

@ -602,6 +602,11 @@ global:
0x80348510: __vt__13J2DOrthoGraph
# J2DGrafContext.cpp
0x80348560: __vt__14J2DGrafContext
# J2DPrint
0x8002e5f4: initiate__8J2DPrintFv
0x8002e950: print__8J2DPrintFffPCce
0x8002ea60: print__8J2DPrintFffUcPCce
# JFramework
# JFWSystem.cpp
0x8007a494: init__9JFWSystemFv
@ -1868,6 +1873,14 @@ global:
0x8012652c: reset__12PauseManagerFv
0x803d5518: mThis__12PauseManager
# Scene.cpp
0x8012cfbc: __ct__5SceneFP10JKRArchiveP7JKRHeap
0x8012cfd8: __dt__5SceneFv
0x803549a0: __vt__5Scene
# SceneApp.cpp
0x8012d314: reset__7GameAppFv
# SequenceInfo.cpp
0x80140958: rndDemo__12SequenceInfoFUl
0x803bad54: gSequenceInfo
@ -2040,6 +2053,7 @@ global:
0x803d562c: sForceTotalLapNum__7RaceMgr
# SysDebug.cpp
0x80189c64: createHeapInfo__8SysDebugFP7JKRHeapPc
0x80189c70: destroyHeapInfo__8SysDebugFP7JKRHeap
0x80189bb0: setHeapGroup__8SysDebugFPCcP7JKRHeap
0x80189bb4: setDefaultHeapGroup__8SysDebugFP7JKRHeap
@ -2161,6 +2175,22 @@ global:
0x803d5b34: msPrevFrameTime__5Clock
0x803d5b38: msPrevTick__5Clock
0x803d9668: mscTimePerSec__5Clock
# testApp.cpp
0x801cc01c: create__7TestAppFv
0x801cc06c: __ct__7TestAppFv
0x801cc0b4: __dt__7TestAppFv
0x801cc114: draw__7TestAppFv
0x801cc118: calc__7TestAppFv
0x8035c190: __vt__7TestApp
0x803d5b40: mspTestApp__7TestApp
# GameApp.cpp
0x801cc4a4: __ct__7GameAppFUlPCcPv
0x801cc548: __dt__7GameAppFv
0x801cc5b4: draw__7GameAppFv
0x801cc5b8: calc__7GameAppFv
0x8035c1f0: __vt__7GameApp
# MainMenuApp.cpp
0x801cc630: call__11MainMenuAppFv
# main.cpp
0x801cc5bc: main
# RaceApp
@ -2171,6 +2201,13 @@ global:
# system.cpp
0x801d0388: init__6SystemFv
0x801d0ae8: run__6SystemFv
0x803d5bb0: mspDisplay__6System
0x803d5bb4: mspAppHeap__6System
0x803d5bd0: mspJ2DPrint__6System
0x803d5bd4: mspJ2DOrtho__6System
# AppMgr.cpp
0x803d5bf0: mspGameApp__6AppMgr
0x803d5bf4: msRequest__6AppMgr
# kartPad.cpp
0x801d1000: compress__11KartGamePadFRC9PADStatusP11KartPadData
0x801d1184: compress__11KartGamePadFRC10LGPositionP11KartPadData

View File

@ -24,15 +24,19 @@ TestApp::~TestApp() {
}
void TestApp::draw() {
#if DEBUG
System::getJ2DOrtho()->setPort();
J2DPrint *j2dPrint = System::getJ2DPrint();
j2dPrint->initiate();
j2dPrint->print(100.0f, 20.0f, "test");
#endif
}
void TestApp::calc() {
#if DEBUG
if (gGamePad1P.testTrigger(0x200)) {
AppMgr::msRequest |= 1;
MainMenuApp::call();
}
#endif
}