2020-09-17 21:11:59 +00:00
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#!/usr/bin/env python3
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import argparse
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Overhaul the build system (#234)
* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-04 03:21:31 +00:00
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import os.path
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2020-09-17 21:11:59 +00:00
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from subprocess import check_call
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parser = argparse.ArgumentParser(
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description="Find the first difference(s) between the built ROM and the base ROM."
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)
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parser.add_argument(
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"-c",
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"--count",
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type=int,
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default=5,
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help="find up to this many instruction difference(s)",
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)
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parser.add_argument(
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"-d",
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"--diff",
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dest="diff_args",
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nargs="?",
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action="store",
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default=False,
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const="prompt",
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help="run diff.py on the result with the provided arguments"
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)
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parser.add_argument(
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"-m", "--make", help="run make before finding difference(s)", action="store_true"
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)
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args = parser.parse_args()
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diff_count = args.count
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if args.make:
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check_call(["make", "-j4", "COMPARE=0"])
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Overhaul the build system (#234)
* wip
* fix
* add disassembler
* Disasm builds OK
* Variable addends
* More wip
* Rodata migration implemented
* Cleanup old tools
* Try fix submodule -> subrepo merge
* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "602e609"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "602e609"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Builds again but assets are totally broken
* git subrepo pull --force tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "1ffdb08a"
upstream:
origin: "https://github.com/simonlindholm/asm-processor.git"
branch: "master"
commit: "1ffdb08a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables
* rm z64compress in preparation for subrepo
* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "eb11085c"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "eb11085c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Fix asset extraction
* Fix diff-init make rule
* Split code bss
* Split assumed linker bug padding from assembly files
* add filelists for mm.us.rev1
* Maybe working, but I'm not sure
* add overlays to spec
* Add rodata to actos
* Everything compiles
* Make a lot of C files for code
* Add almost every file in code to spec
* whoops
* 3 code files left
* add scenes to spec
* More progress on progress.py
* Fix skelanime in spec
* audio files!
* Fix merge issues
* Fix some C files in code
* Fix remaining code files
* Use existing O1 C files in spec
* reorder boot order in spec
* update spec
* fault.c
* Convert relocs on completed actors, fixbaserom uses current rom name
* more boot files
* Add VT macros and script
* finish already existing boot files
* most of libultra
* fix 64bits libultra files
* Use C files for libultra, wrap some functions in NON_MATCHING
* Remove duplicate of OS_CLOCK_RATE from fault.c
* C files for fbdemos
* delete dumb files
* bootstrap C files, still need to add them to the spec
* update fixbaserom
* boot OK?
* I forgot to commit the spec
* C for gamestates
* C for kaleido
* Change all includes to ""
* copy actor sizes script from oot
* I forgot to delete those files
* Basic C files for effects
* Add effects initvars names
* Remove mislabelled boot functions from header/txt
* Begin porting bootstrap_fx, some sizes
* Fix <>
* Fix enum
* Fix diff.py
* fix libultra stuff
* update regconvert
* update setup warnings
* add some missing ;
* Fix some makefile stuff and other fixes on some non_matching functions
* add executable flag in extract_baserom and fixbaserom
* fix relative path
* copy assist from oot
* fix map path
* another assist path fix
* Delete C files for handwritten files
* add code_801A51F0 to spec
* add gfxbuffers to spec
* Move rodata to top of each file when possible
* UNK_TYPEs for func_801A51F0
* Remove kaleido rodata from spec
* Update spec and undefined_syms for recent merge
* GCC warnings and fix errors in nonmatchings,
* round percentage numbers
* progress script: format changes
* progress: error on non-existing files
* fix warning in z_scene_table
* Match 2 nonmatchings in z_actor
* Warnings in lightswitch and invadepoh
* Fix warning in z_actor_dlftbls
* I though I fixed this one
* whoops
* Comment out CC_CHECK
* Removed redundant ultra64.h includes
* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms
* Completed gamestates bootstrap
* Split kaleido_scope
* Remove section.h and segment.h, move keep object externs to a common location in variables.h
* Completed effects bootstrap
* Segmented address externs for effects, fbdemos, gamestates and kaleido
* Move actor data externs out of the if 0
* Segmented address externs for actors
* Prepare actionfunc detection
* fix script, how did it even work before
* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler
* Automated actionFunc detection in actors
* Segmented addresses from player .text
* rm old segment addrs script and fix build
* Move sizes folder to tools
* Make build.py executable
* New Jenkinsfile Prayge
* Remove numpy dependencies
* Add warnings_disasm_current.txt
* my bad
* Update spec and undefined_syms
* Add z_eff_ss_hahen to pametfrog
* git subrepo pull (merge) --force tools/z64compress
subrepo:
subdir: "tools/z64compress"
merged: "163ca2af"
upstream:
origin: "https://github.com/z64me/z64compress.git"
branch: "main"
commit: "163ca2af"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Make z64compress print to stdout
* sneeky commit to update warnings tooling
* test
* Another test
* Mark fixing overlay reloc generating as a TODO
* Update warnings stuff
* Communicate the return code from running z64compress back to the Makefile through the wrapper
* Run formatter, remove extra commented copy of function
* Re-fix some includes
* Convert atan to hex to conform to decided style
* Some tidying up, remove c for fp and the other two handwritten code files
* BSS in z_collision_check & z_scene_proc
* add static back in
* Fix timerintr bss, add file to spec, some cleanup
* Remove externs
* Newline
* Readd enums
* Typo
* Colours
* Comments for hitmark enum values
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Improvements and suggestions
* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-04 03:21:31 +00:00
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baseimg = f"baserom_uncompressed.z64"
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2020-09-17 21:11:59 +00:00
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basemap = f"expected/build/mm.map"
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2021-05-20 22:52:07 +00:00
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myimg = f"mm.us.rev1.rom_uncompressed.z64"
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2020-09-17 21:11:59 +00:00
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mymap = f"build/mm.map"
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if not os.path.isfile(baseimg):
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print(f"{baseimg} must exist.")
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exit(1)
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if not os.path.isfile(myimg) or not os.path.isfile(mymap):
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print(f"{myimg} and {mymap} must exist.")
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exit(1)
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mybin = open(myimg, "rb").read()
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basebin = open(baseimg, "rb").read()
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if len(mybin) != len(basebin):
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print("Modified ROM has different size...")
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exit(1)
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if mybin == basebin:
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print("No differences!")
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exit(0)
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def search_rom_address(target_addr):
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ram_offset = None
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prev_ram = 0
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prev_rom = 0
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prev_sym = "<start of rom>"
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cur_file = "<no file>"
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prev_file = cur_file
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prev_line = ""
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with open(mymap) as f:
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for line in f:
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if "load address" in line:
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# Ignore .bss sections since we're looking for a ROM address
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if ".bss" in line or ".bss" in prev_line:
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ram_offset = None
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continue
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ram = int(line[16 : 16 + 18], 0)
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rom = int(line[59 : 59 + 18], 0)
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ram_offset = ram - rom
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continue
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prev_line = line
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if (
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ram_offset is None
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or "=" in line
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or "*fill*" in line
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or " 0x" not in line
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):
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continue
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ram = int(line[16 : 16 + 18], 0)
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rom = ram - ram_offset
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sym = line.split()[-1]
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if "0x" in sym and "/" not in sym:
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ram_offset = None
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continue
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if "/" in sym:
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cur_file = sym
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continue
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if rom > target_addr:
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return f"{prev_sym} (RAM 0x{prev_ram:X}, ROM 0x{prev_rom:X}, {prev_file})"
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prev_ram = ram
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prev_rom = rom
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prev_sym = sym
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prev_file = cur_file
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return "at end of rom?"
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def parse_map(map_fname):
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ram_offset = None
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cur_file = "<no file>"
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syms = {}
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prev_sym = None
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prev_line = ""
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with open(map_fname) as f:
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for line in f:
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if "load address" in line:
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ram = int(line[16 : 16 + 18], 0)
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rom = int(line[59 : 59 + 18], 0)
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ram_offset = ram - rom
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continue
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prev_line = line
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if (
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ram_offset is None
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or "=" in line
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or "*fill*" in line
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or " 0x" not in line
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):
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continue
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ram = int(line[16 : 16 + 18], 0)
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rom = ram - ram_offset
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sym = line.split()[-1]
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if "0x" in sym and "/" not in sym:
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ram_offset = None
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continue
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elif "/" in sym:
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cur_file = sym
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continue
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syms[sym] = (rom, cur_file, prev_sym, ram)
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prev_sym = sym
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return syms
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def map_diff():
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map1 = parse_map(mymap)
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map2 = parse_map(basemap)
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min_ram = None
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found = None
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for sym, addr in map1.items():
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if sym not in map2:
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continue
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if addr[0] != map2[sym][0]:
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if min_ram is None or addr[0] < min_ram:
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min_ram = addr[0]
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found = (sym, addr[1], addr[2])
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if min_ram is None:
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return False
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else:
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print(
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f"Map appears to have shifted just before {found[0]} ({found[1]}) -- in {found[2]}?"
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)
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if found[2] is not None and found[2] not in map2:
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print(
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f"(Base map file {basemap} out of date due to new or renamed symbols, so result may be imprecise.)"
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)
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return True
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def hexbytes(bs):
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return ":".join("{:02X}".format(c) for c in bs)
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found_instr_diff = []
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map_search_diff = []
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diffs = 0
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shift_cap = 1000
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for i in range(24, len(mybin), 4):
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# (mybin[i:i+4] != basebin[i:i+4], but that's slightly slower in CPython...)
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if diffs <= shift_cap and (
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mybin[i] != basebin[i]
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or mybin[i + 1] != basebin[i + 1]
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or mybin[i + 2] != basebin[i + 2]
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|
|
or mybin[i + 3] != basebin[i + 3]
|
|
|
|
):
|
|
|
|
if diffs == 0:
|
|
|
|
print(f"First difference at ROM addr 0x{i:X}, {search_rom_address(i)}")
|
|
|
|
print(
|
|
|
|
f"Bytes: {hexbytes(mybin[i : i + 4])} vs {hexbytes(basebin[i : i + 4])}"
|
|
|
|
)
|
|
|
|
diffs += 1
|
|
|
|
if (
|
|
|
|
len(found_instr_diff) < diff_count
|
|
|
|
and mybin[i] >> 2 != basebin[i] >> 2
|
|
|
|
and not search_rom_address(i) in map_search_diff
|
|
|
|
):
|
|
|
|
found_instr_diff.append(i)
|
|
|
|
map_search_diff.append(search_rom_address(i))
|
|
|
|
|
|
|
|
if diffs == 0:
|
|
|
|
print("No differences but ROMs differ?")
|
|
|
|
exit()
|
|
|
|
|
|
|
|
if len(found_instr_diff) > 0:
|
|
|
|
for i in found_instr_diff:
|
|
|
|
print(f"Instruction difference at ROM addr 0x{i:X}, {search_rom_address(i)}")
|
|
|
|
print(
|
|
|
|
f"Bytes: {hexbytes(mybin[i : i + 4])} vs {hexbytes(basebin[i : i + 4])}"
|
|
|
|
)
|
|
|
|
print()
|
|
|
|
|
|
|
|
definite_shift = diffs > shift_cap
|
|
|
|
if definite_shift:
|
|
|
|
print(f"Over {shift_cap} differing words, must be a shifted ROM.")
|
|
|
|
else:
|
|
|
|
print(f"{diffs} differing word(s).")
|
|
|
|
|
|
|
|
if diffs > 100:
|
|
|
|
if not os.path.isfile(basemap):
|
|
|
|
print(
|
|
|
|
f"To find ROM shifts, copy a clean .map file to {basemap} and rerun this script."
|
|
|
|
)
|
|
|
|
elif not map_diff():
|
|
|
|
print(f"No ROM shift{' (!?)' if definite_shift else ''}")
|
|
|
|
|
|
|
|
if args.diff_args:
|
|
|
|
if len(found_instr_diff) < 1:
|
|
|
|
print(f"No instruction difference to run diff.py on")
|
|
|
|
exit()
|
|
|
|
|
|
|
|
diff_sym = search_rom_address(found_instr_diff[0]).split()[0]
|
|
|
|
if args.diff_args == "prompt":
|
|
|
|
diff_args = input("Call diff.py with which arguments? ") or "--"
|
|
|
|
else:
|
|
|
|
diff_args = args.diff_args
|
|
|
|
if diff_args[0] != "-":
|
|
|
|
diff_args = "-" + diff_args
|
|
|
|
check_call(
|
|
|
|
[
|
|
|
|
"python3",
|
|
|
|
"diff.py",
|
|
|
|
diff_args,
|
|
|
|
diff_sym,
|
|
|
|
]
|
|
|
|
)
|