Overhaul the build system (#234)
* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-04 03:21:31 +00:00
|
|
|
[
|
|
|
|
'makerom',
|
|
|
|
'boot',
|
|
|
|
'dmadata',
|
|
|
|
'Audiobank',
|
|
|
|
'Audioseq',
|
|
|
|
'Audiotable',
|
|
|
|
'kanji',
|
|
|
|
'link_animetion',
|
|
|
|
'icon_item_static_old',
|
|
|
|
'icon_item_24_static_old',
|
|
|
|
'icon_item_field_static',
|
|
|
|
'icon_item_dungeon_static',
|
|
|
|
'icon_item_gameover_static',
|
|
|
|
'icon_item_jpn_static',
|
|
|
|
'icon_item_vtx_static',
|
|
|
|
'map_i_static',
|
|
|
|
'map_grand_static',
|
|
|
|
'item_name_static',
|
|
|
|
'map_name_static',
|
|
|
|
'icon_item_static_test',
|
|
|
|
'icon_item_24_static_test',
|
|
|
|
'schedule_dma_static_old',
|
|
|
|
'schedule_dma_static_test',
|
|
|
|
'schedule_static',
|
|
|
|
'story_static',
|
|
|
|
'do_action_static',
|
|
|
|
'message_static',
|
|
|
|
'message_texture_static',
|
|
|
|
'nes_font_static',
|
|
|
|
'message_data_static',
|
|
|
|
'staff_message_data_static',
|
|
|
|
'code',
|
|
|
|
'ovl_title',
|
|
|
|
'ovl_select',
|
|
|
|
'ovl_opening',
|
|
|
|
'ovl_file_choose',
|
|
|
|
'ovl_daytelop',
|
|
|
|
'ovl_kaleido_scope',
|
2021-12-27 03:59:50 +00:00
|
|
|
'ovl_player_actor',
|
Overhaul the build system (#234)
* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-04 03:21:31 +00:00
|
|
|
'ovl_En_Test',
|
|
|
|
'ovl_En_GirlA',
|
|
|
|
'ovl_En_Part',
|
|
|
|
'ovl_En_Light',
|
|
|
|
'ovl_En_Door',
|
|
|
|
'ovl_En_Box',
|
|
|
|
'ovl_En_Pametfrog',
|
|
|
|
'ovl_En_Okuta',
|
|
|
|
'ovl_En_Bom',
|
|
|
|
'ovl_En_Wallmas',
|
|
|
|
'ovl_En_Dodongo',
|
|
|
|
'ovl_En_Firefly',
|
|
|
|
'ovl_En_Horse',
|
|
|
|
'ovl_En_Arrow',
|
|
|
|
'ovl_En_Elf',
|
|
|
|
'ovl_En_Niw',
|
|
|
|
'ovl_En_Tite',
|
|
|
|
'ovl_En_Peehat',
|
|
|
|
'ovl_En_Holl',
|
|
|
|
'ovl_En_Dinofos',
|
|
|
|
'ovl_En_Hata',
|
|
|
|
'ovl_En_Zl1',
|
|
|
|
'ovl_En_Viewer',
|
|
|
|
'ovl_En_Bubble',
|
|
|
|
'ovl_Door_Shutter',
|
|
|
|
'ovl_En_Boom',
|
|
|
|
'ovl_En_Torch2',
|
|
|
|
'ovl_En_Minifrog',
|
|
|
|
'ovl_En_St',
|
|
|
|
'ovl_Obj_Wturn',
|
|
|
|
'ovl_En_River_Sound',
|
|
|
|
'ovl_En_Ossan',
|
|
|
|
'ovl_En_Famos',
|
|
|
|
'ovl_En_Bombf',
|
|
|
|
'ovl_En_Am',
|
|
|
|
'ovl_En_Dekubaba',
|
|
|
|
'ovl_En_M_Fire1',
|
|
|
|
'ovl_En_M_Thunder',
|
|
|
|
'ovl_Bg_Breakwall',
|
|
|
|
'ovl_Door_Warp1',
|
|
|
|
'ovl_Obj_Syokudai',
|
|
|
|
'ovl_Item_B_Heart',
|
|
|
|
'ovl_En_Dekunuts',
|
|
|
|
'ovl_En_Bbfall',
|
|
|
|
'ovl_Arms_Hook',
|
|
|
|
'ovl_En_Bb',
|
|
|
|
'ovl_Bg_Keikoku_Spr',
|
|
|
|
'ovl_En_Wood02',
|
|
|
|
'ovl_En_Death',
|
|
|
|
'ovl_En_Minideath',
|
|
|
|
'ovl_En_Vm',
|
|
|
|
'ovl_Demo_Effect',
|
|
|
|
'ovl_Demo_Kankyo',
|
|
|
|
'ovl_En_Floormas',
|
|
|
|
'ovl_En_Rd',
|
|
|
|
'ovl_Bg_F40_Flift',
|
|
|
|
'ovl_Obj_Mure',
|
|
|
|
'ovl_En_Sw',
|
|
|
|
'ovl_Object_Kankyo',
|
|
|
|
'ovl_En_Horse_Link_Child',
|
|
|
|
'ovl_Door_Ana',
|
|
|
|
'ovl_En_Encount1',
|
|
|
|
'ovl_Demo_Tre_Lgt',
|
|
|
|
'ovl_En_Encount2',
|
|
|
|
'ovl_En_Fire_Rock',
|
|
|
|
'ovl_Bg_Ctower_Rot',
|
|
|
|
'ovl_Mir_Ray',
|
|
|
|
'ovl_En_Sb',
|
|
|
|
'ovl_En_Bigslime',
|
|
|
|
'ovl_En_Karebaba',
|
|
|
|
'ovl_En_In',
|
|
|
|
'ovl_En_Bom_Chu',
|
|
|
|
'ovl_En_Horse_Game_Check',
|
|
|
|
'ovl_En_Rr',
|
|
|
|
'ovl_En_Fr',
|
|
|
|
'ovl_En_Fishing',
|
|
|
|
'ovl_Obj_Oshihiki',
|
|
|
|
'ovl_Eff_Dust',
|
|
|
|
'ovl_Bg_Umajump',
|
|
|
|
'ovl_En_Insect',
|
|
|
|
'ovl_En_Butte',
|
|
|
|
'ovl_En_Fish',
|
|
|
|
'ovl_Item_Etcetera',
|
|
|
|
'ovl_Arrow_Fire',
|
|
|
|
'ovl_Arrow_Ice',
|
|
|
|
'ovl_Arrow_Light',
|
|
|
|
'ovl_Obj_Kibako',
|
|
|
|
'ovl_Obj_Tsubo',
|
|
|
|
'ovl_En_Ik',
|
|
|
|
'ovl_Demo_Shd',
|
|
|
|
'ovl_En_Dns',
|
|
|
|
'ovl_Elf_Msg',
|
|
|
|
'ovl_En_Honotrap',
|
|
|
|
'ovl_En_Tubo_Trap',
|
|
|
|
'ovl_Obj_Ice_Poly',
|
|
|
|
'ovl_En_Fz',
|
|
|
|
'ovl_En_Kusa',
|
|
|
|
'ovl_Obj_Bean',
|
|
|
|
'ovl_Obj_Bombiwa',
|
|
|
|
'ovl_Obj_Switch',
|
|
|
|
'ovl_Obj_Lift',
|
|
|
|
'ovl_Obj_Hsblock',
|
|
|
|
'ovl_En_Okarina_Tag',
|
|
|
|
'ovl_En_Goroiwa',
|
|
|
|
'ovl_En_Daiku',
|
|
|
|
'ovl_En_Nwc',
|
|
|
|
'ovl_Item_Inbox',
|
|
|
|
'ovl_En_Ge1',
|
|
|
|
'ovl_Obj_Blockstop',
|
|
|
|
'ovl_En_Sda',
|
|
|
|
'ovl_En_Clear_Tag',
|
|
|
|
'ovl_En_Gm',
|
|
|
|
'ovl_En_Ms',
|
|
|
|
'ovl_En_Hs',
|
|
|
|
'ovl_Bg_Ingate',
|
|
|
|
'ovl_En_Kanban',
|
|
|
|
'ovl_En_Attack_Niw',
|
|
|
|
'ovl_En_Mk',
|
|
|
|
'ovl_En_Owl',
|
|
|
|
'ovl_En_Ishi',
|
|
|
|
'ovl_Obj_Hana',
|
|
|
|
'ovl_Obj_Lightswitch',
|
|
|
|
'ovl_Obj_Mure2',
|
|
|
|
'ovl_En_Fu',
|
|
|
|
'ovl_En_Stream',
|
|
|
|
'ovl_En_Mm',
|
|
|
|
'ovl_En_Weather_Tag',
|
|
|
|
'ovl_En_Ani',
|
|
|
|
'ovl_En_Js',
|
|
|
|
'ovl_En_Okarina_Effect',
|
|
|
|
'ovl_En_Mag',
|
|
|
|
'ovl_Elf_Msg2',
|
|
|
|
'ovl_Bg_F40_Swlift',
|
|
|
|
'ovl_En_Kakasi',
|
|
|
|
'ovl_Obj_Makeoshihiki',
|
|
|
|
'ovl_Oceff_Spot',
|
|
|
|
'ovl_En_Torch',
|
|
|
|
'ovl_Shot_Sun',
|
|
|
|
'ovl_Obj_Roomtimer',
|
|
|
|
'ovl_En_Ssh',
|
|
|
|
'ovl_Oceff_Wipe',
|
|
|
|
'ovl_Effect_Ss_Dust',
|
|
|
|
'ovl_Effect_Ss_Kirakira',
|
|
|
|
'ovl_Effect_Ss_Bomb2',
|
|
|
|
'ovl_Effect_Ss_Blast',
|
|
|
|
'ovl_Effect_Ss_G_Spk',
|
|
|
|
'ovl_Effect_Ss_D_Fire',
|
|
|
|
'ovl_Effect_Ss_Bubble',
|
|
|
|
'ovl_Effect_Ss_G_Ripple',
|
|
|
|
'ovl_Effect_Ss_G_Splash',
|
|
|
|
'ovl_Effect_Ss_G_Fire',
|
|
|
|
'ovl_Effect_Ss_Lightning',
|
|
|
|
'ovl_Effect_Ss_Dt_Bubble',
|
|
|
|
'ovl_Effect_Ss_Hahen',
|
|
|
|
'ovl_Effect_Ss_Stick',
|
|
|
|
'ovl_Effect_Ss_Sibuki',
|
|
|
|
'ovl_Effect_Ss_Stone1',
|
|
|
|
'ovl_Effect_Ss_Hitmark',
|
|
|
|
'ovl_Effect_Ss_Fhg_Flash',
|
|
|
|
'ovl_Effect_Ss_K_Fire',
|
|
|
|
'ovl_Effect_Ss_Solder_Srch_Ball',
|
|
|
|
'ovl_Effect_Ss_Kakera',
|
|
|
|
'ovl_Effect_Ss_Ice_Piece',
|
|
|
|
'ovl_Effect_Ss_En_Ice',
|
|
|
|
'ovl_Effect_Ss_Fire_Tail',
|
|
|
|
'ovl_Effect_Ss_En_Fire',
|
|
|
|
'ovl_Effect_Ss_Extra',
|
|
|
|
'ovl_Effect_Ss_Dead_Db',
|
|
|
|
'ovl_Effect_Ss_Dead_Dd',
|
|
|
|
'ovl_Effect_Ss_Dead_Ds',
|
|
|
|
'ovl_Oceff_Storm',
|
|
|
|
'ovl_Obj_Demo',
|
|
|
|
'ovl_En_Minislime',
|
|
|
|
'ovl_En_Nutsball',
|
|
|
|
'ovl_Oceff_Wipe2',
|
|
|
|
'ovl_Oceff_Wipe3',
|
|
|
|
'ovl_En_Dg',
|
|
|
|
'ovl_En_Si',
|
|
|
|
'ovl_Obj_Comb',
|
|
|
|
'ovl_Obj_Kibako2',
|
|
|
|
'ovl_En_Hs2',
|
|
|
|
'ovl_Obj_Mure3',
|
|
|
|
'ovl_En_Tg',
|
|
|
|
'ovl_En_Wf',
|
|
|
|
'ovl_En_Skb',
|
|
|
|
'ovl_En_Gs',
|
|
|
|
'ovl_Obj_Sound',
|
|
|
|
'ovl_En_Crow',
|
|
|
|
'ovl_En_Cow',
|
|
|
|
'ovl_Oceff_Wipe4',
|
|
|
|
'ovl_En_Zo',
|
|
|
|
'ovl_Effect_Ss_Ice_Smoke',
|
|
|
|
'ovl_Obj_Makekinsuta',
|
|
|
|
'ovl_En_Ge3',
|
|
|
|
'ovl_Obj_Hamishi',
|
|
|
|
'ovl_En_Zl4',
|
|
|
|
'ovl_En_Mm2',
|
|
|
|
'ovl_Door_Spiral',
|
|
|
|
'ovl_Obj_Pzlblock',
|
|
|
|
'ovl_Obj_Toge',
|
|
|
|
'ovl_Obj_Armos',
|
|
|
|
'ovl_Obj_Boyo',
|
|
|
|
'ovl_En_Grasshopper',
|
|
|
|
'ovl_Obj_Grass',
|
|
|
|
'ovl_Obj_Grass_Carry',
|
|
|
|
'ovl_Obj_Grass_Unit',
|
|
|
|
'ovl_Bg_Fire_Wall',
|
|
|
|
'ovl_En_Bu',
|
|
|
|
'ovl_En_Encount3',
|
|
|
|
'ovl_En_Jso',
|
|
|
|
'ovl_Obj_Chikuwa',
|
|
|
|
'ovl_En_Knight',
|
|
|
|
'ovl_En_Warp_tag',
|
|
|
|
'ovl_En_Aob_01',
|
|
|
|
'ovl_En_Boj_01',
|
|
|
|
'ovl_En_Boj_02',
|
|
|
|
'ovl_En_Boj_03',
|
|
|
|
'ovl_En_Encount4',
|
|
|
|
'ovl_En_Bom_Bowl_Man',
|
|
|
|
'ovl_En_Syateki_Man',
|
|
|
|
'ovl_Bg_Icicle',
|
|
|
|
'ovl_En_Syateki_Crow',
|
|
|
|
'ovl_En_Boj_04',
|
|
|
|
'ovl_En_Cne_01',
|
|
|
|
'ovl_En_Bba_01',
|
|
|
|
'ovl_En_Bji_01',
|
|
|
|
'ovl_Bg_Spdweb',
|
|
|
|
'ovl_En_Mt_tag',
|
|
|
|
'ovl_Boss_01',
|
|
|
|
'ovl_Boss_02',
|
|
|
|
'ovl_Boss_03',
|
|
|
|
'ovl_Boss_04',
|
|
|
|
'ovl_Boss_05',
|
|
|
|
'ovl_Boss_06',
|
|
|
|
'ovl_Boss_07',
|
|
|
|
'ovl_Bg_Dy_Yoseizo',
|
|
|
|
'ovl_En_Boj_05',
|
|
|
|
'ovl_En_Sob1',
|
|
|
|
'ovl_En_Go',
|
|
|
|
'ovl_En_Raf',
|
|
|
|
'ovl_Obj_Funen',
|
|
|
|
'ovl_Obj_Raillift',
|
|
|
|
'ovl_Bg_Numa_Hana',
|
|
|
|
'ovl_Obj_Flowerpot',
|
|
|
|
'ovl_Obj_Spinyroll',
|
|
|
|
'ovl_Dm_Hina',
|
|
|
|
'ovl_En_Syateki_Wf',
|
|
|
|
'ovl_Obj_Skateblock',
|
|
|
|
'ovl_Effect_En_Ice_Block',
|
|
|
|
'ovl_Obj_Iceblock',
|
|
|
|
'ovl_En_Bigpamet',
|
|
|
|
'ovl_Bg_Dblue_Movebg',
|
|
|
|
'ovl_En_Syateki_Dekunuts',
|
|
|
|
'ovl_Elf_Msg3',
|
|
|
|
'ovl_En_Fg',
|
|
|
|
'ovl_Dm_Ravine',
|
|
|
|
'ovl_Dm_Sa',
|
|
|
|
'ovl_En_Slime',
|
|
|
|
'ovl_En_Pr',
|
|
|
|
'ovl_Obj_Toudai',
|
|
|
|
'ovl_Obj_Entotu',
|
|
|
|
'ovl_Obj_Bell',
|
|
|
|
'ovl_En_Syateki_Okuta',
|
|
|
|
'ovl_Obj_Shutter',
|
|
|
|
'ovl_Dm_Zl',
|
|
|
|
'ovl_En_Ru',
|
|
|
|
'ovl_En_Elfgrp',
|
|
|
|
'ovl_Dm_Tsg',
|
|
|
|
'ovl_En_Baguo',
|
|
|
|
'ovl_Obj_Vspinyroll',
|
|
|
|
'ovl_Obj_Smork',
|
|
|
|
'ovl_En_Test2',
|
|
|
|
'ovl_En_Test3',
|
|
|
|
'ovl_En_Test4',
|
|
|
|
'ovl_En_Bat',
|
|
|
|
'ovl_En_Sekihi',
|
|
|
|
'ovl_En_Wiz',
|
|
|
|
'ovl_En_Wiz_Brock',
|
|
|
|
'ovl_En_Wiz_Fire',
|
|
|
|
'ovl_Eff_Change',
|
|
|
|
'ovl_Dm_Statue',
|
|
|
|
'ovl_Obj_Fireshield',
|
|
|
|
'ovl_Bg_Ladder',
|
|
|
|
'ovl_En_Mkk',
|
|
|
|
'ovl_Demo_Getitem',
|
|
|
|
'ovl_En_Dnb',
|
|
|
|
'ovl_En_Dnh',
|
|
|
|
'ovl_En_Dnk',
|
|
|
|
'ovl_En_Dnq',
|
|
|
|
'ovl_Bg_Keikoku_Saku',
|
|
|
|
'ovl_Obj_Hugebombiwa',
|
|
|
|
'ovl_En_Firefly2',
|
|
|
|
'ovl_En_Rat',
|
|
|
|
'ovl_En_Water_Effect',
|
|
|
|
'ovl_En_Kusa2',
|
|
|
|
'ovl_Bg_Spout_Fire',
|
|
|
|
'ovl_En_Dy_Extra',
|
|
|
|
'ovl_En_Bal',
|
|
|
|
'ovl_En_Ginko_Man',
|
|
|
|
'ovl_En_Warp_Uzu',
|
|
|
|
'ovl_Obj_Driftice',
|
|
|
|
'ovl_En_Look_Nuts',
|
|
|
|
'ovl_En_Mushi2',
|
|
|
|
'ovl_En_Fall',
|
|
|
|
'ovl_En_Mm3',
|
|
|
|
'ovl_Bg_Crace_Movebg',
|
|
|
|
'ovl_En_Dno',
|
|
|
|
'ovl_En_Pr2',
|
|
|
|
'ovl_En_Prz',
|
|
|
|
'ovl_En_Jso2',
|
|
|
|
'ovl_Obj_Etcetera',
|
|
|
|
'ovl_En_Egol',
|
|
|
|
'ovl_Obj_Mine',
|
|
|
|
'ovl_Obj_Purify',
|
|
|
|
'ovl_En_Tru',
|
|
|
|
'ovl_En_Trt',
|
|
|
|
'ovl_En_Test5',
|
|
|
|
'ovl_En_Test6',
|
|
|
|
'ovl_En_Az',
|
|
|
|
'ovl_En_Estone',
|
|
|
|
'ovl_Bg_Hakugin_Post',
|
|
|
|
'ovl_Dm_Opstage',
|
|
|
|
'ovl_Dm_Stk',
|
|
|
|
'ovl_Dm_Char00',
|
|
|
|
'ovl_Dm_Char01',
|
|
|
|
'ovl_Dm_Char02',
|
|
|
|
'ovl_Dm_Char03',
|
|
|
|
'ovl_Dm_Char04',
|
|
|
|
'ovl_Dm_Char05',
|
|
|
|
'ovl_Dm_Char06',
|
|
|
|
'ovl_Dm_Char07',
|
|
|
|
'ovl_Dm_Char08',
|
|
|
|
'ovl_Dm_Char09',
|
|
|
|
'ovl_Obj_Tokeidai',
|
|
|
|
'ovl_En_Mnk',
|
|
|
|
'ovl_En_Egblock',
|
|
|
|
'ovl_En_Guard_Nuts',
|
|
|
|
'ovl_Bg_Hakugin_Bombwall',
|
|
|
|
'ovl_Obj_Tokei_Tobira',
|
|
|
|
'ovl_Bg_Hakugin_Elvpole',
|
|
|
|
'ovl_En_Ma4',
|
|
|
|
'ovl_En_Twig',
|
|
|
|
'ovl_En_Po_Fusen',
|
|
|
|
'ovl_En_Door_Etc',
|
|
|
|
'ovl_En_Bigokuta',
|
|
|
|
'ovl_Bg_Icefloe',
|
|
|
|
'ovl_fbdemo_triforce',
|
|
|
|
'ovl_fbdemo_wipe1',
|
|
|
|
'ovl_fbdemo_wipe3',
|
|
|
|
'ovl_fbdemo_wipe4',
|
|
|
|
'ovl_fbdemo_wipe5',
|
|
|
|
'ovl_Effect_Ss_Sbn',
|
|
|
|
'ovl_Obj_Ocarinalift',
|
|
|
|
'ovl_En_Time_Tag',
|
|
|
|
'ovl_Bg_Open_Shutter',
|
|
|
|
'ovl_Bg_Open_Spot',
|
|
|
|
'ovl_Bg_Fu_Kaiten',
|
|
|
|
'ovl_Obj_Aqua',
|
|
|
|
'ovl_En_Elforg',
|
|
|
|
'ovl_En_Elfbub',
|
|
|
|
'ovl_En_Fu_Mato',
|
|
|
|
'ovl_En_Fu_Kago',
|
|
|
|
'ovl_En_Osn',
|
|
|
|
'ovl_Bg_Ctower_Gear',
|
|
|
|
'ovl_En_Trt2',
|
|
|
|
'ovl_Obj_Tokei_Step',
|
|
|
|
'ovl_Bg_Lotus',
|
|
|
|
'ovl_En_Kame',
|
|
|
|
'ovl_Obj_Takaraya_Wall',
|
|
|
|
'ovl_Bg_Fu_Mizu',
|
|
|
|
'ovl_En_Sellnuts',
|
|
|
|
'ovl_Bg_Dkjail_Ivy',
|
|
|
|
'ovl_Obj_Visiblock',
|
|
|
|
'ovl_En_Takaraya',
|
|
|
|
'ovl_En_Tsn',
|
|
|
|
'ovl_En_Ds2n',
|
|
|
|
'ovl_En_Fsn',
|
|
|
|
'ovl_En_Shn',
|
|
|
|
'ovl_En_Stop_heishi',
|
|
|
|
'ovl_Obj_Bigicicle',
|
|
|
|
'ovl_En_Lift_Nuts',
|
|
|
|
'ovl_En_Tk',
|
|
|
|
'ovl_Bg_Market_Step',
|
|
|
|
'ovl_Obj_Lupygamelift',
|
|
|
|
'ovl_En_Test7',
|
|
|
|
'ovl_Obj_Lightblock',
|
|
|
|
'ovl_Mir_Ray2',
|
|
|
|
'ovl_En_Wdhand',
|
|
|
|
'ovl_En_Gamelupy',
|
|
|
|
'ovl_Bg_Danpei_Movebg',
|
|
|
|
'ovl_En_Snowwd',
|
|
|
|
'ovl_En_Pm',
|
|
|
|
'ovl_En_Gakufu',
|
|
|
|
'ovl_Elf_Msg4',
|
|
|
|
'ovl_Elf_Msg5',
|
|
|
|
'ovl_En_Col_Man',
|
|
|
|
'ovl_En_Talk_Gibud',
|
|
|
|
'ovl_En_Giant',
|
|
|
|
'ovl_Obj_Snowball',
|
|
|
|
'ovl_Boss_Hakugin',
|
|
|
|
'ovl_En_Gb2',
|
|
|
|
'ovl_En_Onpuman',
|
|
|
|
'ovl_Bg_Tobira01',
|
|
|
|
'ovl_En_Tag_Obj',
|
|
|
|
'ovl_Obj_Dhouse',
|
|
|
|
'ovl_Obj_Hakaisi',
|
|
|
|
'ovl_Bg_Hakugin_Switch',
|
|
|
|
'ovl_En_Snowman',
|
|
|
|
'ovl_TG_Sw',
|
|
|
|
'ovl_En_Po_Sisters',
|
|
|
|
'ovl_En_Pp',
|
|
|
|
'ovl_En_Hakurock',
|
|
|
|
'ovl_En_Hanabi',
|
|
|
|
'ovl_Obj_Dowsing',
|
|
|
|
'ovl_Obj_Wind',
|
|
|
|
'ovl_En_Racedog',
|
|
|
|
'ovl_En_Kendo_Js',
|
|
|
|
'ovl_Bg_Botihasira',
|
|
|
|
'ovl_En_Fish2',
|
|
|
|
'ovl_En_Pst',
|
|
|
|
'ovl_En_Poh',
|
|
|
|
'ovl_Obj_Spidertent',
|
|
|
|
'ovl_En_Zoraegg',
|
|
|
|
'ovl_En_Kbt',
|
|
|
|
'ovl_En_Gg',
|
|
|
|
'ovl_En_Maruta',
|
|
|
|
'ovl_Obj_Snowball2',
|
|
|
|
'ovl_En_Gg2',
|
|
|
|
'ovl_Obj_Ghaka',
|
|
|
|
'ovl_En_Dnp',
|
|
|
|
'ovl_En_Dai',
|
|
|
|
'ovl_Bg_Goron_Oyu',
|
|
|
|
'ovl_En_Kgy',
|
|
|
|
'ovl_En_Invadepoh',
|
|
|
|
'ovl_En_Gk',
|
|
|
|
'ovl_En_An',
|
|
|
|
'ovl_En_Bee',
|
|
|
|
'ovl_En_Ot',
|
|
|
|
'ovl_En_Dragon',
|
|
|
|
'ovl_Obj_Dora',
|
|
|
|
'ovl_En_Bigpo',
|
|
|
|
'ovl_Obj_Kendo_Kanban',
|
|
|
|
'ovl_Obj_Hariko',
|
|
|
|
'ovl_En_Sth',
|
|
|
|
'ovl_Bg_Sinkai_Kabe',
|
|
|
|
'ovl_Bg_Haka_Curtain',
|
|
|
|
'ovl_Bg_Kin2_Bombwall',
|
|
|
|
'ovl_Bg_Kin2_Fence',
|
|
|
|
'ovl_Bg_Kin2_Picture',
|
|
|
|
'ovl_Bg_Kin2_Shelf',
|
|
|
|
'ovl_En_Rail_Skb',
|
|
|
|
'ovl_En_Jg',
|
|
|
|
'ovl_En_Tru_Mt',
|
|
|
|
'ovl_Obj_Um',
|
|
|
|
'ovl_En_Neo_Reeba',
|
|
|
|
'ovl_Bg_Mbar_Chair',
|
|
|
|
'ovl_Bg_Ikana_Block',
|
|
|
|
'ovl_Bg_Ikana_Mirror',
|
|
|
|
'ovl_Bg_Ikana_Rotaryroom',
|
|
|
|
'ovl_Bg_Dblue_Balance',
|
|
|
|
'ovl_Bg_Dblue_Waterfall',
|
|
|
|
'ovl_En_Kaizoku',
|
|
|
|
'ovl_En_Ge2',
|
|
|
|
'ovl_En_Ma_Yts',
|
|
|
|
'ovl_En_Ma_Yto',
|
|
|
|
'ovl_Obj_Tokei_Turret',
|
|
|
|
'ovl_Bg_Dblue_Elevator',
|
|
|
|
'ovl_Obj_Warpstone',
|
|
|
|
'ovl_En_Zog',
|
|
|
|
'ovl_Obj_Rotlift',
|
|
|
|
'ovl_Obj_Jg_Gakki',
|
|
|
|
'ovl_Bg_Inibs_Movebg',
|
|
|
|
'ovl_En_Zot',
|
|
|
|
'ovl_Obj_Tree',
|
|
|
|
'ovl_Obj_Y2lift',
|
|
|
|
'ovl_Obj_Y2shutter',
|
|
|
|
'ovl_Obj_Boat',
|
|
|
|
'ovl_Obj_Taru',
|
|
|
|
'ovl_Obj_Hunsui',
|
|
|
|
'ovl_En_Jc_Mato',
|
|
|
|
'ovl_Mir_Ray3',
|
|
|
|
'ovl_En_Zob',
|
|
|
|
'ovl_Elf_Msg6',
|
|
|
|
'ovl_Obj_Nozoki',
|
|
|
|
'ovl_En_Toto',
|
|
|
|
'ovl_En_Railgibud',
|
|
|
|
'ovl_En_Baba',
|
|
|
|
'ovl_En_Suttari',
|
|
|
|
'ovl_En_Zod',
|
|
|
|
'ovl_En_Kujiya',
|
|
|
|
'ovl_En_Geg',
|
|
|
|
'ovl_Obj_Kinoko',
|
|
|
|
'ovl_Obj_Yasi',
|
|
|
|
'ovl_En_Tanron1',
|
|
|
|
'ovl_En_Tanron2',
|
|
|
|
'ovl_En_Tanron3',
|
|
|
|
'ovl_Obj_Chan',
|
|
|
|
'ovl_En_Zos',
|
|
|
|
'ovl_En_S_Goro',
|
|
|
|
'ovl_En_Nb',
|
|
|
|
'ovl_En_Ja',
|
|
|
|
'ovl_Bg_F40_Block',
|
|
|
|
'ovl_Bg_F40_Switch',
|
|
|
|
'ovl_En_Po_Composer',
|
|
|
|
'ovl_En_Guruguru',
|
|
|
|
'ovl_Oceff_Wipe5',
|
|
|
|
'ovl_En_Stone_heishi',
|
|
|
|
'ovl_Oceff_Wipe6',
|
|
|
|
'ovl_En_Scopenuts',
|
|
|
|
'ovl_En_Scopecrow',
|
|
|
|
'ovl_Oceff_Wipe7',
|
|
|
|
'ovl_Eff_Kamejima_Wave',
|
|
|
|
'ovl_En_Hg',
|
|
|
|
'ovl_En_Hgo',
|
|
|
|
'ovl_En_Zov',
|
|
|
|
'ovl_En_Ah',
|
|
|
|
'ovl_Obj_Hgdoor',
|
|
|
|
'ovl_Bg_Ikana_Bombwall',
|
|
|
|
'ovl_Bg_Ikana_Ray',
|
|
|
|
'ovl_Bg_Ikana_Shutter',
|
|
|
|
'ovl_Bg_Haka_Bombwall',
|
|
|
|
'ovl_Bg_Haka_Tomb',
|
|
|
|
'ovl_En_Sc_Ruppe',
|
|
|
|
'ovl_Bg_Iknv_Doukutu',
|
|
|
|
'ovl_Bg_Iknv_Obj',
|
|
|
|
'ovl_En_Pamera',
|
|
|
|
'ovl_Obj_HsStump',
|
|
|
|
'ovl_En_Hidden_Nuts',
|
|
|
|
'ovl_En_Zow',
|
|
|
|
'ovl_En_Talk',
|
|
|
|
'ovl_En_Al',
|
|
|
|
'ovl_En_Tab',
|
|
|
|
'ovl_En_Nimotsu',
|
|
|
|
'ovl_En_Hit_Tag',
|
|
|
|
'ovl_En_Ruppecrow',
|
|
|
|
'ovl_En_Tanron4',
|
|
|
|
'ovl_En_Tanron5',
|
|
|
|
'ovl_En_Tanron6',
|
|
|
|
'ovl_En_Daiku2',
|
|
|
|
'ovl_En_Muto',
|
|
|
|
'ovl_En_Baisen',
|
|
|
|
'ovl_En_Heishi',
|
|
|
|
'ovl_En_Demo_heishi',
|
|
|
|
'ovl_En_Dt',
|
|
|
|
'ovl_En_Cha',
|
|
|
|
'ovl_Obj_Dinner',
|
|
|
|
'ovl_Eff_Lastday',
|
|
|
|
'ovl_Bg_Ikana_Dharma',
|
|
|
|
'ovl_En_Akindonuts',
|
|
|
|
'ovl_Eff_Stk',
|
|
|
|
'ovl_En_Ig',
|
|
|
|
'ovl_En_Rg',
|
|
|
|
'ovl_En_Osk',
|
|
|
|
'ovl_En_Sth2',
|
|
|
|
'ovl_En_Yb',
|
|
|
|
'ovl_En_Rz',
|
|
|
|
'ovl_En_Scopecoin',
|
|
|
|
'ovl_En_Bjt',
|
|
|
|
'ovl_En_Bomjima',
|
|
|
|
'ovl_En_Bomjimb',
|
|
|
|
'ovl_En_Bombers',
|
|
|
|
'ovl_En_Bombers2',
|
|
|
|
'ovl_En_Bombal',
|
|
|
|
'ovl_Obj_Moon_Stone',
|
|
|
|
'ovl_Obj_Mu_Pict',
|
|
|
|
'ovl_Bg_Ikninside',
|
|
|
|
'ovl_Eff_Zoraband',
|
|
|
|
'ovl_Obj_Kepn_Koya',
|
|
|
|
'ovl_Obj_Usiyane',
|
|
|
|
'ovl_En_Nnh',
|
|
|
|
'ovl_Obj_Kzsaku',
|
|
|
|
'ovl_Obj_Milk_Bin',
|
|
|
|
'ovl_En_Kitan',
|
|
|
|
'ovl_Bg_Astr_Bombwall',
|
|
|
|
'ovl_Bg_Iknin_Susceil',
|
|
|
|
'ovl_En_Bsb',
|
|
|
|
'ovl_En_Recepgirl',
|
|
|
|
'ovl_En_Thiefbird',
|
|
|
|
'ovl_En_Jgame_Tsn',
|
|
|
|
'ovl_Obj_Jgame_Light',
|
|
|
|
'ovl_Obj_Yado',
|
|
|
|
'ovl_Demo_Syoten',
|
|
|
|
'ovl_Demo_Moonend',
|
|
|
|
'ovl_Bg_Lbfshot',
|
|
|
|
'ovl_Bg_Last_Bwall',
|
|
|
|
'ovl_En_And',
|
|
|
|
'ovl_En_Invadepoh_Demo',
|
|
|
|
'ovl_Obj_Danpeilift',
|
|
|
|
'ovl_En_Fall2',
|
|
|
|
'ovl_Dm_Al',
|
|
|
|
'ovl_Dm_An',
|
|
|
|
'ovl_Dm_Ah',
|
|
|
|
'ovl_Dm_Nb',
|
|
|
|
'ovl_En_Drs',
|
|
|
|
'ovl_En_Ending_Hero',
|
|
|
|
'ovl_Dm_Bal',
|
|
|
|
'ovl_En_Paper',
|
|
|
|
'ovl_En_Hint_Skb',
|
|
|
|
'ovl_Dm_Tag',
|
|
|
|
'ovl_En_Bh',
|
|
|
|
'ovl_En_Ending_Hero2',
|
|
|
|
'ovl_En_Ending_Hero3',
|
|
|
|
'ovl_En_Ending_Hero4',
|
|
|
|
'ovl_En_Ending_Hero5',
|
|
|
|
'ovl_En_Ending_Hero6',
|
|
|
|
'ovl_Dm_Gm',
|
|
|
|
'ovl_Obj_Swprize',
|
|
|
|
'ovl_En_Invisible_Ruppe',
|
|
|
|
'ovl_Obj_Ending',
|
|
|
|
'ovl_En_Rsn',
|
|
|
|
'gameplay_keep',
|
|
|
|
'gameplay_field_keep',
|
|
|
|
'gameplay_dangeon_keep',
|
|
|
|
'gameplay_object_exchange_static',
|
|
|
|
'object_link_boy',
|
|
|
|
'object_link_child',
|
|
|
|
'object_link_goron',
|
|
|
|
'object_link_zora',
|
|
|
|
'object_link_nuts',
|
|
|
|
'object_mask_ki_tan',
|
|
|
|
'object_mask_rabit',
|
|
|
|
'object_mask_skj',
|
|
|
|
'object_mask_truth',
|
|
|
|
'object_mask_gibudo',
|
|
|
|
'object_mask_json',
|
|
|
|
'object_mask_kerfay',
|
|
|
|
'object_mask_bigelf',
|
|
|
|
'object_mask_kyojin',
|
|
|
|
'object_mask_romerny',
|
|
|
|
'object_mask_posthat',
|
|
|
|
'object_mask_zacho',
|
|
|
|
'object_mask_stone',
|
|
|
|
'object_mask_bree',
|
|
|
|
'object_mask_gero',
|
|
|
|
'object_mask_yofukasi',
|
|
|
|
'object_mask_meoto',
|
|
|
|
'object_mask_dancer',
|
|
|
|
'object_mask_bakuretu',
|
|
|
|
'object_mask_bu_san',
|
|
|
|
'object_mask_goron',
|
|
|
|
'object_mask_zora',
|
|
|
|
'object_mask_nuts',
|
|
|
|
'object_mask_boy',
|
|
|
|
'object_box',
|
|
|
|
'object_okuta',
|
|
|
|
'object_wallmaster',
|
|
|
|
'object_dy_obj',
|
|
|
|
'object_firefly',
|
|
|
|
'object_dodongo',
|
|
|
|
'object_niw',
|
|
|
|
'object_tite',
|
|
|
|
'object_ph',
|
|
|
|
'object_dinofos',
|
|
|
|
'object_zl1',
|
|
|
|
'object_bubble',
|
|
|
|
'object_test3',
|
|
|
|
'object_famos',
|
|
|
|
'object_st',
|
|
|
|
'object_thiefbird',
|
|
|
|
'object_bombf',
|
|
|
|
'object_am',
|
|
|
|
'object_dekubaba',
|
|
|
|
'object_warp1',
|
|
|
|
'object_b_heart',
|
|
|
|
'object_dekunuts',
|
|
|
|
'object_bb',
|
|
|
|
'object_death',
|
|
|
|
'object_hata',
|
|
|
|
'object_wood02',
|
|
|
|
'object_trap',
|
|
|
|
'object_vm',
|
|
|
|
'object_efc_star_field',
|
|
|
|
'object_rd',
|
|
|
|
'object_yukimura_obj',
|
|
|
|
# skip object_heavy_object (in JP)
|
|
|
|
'object_horse_link_child',
|
|
|
|
'object_syokudai',
|
|
|
|
'object_efc_tw',
|
|
|
|
'object_gi_key',
|
|
|
|
'object_mir_ray',
|
|
|
|
'object_ctower_rot',
|
|
|
|
'object_bdoor',
|
|
|
|
'object_sb',
|
|
|
|
'object_gi_melody',
|
|
|
|
'object_gi_heart',
|
|
|
|
'object_gi_compass',
|
|
|
|
'object_gi_bosskey',
|
|
|
|
'object_gi_nuts',
|
|
|
|
'object_gi_hearts',
|
|
|
|
'object_gi_arrowcase',
|
|
|
|
'object_gi_bombpouch',
|
|
|
|
'object_in',
|
|
|
|
'object_os_anime',
|
|
|
|
'object_gi_bottle',
|
|
|
|
'object_gi_stick',
|
|
|
|
'object_gi_map',
|
|
|
|
'object_oF1d_map',
|
|
|
|
'object_ru2',
|
|
|
|
'object_gi_magicpot',
|
|
|
|
'object_gi_bomb_1',
|
|
|
|
'object_ma2',
|
|
|
|
'object_gi_purse',
|
|
|
|
'object_rr',
|
|
|
|
'object_gi_arrow',
|
|
|
|
'object_gi_bomb_2',
|
|
|
|
'object_gi_shield_2',
|
|
|
|
'object_gi_hookshot',
|
|
|
|
'object_gi_ocarina',
|
|
|
|
'object_gi_milk',
|
|
|
|
'object_ma1',
|
|
|
|
'object_ny',
|
|
|
|
'object_fr',
|
|
|
|
'object_gi_bow',
|
|
|
|
'object_gi_glasses',
|
|
|
|
'object_gi_liquid',
|
|
|
|
'object_ani',
|
|
|
|
'object_gi_shield_3',
|
|
|
|
'object_gi_bean',
|
|
|
|
'object_gi_fish',
|
|
|
|
'object_gi_longsword',
|
|
|
|
'object_zo',
|
|
|
|
'object_umajump',
|
|
|
|
'object_mastergolon',
|
|
|
|
'object_masterzoora',
|
|
|
|
'object_aob',
|
|
|
|
'object_ik',
|
|
|
|
'object_ahg',
|
|
|
|
'object_cne',
|
|
|
|
'object_bji',
|
|
|
|
'object_bba',
|
|
|
|
'object_an1',
|
|
|
|
'object_boj',
|
|
|
|
'object_fz',
|
|
|
|
'object_bob',
|
|
|
|
'object_ge1',
|
|
|
|
'object_yabusame_point',
|
|
|
|
'object_d_hsblock',
|
|
|
|
'object_d_lift',
|
|
|
|
'object_mamenoki',
|
|
|
|
'object_goroiwa',
|
|
|
|
'object_toryo',
|
|
|
|
'object_daiku',
|
|
|
|
'object_nwc',
|
|
|
|
'object_gm',
|
|
|
|
'object_ms',
|
|
|
|
'object_hs',
|
|
|
|
'object_lightswitch',
|
|
|
|
'object_kusa',
|
|
|
|
'object_tsubo',
|
|
|
|
'object_kanban',
|
|
|
|
'object_owl',
|
|
|
|
'object_mk',
|
|
|
|
'object_fu',
|
|
|
|
'object_gi_ki_tan_mask',
|
|
|
|
'object_gi_mask18',
|
|
|
|
'object_gi_rabit_mask',
|
|
|
|
'object_gi_truth_mask',
|
|
|
|
'object_stream',
|
|
|
|
'object_mm',
|
|
|
|
'object_js',
|
|
|
|
'object_cs',
|
|
|
|
'object_gi_soldout',
|
|
|
|
'object_mag',
|
|
|
|
'object_gi_golonmask',
|
|
|
|
'object_gi_zoramask',
|
|
|
|
'object_ka',
|
|
|
|
'object_zg',
|
|
|
|
'object_gi_m_arrow',
|
|
|
|
'object_ds2',
|
|
|
|
'object_fish',
|
|
|
|
'object_gi_sutaru',
|
|
|
|
'object_ssh',
|
|
|
|
'object_bigslime',
|
|
|
|
'object_bg',
|
|
|
|
'object_bombiwa',
|
|
|
|
'object_hintnuts',
|
|
|
|
'object_rs',
|
|
|
|
'object_gla',
|
|
|
|
'object_geldb',
|
|
|
|
'object_dog',
|
|
|
|
'object_kibako2',
|
|
|
|
'object_dns',
|
|
|
|
'object_dnk',
|
|
|
|
'object_gi_insect',
|
|
|
|
'object_gi_ghost',
|
|
|
|
'object_gi_soul',
|
|
|
|
'object_f40_obj',
|
|
|
|
'object_gi_rupy',
|
|
|
|
'object_po_composer',
|
|
|
|
'object_mu',
|
|
|
|
'object_wf',
|
|
|
|
'object_skb',
|
|
|
|
'object_gs',
|
|
|
|
'object_ps',
|
|
|
|
'object_omoya_obj',
|
|
|
|
'object_crow',
|
|
|
|
'object_cow',
|
|
|
|
'object_gi_sword_1',
|
|
|
|
'object_zl4',
|
|
|
|
'object_grasshopper',
|
|
|
|
'object_boyo',
|
|
|
|
'object_fwall',
|
|
|
|
'object_jso',
|
|
|
|
'object_knight',
|
|
|
|
'object_icicle',
|
|
|
|
'object_spdweb',
|
|
|
|
'object_boss01',
|
|
|
|
'object_boss02',
|
|
|
|
'object_boss03',
|
|
|
|
'object_boss04',
|
|
|
|
'object_boss05',
|
|
|
|
'object_boss07',
|
|
|
|
'object_raf',
|
|
|
|
'object_funen',
|
|
|
|
'object_raillift',
|
|
|
|
'object_numa_obj',
|
|
|
|
'object_flowerpot',
|
|
|
|
'object_spinyroll',
|
|
|
|
'object_ice_block',
|
|
|
|
'object_keikoku_demo',
|
|
|
|
'object_slime',
|
|
|
|
'object_pr',
|
|
|
|
'object_f52_obj',
|
|
|
|
'object_f53_obj',
|
|
|
|
'object_kibako',
|
|
|
|
'object_sek',
|
|
|
|
'object_gmo',
|
|
|
|
'object_bat',
|
|
|
|
'object_sekihil',
|
|
|
|
'object_sekihig',
|
|
|
|
'object_sekihin',
|
|
|
|
'object_sekihiz',
|
|
|
|
'object_wiz',
|
|
|
|
'object_ladder',
|
|
|
|
'object_mkk',
|
|
|
|
'object_keikoku_obj',
|
|
|
|
'object_sichitai_obj',
|
|
|
|
'object_dekucity_ana_obj',
|
|
|
|
'object_rat',
|
|
|
|
'object_water_effect',
|
|
|
|
'object_dblue_object',
|
|
|
|
'object_bal',
|
|
|
|
'object_warp_uzu',
|
|
|
|
'object_driftice',
|
|
|
|
'object_fall',
|
|
|
|
'object_hanareyama_obj',
|
|
|
|
'object_crace_object',
|
2022-09-26 23:59:31 +00:00
|
|
|
'object_dno',
|
Overhaul the build system (#234)
* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-04 03:21:31 +00:00
|
|
|
'object_obj_tokeidai',
|
|
|
|
'object_eg',
|
|
|
|
'object_tru',
|
|
|
|
'object_trt',
|
|
|
|
'object_hakugin_obj',
|
|
|
|
'object_horse_game_check',
|
|
|
|
'object_stk',
|
|
|
|
'object_mnk',
|
|
|
|
'object_gi_bottle_red',
|
|
|
|
'object_tokei_tobira',
|
|
|
|
'object_az',
|
|
|
|
'object_twig',
|
|
|
|
'object_dekucity_obj',
|
|
|
|
'object_po_fusen',
|
|
|
|
'object_racetsubo',
|
|
|
|
'object_ha',
|
|
|
|
'object_bigokuta',
|
|
|
|
'object_open_obj',
|
|
|
|
'object_fu_kaiten',
|
|
|
|
'object_fu_mato',
|
|
|
|
'object_mtoride',
|
|
|
|
'object_osn',
|
|
|
|
'object_tokei_step',
|
|
|
|
'object_lotus',
|
|
|
|
'object_tl',
|
|
|
|
'object_dkjail_obj',
|
|
|
|
'object_visiblock',
|
|
|
|
'object_tsn',
|
|
|
|
'object_ds2n',
|
|
|
|
'object_fsn',
|
|
|
|
'object_shn',
|
|
|
|
'object_bigicicle',
|
|
|
|
'object_gi_bottle_15',
|
|
|
|
'object_tk',
|
|
|
|
'object_market_obj',
|
|
|
|
'object_gi_reserve00',
|
|
|
|
'object_gi_reserve01',
|
|
|
|
'object_lightblock',
|
|
|
|
'object_takaraya_objects',
|
|
|
|
'object_wdhand',
|
|
|
|
'object_sdn',
|
|
|
|
'object_snowwd',
|
|
|
|
'object_giant',
|
|
|
|
'object_comb',
|
|
|
|
'object_hana',
|
|
|
|
'object_boss_hakugin',
|
|
|
|
'object_meganeana_obj',
|
|
|
|
'object_gi_nutsmask',
|
|
|
|
'object_stk2',
|
|
|
|
'object_spot11_obj',
|
|
|
|
'object_danpei_object',
|
|
|
|
'object_dhouse',
|
|
|
|
'object_hakaisi',
|
|
|
|
'object_po',
|
|
|
|
'object_snowman',
|
|
|
|
'object_po_sisters',
|
|
|
|
'object_pp',
|
|
|
|
'object_goronswitch',
|
|
|
|
'object_delf',
|
|
|
|
'object_botihasira',
|
|
|
|
'object_gi_bigbomb',
|
|
|
|
'object_pst',
|
|
|
|
'object_bsmask',
|
|
|
|
'object_spidertent',
|
|
|
|
'object_zoraegg',
|
|
|
|
'object_kbt',
|
|
|
|
'object_gg',
|
|
|
|
'object_maruta',
|
|
|
|
'object_ghaka',
|
|
|
|
'object_oyu',
|
2022-09-26 23:59:31 +00:00
|
|
|
'object_dnq',
|
Overhaul the build system (#234)
* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-04 03:21:31 +00:00
|
|
|
'object_dai',
|
|
|
|
'object_kgy',
|
|
|
|
'object_fb',
|
|
|
|
'object_taisou',
|
|
|
|
'object_gk',
|
|
|
|
'object_haka_obj',
|
|
|
|
'object_dnt',
|
|
|
|
'object_yukiyama',
|
|
|
|
'object_icefloe',
|
|
|
|
'object_gi_gold_dust',
|
|
|
|
'object_gi_bottle_16',
|
|
|
|
'object_gi_bottle_22',
|
|
|
|
'object_bee',
|
|
|
|
'object_ot',
|
|
|
|
'object_utubo',
|
|
|
|
'object_dora',
|
|
|
|
'object_gi_loach',
|
|
|
|
'object_gi_seahorse',
|
|
|
|
'object_bigpo',
|
|
|
|
'object_hariko',
|
2022-09-26 23:59:31 +00:00
|
|
|
'object_dnj',
|
Overhaul the build system (#234)
* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-04 03:21:31 +00:00
|
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'object_sinkai_kabe',
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'object_kin2_obj',
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'object_ishi',
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'object_hakugin_demo',
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'object_jg',
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'object_gi_sword_2',
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|
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'object_gi_sword_3',
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|
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'object_gi_sword_4',
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'object_um',
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|
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'object_rb',
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|
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'object_mbar_obj',
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|
|
|
'object_ikana_obj',
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|
|
'object_kz',
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|
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'object_tokei_turret',
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|
|
'object_zog',
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|
|
'object_rotlift',
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|
|
'object_posthouse_obj',
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|
|
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'object_gi_mask09',
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|
|
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'object_gi_mask14',
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|
|
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'object_gi_mask15',
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|
|
|
'object_inibs_object',
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|
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'object_tree',
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|
|
'object_kaizoku_obj',
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|
|
'object_gi_reserve_b_00',
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|
|
'object_gi_reserve_c_00',
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|
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'object_zob',
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|
|
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'object_milkbar',
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|
|
'object_dmask',
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|
|
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'object_gi_reserve_c_01',
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|
|
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'object_zod',
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|
|
'object_kumo30',
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|
|
|
'object_obj_yasi',
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|
|
|
'object_tanron1',
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|
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'object_tanron2',
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|
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'object_tanron3',
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|
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'object_gi_magicmushroom',
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'object_obj_chan',
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'object_gi_mask10',
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'object_zos',
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'object_an2',
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'object_an3',
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'object_f40_switch',
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'object_lodmoon',
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'object_tro',
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'object_gi_mask12',
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'object_gi_mask23',
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|
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'object_gi_bottle_21',
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|
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'object_gi_camera',
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'object_kamejima',
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|
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'object_nb',
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'object_harfgibud',
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|
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'object_zov',
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|
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'object_ah',
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'object_hgdoor',
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'object_dor01',
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'object_dor02',
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'object_dor03',
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'object_dor04',
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'object_last_obj',
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'object_redead_obj',
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|
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'object_ikninside_obj',
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|
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'object_iknv_obj',
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'object_pamera',
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'object_hsstump',
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'object_zm',
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'object_al',
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'object_tab',
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'object_secom_obj',
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|
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'object_dt',
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|
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'object_gi_mask03',
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|
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'object_cha',
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|
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'object_obj_dinner',
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|
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'object_gi_reserve_b_01',
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'object_lastday',
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'object_bai',
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|
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'object_ikn_demo',
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|
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'object_gi_fieldmap',
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|
|
'object_big_fwall',
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|
|
'object_hunsui',
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|
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'object_uch',
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|
|
'object_tanron4',
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|
|
'object_tanron5',
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|
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'object_in2',
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|
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'object_yb',
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|
|
'object_rz',
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|
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'object_bjt',
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|
|
|
'object_taru',
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|
|
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'object_moonston',
|
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|
|
'object_gi_schedule',
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|
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'object_gi_stonemask',
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|
|
'object_zoraband',
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|
|
'object_kepn_koya',
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|
|
|
'object_obj_usiyane',
|
|
|
|
'object_gi_mask05',
|
|
|
|
'object_gi_mask11',
|
|
|
|
'object_gi_mask20',
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|
|
|
'object_nnh',
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|
|
'object_kzsaku',
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|
|
'object_obj_milk_bin',
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|
|
|
'object_random_obj',
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|
|
|
'object_kujiya',
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|
|
'object_kitan',
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|
|
'object_gi_mask06',
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|
|
|
'object_gi_mask16',
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|
|
|
'object_astr_obj',
|
|
|
|
'object_bsb',
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|
|
'object_fall2',
|
|
|
|
'object_sth',
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|
|
'object_gi_mssa',
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|
|
'object_smtower',
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|
|
'object_gi_mask21',
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|
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'object_yado_obj',
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|
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'object_syoten',
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|
|
'object_moonend',
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|
|
'object_ob',
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|
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'object_gi_bottle_04',
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|
|
'object_and',
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|
|
'object_obj_danpeilift',
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|
|
'object_drs',
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|
|
'object_msmo',
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|
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'object_an4',
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|
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'object_wdor01',
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|
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'object_wdor02',
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|
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'object_wdor03',
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|
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'object_wdor04',
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|
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'object_wdor05',
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|
|
'object_stk3',
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|
|
'object_kinsta1_obj',
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|
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'object_kinsta2_obj',
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|
|
|
'object_bh',
|
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|
|
'object_gi_mask17',
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|
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'object_gi_mask22',
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|
|
'object_lbfshot',
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|
|
'object_fusen',
|
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|
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'object_ending_obj',
|
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|
|
'object_gi_mask13',
|
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|
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'scene_texture_01', # Map Textures - Building Interiors I
|
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'scene_texture_02', # Map Textures - Building Interiors II
|
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|
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'scene_texture_03', # Map Textures - Lost Woods
|
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'scene_texture_04', # Map Textures - Mountains
|
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'scene_texture_05', # Map Textures - Ocean
|
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'scene_texture_06', # Map Textures - Swamp
|
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'scene_texture_07',
|
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|
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'scene_texture_08', # Map Textures - Field
|
|
|
|
'nintendo_rogo_static',
|
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|
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'title_static',
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|
|
'memerrmsg',
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|
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'locerrmsg',
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|
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'parameter_static',
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'week_static',
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'daytelop_static',
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|
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'ger_daytelop_static',
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'fra_daytelop_static',
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|
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'esp_daytelop_static',
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|
'd2_fine_static',
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|
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'd2_cloud_static',
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'd2_fine_pal_static',
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|
|
'elf_message_field',
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|
|
'elf_message_ydan',
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|
|
'Z2_20SICHITAI2',
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|
|
'Z2_20SICHITAI2_room_00',
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|
|
'Z2_20SICHITAI2_room_01',
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|
|
'Z2_20SICHITAI2_room_02',
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|
|
'Z2_WITCH_SHOP',
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|
|
'Z2_WITCH_SHOP_room_00',
|
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|
|
'Z2_LAST_BS',
|
|
|
|
'Z2_LAST_BS_room_00',
|
|
|
|
'Z2_HAKASHITA',
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|
|
|
'Z2_HAKASHITA_room_00',
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|
|
|
'Z2_HAKASHITA_room_01',
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|
|
'Z2_HAKASHITA_room_02',
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|
|
'Z2_HAKASHITA_room_03',
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|
|
'Z2_HAKASHITA_room_04',
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|
|
'Z2_AYASHIISHOP',
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|
|
'Z2_AYASHIISHOP_room_00',
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|
|
'Z2_AYASHIISHOP_room_01',
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|
|
|
'Z2_OMOYA',
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|
|
'Z2_OMOYA_room_00',
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|
|
'Z2_OMOYA_room_01',
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|
|
'Z2_OMOYA_room_02',
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|
|
'Z2_BOWLING',
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|
|
'Z2_BOWLING_room_00',
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|
|
|
'Z2_SONCHONOIE',
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|
|
'Z2_SONCHONOIE_room_00',
|
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|
|
'Z2_SONCHONOIE_room_01',
|
|
|
|
'Z2_SONCHONOIE_room_02',
|
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|
|
'Z2_SONCHONOIE_room_03',
|
|
|
|
'Z2_IKANA',
|
|
|
|
'Z2_IKANA_room_00',
|
|
|
|
'Z2_IKANA_room_01',
|
|
|
|
'Z2_IKANA_room_02',
|
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|
|
'Z2_IKANA_room_03',
|
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|
|
'Z2_IKANA_room_04',
|
|
|
|
'Z2_KAIZOKU',
|
|
|
|
'Z2_KAIZOKU_room_00',
|
|
|
|
'Z2_MILK_BAR',
|
|
|
|
'Z2_MILK_BAR_room_00',
|
|
|
|
'Z2_INISIE_N',
|
|
|
|
'Z2_INISIE_N_room_00',
|
|
|
|
'Z2_INISIE_N_room_01',
|
|
|
|
'Z2_INISIE_N_room_02',
|
|
|
|
'Z2_INISIE_N_room_03',
|
|
|
|
'Z2_INISIE_N_room_04',
|
|
|
|
'Z2_INISIE_N_room_05',
|
|
|
|
'Z2_INISIE_N_room_06',
|
|
|
|
'Z2_INISIE_N_room_07',
|
|
|
|
'Z2_INISIE_N_room_08',
|
|
|
|
'Z2_INISIE_N_room_09',
|
|
|
|
'Z2_INISIE_N_room_10',
|
|
|
|
'Z2_INISIE_N_room_11',
|
|
|
|
'Z2_TAKARAYA',
|
|
|
|
'Z2_TAKARAYA_room_00',
|
|
|
|
'Z2_INISIE_R',
|
|
|
|
'Z2_INISIE_R_room_00',
|
|
|
|
'Z2_INISIE_R_room_01',
|
|
|
|
'Z2_INISIE_R_room_02',
|
|
|
|
'Z2_INISIE_R_room_03',
|
|
|
|
'Z2_INISIE_R_room_04',
|
|
|
|
'Z2_INISIE_R_room_05',
|
|
|
|
'Z2_INISIE_R_room_06',
|
|
|
|
'Z2_INISIE_R_room_07',
|
|
|
|
'Z2_INISIE_R_room_08',
|
|
|
|
'Z2_INISIE_R_room_09',
|
|
|
|
'Z2_INISIE_R_room_10',
|
|
|
|
'Z2_INISIE_R_room_11',
|
|
|
|
'Z2_OKUJOU',
|
|
|
|
'Z2_OKUJOU_room_00',
|
|
|
|
'Z2_OPENINGDAN',
|
|
|
|
'Z2_OPENINGDAN_room_00',
|
|
|
|
'Z2_OPENINGDAN_room_01',
|
|
|
|
'Z2_MITURIN',
|
|
|
|
'Z2_MITURIN_room_00',
|
|
|
|
'Z2_MITURIN_room_01',
|
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|
|
'Z2_MITURIN_room_02',
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|
|
'Z2_MITURIN_room_03',
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|
|
|
'Z2_MITURIN_room_04',
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|
|
|
'Z2_MITURIN_room_05',
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|
|
|
'Z2_MITURIN_room_06',
|
|
|
|
'Z2_MITURIN_room_07',
|
|
|
|
'Z2_MITURIN_room_08',
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|
|
|
'Z2_MITURIN_room_09',
|
|
|
|
'Z2_MITURIN_room_10',
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|
|
|
'Z2_MITURIN_room_11',
|
|
|
|
'Z2_MITURIN_room_12',
|
|
|
|
'Z2_13HUBUKINOMITI',
|
|
|
|
'Z2_13HUBUKINOMITI_room_00',
|
|
|
|
'Z2_CASTLE',
|
|
|
|
'Z2_CASTLE_room_00',
|
|
|
|
'Z2_CASTLE_room_01',
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|
|
|
'Z2_CASTLE_room_02',
|
|
|
|
'Z2_CASTLE_room_03',
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|
|
'Z2_CASTLE_room_04',
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|
|
|
'Z2_CASTLE_room_05',
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|
|
|
'Z2_CASTLE_room_06',
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|
|
|
'Z2_CASTLE_room_07',
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|
|
|
'Z2_CASTLE_room_08',
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|
|
|
'Z2_CASTLE_room_09',
|
|
|
|
'Z2_DEKUTES',
|
|
|
|
'Z2_DEKUTES_room_00',
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|
|
|
'Z2_MITURIN_BS',
|
|
|
|
'Z2_MITURIN_BS_room_00',
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|
|
|
'Z2_SYATEKI_MIZU',
|
|
|
|
'Z2_SYATEKI_MIZU_room_00',
|
|
|
|
'Z2_HAKUGIN',
|
|
|
|
'Z2_HAKUGIN_room_00',
|
|
|
|
'Z2_HAKUGIN_room_01',
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|
|
|
'Z2_HAKUGIN_room_02',
|
|
|
|
'Z2_HAKUGIN_room_03',
|
|
|
|
'Z2_HAKUGIN_room_04',
|
|
|
|
'Z2_HAKUGIN_room_05',
|
|
|
|
'Z2_HAKUGIN_room_06',
|
|
|
|
'Z2_HAKUGIN_room_07',
|
|
|
|
'Z2_HAKUGIN_room_08',
|
|
|
|
'Z2_HAKUGIN_room_09',
|
|
|
|
'Z2_HAKUGIN_room_10',
|
|
|
|
'Z2_HAKUGIN_room_11',
|
|
|
|
'Z2_HAKUGIN_room_12',
|
|
|
|
'Z2_HAKUGIN_room_13',
|
|
|
|
'Z2_ROMANYMAE',
|
|
|
|
'Z2_ROMANYMAE_room_00',
|
|
|
|
'Z2_PIRATE',
|
|
|
|
'Z2_PIRATE_room_00',
|
|
|
|
'Z2_PIRATE_room_01',
|
|
|
|
'Z2_PIRATE_room_02',
|
|
|
|
'Z2_PIRATE_room_03',
|
|
|
|
'Z2_PIRATE_room_04',
|
|
|
|
'Z2_PIRATE_room_05',
|
|
|
|
'Z2_PIRATE_room_06',
|
|
|
|
'Z2_PIRATE_room_07',
|
|
|
|
'Z2_PIRATE_room_08',
|
|
|
|
'Z2_PIRATE_room_09',
|
|
|
|
'Z2_PIRATE_room_10',
|
|
|
|
'Z2_PIRATE_room_11',
|
|
|
|
'Z2_PIRATE_room_12',
|
|
|
|
'Z2_PIRATE_room_13',
|
|
|
|
'Z2_PIRATE_room_14',
|
|
|
|
'Z2_SYATEKI_MORI',
|
|
|
|
'Z2_SYATEKI_MORI_room_00',
|
|
|
|
'Z2_SINKAI',
|
|
|
|
'Z2_SINKAI_room_00',
|
|
|
|
'Z2_YOUSEI_IZUMI',
|
|
|
|
'Z2_YOUSEI_IZUMI_room_00',
|
|
|
|
'Z2_YOUSEI_IZUMI_room_01',
|
|
|
|
'Z2_YOUSEI_IZUMI_room_02',
|
|
|
|
'Z2_YOUSEI_IZUMI_room_03',
|
|
|
|
'Z2_YOUSEI_IZUMI_room_04',
|
|
|
|
'Z2_KINSTA1',
|
|
|
|
'Z2_KINSTA1_room_00',
|
|
|
|
'Z2_KINSTA1_room_01',
|
|
|
|
'Z2_KINSTA1_room_02',
|
|
|
|
'Z2_KINSTA1_room_03',
|
|
|
|
'Z2_KINSTA1_room_04',
|
|
|
|
'Z2_KINSTA1_room_05',
|
|
|
|
'Z2_KINDAN2',
|
|
|
|
'Z2_KINDAN2_room_00',
|
|
|
|
'Z2_KINDAN2_room_01',
|
|
|
|
'Z2_KINDAN2_room_02',
|
|
|
|
'Z2_KINDAN2_room_03',
|
|
|
|
'Z2_KINDAN2_room_04',
|
|
|
|
'Z2_KINDAN2_room_05',
|
|
|
|
'Z2_TENMON_DAI',
|
|
|
|
'Z2_TENMON_DAI_room_00',
|
|
|
|
'Z2_TENMON_DAI_room_01',
|
|
|
|
'Z2_LAST_DEKU',
|
|
|
|
'Z2_LAST_DEKU_room_00',
|
|
|
|
'Z2_LAST_DEKU_room_01',
|
|
|
|
'Z2_22DEKUCITY',
|
|
|
|
'Z2_22DEKUCITY_room_00',
|
|
|
|
'Z2_22DEKUCITY_room_01',
|
|
|
|
'Z2_22DEKUCITY_room_02',
|
|
|
|
'Z2_KAJIYA',
|
|
|
|
'Z2_KAJIYA_room_00',
|
|
|
|
'Z2_00KEIKOKU',
|
|
|
|
'Z2_00KEIKOKU_room_00',
|
|
|
|
'Z2_POSTHOUSE',
|
|
|
|
'Z2_POSTHOUSE_room_00',
|
|
|
|
'Z2_LABO',
|
|
|
|
'Z2_LABO_room_00',
|
|
|
|
'Z2_DANPEI2TEST',
|
|
|
|
'Z2_DANPEI2TEST_room_00',
|
|
|
|
'Z2_DANPEI2TEST_room_01',
|
|
|
|
'Z2_16GORON_HOUSE',
|
|
|
|
'Z2_16GORON_HOUSE_room_00',
|
|
|
|
'Z2_16GORON_HOUSE_room_01',
|
|
|
|
'Z2_33ZORACITY',
|
|
|
|
'Z2_33ZORACITY_room_00',
|
|
|
|
'Z2_8ITEMSHOP',
|
|
|
|
'Z2_8ITEMSHOP_room_00',
|
|
|
|
'Z2_F01',
|
|
|
|
'Z2_F01_room_00',
|
|
|
|
'Z2_INISIE_BS',
|
|
|
|
'Z2_INISIE_BS_room_00',
|
|
|
|
'Z2_30GYOSON',
|
|
|
|
'Z2_30GYOSON_room_00',
|
|
|
|
'Z2_31MISAKI',
|
|
|
|
'Z2_31MISAKI_room_00',
|
|
|
|
'Z2_TAKARAKUJI',
|
|
|
|
'Z2_TAKARAKUJI_room_00',
|
|
|
|
'Z2_TORIDE',
|
|
|
|
'Z2_TORIDE_room_00',
|
|
|
|
'Z2_FISHERMAN',
|
|
|
|
'Z2_FISHERMAN_room_00',
|
|
|
|
'Z2_GORONSHOP',
|
|
|
|
'Z2_GORONSHOP_room_00',
|
|
|
|
'Z2_DEKU_KING',
|
|
|
|
'Z2_DEKU_KING_room_00',
|
|
|
|
'Z2_LAST_GORON',
|
|
|
|
'Z2_LAST_GORON_room_00',
|
|
|
|
'Z2_LAST_GORON_room_01',
|
|
|
|
'Z2_24KEMONOMITI',
|
|
|
|
'Z2_24KEMONOMITI_room_00',
|
|
|
|
'Z2_F01_B',
|
|
|
|
'Z2_F01_B_room_00',
|
|
|
|
'Z2_F01C',
|
|
|
|
'Z2_F01C_room_00',
|
|
|
|
'Z2_BOTI',
|
|
|
|
'Z2_BOTI_room_00',
|
|
|
|
'Z2_BOTI_room_01',
|
|
|
|
'Z2_HAKUGIN_BS',
|
|
|
|
'Z2_HAKUGIN_BS_room_00',
|
|
|
|
'Z2_20SICHITAI',
|
|
|
|
'Z2_20SICHITAI_room_00',
|
|
|
|
'Z2_20SICHITAI_room_01',
|
|
|
|
'Z2_20SICHITAI_room_02',
|
|
|
|
'Z2_21MITURINMAE',
|
|
|
|
'Z2_21MITURINMAE_room_00',
|
|
|
|
'Z2_LAST_ZORA',
|
|
|
|
'Z2_LAST_ZORA_room_00',
|
|
|
|
'Z2_11GORONNOSATO2',
|
|
|
|
'Z2_11GORONNOSATO2_room_00',
|
|
|
|
'Z2_11GORONNOSATO2_room_01',
|
|
|
|
'Z2_SEA',
|
|
|
|
'Z2_SEA_room_00',
|
|
|
|
'Z2_SEA_room_01',
|
|
|
|
'Z2_SEA_room_02',
|
|
|
|
'Z2_SEA_room_03',
|
|
|
|
'Z2_SEA_room_04',
|
|
|
|
'Z2_SEA_room_05',
|
|
|
|
'Z2_SEA_room_06',
|
|
|
|
'Z2_SEA_room_07',
|
|
|
|
'Z2_SEA_room_08',
|
|
|
|
'Z2_SEA_room_09',
|
|
|
|
'Z2_SEA_room_10',
|
|
|
|
'Z2_SEA_room_11',
|
|
|
|
'Z2_SEA_room_12',
|
|
|
|
'Z2_SEA_room_13',
|
|
|
|
'Z2_SEA_room_14',
|
|
|
|
'Z2_SEA_room_15',
|
|
|
|
'Z2_35TAKI',
|
|
|
|
'Z2_35TAKI_room_00',
|
|
|
|
'Z2_REDEAD',
|
|
|
|
'Z2_REDEAD_room_00',
|
|
|
|
'Z2_REDEAD_room_01',
|
|
|
|
'Z2_REDEAD_room_02',
|
|
|
|
'Z2_REDEAD_room_03',
|
|
|
|
'Z2_REDEAD_room_04',
|
|
|
|
'Z2_REDEAD_room_05',
|
|
|
|
'Z2_REDEAD_room_06',
|
|
|
|
'Z2_REDEAD_room_07',
|
|
|
|
'Z2_REDEAD_room_08',
|
|
|
|
'Z2_REDEAD_room_09',
|
|
|
|
'Z2_REDEAD_room_10',
|
|
|
|
'Z2_REDEAD_room_11',
|
|
|
|
'Z2_REDEAD_room_12',
|
|
|
|
'Z2_REDEAD_room_13',
|
|
|
|
'Z2_BANDROOM',
|
|
|
|
'Z2_BANDROOM_room_00',
|
|
|
|
'Z2_BANDROOM_room_01',
|
|
|
|
'Z2_BANDROOM_room_02',
|
|
|
|
'Z2_BANDROOM_room_03',
|
|
|
|
'Z2_BANDROOM_room_04',
|
|
|
|
'Z2_11GORONNOSATO',
|
|
|
|
'Z2_11GORONNOSATO_room_00',
|
|
|
|
'Z2_11GORONNOSATO_room_01',
|
|
|
|
'Z2_GORON_HAKA',
|
|
|
|
'Z2_GORON_HAKA_room_00',
|
|
|
|
'Z2_SECOM',
|
|
|
|
'Z2_SECOM_room_00',
|
|
|
|
'Z2_SECOM_room_01',
|
|
|
|
'Z2_10YUKIYAMANOMURA',
|
|
|
|
'Z2_10YUKIYAMANOMURA_room_00',
|
|
|
|
'Z2_TOUGITES',
|
|
|
|
'Z2_TOUGITES_room_00',
|
|
|
|
'Z2_DANPEI',
|
|
|
|
'Z2_DANPEI_room_00',
|
|
|
|
'Z2_DANPEI_room_01',
|
|
|
|
'Z2_DANPEI_room_02',
|
|
|
|
'Z2_DANPEI_room_03',
|
|
|
|
'Z2_DANPEI_room_04',
|
|
|
|
'Z2_DANPEI_room_05',
|
|
|
|
'Z2_DANPEI_room_06',
|
|
|
|
'Z2_DANPEI_room_07',
|
|
|
|
'Z2_DANPEI_room_08',
|
|
|
|
'Z2_IKANAMAE',
|
|
|
|
'Z2_IKANAMAE_room_00',
|
|
|
|
'Z2_DOUJOU',
|
|
|
|
'Z2_DOUJOU_room_00',
|
|
|
|
'Z2_MUSICHOUSE',
|
|
|
|
'Z2_MUSICHOUSE_room_00',
|
|
|
|
'Z2_IKNINSIDE',
|
|
|
|
'Z2_IKNINSIDE_room_00',
|
|
|
|
'Z2_IKNINSIDE_room_01',
|
|
|
|
'Z2_MAP_SHOP',
|
|
|
|
'Z2_MAP_SHOP_room_00',
|
|
|
|
'Z2_F40',
|
|
|
|
'Z2_F40_room_00',
|
|
|
|
'Z2_F41',
|
|
|
|
'Z2_F41_room_00',
|
|
|
|
'Z2_10YUKIYAMANOMURA2',
|
|
|
|
'Z2_10YUKIYAMANOMURA2_room_00',
|
|
|
|
'Z2_10YUKIYAMANOMURA2_room_01',
|
|
|
|
'Z2_14YUKIDAMANOMITI',
|
|
|
|
'Z2_14YUKIDAMANOMITI_room_00',
|
|
|
|
'Z2_12HAKUGINMAE',
|
|
|
|
'Z2_12HAKUGINMAE_room_00',
|
|
|
|
'Z2_17SETUGEN',
|
|
|
|
'Z2_17SETUGEN_room_00',
|
|
|
|
'Z2_17SETUGEN2',
|
|
|
|
'Z2_17SETUGEN2_room_00',
|
|
|
|
'Z2_SEA_BS',
|
|
|
|
'Z2_SEA_BS_room_00',
|
|
|
|
'Z2_RANDOM',
|
|
|
|
'Z2_RANDOM_room_00',
|
|
|
|
'Z2_RANDOM_room_01',
|
|
|
|
'Z2_RANDOM_room_02',
|
|
|
|
'Z2_RANDOM_room_03',
|
|
|
|
'Z2_RANDOM_room_04',
|
|
|
|
'Z2_RANDOM_room_05',
|
|
|
|
'Z2_YADOYA',
|
|
|
|
'Z2_YADOYA_room_00',
|
|
|
|
'Z2_YADOYA_room_01',
|
|
|
|
'Z2_YADOYA_room_02',
|
|
|
|
'Z2_YADOYA_room_03',
|
|
|
|
'Z2_YADOYA_room_04',
|
|
|
|
'Z2_KONPEKI_ENT',
|
|
|
|
'Z2_KONPEKI_ENT_room_00',
|
|
|
|
'Z2_INSIDETOWER',
|
|
|
|
'Z2_INSIDETOWER_room_00',
|
|
|
|
'Z2_INSIDETOWER_room_01',
|
|
|
|
'Z2_26SARUNOMORI',
|
|
|
|
'Z2_26SARUNOMORI_room_00',
|
|
|
|
'Z2_26SARUNOMORI_room_01',
|
|
|
|
'Z2_26SARUNOMORI_room_02',
|
|
|
|
'Z2_26SARUNOMORI_room_03',
|
|
|
|
'Z2_26SARUNOMORI_room_04',
|
|
|
|
'Z2_26SARUNOMORI_room_05',
|
|
|
|
'Z2_26SARUNOMORI_room_06',
|
|
|
|
'Z2_26SARUNOMORI_room_07',
|
|
|
|
'Z2_26SARUNOMORI_room_08',
|
|
|
|
'Z2_LOST_WOODS',
|
|
|
|
'Z2_LOST_WOODS_room_00',
|
|
|
|
'Z2_LOST_WOODS_room_01',
|
|
|
|
'Z2_LOST_WOODS_room_02',
|
|
|
|
'Z2_LAST_LINK',
|
|
|
|
'Z2_LAST_LINK_room_00',
|
|
|
|
'Z2_LAST_LINK_room_01',
|
|
|
|
'Z2_LAST_LINK_room_02',
|
|
|
|
'Z2_LAST_LINK_room_03',
|
|
|
|
'Z2_LAST_LINK_room_04',
|
|
|
|
'Z2_LAST_LINK_room_05',
|
|
|
|
'Z2_LAST_LINK_room_06',
|
|
|
|
'Z2_LAST_LINK_room_07',
|
|
|
|
'Z2_SOUGEN',
|
|
|
|
'Z2_SOUGEN_room_00',
|
|
|
|
'Z2_BOMYA',
|
|
|
|
'Z2_BOMYA_room_00',
|
|
|
|
'Z2_KYOJINNOMA',
|
|
|
|
'Z2_KYOJINNOMA_room_00',
|
|
|
|
'Z2_KOEPONARACE',
|
|
|
|
'Z2_KOEPONARACE_room_00',
|
|
|
|
'Z2_GORONRACE',
|
|
|
|
'Z2_GORONRACE_room_00',
|
|
|
|
'Z2_TOWN',
|
|
|
|
'Z2_TOWN_room_00',
|
|
|
|
'Z2_ICHIBA',
|
|
|
|
'Z2_ICHIBA_room_00',
|
|
|
|
'Z2_BACKTOWN',
|
|
|
|
'Z2_BACKTOWN_room_00',
|
|
|
|
'Z2_CLOCKTOWER',
|
|
|
|
'Z2_CLOCKTOWER_room_00',
|
|
|
|
'Z2_ALLEY',
|
|
|
|
'Z2_ALLEY_room_00',
|
|
|
|
'SPOT00',
|
|
|
|
'SPOT00_room_00',
|
|
|
|
'KAKUSIANA',
|
|
|
|
'KAKUSIANA_room_00',
|
|
|
|
'KAKUSIANA_room_01',
|
|
|
|
'KAKUSIANA_room_02',
|
|
|
|
'KAKUSIANA_room_03',
|
|
|
|
'KAKUSIANA_room_04',
|
|
|
|
'KAKUSIANA_room_05',
|
|
|
|
'KAKUSIANA_room_06',
|
|
|
|
'KAKUSIANA_room_07',
|
|
|
|
'KAKUSIANA_room_08',
|
|
|
|
'KAKUSIANA_room_09',
|
|
|
|
'KAKUSIANA_room_10',
|
|
|
|
'KAKUSIANA_room_11',
|
|
|
|
'KAKUSIANA_room_12',
|
|
|
|
'KAKUSIANA_room_13',
|
|
|
|
'KAKUSIANA_room_14',
|
|
|
|
'bump_texture_static',
|
|
|
|
'anime_model_1_static',
|
|
|
|
'anime_model_2_static',
|
|
|
|
'anime_model_3_static',
|
|
|
|
'anime_model_4_static',
|
|
|
|
'anime_model_5_static',
|
|
|
|
'anime_model_6_static',
|
|
|
|
'anime_texture_1_static',
|
|
|
|
'anime_texture_2_static',
|
|
|
|
'anime_texture_3_static',
|
|
|
|
'anime_texture_4_static',
|
|
|
|
'anime_texture_5_static',
|
|
|
|
'anime_texture_6_static',
|
|
|
|
'softsprite_matrix_static',
|
|
|
|
]
|