mirror of
https://github.com/zeldaret/mm.git
synced 2025-02-17 03:57:46 +00:00
z_debug
OK (#330)
* z_debug OK * Rename function * Remove duplicate struct * Update z64.h
This commit is contained in:
parent
3aeadb42b8
commit
151e098e48
@ -1547,7 +1547,7 @@ s32 func_800E8FA4(Actor* actor, Vec3f* param_2, Vec3s* param_3, Vec3s* param_4);
|
||||
s32 func_800E9138(GlobalContext* globalCtx, Actor* actor, Vec3s* param_3, Vec3s* param_4, f32 param_5);
|
||||
s32 func_800E9250(GlobalContext* globalCtx, Actor* actor, Vec3s* param_3, Vec3s* param_4, Vec3f param_5);
|
||||
u8 func_800E9360(void);
|
||||
void static_context_init(void);
|
||||
void GameInfo_Init(void);
|
||||
// void func_800E9470(void);
|
||||
void DebugDisplay_AddObject(f32 posX, f32 posY, f32 posZ, s16 rotX, s16 rotY, s16 rotZ, f32 scaleX, f32 scaleY, f32 scaleZ, u8 red, u8 green, u8 blue, u8 alpha, s16 type, GraphicsContext* gfxCtx);
|
||||
void DebugDisplay_DrawObjects(GlobalContext* globalCtx);
|
||||
|
@ -36,6 +36,7 @@
|
||||
#include "z64scene.h"
|
||||
#include "z64save.h"
|
||||
#include "z64transition.h"
|
||||
#include "regs.h"
|
||||
|
||||
#define SCREEN_WIDTH 320
|
||||
#define SCREEN_HEIGHT 240
|
||||
@ -242,14 +243,16 @@ typedef struct {
|
||||
/* 0x11D88 */ u8 unk_11D88;
|
||||
} Font; // size = 0x11D8C
|
||||
|
||||
// Game Info aka. Static Context
|
||||
// Data normally accessed through REG macros (see regs.h)
|
||||
typedef struct {
|
||||
/* 0x0000 */ u8 unk0;
|
||||
/* 0x0001 */ u8 unk1;
|
||||
/* 0x0002 */ u8 unk2;
|
||||
/* 0x0003 */ u8 unk3;
|
||||
/* 0x0004 */ u32 unk4;
|
||||
/* 0x0008 */ UNK_TYPE1 pad8[0xC];
|
||||
/* 0x0014 */ s16 data[2784]; // Accessed through REG macros
|
||||
/* 0x00 */ u8 unk_00; // regPage;? // 1 is first page
|
||||
/* 0x01 */ u8 unk_01; // regGroup;? // "register" group (R, RS, RO, RP etc.)
|
||||
/* 0x02 */ u8 unk_02; // regCur;? // selected register within page
|
||||
/* 0x03 */ u8 unk_03; // dpadLast;?
|
||||
/* 0x04 */ u32 unk_04; // repeat;?
|
||||
/* 0x08 */ UNK_TYPE1 pad_08[0xC];
|
||||
/* 0x14 */ s16 data[REG_GROUPS * REG_PER_GROUP]; // 0xAE0 entries
|
||||
} GameInfo; // size = 0x15D4
|
||||
|
||||
typedef struct {
|
||||
|
1
spec
1
spec
@ -471,7 +471,6 @@ beginseg
|
||||
include "build/src/code/z_common_data.o"
|
||||
include "build/data/code/z_common_data.bss.o"
|
||||
include "build/src/code/z_debug.o"
|
||||
include "build/data/code/z_debug.bss.o"
|
||||
include "build/src/code/z_debug_display.o"
|
||||
include "build/data/code/z_debug_display.data.o"
|
||||
include "build/data/code/z_debug_display.bss.o"
|
||||
|
@ -24,7 +24,7 @@ void Main(void* arg) {
|
||||
startHeapSize = fb - sysHeap;
|
||||
SystemArena_Init(sysHeap, startHeapSize);
|
||||
|
||||
static_context_init();
|
||||
GameInfo_Init();
|
||||
|
||||
R_ENABLE_ARENA_DBG = 0;
|
||||
|
||||
|
@ -1,3 +1,19 @@
|
||||
#include "global.h"
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_debug/static_context_init.s")
|
||||
GameInfo* gGameInfo;
|
||||
|
||||
void GameInfo_Init(void) {
|
||||
s32 i;
|
||||
|
||||
gGameInfo = (GameInfo*)SystemArena_Malloc(sizeof(GameInfo));
|
||||
if (1) {}
|
||||
gGameInfo->unk_00 = 0;
|
||||
gGameInfo->unk_01 = 0;
|
||||
gGameInfo->unk_02 = 0;
|
||||
gGameInfo->unk_04 = 0;
|
||||
gGameInfo->unk_03 = 0;
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(gGameInfo->data); i++) {
|
||||
gGameInfo->data[i] = 0;
|
||||
}
|
||||
}
|
||||
|
@ -1519,7 +1519,7 @@
|
||||
0x800E9138:("func_800E9138",),
|
||||
0x800E9250:("func_800E9250",),
|
||||
0x800E9360:("func_800E9360",),
|
||||
0x800E93E0:("static_context_init",),
|
||||
0x800E93E0:("GameInfo_Init",),
|
||||
0x800E9470:("func_800E9470",),
|
||||
0x800E9488:("DebugDisplay_AddObject",),
|
||||
0x800E9564:("DebugDisplay_DrawObjects",),
|
||||
|
@ -1033,7 +1033,7 @@ asm/non_matchings/code/code_800E8EA0/func_800E8FA4.s,func_800E8FA4,0x800E8FA4,0x
|
||||
asm/non_matchings/code/code_800E8EA0/func_800E9138.s,func_800E9138,0x800E9138,0x46
|
||||
asm/non_matchings/code/code_800E8EA0/func_800E9250.s,func_800E9250,0x800E9250,0x44
|
||||
asm/non_matchings/code/z_common_data/func_800E9360.s,func_800E9360,0x800E9360,0x20
|
||||
asm/non_matchings/code/z_debug/static_context_init.s,static_context_init,0x800E93E0,0x24
|
||||
asm/non_matchings/code/z_debug/GameInfo_Init.s,GameInfo_Init,0x800E93E0,0x24
|
||||
asm/non_matchings/code/z_debug_display/func_800E9470.s,func_800E9470,0x800E9470,0x6
|
||||
asm/non_matchings/code/z_debug_display/DebugDisplay_AddObject.s,DebugDisplay_AddObject,0x800E9488,0x37
|
||||
asm/non_matchings/code/z_debug_display/DebugDisplay_DrawObjects.s,DebugDisplay_DrawObjects,0x800E9564,0x24
|
||||
|
|
Loading…
x
Reference in New Issue
Block a user