#ifndef AWARDAPP_H #define AWARDAPP_H #include "Osako/GameApp.h" class AwardApp : public GameApp { // Autogenerated public: AwardApp(); // 0x8020e1d0 static AwardApp *create(); // 0x8020e15c static void call(); // 0x8020e1ac // Vtable virtual void calc(); // 0x8020e224, overide virtual ~AwardApp() { mspAwardApp = nullptr; } // 0x801fbc60, overide virtual void draw() {} // 0x8020e29c, overide // Inline Functions static AwardApp *ptr() { return mspAwardApp; } private: static AwardApp *mspAwardApp; // 0x80416a68 int mState; }; // Size: 0x10 #endif // AWARDAPP_H