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34 lines
860 B
C++
34 lines
860 B
C++
#ifndef ERRORVIEWAPP_H
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#define ERRORVIEWAPP_H
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#include "Osako/GameApp.h"
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class ErrorViewApp : public GameApp
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{ // Autogenerated
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// Global
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public:
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enum ErrorId
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{
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ERROR0,
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ERROR1,
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ERROR2,
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ERROR3,
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ERROR4,
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ERROR5
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};
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static ErrorViewApp *create(); // 0x802011cc
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static void call(ErrorId); // 0x8020121c
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ErrorViewApp(); // 0x80201310
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virtual ~ErrorViewApp(); // 0x80201384, override
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virtual void draw(); // 0x802013e4, override
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virtual void calc(); // 0x80201408, override
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virtual void reset(); // 0x802015a8, override
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static ErrorViewApp *mspErrorViewApp; // 0x804169c0
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static ErrorId msErrorId; // 0x804169c4
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int mErrorState;
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u8 _10[0x1c - 0x10];
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}; // Size: 0x1c
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#endif // ERRORVIEWAPP_H
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