z_message_staff (1 NON-MATCHING) (#1376)

* z_message_staff from z_message branch

* Use highscores array

* Clean up

* format

* PR cleanup

* PR Review

* Fix bss

* Fix bss
This commit is contained in:
Derek Hensley 2023-09-24 01:46:07 -07:00 committed by GitHub
parent 3d3ca57022
commit 2e87212038
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
35 changed files with 1108 additions and 281 deletions

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@ -1010,13 +1010,13 @@ void func_80148B98(PlayState* play, u8 arg1);
// void func_801491DC(void);
// void func_80149454(void);
// void func_801496C8(void);
// void func_8014995C(void);
void Message_DrawTextChar(PlayState* play, TexturePtr texture, Gfx** gfxP);
void func_80149C18(PlayState* play);
// void Message_FindMessage(void);
void func_80149F74(PlayState* play, u32** ppuParm2);
// void func_8014AAD0(void);
void Message_HandleOcarina(PlayState* play);
void func_8014ADBC(PlayState* play, UNK_PTR puParm2);
// void func_8014C70C(void);
void Message_LoadItemIcon(PlayState* play, u16 itemId, s16 arg2);
void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg3, s16 decodedBufPos);
// void func_8014CCB4(void);
// void func_8014CDF0(void);
@ -1027,7 +1027,7 @@ void func_8014D304(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_
void func_80150A84(PlayState* play);
void func_80150D08(PlayState* play, u32 uParm2);
void func_801514B0(PlayState* play, u16 arg1, u8 arg2);
void Message_StartTextbox(PlayState* play, u16 textId, Actor* Actor);
void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor);
void Message_ContinueTextbox(PlayState* play, u16 textId);
void func_80151A68(PlayState* play, u16 textId);
void Message_BombersNotebookQueueEvent(PlayState* play, u8 event);
@ -1061,7 +1061,7 @@ void func_8015966C(PlayState* play, UNK_PTR puParm2, UNK_TYPE arg3);
// void func_8015A144(void);
void func_8015B198(PlayState* play);
void Message_FindCreditsMessage(PlayState* play, u16 textId);
void func_8015E7EC(PlayState* play, UNK_PTR puParm2);
void Message_DrawTextCredits(PlayState* play, Gfx** gfxP);
// void func_8015F8A8(UNK_TYPE4 ctxt);
uintptr_t KaleidoManager_FaultAddrConv(uintptr_t address, void* param);

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@ -10,6 +10,135 @@ struct MessageTableEntry;
struct OcarinaStaff;
struct PlayState;
typedef enum TextBoxType {
/* 0x00 */ TEXTBOX_TYPE_0,
/* 0x01 */ TEXTBOX_TYPE_1,
/* 0x02 */ TEXTBOX_TYPE_2,
/* 0x03 */ TEXTBOX_TYPE_3,
/* 0x04 */ TEXTBOX_TYPE_4,
/* 0x05 */ TEXTBOX_TYPE_5,
/* 0x06 */ TEXTBOX_TYPE_6,
/* 0x07 */ TEXTBOX_TYPE_7,
/* 0x08 */ TEXTBOX_TYPE_8,
/* 0x09 */ TEXTBOX_TYPE_9,
/* 0x0A */ TEXTBOX_TYPE_A,
/* 0x0B */ TEXTBOX_TYPE_B,
/* 0x0C */ TEXTBOX_TYPE_C,
/* 0x0D */ TEXTBOX_TYPE_D,
/* 0x0E */ TEXTBOX_TYPE_E,
/* 0x0F */ TEXTBOX_TYPE_F,
/* 0x10 */ TEXTBOX_TYPE_MAX
} TextBoxType;
#define TEXTBOX_ENDTYPE_00 0x00
#define TEXTBOX_ENDTYPE_10 0x10
#define TEXTBOX_ENDTYPE_11 0x11
#define TEXTBOX_ENDTYPE_12 0x12
#define TEXTBOX_ENDTYPE_20 0x20
#define TEXTBOX_ENDTYPE_30 0x30
#define TEXTBOX_ENDTYPE_40 0x40
#define TEXTBOX_ENDTYPE_41 0x41
#define TEXTBOX_ENDTYPE_42 0x42
#define TEXTBOX_ENDTYPE_50 0x50
#define TEXTBOX_ENDTYPE_52 0x52
#define TEXTBOX_ENDTYPE_55 0x55
#define TEXTBOX_ENDTYPE_56 0x56
#define TEXTBOX_ENDTYPE_57 0x57
#define TEXTBOX_ENDTYPE_60 0x60
#define TEXTBOX_ENDTYPE_61 0x61
#define TEXTBOX_ENDTYPE_62 0x62
#define TEXTBOX_ENDTYPE_63 0x63
#define TEXTBOX_ENDTYPE_64 0x64
typedef enum MessageMode {
/* 0x00 */ MSGMODE_NONE,
/* 0x01 */ MSGMODE_TEXT_START,
/* 0x02 */ MSGMODE_TEXT_BOX_GROWING,
/* 0x03 */ MSGMODE_TEXT_STARTING,
/* 0x04 */ MSGMODE_TEXT_NEXT_MSG,
/* 0x05 */ MSGMODE_TEXT_CONTINUING,
/* 0x06 */ MSGMODE_TEXT_DISPLAYING,
/* 0x07 */ MSGMODE_TEXT_AWAIT_INPUT,
/* 0x08 */ MSGMODE_TEXT_DELAYED_BREAK,
/* 0x09 */ MSGMODE_9,
/* 0x0A */ MSGMODE_OCARINA_STARTING,
/* 0x0B */ MSGMODE_SONG_DEMONSTRATION_STARTING,
/* 0x0C */ MSGMODE_SONG_PROMPT_STARTING,
/* 0x0D */ MSGMODE_OCARINA_PLAYING,
/* 0x0E */ MSGMODE_E,
/* 0x0F */ MSGMODE_OCARINA_FAIL,
/* 0x10 */ MSGMODE_OCARINA_FAIL_NO_TEXT,
/* 0x11 */ MSGMODE_OCARINA_NOTES_DROP,
/* 0x12 */ MSGMODE_SONG_PLAYED,
/* 0x13 */ MSGMODE_SETUP_DISPLAY_SONG_PLAYED,
/* 0x14 */ MSGMODE_DISPLAY_SONG_PLAYED,
/* 0x15 */ MSGMODE_DISPLAY_SONG_PLAYED_TEXT_BEGIN,
/* 0x16 */ MSGMODE_16,
/* 0x17 */ MSGMODE_17,
/* 0x18 */ MSGMODE_18,
/* 0x19 */ MSGMODE_19,
/* 0x1A */ MSGMODE_SONG_DEMONSTRATION,
/* 0x1B */ MSGMODE_SONG_DEMONSTRATION_DONE,
/* 0x1C */ MSGMODE_SONG_PROMPT,
/* 0x1D */ MSGMODE_SONG_PROMPT_SUCCESS,
/* 0x1E */ MSGMODE_SONG_PROMPT_FAIL,
/* 0x1F */ MSGMODE_SONG_PROMPT_NOTES_DROP,
/* 0x20 */ MSGMODE_OCARINA_AWAIT_INPUT,
/* 0x21 */ MSGMODE_21,
/* 0x22 */ MSGMODE_22,
/* 0x23 */ MSGMODE_23,
/* 0x24 */ MSGMODE_24,
/* 0x25 */ MSGMODE_25,
/* 0x26 */ MSGMODE_26,
/* 0x27 */ MSGMODE_SCARECROW_LONG_RECORDING_START,
/* 0x28 */ MSGMODE_SCARECROW_LONG_RECORDING_ONGOING,
/* 0x29 */ MSGMODE_SCARECROW_LONG_DEMONSTRATION,
/* 0x2A */ MSGMODE_SCARECROW_SPAWN_RECORDING_START,
/* 0x2B */ MSGMODE_SCARECROW_SPAWN_RECORDING_ONGOING,
/* 0x2C */ MSGMODE_SCARECROW_SPAWN_RECORDING_FAILED,
/* 0x2D */ MSGMODE_SCARECROW_SPAWN_RECORDING_DONE,
/* 0x2E */ MSGMODE_SCARECROW_SPAWN_DEMONSTRATION,
/* 0x2F */ MSGMODE_2F,
/* 0x30 */ MSGMODE_30,
/* 0x31 */ MSGMODE_31,
/* 0x32 */ MSGMODE_32,
/* 0x33 */ MSGMODE_33,
/* 0x34 */ MSGMODE_34,
/* 0x35 */ MSGMODE_35,
/* 0x36 */ MSGMODE_36,
/* 0x37 */ MSGMODE_37,
/* 0x38 */ MSGMODE_38,
/* 0x39 */ MSGMODE_39,
/* 0x3A */ MSGMODE_3A,
/* 0x3B */ MSGMODE_3B,
/* 0x3C */ MSGMODE_3C,
/* 0x3D */ MSGMODE_3D,
/* 0x3E */ MSGMODE_3E,
/* 0x3F */ MSGMODE_3F,
/* 0x40 */ MSGMODE_40,
/* 0x41 */ MSGMODE_TEXT_AWAIT_NEXT,
/* 0x42 */ MSGMODE_TEXT_DONE,
/* 0x43 */ MSGMODE_TEXT_CLOSING,
/* 0x44 */ MSGMODE_PAUSED, // Causes the message system to do nothing until external code sets a new message mode or calls a public function
/* 0x45 */ MSGMODE_SCENE_TITLE_CARD_FADE_IN_BACKGROUND, // Scene Title Card
/* 0x46 */ MSGMODE_SCENE_TITLE_CARD_FADE_IN_TEXT,
/* 0x47 */ MSGMODE_SCENE_TITLE_CARD_DISPLAYING,
/* 0x48 */ MSGMODE_SCENE_TITLE_CARD_FADE_OUT_TEXT,
/* 0x49 */ MSGMODE_SCENE_TITLE_CARD_FADE_OUT_BACKGROUND,
/* 0x4A */ MSGMODE_NEW_CYCLE_0, // End of cycle?
/* 0x4B */ MSGMODE_NEW_CYCLE_1,
/* 0x4C */ MSGMODE_NEW_CYCLE_2,
/* 0x4D */ MSGMODE_OWL_SAVE_0,
/* 0x4E */ MSGMODE_OWL_SAVE_1,
/* 0x4F */ MSGMODE_OWL_SAVE_2
} MessageMode;
extern u16 sBombersNotebookEventMessages[BOMBERS_NOTEBOOK_EVENT_MAX];
extern u16 gBombersNotebookWeekEventFlags[BOMBERS_NOTEBOOK_EVENT_MAX];
@ -82,81 +211,78 @@ typedef struct {
typedef struct MessageContext {
/* 0x00000 */ View view;
/* 0x00168 */ Font font;
/* 0x11EF8 */ UNK_PTR unk11EF8;
/* 0x11EF8 */ u8* textboxSegment;
/* 0x11EFC */ UNK_TYPE1 unk11EFC[0x4];
/* 0x11F00 */ struct OcarinaStaff* ocarinaStaff;
/* 0x11F04 */ u16 currentTextId;
/* 0x11F06 */ UNK_TYPE1 unk11F06[0x2];
/* 0x11F06 */ u16 choiceTextId; // s16?
/* 0x11F08 */ u16 unk11F08;
/* 0x11F0A */ u8 unk11F0A;
/* 0x11F0B */ s8 unk11F0B;
/* 0x11F0C */ s8 unk11F0C;
/* 0x11F0B */ UNK_TYPE1 unk11F0D[0x3];
/* 0x11F0A */ u8 textBoxType;
/* 0x11F0B */ u8 textBoxPos;
/* 0x11F0C */ u8 unk11F0C;
/* 0x11F10 */ s32 msgLength;
/* 0x11F14 */ u16 unk11F14;
/* 0x11F16 */ u16 unk11F16;
/* 0x11F18 */ s8 unk11F18;
/* 0x11F19 */ UNK_TYPE1 unk11F19[0x1];
/* 0x11F14 */ u16 nextTextId;
/* 0x11F16 */ u16 itemId;
/* 0x11F18 */ u8 unk11F18;
/* 0x11F1A */ s16 unk11F1A[3];
/* 0x11F20 */ UNK_TYPE1 unk11F20[0x2];
/* 0x11F22 */ u8 msgMode; // TODO: MessageMode enum
/* 0x11F22 */ u8 msgMode;
/* 0x11F23 */ UNK_TYPE1 unk11F23;
/* 0x11F24 */ union {
char schar[200];
u16 wchar[100];
} decodedBuffer;
/* 0x11FEC */ u16 msgBufPos;
/* 0x11FEE */ s16 unk11FEE;
/* 0x11FF0 */ s16 unk11FF0;
/* 0x11FF2 */ u16 unk11FF2;
/* 0x11FF4 */ s16 unk11FF4;
/* 0x11FF6 */ s16 unk11FF6;
/* 0x11FEE */ u16 textDrawPos;
/* 0x11FF0 */ u16 decodedTextLen;
/* 0x11FF2 */ u16 textUnskippable;
/* 0x11FF4 */ s16 textPosX;
/* 0x11FF6 */ s16 textPosY;
/* 0x11FF8 */ s16 unk11FF8;
/* 0x11FFA */ s16 unk11FFA;
/* 0x11FFC */ s16 unk11FFC;
/* 0x11FFE */ s16 unk11FFE[0x3];
/* 0x12004 */ s16 unk12004;
/* 0x12006 */ s16 unk12006;
/* 0x12004 */ s16 textboxXTarget;
/* 0x12006 */ s16 textboxYTarget;
/* 0x12008 */ s16 unk12008;
/* 0x1200A */ UNK_TYPE2 unk1200A;
/* 0x1200A */ s16 unk1200A;
/* 0x1200C */ s16 unk1200C;
/* 0x1200E */ s16 unk1200E;
/* 0x12010 */ s16 unk12010;
/* 0x12012 */ s16 unk12012;
/* 0x12014 */ s16 unk12014;
/* 0x12014 */ s16 unk12016;
/* 0x12018 */ s16 unk12018; // messageR
/* 0x1201A */ s16 unk1201A; // messageG
/* 0x1201C */ s16 unk1201C; // messageB
/* 0x1201E */ s16 unk1201E; // messageA
/* 0x12020 */ u8 unk12020; // probably textboxEndType
/* 0x12018 */ s16 textColorR;
/* 0x1201A */ s16 textColorG;
/* 0x1201C */ s16 textColorB;
/* 0x1201E */ s16 textColorAlpha;
/* 0x12020 */ u8 textboxEndType;
/* 0x12021 */ u8 choiceIndex;
/* 0x12022 */ u8 unk12022;
/* 0x12022 */ u8 choiceNum;
/* 0x12023 */ u8 stateTimer;
/* 0x12024 */ s16 unk12024;
/* 0x12026 */ u16 unk12026;
/* 0x12024 */ u16 textDelayTimer;
/* 0x12026 */ u16 textDelay;
/* 0x12028 */ u16 songPlayed;
/* 0x1202A */ u16 ocarinaMode;
/* 0x1202C */ u16 ocarinaAction;
/* 0x1202E */ u16 lastPlayedSong;
/* 0x12030 */ s16 unk_12030;
/* 0x12032 */ UNK_TYPE1 unk_12032[0x2];
/* 0x12034 */ s16 unk12034;
/* 0x12036 */ s16 unk12036;
/* 0x12038 */ s16 unk12038;
/* 0x1203A */ s16 unk1203A;
/* 0x1203C */ s16 unk1203C;
/* 0x12034 */ s16 textboxColorRed;
/* 0x12036 */ s16 textboxColorGreen;
/* 0x12038 */ s16 textboxColorBlue;
/* 0x1203A */ s16 textboxColorAlphaTarget;
/* 0x1203C */ s16 textboxColorAlphaCurrent;
/* 0x1203E */ s16 unk1203E;
/* 0x12040 */ struct Actor* unkActor;
/* 0x12040 */ struct Actor* talkActor;
/* 0x12044 */ s16 unk12044;
/* 0x12046 */ s16 unk12046;
/* 0x12048 */ u8 unk12048; // EnKakasi
/* 0x12049 */ UNK_TYPE1 unk12049[0x1];
/* 0x1204A */ s16 unk1204A[0x5];
/* 0x12046 */ s16 blockSunsSong;
/* 0x12048 */ u8 ocarinaButtonIndex;
/* 0x1204A */ s16 ocarinaButtonsPosY[5];
/* 0x12054 */ s16 unk12054[6]; // First, second and third digits in lottery code guess
/* 0x1205A */ UNK_TYPE1 unk12060[0x8];
/* 0x12068 */ s16 unk12068;
/* 0x1206A */ s16 unk1206A;
/* 0x12068 */ s16 textboxX;
/* 0x1206A */ s16 textboxY;
/* 0x1206C */ s32 unk1206C;
/* 0x12070 */ s32 unk12070;
/* 0x12074 */ s32 unk12074;
@ -164,21 +290,24 @@ typedef struct MessageContext {
/* 0x1207C */ s32 bankRupees;
/* 0x12080 */ struct MessageTableEntry* messageEntryTable;
/* 0x12084 */ struct MessageTableEntry* messageEntryTableNes;
/* 0x12088 */ UNK_TYPE4 unk12088;
/* 0x12088 */ UNK_TYPE1 unk12088[0x4];
/* 0x1208C */ struct MessageTableEntry* messageTableStaff;
/* 0x12090 */ s16 unk12090;
/* 0x12092 */ s16 unk12092;
/* 0x12094 */ s8 unk12094;
/* 0x12095 */ UNK_TYPE1 unk12095[0x3];
/* 0x12098 */ f32 unk12098; // Text_Scale?
/* 0x1209C */ s16 unk1209C;
/* 0x1209E */ UNK_TYPE1 unk1209E[0x2];
/* 0x120A0 */ s32 unk120A0;
/* 0x120A4 */ s16 unk120A4[6];
/* 0x120B0 */ u8 unk120B0;
/* 0x12090 */ s16 textIsCredits;
/* 0x12092 */ s16 messageHasSetSfx;
/* 0x12094 */ u8 textboxSkipped;
/* 0x12098 */ f32 textCharScale;
/* 0x1209C */ s16 textFade;
/* 0x120A0 */ s32 ocarinaAvailableSongs;
/* 0x120A4 */ s16 stickAdjX;
/* 0x120A6 */ s16 stickAdjY;
/* 0x120A8 */ s16 stickXRepeatState;
/* 0x120AA */ s16 stickYRepeatState;
/* 0x120AC */ s16 stickXRepeatTimer;
/* 0x120AE */ s16 stickYRepeatTimer;
/* 0x120B0 */ u8 ocarinaSongEffectActive;
/* 0x120B1 */ u8 bombersNotebookEventQueueCount;
/* 0x120B2 */ u8 bombersNotebookEventQueue[10];
/* 0x120BC */ u16 unk_120BC;
/* 0x120BC */ u16 hudVisibility;
/* 0x120BE */ s16 unk120BE;
/* 0x120C0 */ s16 unk120C0;
/* 0x120C2 */ s16 unk120C2;
@ -191,7 +320,8 @@ typedef struct MessageContext {
/* 0x120D2 */ s16 unk120D2;
/* 0x120D4 */ s16 unk120D4;
/* 0x120D6 */ s16 unk120D6;
/* 0x120D8 */ UNK_TYPE1 unk120D8[0x8];
/* 0x120D8 */ s16 unk120D8;
/* 0x120DA */ UNK_TYPE1 unk_120DA[0x6];
} MessageContext; // size = 0x120E0
#endif

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@ -154,6 +154,17 @@ typedef enum {
/* 52 */ HUD_VISIBILITY_NONE_INSTANT = 52
} HudVisibility;
typedef enum HighScore {
/* 0 */ HS_BANK_RUPEES,
/* 1 */ HS_UNK_1,
/* 2 */ HS_FISHING, // Fishing flags
/* 3 */ HS_BOAT_ARCHERY,
/* 4 */ HS_HOSRE_BACK_BALLOON,
/* 5 */ HS_LOTTERY_GUESS, // Lottery code chosen by player (only uses lower three hex digits)
/* 6 */ HS_SHOOTING_GALLERY, // High scores for both shooting galleries. Town uses lower 16 bits, Swamp uses higher 16 bits.
/* 7 */ HS_MAX
} HighScore;
#define PICTO_PHOTO_WIDTH 160
#define PICTO_PHOTO_HEIGHT 112
@ -278,13 +289,7 @@ typedef struct SaveInfo {
/* 0xEA8 */ u32 unk_EA8[2]; // Related to blue warps
/* 0xEB0 */ u32 stolenItems; // Items stolen by Takkuri and given to Curiosity Shop Man
/* 0xEB4 */ u32 unk_EB4;
/* 0xEB8 */ u32 bankRupees;
/* 0xEBC */ u32 unk_EBC;
/* 0xEC0 */ u32 unk_EC0; // Fishing flags
/* 0xEC4 */ u32 unk_EC4;
/* 0xEC8 */ u32 horseBackBalloonHighScore;
/* 0xECC */ u32 lotteryCodeGuess; // Lottery code chosen by player (only uses lower three hex digits)
/* 0xED0 */ u32 shootingGalleryHighScores; // High scores for both shooting galleries. Town uses lower 16 bits, Swamp uses higher 16 bits.
/* 0xEB8 */ u32 highScores[HS_MAX];
/* 0xED4 */ u8 weekEventReg[100]; // "week_event_reg"
/* 0xF38 */ u32 regionsVisited; // "area_arrival"
/* 0xF3C */ u32 worldMapCloudVisibility; // "cloud_clear"
@ -430,6 +435,10 @@ typedef enum {
#define LINK_IS_CHILD (gSaveContext.save.linkAge == 1)
#define LINK_IS_ADULT (gSaveContext.save.linkAge == 0)
#define YEARS_CHILD 5
#define YEARS_ADULT 17
#define LINK_AGE_IN_YEARS (!LINK_IS_ADULT ? YEARS_CHILD : YEARS_ADULT)
#define CURRENT_DAY (((void)0, gSaveContext.save.day) % 5)
// The day begins at CLOCK_TIME(6, 0) so it must be offset.
@ -510,10 +519,26 @@ typedef enum {
#define SET_STOLEN_ITEM_2(itemId) \
(gSaveContext.save.saveInfo.stolenItems = (gSaveContext.save.saveInfo.stolenItems & ~0x00FF0000) | ((itemId & 0xFF) << 0x10))
#define GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() ((s32)(gSaveContext.save.saveInfo.shootingGalleryHighScores & 0xFFFF))
#define GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() ((s32)((gSaveContext.save.saveInfo.shootingGalleryHighScores & 0xFFFF0000) >> 0x10))
#define SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(score) (gSaveContext.save.saveInfo.shootingGalleryHighScores = (gSaveContext.save.saveInfo.shootingGalleryHighScores & 0xFFFF0000) | ((u16)(score)))
#define SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(score) (gSaveContext.save.saveInfo.shootingGalleryHighScores = ((gSaveContext.save.saveInfo.shootingGalleryHighScores) & 0xFFFF) | ((u16)(score) << 0x10))
#define HIGH_SCORE(type) (gSaveContext.save.saveInfo.highScores[(type)])
#define HS_GET_BANK_RUPEES() (HIGH_SCORE(HS_BANK_RUPEES) & 0xFFFF)
#define HS_SET_BANK_RUPEES(rupees) (HIGH_SCORE(HS_BANK_RUPEES) = ((HIGH_SCORE(HS_BANK_RUPEES) & 0xFFFF0000) | (rupees)))
#define HS_GET_HIGH_SCORE_3_LOWER() (HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF)
#define HS_SET_HIGH_SCORE_3_LOWER(score) (HIGH_SCORE(HS_BOAT_ARCHERY) = ((HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF0000) | (score)))
#define HS_GET_BOAT_ARCHERY_HIGH_SCORE() ((HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF0000) >> 0x10)
#define HS_SET_BOAT_ARCHERY_HIGH_SCORE(score) (HIGH_SCORE(HS_BOAT_ARCHERY) = ((HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF) | ((u16)(score) << 0x10)))
#define HS_GET_HORSE_BACK_BALLOON_TIME() ((s32)HIGH_SCORE(HS_HOSRE_BACK_BALLOON))
#define HS_SET_HORSE_BACK_BALLOON_TIME(time) (HIGH_SCORE(HS_HOSRE_BACK_BALLOON) = (time))
#define HS_GET_LOTTERY_CODE_GUESS() (HIGH_SCORE(HS_LOTTERY_GUESS) & 0xFFFF)
#define HS_SET_LOTTERY_CODE_GUESS(guess) (HIGH_SCORE(HS_LOTTERY_GUESS) = ((HIGH_SCORE(HS_LOTTERY_GUESS) & 0xFFFF0000) | ((guess) & 0xFFFF)))
#define HS_GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() ((s32)(HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF))
#define HS_SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(score) (HIGH_SCORE(HS_SHOOTING_GALLERY) = (HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF0000) | ((u16)(score)))
#define HS_GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() ((s32)((HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF0000) >> 0x10))
#define HS_SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(score) (HIGH_SCORE(HS_SHOOTING_GALLERY) = (HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF) | ((u16)(score) << 0x10))
/**
* gSaveContext.save.saveInfo.weekEventReg

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@ -723,6 +723,5 @@ void Inventory_SaveLotteryCodeGuess(PlayState* play) {
lotteryCodeGuess = ((play->msgCtx.unk12054[0] & 0xF) << 8); // First Digit
lotteryCodeGuess |= ((play->msgCtx.unk12054[1] & 0xF) << 4); // Second Digit
lotteryCodeGuess |= (play->msgCtx.unk12054[2] & 0xF); // Third Digit
gSaveContext.save.saveInfo.lotteryCodeGuess =
(gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF0000) | (lotteryCodeGuess & 0xFFFF);
HS_SET_LOTTERY_CODE_GUESS(lotteryCodeGuess);
}

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@ -67,11 +67,11 @@ void func_80147520(void) {
void func_80147564(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->unk1204A[0] = 0xBD;
msgCtx->unk1204A[1] = 0xB8;
msgCtx->unk1204A[2] = 0xB3;
msgCtx->unk1204A[3] = 0xAE;
msgCtx->unk1204A[4] = 0xA9;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_A] = 189;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_DOWN] = 184;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_RIGHT] = 179;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_LEFT] = 174;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_UP] = 169;
func_80147520();
D_801F6B0C = 0x50;
D_801F6B10 = 0x96;
@ -91,7 +91,7 @@ s32 Message_ShouldAdvance(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
Input* controller = CONTROLLER1(&play->state);
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
if (CHECK_BTN_ALL(controller->press.button, BTN_A)) {
Audio_PlaySfx(NA_SE_SY_MESSAGE_PASS);
}
@ -110,7 +110,7 @@ s32 Message_ShouldAdvanceSilent(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
Input* controller = CONTROLLER1(&play->state);
if (msgCtx->unk12020 == 0x10 || msgCtx->unk12020 == 0x11) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return CHECK_BTN_ALL(controller->press.button, BTN_A);
} else {
return CHECK_BTN_ALL(controller->press.button, BTN_A) || CHECK_BTN_ALL(controller->press.button, BTN_B) ||
@ -124,7 +124,7 @@ void Message_CloseTextbox(PlayState* play) {
if (play->msgCtx.msgLength != 0) {
msgCtx->stateTimer = 2;
msgCtx->msgMode = 0x43;
msgCtx->unk12020 = 0;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
Audio_PlaySfx(NA_SE_NONE);
}
}
@ -172,13 +172,13 @@ void func_80148B98(PlayState* play, u8 arg1) {
void func_80148CBC(PlayState* play, UNK_PTR puParm2, u8 arg2) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->unk11FF4 = 0x30;
msgCtx->textPosX = 0x30;
if (arg2 == 1) {
msgCtx->unk11FF6 = msgCtx->unk11FFE[1 + msgCtx->choiceIndex];
msgCtx->textPosY = msgCtx->unk11FFE[1 + msgCtx->choiceIndex];
} else {
msgCtx->unk11FF6 = msgCtx->unk11FFE[msgCtx->choiceIndex];
msgCtx->textPosY = msgCtx->unk11FFE[msgCtx->choiceIndex];
}
func_80147818(play, puParm2, msgCtx->unk11FF4, msgCtx->unk11FF6);
func_80147818(play, puParm2, msgCtx->textPosX, msgCtx->textPosY);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80148D64.s")
@ -191,7 +191,7 @@ void func_80148CBC(PlayState* play, UNK_PTR puParm2, u8 arg2) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801496C8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014995C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_DrawTextChar.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149C18.s")
@ -225,11 +225,11 @@ void Message_FindMessage(PlayState* play, u16 textId) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149F74.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014AAD0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_HandleOcarina.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014ADBC.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014C70C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_LoadItemIcon.s")
void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg3, s16 decodedBufPos) {
MessageContext* msgCtx = &play->msgCtx;
@ -239,7 +239,7 @@ void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg
Font_LoadChar(play, codePointIndex, temp1);
msgCtx->decodedBuffer.wchar[decodedBufPos] = codePointIndex;
temp1 += FONT_CHAR_TEX_SIZE;
temp2 += (16.0f * msgCtx->unk12098);
temp2 += (16.0f * msgCtx->textCharScale);
*offset = temp1;
*arg3 = temp2;
}
@ -264,7 +264,7 @@ void func_8014CCB4(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3)
k += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.wchar[t] = 0x815C;
f += 16.0f * msgCtx->unk12098 * 3.0f;
f += 16.0f * msgCtx->textCharScale * 3.0f;
*decodedBufPos = t;
*offset = k;
*arg3 = f;
@ -302,7 +302,7 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
}
temp_s1--;
sp3C += (stringLimit - 1) * (16.0f * msgCtx->unk12098);
sp3C += (stringLimit - 1) * (16.0f * msgCtx->textCharScale);
*arg3 = temp_s1;
*arg1 = temp_s2;
@ -317,15 +317,15 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801514B0.s")
void Message_StartTextbox(PlayState* play, u16 textId, Actor* Actor) {
void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->ocarinaAction = 0xFFFF;
func_80150D08(play, textId);
msgCtx->unkActor = Actor;
msgCtx->talkActor = actor;
msgCtx->msgMode = 1;
msgCtx->stateTimer = 0;
msgCtx->unk12024 = 0;
msgCtx->textDelayTimer = 0;
play->msgCtx.ocarinaMode = 0;
}
@ -338,7 +338,7 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
func_80150A84(play);
msgCtx->msgMode = 5;
msgCtx->stateTimer = 8;
msgCtx->unk12024 = 0;
msgCtx->textDelayTimer = 0;
if (interfaceCtx->unk_222 == 0) {
if (textId != 0x1B93) {
@ -347,11 +347,11 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
func_8011552C(play, DO_ACTION_DECIDE);
}
}
msgCtx->unk1203C = msgCtx->unk1203A;
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
if (play->pauseCtx.bombersNotebookOpen) {
msgCtx->unk12004 = 0x22;
msgCtx->unk12006 = 0x15E;
msgCtx->textboxXTarget = 0x22;
msgCtx->textboxYTarget = 0x15E;
func_80149C18(play);
msgCtx->stateTimer = 1;
}
@ -365,8 +365,8 @@ void func_80151A68(PlayState* play, u16 textId) {
func_80150A84(play);
func_8015B198(play);
msgCtx->msgMode = 0x45;
msgCtx->unk12024 = 0;
msgCtx->unk1203C = msgCtx->unk1203A = msgCtx->unk1201E = 0;
msgCtx->textDelayTimer = 0;
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget = msgCtx->textColorAlpha = 0;
msgCtx->stateTimer = 30;
// Day/Dawn/Night.. Messages
@ -432,12 +432,12 @@ u32 func_80151C9C(PlayState* play) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80151DA4.s")
void func_80152434(PlayState* play, u16 arg2) {
play->msgCtx.unk12046 = 0;
play->msgCtx.blockSunsSong = false;
func_80151DA4(play, arg2);
}
void func_80152464(PlayState* play, u16 arg1) {
play->msgCtx.unk12046 = 1;
play->msgCtx.blockSunsSong = true;
func_80151DA4(play, arg1);
}
@ -450,32 +450,33 @@ u8 Message_GetState(MessageContext* msgCtx) {
}
if (msgCtx->msgMode == 0x42) {
if (msgCtx->unk11F14 != 0xFFFF) {
if (msgCtx->nextTextId != 0xFFFF) {
return TEXT_STATE_1;
}
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return TEXT_STATE_CHOICE;
}
if ((msgCtx->unk12020 == 0x40) || (msgCtx->unk12020 == 0x42) || (msgCtx->unk12020 == 0x30)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_40) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_42) ||
(msgCtx->textboxEndType == TEXTBOX_ENDTYPE_30)) {
return TEXT_STATE_5;
}
if (msgCtx->unk12020 == 0x41) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_41) {
return TEXT_STATE_16;
}
if ((msgCtx->unk12020 >= 0x50) && (msgCtx->unk12020 < 0x58)) {
if ((msgCtx->textboxEndType >= TEXTBOX_ENDTYPE_50) && (msgCtx->textboxEndType <= TEXTBOX_ENDTYPE_57)) {
return TEXT_STATE_3;
}
if ((msgCtx->unk12020 == 0x60) || (msgCtx->unk12020 == 0x61)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_60) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_61)) {
return TEXT_STATE_14;
}
if (msgCtx->unk12020 == 0x62) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_62) {
return TEXT_STATE_15;
}
if (msgCtx->unk12020 == 0x63) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_63) {
return TEXT_STATE_17;
}
if (msgCtx->unk12020 == 0x12) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_12) {
return TEXT_STATE_18;
}
return TEXT_STATE_DONE;
@ -526,7 +527,7 @@ void func_80152EC0(PlayState* play) {
if (1) {}
if ((msgCtx->songPlayed < 0x17) && (msgCtx->songPlayed != 0xE) &&
((msgCtx->ocarinaAction < 0x43) || (msgCtx->ocarinaAction >= 0x47))) {
msgCtx->unk120B0 = 1;
msgCtx->ocarinaSongEffectActive = true;
if (msgCtx->songPlayed != 0x16) {
Actor_Spawn(&play->actorCtx, play, D_801D02D8[msgCtx->songPlayed], player->actor.world.pos.x,
player->actor.world.pos.y, player->actor.world.pos.z, 0, 0, 0, D_801D02F8[msgCtx->songPlayed]);
@ -541,16 +542,14 @@ void func_80152EC0(PlayState* play) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153750.s")
void func_80153E7C(PlayState* play, void* arg1) {
if ((gSaveContext.options.language == 0) && (play->msgCtx.unk12090 == 0)) {
func_8014ADBC(play, arg1);
return;
void func_80153E7C(PlayState* play, Gfx** gfxP) {
if ((gSaveContext.options.language == 0) && !play->msgCtx.textIsCredits) {
func_8014ADBC(play, gfxP);
} else if (play->msgCtx.textIsCredits) {
Message_DrawTextCredits(play, gfxP);
} else {
func_8015966C(play, gfxP, 0);
}
if (play->msgCtx.unk12090 != 0) {
func_8015E7EC(play, arg1);
return;
}
func_8015966C(play, arg1, 0);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153EF0.s")
@ -586,39 +585,39 @@ void func_801586A4(PlayState* play) {
void Message_Init(PlayState* play) {
Font* font;
MessageContext* messageCtx = &play->msgCtx;
MessageContext* msgCtx = &play->msgCtx;
func_801586A4(play);
play->msgCtx.ocarinaMode = 0;
messageCtx->msgMode = 0;
messageCtx->msgLength = 0;
messageCtx->currentTextId = 0;
messageCtx->unk12020 = 0;
messageCtx->choiceIndex = 0;
messageCtx->ocarinaAction = messageCtx->unk11FF2 = 0;
messageCtx->unk1201E = 0xFF;
View_Init(&messageCtx->view, play->state.gfxCtx);
messageCtx->unk11EF8 = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
msgCtx->msgMode = 0;
msgCtx->msgLength = 0;
msgCtx->currentTextId = 0;
msgCtx->textboxEndType = 0;
msgCtx->choiceIndex = 0;
msgCtx->ocarinaAction = msgCtx->textUnskippable = 0;
msgCtx->textColorAlpha = 0xFF;
View_Init(&msgCtx->view, play->state.gfxCtx);
msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
font = &play->msgCtx.font;
Font_LoadOrderedFont(&play->msgCtx.font);
font->unk_11D88 = 0;
messageCtx->unk12090 = messageCtx->unk12092 = 0;
messageCtx->unk12094 = 0;
messageCtx->unk1209C = 0;
messageCtx->unk120A0 = 0;
messageCtx->unk12068 = 0x34;
messageCtx->unk1206A = 0x24;
messageCtx->unk120B0 = 0;
messageCtx->unk120BE = 0;
messageCtx->unk120C0 = 0;
messageCtx->unk120C2 = 0;
messageCtx->unk120C4 = 0;
messageCtx->unk120C8 = 0;
messageCtx->unk120CA = 0;
messageCtx->unk120CC = 0;
messageCtx->unk120CE = 0;
messageCtx->unk120D0 = 0;
messageCtx->unk120D2 = 0;
messageCtx->unk120D4 = 0;
messageCtx->unk120D6 = 0;
msgCtx->textIsCredits = msgCtx->messageHasSetSfx = false;
msgCtx->textboxSkipped = 0;
msgCtx->textFade = 0;
msgCtx->ocarinaAvailableSongs = 0;
msgCtx->textboxX = 0x34;
msgCtx->textboxY = 0x24;
msgCtx->ocarinaSongEffectActive = false;
msgCtx->unk120BE = 0;
msgCtx->unk120C0 = 0;
msgCtx->unk120C2 = 0;
msgCtx->unk120C4 = 0;
msgCtx->unk120C8 = 0;
msgCtx->unk120CA = 0;
msgCtx->unk120CC = 0;
msgCtx->unk120CE = 0;
msgCtx->unk120D0 = 0;
msgCtx->unk120D2 = 0;
msgCtx->unk120D4 = 0;
msgCtx->unk120D6 = 0;
}

View File

@ -91,7 +91,7 @@ void Message_LoadCharNES(PlayState* play, u8 codePointIndex, s32* offset, f32* a
Font_LoadCharNES(play, codePointIndex, temp1);
msgCtx->decodedBuffer.schar[decodedBufPos] = codePointIndex;
temp1 += FONT_CHAR_TEX_SIZE;
temp2 += (16.0f * msgCtx->unk12098);
temp2 += (16.0f * msgCtx->textCharScale);
*offset = temp1;
*arg3 = temp2;
}
@ -128,7 +128,7 @@ void Message_LoadPluralRupeesNES(PlayState* play, s16* decodedBufPos, s32* offse
o += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[p] = 's';
f += 16.0f * msgCtx->unk12098 * 6.0f;
f += 16.0f * msgCtx->textCharScale * 6.0f;
*decodedBufPos = p;
*offset = o;
*arg3 = f;
@ -152,7 +152,7 @@ void Message_LoadLocalizedRupeesNES(PlayState* play, s16* decodedBufPos, s32* of
}
p--;
f += 16.0f * msgCtx->unk12098 * (D_801D0710[gSaveContext.options.language - 1] + 1);
f += 16.0f * msgCtx->textCharScale * (D_801D0710[gSaveContext.options.language - 1] + 1);
*decodedBufPos = p;
*offset = o;
*arg3 = f;
@ -191,9 +191,9 @@ void Message_LoadRupeesNES(PlayState* play, s16* decodedBufPos, s32* offset, f32
Font_LoadCharNES(play, 's', o);
o += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[p] = 's';
f += 16.0f * msgCtx->unk12098 * 6.0f;
f += 16.0f * msgCtx->textCharScale * 6.0f;
} else {
f += 16.0f * msgCtx->unk12098 * 5.0f;
f += 16.0f * msgCtx->textCharScale * 5.0f;
}
*decodedBufPos = p;
@ -246,7 +246,7 @@ void Message_LoadTimeNES(PlayState* play, u8 arg1, s32* offset, f32* arg3, s16*
}
}
f += 5.0f * (16.0f * msgCtx->unk12098);
f += 5.0f * (16.0f * msgCtx->textCharScale);
*decodedBufPos = p - 1;
*offset = o;
*arg3 = f;
@ -278,11 +278,11 @@ void Message_LoadOwlWarpTextNES(PlayState* play, s32* offset, f32* arg2, s16* de
}
currentChar = msgCtx->decodedBuffer.schar[p];
p++;
f += (D_801D0470[currentChar - ' '] * msgCtx->unk12098);
f += (D_801D0470[currentChar - ' '] * msgCtx->textCharScale);
}
p--;
f += (stringLimit - 1) * (16.0f * msgCtx->unk12098);
f += (stringLimit - 1) * (16.0f * msgCtx->textCharScale);
*decodedBufPos = p;
*offset = o;
*arg2 = f;

View File

@ -17,12 +17,660 @@ void Message_FindCreditsMessage(PlayState* play, u16 textId) {
nextSegment = msgEntry->segment;
font->messageStart = foundSegment - segment;
font->messageEnd = nextSegment - foundSegment;
return;
break;
}
msgEntry++;
}
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message_staff/func_8015E7EC.s")
f32 sCreditsFontWidths[144] = {
8.0f, 8.0f, 6.0f, 9.0f, 9.0f, 14.0f, 12.0f, 3.0f, 7.0f, 7.0f, 7.0f, 9.0f, 4.0f, 6.0f, 4.0f, 9.0f,
10.0f, 5.0f, 9.0f, 9.0f, 10.0f, 9.0f, 9.0f, 9.0f, 9.0f, 9.0f, 6.0f, 6.0f, 9.0f, 11.0f, 9.0f, 11.0f,
13.0f, 12.0f, 9.0f, 11.0f, 11.0f, 8.0f, 8.0f, 12.0f, 10.0f, 4.0f, 8.0f, 10.0f, 8.0f, 13.0f, 11.0f, 13.0f,
9.0f, 13.0f, 10.0f, 10.0f, 9.0f, 10.0f, 11.0f, 15.0f, 11.0f, 10.0f, 10.0f, 7.0f, 10.0f, 7.0f, 10.0f, 9.0f,
5.0f, 8.0f, 9.0f, 8.0f, 9.0f, 9.0f, 6.0f, 9.0f, 8.0f, 4.0f, 6.0f, 8.0f, 4.0f, 12.0f, 9.0f, 9.0f,
9.0f, 9.0f, 7.0f, 8.0f, 7.0f, 8.0f, 9.0f, 12.0f, 8.0f, 9.0f, 8.0f, 7.0f, 5.0f, 7.0f, 10.0f, 10.0f,
12.0f, 12.0f, 12.0f, 12.0f, 11.0f, 8.0f, 8.0f, 8.0f, 6.0f, 6.0f, 13.0f, 13.0f, 10.0f, 10.0f, 10.0f, 9.0f,
8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 9.0f, 9.0f, 9.0f, 9.0f, 6.0f, 9.0f, 9.0f, 9.0f, 9.0f, 9.0f, 14.0f,
14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f,
};
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message_staff/func_8015F8A8.s")
#ifdef NON_MATCHING
// https://decomp.me/scratch/yc8Or
// v0/v1 swap between `character` and `i`
void Message_DrawTextCredits(PlayState* play, Gfx** gfxP) {
MessageContext* msgCtx = &play->msgCtx;
u16 lookAheadCharacter;
u16 j;
u16 i;
u16 sfxHi;
char character;
u16 charTexIndex;
Font* font = &msgCtx->font;
Gfx* gfx = *gfxP;
msgCtx->textPosX = msgCtx->unk11FF8;
if (!msgCtx->textIsCredits) {
msgCtx->textPosY = msgCtx->unk11FFA;
} else {
msgCtx->textPosY = 48;
}
if (msgCtx->textBoxType == TEXTBOX_TYPE_5) {
msgCtx->textColorR = msgCtx->textColorG = msgCtx->textColorB = 0;
} else {
msgCtx->textColorR = msgCtx->textColorG = msgCtx->textColorB = 255;
}
charTexIndex = 0;
for (i = 0; i < msgCtx->textDrawPos; i++) {
character = msgCtx->decodedBuffer.schar[i];
switch (character) {
case 0x1: // MESSAGE_NEWLINE
msgCtx->textPosX = msgCtx->unk11FF8;
if ((msgCtx->choiceNum == 1) || (msgCtx->choiceNum == 3)) {
msgCtx->textPosX += 32;
}
if ((msgCtx->choiceNum == 2) && (msgCtx->textPosY != msgCtx->unk11FFA)) {
msgCtx->textPosX += 32;
}
msgCtx->textPosY += msgCtx->unk11FFC;
break;
case 0x5: // Remnant of MESSAGE_COLOR
break;
case ' ':
msgCtx->textPosX += 6;
break;
case 0x4: // MESSAGE_BOX_BREAK
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
if (!msgCtx->textboxSkipped) {
Audio_PlaySfx(NA_SE_NONE);
msgCtx->msgMode = MSGMODE_TEXT_AWAIT_NEXT;
Font_LoadMessageBoxEndIcon(font, 0);
} else {
msgCtx->msgMode = MSGMODE_TEXT_NEXT_MSG;
msgCtx->textUnskippable = false;
msgCtx->msgBufPos++;
}
}
*gfxP = gfx;
return;
case 0x6: // MESSAGE_SHIFT
msgCtx->textPosX += msgCtx->decodedBuffer.schar[++i];
break;
case 0x7: // MESSAGE_TEXTID
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_20;
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
Audio_PlaySfx(NA_SE_NONE);
msgCtx->msgMode = MSGMODE_TEXT_DONE;
Font_LoadMessageBoxEndIcon(font, 0);
}
*gfxP = gfx;
return;
case 0x8: // MESSAGE_QUICKTEXT_ENABLE
if (((i + 1) == msgCtx->textDrawPos) &&
((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) ||
((msgCtx->msgMode >= MSGMODE_OCARINA_STARTING) && (msgCtx->msgMode <= MSGMODE_26)))) {
j = i;
while (true) {
lookAheadCharacter = msgCtx->decodedBuffer.schar[j];
if (lookAheadCharacter == 6) {
j += 2;
continue;
}
if ((lookAheadCharacter != 9) && (lookAheadCharacter != 0xA) && (lookAheadCharacter != 0xB) &&
(lookAheadCharacter != 0xC) && (lookAheadCharacter != 0xD) && (lookAheadCharacter != 4) &&
(lookAheadCharacter != 2)) {
j++;
continue;
}
break;
}
i = j - 1;
msgCtx->textDrawPos = i + 1;
}
// fallthrough
case 0x9: // MESSAGE_QUICKTEXT_DISABLE
break;
case 0xD: // MESSAGE_AWAIT_BUTTON_PRESS
if ((i + 1) == msgCtx->textDrawPos) {
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_AWAIT_INPUT;
Font_LoadMessageBoxEndIcon(font, 0);
}
*gfxP = gfx;
return;
}
break;
case 0xC: // MESSAGE_BOX_BREAK_DELAYED
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->stateTimer = msgCtx->decodedBuffer.schar[++i];
msgCtx->msgMode = MSGMODE_TEXT_DELAYED_BREAK;
}
*gfxP = gfx;
return;
case 0x11: // MESSAGE_FADE2
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_50;
msgCtx->stateTimer = msgCtx->decodedBuffer.schar[++i] << 8;
msgCtx->stateTimer |= msgCtx->decodedBuffer.schar[++i];
}
*gfxP = gfx;
return;
case 0x12: // MESSAGE_SFX
if ((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) && !msgCtx->messageHasSetSfx) {
msgCtx->messageHasSetSfx = true;
sfxHi = msgCtx->decodedBuffer.schar[i + 1];
sfxHi = sfxHi << 8;
Audio_PlaySfx(sfxHi | msgCtx->decodedBuffer.schar[i + 2]);
}
i += 2;
break;
case 0x13: // remnant of MESSAGE_ITEM_ICON
break;
case 0x15: // MESSAGE_BACKGROUND
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
Audio_PlaySfx(NA_SE_NONE);
}
gDPPipeSync(gfx++);
gDPSetCombineMode(gfx++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, msgCtx->textColorAlpha);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, (msgCtx->textPosX + 1) << 2, (msgCtx->unk12012 + 1) << 2,
(msgCtx->textPosX + 0x61) << 2, (msgCtx->unk12012 + 0x31) << 2, G_TX_RENDERTILE, 0,
0, 1 << 10, 1 << 10);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1900, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, (msgCtx->textPosX + 0x61) << 2, (msgCtx->unk12012 + 1) << 2,
(msgCtx->textPosX + 0xC2) << 2, (msgCtx->unk12012 + 0x31) << 2, 0, 0, 0, 1 << 10,
1 << 10);
gDPPipeSync(gfx++);
gDPSetPrimColor(gfx++, 0, 0, 255, 60, 0, msgCtx->textColorAlpha);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, msgCtx->textPosX << 2, msgCtx->unk12012 << 2, (msgCtx->textPosX + 0x60) << 2,
(msgCtx->unk12012 + 0x30) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1900, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, (msgCtx->textPosX + 0x60) << 2, msgCtx->unk12012 << 2,
(msgCtx->textPosX + 0xC0) << 2, (msgCtx->unk12012 + 0x30) << 2, G_TX_RENDERTILE, 0,
0, 1 << 10, 1 << 10);
gDPPipeSync(gfx++);
gDPSetCombineLERP(gfx++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0,
PRIMITIVE, 0);
msgCtx->textPosX += 0x20;
break;
case 0x14: // MESSAGE_TEXT_SPEED
msgCtx->textDelay = msgCtx->decodedBuffer.schar[++i];
break;
case 0x1A: // MESSAGE_UNSKIPPABLE
msgCtx->textUnskippable = true;
break;
case 0x1B: // MESSAGE_TWO_CHOICE
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_10;
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->choiceTextId = msgCtx->currentTextId;
msgCtx->stateTimer = 4;
msgCtx->choiceIndex = 0;
Font_LoadMessageBoxEndIcon(font, 2);
}
break;
case 0x1C: // MESSAGE_THREE_CHOICE
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_11;
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->choiceTextId = msgCtx->currentTextId;
msgCtx->stateTimer = 4;
msgCtx->choiceIndex = 0;
Font_LoadMessageBoxEndIcon(font, 2);
}
break;
case 0x2: // MESSAGE_END
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_00) {
Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
Font_LoadMessageBoxEndIcon(font, 1);
if (play->csCtx.state == CS_STATE_IDLE) {
func_8011552C(play, DO_ACTION_RETURN);
}
}
}
*gfxP = gfx;
return;
case 0x10: // MESSAGE_OCARINA
if ((i + 1) == msgCtx->textDrawPos) {
Message_HandleOcarina(play);
*gfxP = gfx;
return;
}
break;
case 0xE: // MESSAGE_FADE
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_50;
msgCtx->stateTimer = msgCtx->decodedBuffer.schar[++i];
Font_LoadMessageBoxEndIcon(font, 1);
if (play->csCtx.state == CS_STATE_IDLE) {
func_8011552C(play, DO_ACTION_RETURN);
}
}
*gfxP = gfx;
return;
case 0xA: // MESSAGE_PERSISTENT
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
Audio_PlaySfx(NA_SE_NONE);
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_30;
}
*gfxP = gfx;
return;
case 0xB: // MESSAGE_EVENT
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_40;
Font_LoadMessageBoxEndIcon(font, 0);
Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
}
*gfxP = gfx;
return;
default:
if ((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) && ((i + 1) == msgCtx->textDrawPos) &&
(msgCtx->textDelayTimer == msgCtx->textDelay)) {
Audio_PlaySfx(NA_SE_NONE);
}
Message_DrawTextChar(play, &font->charBuf[font->unk_11D88][charTexIndex], &gfx);
charTexIndex += FONT_CHAR_TEX_SIZE;
msgCtx->textPosX += (s32)(sCreditsFontWidths[character - ' '] * msgCtx->textCharScale);
break;
}
}
if (msgCtx->textDelayTimer == 0) {
msgCtx->textDrawPos = i + 1;
msgCtx->textDelayTimer = msgCtx->textDelay;
} else {
msgCtx->textDelayTimer--;
}
*gfxP = gfx;
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message_staff/Message_DrawTextCredits.s")
#endif
void Message_DecodeCredits(PlayState* play) {
u16 curChar;
s16 loadChar;
s16 i;
s16 playerNameLen;
s16 decodedBufPos = 0;
s16 charOffset;
f32 timeInSeconds;
s16 numLines = 0;
s16 value;
s16 digits[4];
s32 charTexIdx = 0;
MessageContext* msgCtx = &play->msgCtx;
Font* font = &play->msgCtx.font;
msgCtx->nextTextId = 0xFFFF;
while (true) {
curChar = font->msgBuf.schar[msgCtx->msgBufPos];
msgCtx->decodedBuffer.schar[decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos];
if ((curChar == 4) || (curChar == 7) || (curChar == 0xC) || (curChar == 0xB) || (curChar == 2)) {
// Textbox decoding ends with any of the above text control characters
msgCtx->msgMode = MSGMODE_TEXT_DISPLAYING;
msgCtx->textDrawPos = 1;
msgCtx->unk11FFA = msgCtx->textboxY + 8;
if (msgCtx->textBoxType != TEXTBOX_TYPE_4) {
if (numLines == 0) {
msgCtx->unk11FFA = msgCtx->textboxY + 26;
} else if (numLines == 1) {
msgCtx->unk11FFA = msgCtx->textboxY + 20;
} else if (numLines == 2) {
msgCtx->unk11FFA = msgCtx->textboxY + 16;
}
}
if (curChar == 7) {
value = font->msgBuf.schar[msgCtx->msgBufPos + 1];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 1];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 2];
value <<= 8;
msgCtx->nextTextId = msgCtx->decodedBuffer.schar[decodedBufPos] | value;
}
if (curChar == 0xC) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 1];
msgCtx->msgBufPos += 2;
}
msgCtx->decodedTextLen = decodedBufPos;
if (msgCtx->textboxSkipped) {
msgCtx->textDrawPos = msgCtx->decodedTextLen;
}
break;
} else if (curChar == 0xF) {
// Substitute the player name control character for the file's player name.
for (playerNameLen = ARRAY_COUNT(gSaveContext.save.saveInfo.playerData.playerName); playerNameLen > 0;
playerNameLen--) {
if (gSaveContext.save.saveInfo.playerData.playerName[playerNameLen - 1] != 0x3E) {
break;
}
}
for (i = 0; i < playerNameLen; i++) {
curChar = gSaveContext.save.saveInfo.playerData.playerName[i];
if (curChar == 62) {
curChar = ' ';
} else if (curChar == 64) {
curChar = '.';
} else if (curChar == 63) {
curChar = '-';
} else if (curChar < 10) {
charOffset = curChar;
curChar = '0' + charOffset;
} else if (curChar < 36) {
charOffset = curChar;
curChar = 'A' - 10 + charOffset;
} else if (curChar < 62) {
charOffset = curChar;
curChar = 'a' - 36 + charOffset;
}
if (curChar != ' ') {
Font_LoadCharNES(play, curChar - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
}
msgCtx->decodedBuffer.schar[decodedBufPos] = curChar;
decodedBufPos++;
}
decodedBufPos--;
} else if ((curChar == 0x16) || (curChar == 0x17)) {
digits[0] = digits[1] = digits[2] = 0;
if (curChar == 0x17) {
digits[3] = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
} else {
digits[3] = gSaveContext.timerCurTimes[TIMER_ID_GORON_RACE_UNUSED];
}
while (digits[3] >= 60) {
digits[1]++;
if (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
digits[3] -= 60;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
for (i = 0; i < 4; i++) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
if (i == 1) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
decodedBufPos++;
} else if (i == 3) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
}
}
} else if (curChar == 0x18) {
digits[0] = digits[1] = digits[2] = 0;
digits[3] = gSaveContext.minigameScore;
while (digits[3] >= 1000) {
digits[0]++;
digits[3] -= 1000;
}
while (digits[3] >= 100) {
digits[1]++;
digits[3] -= 100;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
loadChar = false;
for (i = 0; i < 4; i++) {
if ((i == 3) || (digits[i] != 0)) {
loadChar = true;
}
if (loadChar) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
charTexIdx += FONT_CHAR_TEX_SIZE;
decodedBufPos++;
}
}
decodedBufPos--;
} else if (curChar != 0x19) {
if (curChar == 0x1D) {
digits[0] = 0;
digits[1] = gSaveContext.minigameScore;
while (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
for (i = 0; i < 2; i++) {
if ((i == 1) || (digits[i] != 0)) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
}
}
decodedBufPos--;
} else if (curChar == 0x1E) {
value = HIGH_SCORE((u8)font->msgBuf.schar[++msgCtx->msgBufPos]);
if ((font->msgBuf.schar[msgCtx->msgBufPos] & 0xFF) == HS_FISHING) {
if (LINK_AGE_IN_YEARS == YEARS_CHILD) {
value &= 0x7F;
} else {
value =
(s16)((HIGH_SCORE((u8)font->msgBuf.schar[msgCtx->msgBufPos]) & 0xFF000000) >> 0x18) & 0x7F;
}
value = SQ((f32)value) * 0.0036f + 0.5f;
}
switch (font->msgBuf.schar[msgCtx->msgBufPos] & 0xFF) {
case 0:
case 1:
case 2:
digits[0] = digits[1] = digits[2] = 0;
digits[3] = value;
while (digits[3] >= 1000) {
digits[0]++;
digits[3] -= 1000;
}
while (digits[3] >= 100) {
digits[1]++;
digits[3] -= 100;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
loadChar = false;
for (i = 0; i < 4; i++) {
if ((i == 3) || (digits[i] != 0)) {
loadChar = true;
}
if (loadChar) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
charTexIdx += FONT_CHAR_TEX_SIZE;
decodedBufPos++;
}
}
decodedBufPos--;
break;
case 3:
case 4:
case 6:
digits[0] = digits[1] = digits[2] = 0;
digits[3] = value;
while (digits[3] >= 60) {
digits[1]++;
if (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
digits[3] -= 60;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
for (i = 0; i < 4; i++) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
if (i == 1) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
decodedBufPos++;
} else if (i == 3) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
}
}
break;
default:
break;
}
} else if (curChar == 0x1F) {
digits[0] = 0;
timeInSeconds = TIME_TO_MINUTES_F(gSaveContext.save.time);
digits[1] = timeInSeconds / 60.0f;
while (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
digits[2] = 0;
digits[3] = (s32)timeInSeconds % 60;
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
for (i = 0; i < 4; i++) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
if (i == 1) {
Font_LoadCharNES(play, ':' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = ':';
decodedBufPos++;
}
}
decodedBufPos--;
} else if (curChar == 0x13) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 1];
Message_LoadItemIcon(play, font->msgBuf.schar[msgCtx->msgBufPos + 1], msgCtx->textboxY + 10);
} else if (curChar == 0x15) {
DmaMgr_SendRequest0(msgCtx->textboxSegment + 0x1000,
(uintptr_t)SEGMENT_ROM_START(message_texture_static) + 0x900, 0x900);
DmaMgr_SendRequest0(msgCtx->textboxSegment + 0x1900,
(uintptr_t)SEGMENT_ROM_START(message_texture_static) + 0x900, 0x900);
msgCtx->msgBufPos += 3;
msgCtx->unk12012 = msgCtx->textboxY + 8;
numLines = 2;
} else if (curChar == 5) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if (curChar == 1) {
numLines++;
} else if ((curChar != 8) && (curChar != 9) && (curChar != 0xD) && (curChar != 0x10) && (curChar != 0xA) &&
(curChar != 0x1A)) {
if (curChar == 0xE) {
msgCtx->textFade = true;
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if (curChar == 0x11) {
msgCtx->textFade = true;
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if ((curChar == 6) || (curChar == 0x14)) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos] & 0xFF;
} else if (curChar == 0x12) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if (curChar == 0x1B) {
msgCtx->choiceNum = 2;
} else if (curChar == 0x1C) {
msgCtx->choiceNum = 3;
} else if (curChar != ' ') {
Font_LoadCharNES(play, curChar, charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
}
}
}
decodedBufPos++;
msgCtx->msgBufPos++;
}
}

View File

@ -6870,7 +6870,7 @@ void Interface_Update(PlayState* play) {
interfaceCtx->aButtonRoll = -15700.0f;
interfaceCtx->aButtonState = A_BTN_STATE_2;
if ((msgCtx->msgMode != 0) && (msgCtx->unk12006 == 0x26)) {
if ((msgCtx->msgMode != 0) && (msgCtx->textboxYTarget == 0x26)) {
R_A_BTN_Y_OFFSET = -14;
} else {
R_A_BTN_Y_OFFSET = 0;

View File

@ -961,9 +961,9 @@ void Play_UpdateMain(PlayState* this) {
Play_UpdateTransition(this);
if (gTransitionTileState != TRANS_TILE_READY) {
if ((gSaveContext.gameMode == GAMEMODE_NORMAL) &&
(((this->msgCtx.msgMode == 0)) ||
((this->msgCtx.currentTextId == 0xFF) && (this->msgCtx.msgMode == 0x42) &&
(this->msgCtx.unk12020 == 0x41)) ||
(((this->msgCtx.msgMode == MSGMODE_NONE)) ||
((this->msgCtx.currentTextId == 0xFF) && (this->msgCtx.msgMode == MSGMODE_TEXT_DONE) &&
(this->msgCtx.textboxEndType == TEXTBOX_ENDTYPE_41)) ||
((this->msgCtx.currentTextId >= 0x100) && (this->msgCtx.currentTextId <= 0x200))) &&
(this->gameOverCtx.state == GAMEOVER_INACTIVE)) {
KaleidoSetup_Update(this);

View File

@ -620,7 +620,7 @@ PlayerItemAction func_80123810(PlayState* play) {
if (CHECK_BTN_ANY(CONTROLLER1(&play->state)->press.button, BTN_A | BTN_B)) {
play->interfaceCtx.unk_222 = 0;
play->interfaceCtx.unk_224 = 0;
Interface_SetHudVisibility(play->msgCtx.unk_120BC);
Interface_SetHudVisibility(play->msgCtx.hudVisibility);
return PLAYER_IA_MINUS1;
}
} else {
@ -634,7 +634,7 @@ PlayerItemAction func_80123810(PlayState* play) {
play->interfaceCtx.unk_222 = 0;
play->interfaceCtx.unk_224 = 0;
Interface_SetHudVisibility(play->msgCtx.unk_120BC);
Interface_SetHudVisibility(play->msgCtx.hudVisibility);
if ((itemId >= ITEM_FD) || ((itemAction = play->unk_18794(play, player, itemId)) <= PLAYER_IA_MINUS1)) {
Audio_PlaySfx(NA_SE_SY_ERROR);

View File

@ -396,11 +396,11 @@ void Sram_ActivateOwl(u8 owlId) {
}
void Sram_ClearHighscores(void) {
gSaveContext.save.saveInfo.unk_EC4 = (gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF) | 0x130000;
gSaveContext.save.saveInfo.unk_EC4 = (gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF0000) | 0xA;
gSaveContext.save.saveInfo.horseBackBalloonHighScore = SECONDS_TO_TIMER(60);
SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(39);
SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(10);
HS_SET_BOAT_ARCHERY_HIGH_SCORE(19);
HS_SET_HIGH_SCORE_3_LOWER(10);
HS_SET_HORSE_BACK_BALLOON_TIME(SECONDS_TO_TIMER(60));
HS_SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(39);
HS_SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(10);
gSaveContext.save.saveInfo.dekuPlaygroundHighScores[0] = SECONDS_TO_TIMER(75);
gSaveContext.save.saveInfo.dekuPlaygroundHighScores[1] = SECONDS_TO_TIMER(75);

View File

@ -835,8 +835,7 @@ void EnFishing_Init(Actor* thisx, PlayState* play2) {
thisx->flags |= (ACTOR_FLAG_TARGETABLE | ACTOR_FLAG_FRIENDLY);
if (sLinkAge != 1) {
// HIGH_SCORE(HS_FISHING) from OoT
if (gSaveContext.save.saveInfo.unk_EC0 & 0x1000) {
if (HIGH_SCORE(HS_FISHING) & 0x1000) {
D_8090CD08 = 0;
} else {
D_8090CD08 = 1;
@ -854,18 +853,18 @@ void EnFishing_Init(Actor* thisx, PlayState* play2) {
SEQCMD_STOP_SEQUENCE(SEQ_PLAYER_BGM_MAIN, 1);
if (sLinkAge == 1) {
if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F) {
D_809171CC = gSaveContext.save.saveInfo.unk_EC0 & 0x7F;
if (HIGH_SCORE(HS_FISHING) & 0x7F) {
D_809171CC = HIGH_SCORE(HS_FISHING) & 0x7F;
} else {
D_809171CC = 40.0f;
}
} else if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) {
D_809171CC = (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) >> 0x18;
} else if (HIGH_SCORE(HS_FISHING) & 0x7F000000) {
D_809171CC = (HIGH_SCORE(HS_FISHING) & 0x7F000000) >> 0x18;
} else {
D_809171CC = 45.0f;
}
D_809171D1 = (gSaveContext.save.saveInfo.unk_EC0 & 0xFF0000) >> 0x10;
D_809171D1 = (HIGH_SCORE(HS_FISHING) & 0xFF0000) >> 0x10;
if ((D_809171D1 & 7) == 7) {
play->roomCtx.unk7A[0] = 90;
D_809171CA = 1;
@ -2799,8 +2798,8 @@ void func_80903C60(EnFishing* this, u8 arg1) {
void EnFishing_HandleAquariumDialog(EnFishing* this, PlayState* play) {
if (sLinkAge == 1) {
if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F) {
if (gSaveContext.save.saveInfo.unk_EC0 & 0x80) {
if (HIGH_SCORE(HS_FISHING) & 0x7F) {
if (HIGH_SCORE(HS_FISHING) & 0x80) {
this->actor.textId = 0x40B1;
} else {
this->actor.textId = 0x4089;
@ -2808,8 +2807,8 @@ void EnFishing_HandleAquariumDialog(EnFishing* this, PlayState* play) {
} else {
this->actor.textId = 0x40AE;
}
} else if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) {
if (gSaveContext.save.saveInfo.unk_EC0 & 0x80000000) {
} else if (HIGH_SCORE(HS_FISHING) & 0x7F000000) {
if (HIGH_SCORE(HS_FISHING) & 0x80000000) {
this->actor.textId = 0x40B1;
} else {
this->actor.textId = 0x4089;
@ -3749,8 +3748,8 @@ void EnFishing_UpdateFish(Actor* thisx, PlayState* play2) {
if ((D_80917272 == 0) && (D_80917274 == 0)) {
// Assignment of OoT's D_80B7E086 here removed in MM
if (((sLinkAge == 1) && (gSaveContext.save.saveInfo.unk_EC0 & 0x400)) ||
((sLinkAge != 1) && (gSaveContext.save.saveInfo.unk_EC0 & 0x800))) {
if (((sLinkAge == 1) && (HIGH_SCORE(HS_FISHING) & 0x400)) ||
((sLinkAge != 1) && (HIGH_SCORE(HS_FISHING) & 0x800))) {
// Assignment of OoT's D_80B7A67C here removed in MM, this is now an empty branch
}
} else {
@ -4694,7 +4693,7 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
case 0:
if (D_809171FC == 0) {
if (sLinkAge != 1) {
if ((gSaveContext.save.saveInfo.unk_EC0 & 0x100) && !(gSaveContext.save.saveInfo.unk_EC0 & 0x200)) {
if ((HIGH_SCORE(HS_FISHING) & 0x100) && !(HIGH_SCORE(HS_FISHING) & 0x200)) {
this->actor.textId = 0x4093;
} else {
this->actor.textId = 0x407B;
@ -4712,9 +4711,9 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
if (D_809171FC == 0) {
this->unk_154 = 1;
if (sLinkAge != 1) {
gSaveContext.save.saveInfo.unk_EC0 |= 0x200;
HIGH_SCORE(HS_FISHING) |= 0x200;
} else {
gSaveContext.save.saveInfo.unk_EC0 |= 0x100;
HIGH_SCORE(HS_FISHING) |= 0x100;
}
} else {
this->unk_154 = 10;
@ -4805,8 +4804,8 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
D_8090CD04 = 20;
this->unk_154 = 0;
if ((gSaveContext.save.saveInfo.unk_EC0 & 0xFF0000) < 0xFF0000) {
gSaveContext.save.saveInfo.unk_EC0 += 0x10000;
if ((HIGH_SCORE(HS_FISHING) & 0xFF0000) < 0xFF0000) {
HIGH_SCORE(HS_FISHING) += 0x10000;
}
}
break;
@ -4924,29 +4923,29 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
if (sLinkAge == 1) {
f32 temp;
gSaveContext.save.saveInfo.unk_EC0 &= 0xFFFFFF00;
gSaveContext.save.saveInfo.unk_EC0 |= ((s16)D_809171CC & 0x7F);
temp = (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) >> 0x18;
HIGH_SCORE(HS_FISHING) &= 0xFFFFFF00;
HIGH_SCORE(HS_FISHING) |= ((s16)D_809171CC & 0x7F);
temp = (HIGH_SCORE(HS_FISHING) & 0x7F000000) >> 0x18;
if (temp < D_809171CC) {
gSaveContext.save.saveInfo.unk_EC0 &= 0xFFFFFF;
gSaveContext.save.saveInfo.unk_EC0 |= ((s16)D_809171CC & 0x7F) << 0x18;
HIGH_SCORE(HS_FISHING) &= 0xFFFFFF;
HIGH_SCORE(HS_FISHING) |= ((s16)D_809171CC & 0x7F) << 0x18;
if (D_809171D2 == 2) {
gSaveContext.save.saveInfo.unk_EC0 |= 0x80000000;
HIGH_SCORE(HS_FISHING) |= 0x80000000;
}
}
if (D_809171D2 == 2) {
gSaveContext.save.saveInfo.unk_EC0 |= 0x80;
HIGH_SCORE(HS_FISHING) |= 0x80;
this->unk_154 = 0;
break;
}
} else {
gSaveContext.save.saveInfo.unk_EC0 &= 0xFFFFFF;
gSaveContext.save.saveInfo.unk_EC0 |= ((s16)D_809171CC & 0x7F) << 0x18;
HIGH_SCORE(HS_FISHING) &= 0xFFFFFF;
HIGH_SCORE(HS_FISHING) |= ((s16)D_809171CC & 0x7F) << 0x18;
if (D_809171D2 == 2) {
gSaveContext.save.saveInfo.unk_EC0 |= 0x80000000;
HIGH_SCORE(HS_FISHING) |= 0x80000000;
this->unk_154 = 0;
break;
}
@ -4963,14 +4962,14 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
}
if (sLinkAge == 1) {
if ((D_809171CC >= 50.0f) && !(gSaveContext.save.saveInfo.unk_EC0 & 0x400)) {
gSaveContext.save.saveInfo.unk_EC0 |= 0x400;
if ((D_809171CC >= 50.0f) && !(HIGH_SCORE(HS_FISHING) & 0x400)) {
HIGH_SCORE(HS_FISHING) |= 0x400;
getItemId = GI_HEART_PIECE;
sSinkingLureLocation = Rand_ZeroFloat(3.999f) + 1.0f;
}
} else {
if ((D_809171CC >= 60.0f) && !(gSaveContext.save.saveInfo.unk_EC0 & 0x800)) {
gSaveContext.save.saveInfo.unk_EC0 |= 0x800;
if ((D_809171CC >= 60.0f) && !(HIGH_SCORE(HS_FISHING) & 0x800)) {
HIGH_SCORE(HS_FISHING) |= 0x800;
getItemId = GI_SKULL_TOKEN;
sSinkingLureLocation = Rand_ZeroFloat(3.999f) + 1.0f;
}
@ -5140,9 +5139,9 @@ void EnFishing_UpdateOwner(Actor* thisx, PlayState* play2) {
}
if (D_8090CD08 == 0) {
gSaveContext.save.saveInfo.unk_EC0 |= 0x1000;
HIGH_SCORE(HS_FISHING) |= 0x1000;
} else if (D_8090CD08 == 1) {
gSaveContext.save.saveInfo.unk_EC0 &= ~0x1000;
HIGH_SCORE(HS_FISHING) &= ~0x1000;
}
if (D_8090CCFC != 0) {

View File

@ -126,7 +126,7 @@ static Vec3f sShopItemPositions[3] = {
s32 EnFsn_TestItemSelected(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A);
}
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A) ||

View File

@ -89,7 +89,7 @@ void EnGinkoMan_Idle(EnGinkoMan* this, PlayState* play) {
EnGinkoMan_SwitchAnimation(this, play);
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
if (HS_GET_BANK_RUPEES() == 0) {
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
Message_StartTextbox(play, 0x44C, &this->actor);
this->curTextId = 0x44C; // would you like to make an account
@ -154,7 +154,7 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
}
play->msgCtx.bankRupees = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
Message_StartTextbox(play, 0x45A, &this->actor);
this->curTextId = 0x45A;
}
@ -167,22 +167,22 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
break;
case 0x45A:
if (((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 200) && (this->previousBankValue < 200) &&
if ((HS_GET_BANK_RUPEES() >= 200) && (this->previousBankValue < 200) &&
!CHECK_WEEKEVENTREG(WEEKEVENTREG_59_40)) {
SET_WEEKEVENTREG(WEEKEVENTREG_59_40);
Message_StartTextbox(play, 0x45B, &this->actor);
this->curTextId = 0x45B;
} else if (((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 1000) &&
((this->previousBankValue) < 1000) && !CHECK_WEEKEVENTREG(WEEKEVENTREG_59_80)) {
} else if ((HS_GET_BANK_RUPEES() >= 1000) && ((this->previousBankValue) < 1000) &&
!CHECK_WEEKEVENTREG(WEEKEVENTREG_59_80)) {
SET_WEEKEVENTREG(WEEKEVENTREG_59_80);
Message_StartTextbox(play, 0x45C, &this->actor);
this->curTextId = 0x45C;
} else if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 5000) {
} else if (HS_GET_BANK_RUPEES() >= 5000) {
if ((this->previousBankValue < 5000) && !CHECK_WEEKEVENTREG(WEEKEVENTREG_60_01)) {
SET_WEEKEVENTREG(WEEKEVENTREG_60_01);
Message_StartTextbox(play, 0x45D, &this->actor);
this->curTextId = 0x45D;
} else if (this->previousBankValue < (s16)(gSaveContext.save.saveInfo.bankRupees & 0xFFFF)) {
} else if (this->previousBankValue < (s16)HS_GET_BANK_RUPEES()) {
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_SITTING);
Message_StartTextbox(play, 0x45E, &this->actor);
this->curTextId = 0x45E;
@ -229,7 +229,7 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
case 0x465:
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
play->msgCtx.bankRupees = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
Message_StartTextbox(play, 0x45A, &this->actor);
this->curTextId = 0x45A;
break;
@ -248,7 +248,7 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
case 0x46C:
case 0x47E:
if (this->choiceDepositWithdrawl == GINKOMAN_CHOICE_DEPOSIT) {
if ((u32)(gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 5000) {
if (HS_GET_BANK_RUPEES() >= 5000) {
Message_StartTextbox(play, 0x45F, &this->actor);
this->curTextId = 0x45F;
} else if (gSaveContext.save.saveInfo.playerData.rupees == 0) {
@ -301,11 +301,11 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
case 0x472:
case 0x473:
case 0x474:
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
if (HS_GET_BANK_RUPEES() == 0) {
Message_StartTextbox(play, 0x478, &this->actor);
this->curTextId = 0x478;
} else {
play->msgCtx.bankRupees = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
Message_StartTextbox(play, 0x45A, &this->actor);
this->curTextId = 0x45A;
}
@ -335,7 +335,7 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
switch (this->curTextId) {
case 0x44E:
if (play->msgCtx.choiceIndex == GINKOMAN_CHOICE_YES) {
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 5000) {
if (HS_GET_BANK_RUPEES() >= 5000) {
Audio_PlaySfx(NA_SE_SY_ERROR);
Message_StartTextbox(play, 0x45F, &this->actor);
this->curTextId = 0x45F; // bank full, cannot accept more
@ -378,20 +378,18 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
this->curTextId = 0x453;
}
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
if (HS_GET_BANK_RUPEES() == 0) {
this->isNewAccount = true;
}
Rupees_ChangeBy(-play->msgCtx.bankRupeesSelected);
this->previousBankValue = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
gSaveContext.save.saveInfo.bankRupees =
((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) + play->msgCtx.bankRupeesSelected) |
(gSaveContext.save.saveInfo.bankRupees & 0xFFFF0000);
this->previousBankValue = HS_GET_BANK_RUPEES();
HS_SET_BANK_RUPEES(HS_GET_BANK_RUPEES() + play->msgCtx.bankRupeesSelected);
}
} else { // GINKOMAN_CHOICE_NO
Audio_PlaySfx_MessageCancel();
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_SITTING);
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
if (HS_GET_BANK_RUPEES() == 0) {
Message_StartTextbox(play, 0x456, &this->actor);
this->curTextId = 0x456;
} else {
@ -422,8 +420,7 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
case 0x471:
if (play->msgCtx.choiceIndex == GINKOMAN_CHOICE_YES) {
if ((s32)((gSaveContext.save.saveInfo.bankRupees & 0xFFFF)) <
((s32)(play->msgCtx.bankRupeesSelected + this->serviceFee))) {
if ((s32)HS_GET_BANK_RUPEES() < (play->msgCtx.bankRupeesSelected + this->serviceFee)) {
Audio_PlaySfx(NA_SE_SY_ERROR);
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
Message_StartTextbox(play, 0x476, &this->actor);
@ -447,11 +444,8 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
this->curTextId = 0x472;
}
this->previousBankValue = (s16)(gSaveContext.save.saveInfo.bankRupees & 0xFFFF);
gSaveContext.save.saveInfo.bankRupees =
(((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) - play->msgCtx.bankRupeesSelected) -
this->serviceFee) |
(gSaveContext.save.saveInfo.bankRupees & 0xFFFF0000);
this->previousBankValue = HS_GET_BANK_RUPEES();
HS_SET_BANK_RUPEES(HS_GET_BANK_RUPEES() - play->msgCtx.bankRupeesSelected - this->serviceFee);
Rupees_ChangeBy(play->msgCtx.bankRupeesSelected);
}
} else {
@ -615,7 +609,7 @@ void EnGinkoMan_Stamp(EnGinkoMan* this, PlayState* play) {
case 0x469:
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_SITTING);
play->msgCtx.bankRupees = (gSaveContext.save.saveInfo.bankRupees & 0xFFFF);
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
if ((CURRENT_DAY == 3) && (gSaveContext.save.isNight == true)) {
Message_StartTextbox(play, 0x46C, &this->actor);
this->curTextId = 0x46C;

View File

@ -274,8 +274,10 @@ void func_8096FAAC(EnKakasi* this, PlayState* play) {
* goes off every frame of song teach, but... doing what?
*/
void func_8096FBB8(EnKakasi* this, PlayState* play) {
if ((play->msgCtx.unk12048 == 0) || (play->msgCtx.unk12048 == 1) || (play->msgCtx.unk12048 == 2) ||
(play->msgCtx.unk12048 == 3) || (play->msgCtx.unk12048 == 4)) {
if ((play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_A) || (play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_DOWN) ||
(play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_RIGHT) ||
(play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_LEFT) ||
(play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_UP)) {
// why not 0 < x < 4? fewer branches
this->unk190++;
}

View File

@ -46,13 +46,13 @@ ActorInit En_Kujiya_InitVars = {
(ActorFunc)EnKujiya_Draw,
};
#define CHECK_LOTTERY_NUMBERS \
(((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][0]) == \
((((void)0, gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF) & 0xF00) >> 8)) && \
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][1]) == \
((((void)0, gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF) & 0xF0) >> 4)) && \
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][2]) == \
(((void)0, gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF) & 0xF)))
#define CHECK_LOTTERY_NUMBERS() \
(((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][0]) == \
((HS_GET_LOTTERY_CODE_GUESS() & 0xF00) >> 8)) && \
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][1]) == \
((HS_GET_LOTTERY_CODE_GUESS() & 0xF0) >> 4)) && \
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][2]) == \
(HS_GET_LOTTERY_CODE_GUESS() & 0xF)))
void EnKujiya_Init(Actor* thisx, PlayState* play) {
EnKujiya* this = THIS;
@ -159,7 +159,7 @@ void EnKujiya_ChooseNextDialogue(EnKujiya* this, PlayState* play) {
break;
case 0x2B65:
if (CHECK_LOTTERY_NUMBERS) {
if (CHECK_LOTTERY_NUMBERS()) {
Message_StartTextbox(play, 0x2B66, &this->actor);
this->textId = 0x2B66; // Won 50 Rupees
} else {

View File

@ -916,9 +916,9 @@ void EnMa4_StartDialogue(EnMa4* this, PlayState* play) {
this->textId = 0x336D;
} else {
time = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
if ((s32)time < (s32)gSaveContext.save.saveInfo.horseBackBalloonHighScore) {
if ((s32)time < HS_GET_HORSE_BACK_BALLOON_TIME()) {
// [Score] New record!
gSaveContext.save.saveInfo.horseBackBalloonHighScore = time;
HS_SET_HORSE_BACK_BALLOON_TIME(time);
EnMa4_SetFaceExpression(this, 0, 3);
Message_StartTextbox(play, 0x3350, &this->actor);
this->textId = 0x3350;
@ -960,8 +960,8 @@ void EnMa4_StartDialogue(EnMa4* this, PlayState* play) {
this->textId = 0x3356;
} else {
time = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
if ((s32)time < (s32)gSaveContext.save.saveInfo.horseBackBalloonHighScore) {
gSaveContext.save.saveInfo.horseBackBalloonHighScore = time;
if ((s32)time < HS_GET_HORSE_BACK_BALLOON_TIME()) {
HS_SET_HORSE_BACK_BALLOON_TIME(time);
EnMa4_SetFaceExpression(this, 0, 3);
Message_StartTextbox(play, 0x3350, &this->actor);
this->textId = 0x3350;
@ -987,9 +987,9 @@ void EnMa4_StartDialogue(EnMa4* this, PlayState* play) {
this->textId = 0x3356;
} else {
time = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
if ((s32)time < (s32)gSaveContext.save.saveInfo.horseBackBalloonHighScore) {
if ((s32)time < HS_GET_HORSE_BACK_BALLOON_TIME()) {
// New record
gSaveContext.save.saveInfo.horseBackBalloonHighScore = time;
HS_SET_HORSE_BACK_BALLOON_TIME(time);
Message_StartTextbox(play, 0x335D, &this->actor);
this->textId = 0x335D;
} else {

View File

@ -198,7 +198,7 @@ void EnOssan_SetupAction(EnOssan* this, EnOssanActionFunc action) {
s32 EnOssan_TestItemSelected(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A);
}
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A) ||

View File

@ -176,7 +176,7 @@ void EnSob1_SetupAction(EnSob1* this, EnSob1ActionFunc action) {
s32 EnSob1_TestItemSelected(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A);
}
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A) ||

View File

@ -1140,8 +1140,8 @@ void EnSyatekiMan_Swamp_EndGame(EnSyatekiMan* this, PlayState* play) {
this->guayFlags = 0;
this->wolfosFlags = 0;
if (this->talkWaitTimer <= 0) {
if (GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(this->score);
if (HS_GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
HS_SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(this->score);
}
this->talkWaitTimer = 15;
@ -1409,8 +1409,8 @@ void EnSyatekiMan_Town_EndGame(EnSyatekiMan* this, PlayState* play) {
if ((this->talkWaitTimer <= 0) && !play->interfaceCtx.perfectLettersOn) {
Flags_SetAllTreasure(play, this->score);
this->talkWaitTimer = 15;
if ((GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) || (this->score == 50)) {
if (GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
if ((HS_GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) || (this->score == 50)) {
if (HS_GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_RECEIVED_TOWN_SHOOTING_GALLERY_QUIVER_UPGRADE)) {
// You got a new record!
Message_StartTextbox(play, 0x407, &this->actor);
@ -1430,7 +1430,7 @@ void EnSyatekiMan_Town_EndGame(EnSyatekiMan* this, PlayState* play) {
this->prevTextId = 0x406;
}
SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(this->score);
HS_SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(this->score);
this->shootingGameState = SG_GAME_STATE_ENDED;
} else {
if (CURRENT_DAY != 3) {

View File

@ -126,7 +126,7 @@ void EnTrt_ChangeAnim(SkelAnime* skelAnime, AnimationInfoS* animationInfo, s32 a
s32 EnTrt_TestItemSelected(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A);
}
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A) ||

View File

@ -350,11 +350,8 @@ void func_80B76980(EnTruMt* this, PlayState* play) {
this->actor.speed = 0.0f;
this->actionFunc = func_80B76BB8;
} else if (CHECK_EVENTINF(EVENTINF_40)) {
u32 score = gSaveContext.minigameScore;
if (((gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF0000) >> 0x10) < score) {
gSaveContext.save.saveInfo.unk_EC4 =
((gSaveContext.minigameScore & 0xFFFF) << 0x10) | (gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF);
if (((void)0, gSaveContext.minigameScore) > HS_GET_BOAT_ARCHERY_HIGH_SCORE()) {
HS_SET_BOAT_ARCHERY_HIGH_SCORE((u32)((void)0, gSaveContext.minigameScore));
SET_EVENTINF(EVENTINF_37);
}
}

View File

@ -80,7 +80,7 @@ void OceffSpot_End(OceffSpot* this, PlayState* play) {
this->unk16C -= 0.05f;
} else {
Actor_Kill(&this->actor);
if ((R_TIME_SPEED != 400) && (play->msgCtx.unk12046 == 0)) {
if ((R_TIME_SPEED != 400) && !play->msgCtx.blockSunsSong) {
if ((play->msgCtx.ocarinaAction != 0x39) || (play->msgCtx.ocarinaMode != 0xA)) {
gSaveContext.sunsSongState = SUNSSONG_START;
}

View File

@ -41,7 +41,7 @@ void OceffWipe_Destroy(Actor* thisx, PlayState* play) {
OceffWipe* this = THIS;
Magic_Reset(play);
play->msgCtx.unk120B0 = 0;
play->msgCtx.ocarinaSongEffectActive = false;
}
void OceffWipe_Update(Actor* thisx, PlayState* play) {

View File

@ -43,7 +43,7 @@ void OceffWipe2_Destroy(Actor* thisx, PlayState* play) {
OceffWipe2* this = THIS;
Magic_Reset(play);
play->msgCtx.unk120B0 = 0;
play->msgCtx.ocarinaSongEffectActive = false;
}
void OceffWipe2_Update(Actor* thisx, PlayState* play) {

View File

@ -44,7 +44,7 @@ void OceffWipe3_Destroy(Actor* thisx, PlayState* play) {
OceffWipe3* this = THIS;
Magic_Reset(play);
play->msgCtx.unk120B0 = 0;
play->msgCtx.ocarinaSongEffectActive = false;
}
void OceffWipe3_Update(Actor* thisx, PlayState* play) {

View File

@ -43,7 +43,7 @@ void OceffWipe4_Destroy(Actor* thisx, PlayState* play) {
OceffWipe4* this = THIS;
Magic_Reset(play);
play->msgCtx.unk120B0 = 0;
play->msgCtx.ocarinaSongEffectActive = false;
}
void OceffWipe4_Update(Actor* thisx, PlayState* play) {

View File

@ -41,7 +41,7 @@ void OceffWipe5_Destroy(Actor* thisx, PlayState* play) {
OceffWipe5* this = THIS;
Magic_Reset(play);
play->msgCtx.unk120B0 = 0;
play->msgCtx.ocarinaSongEffectActive = false;
}
void OceffWipe5_Update(Actor* thisx, PlayState* play) {

View File

@ -39,7 +39,7 @@ void OceffWipe6_Init(Actor* thisx, PlayState* play) {
void OceffWipe6_Destroy(Actor* thisx, PlayState* play) {
Magic_Reset(play);
play->msgCtx.unk120B0 = 0;
play->msgCtx.ocarinaSongEffectActive = false;
}
void OceffWipe6_Update(Actor* thisx, PlayState* play) {

View File

@ -43,7 +43,7 @@ void OceffWipe7_Destroy(Actor* thisx, PlayState* play) {
OceffWipe7* this = THIS;
Magic_Reset(play);
play->msgCtx.unk120B0 = 0;
play->msgCtx.ocarinaSongEffectActive = false;
}
void OceffWipe7_Update(Actor* thisx, PlayState* play) {

View File

@ -16394,8 +16394,8 @@ void func_80851D30(PlayState* play, Player* this) {
var_s0++;
}
} else if (play->msgCtx.ocarinaMode == 1) {
if (play->msgCtx.unk12048 != 0xFF) {
var_s0[play->msgCtx.unk12048] = 1.2f;
if (play->msgCtx.ocarinaButtonIndex != OCARINA_BTN_INVALID) {
var_s0[play->msgCtx.ocarinaButtonIndex] = 1.2f;
func_8082DB90(play, this, D_8085D190[this->transformation]);
} else {
s32 i;
@ -16419,11 +16419,11 @@ struct_8085D714 D_8085D714[] = {
};
void func_80851EC8(PlayState* play, Player* this) {
struct_8085D714* temp3 = &D_8085D714[play->msgCtx.unk12048];
f32* temp2 = &this->unk_B10[play->msgCtx.unk12048];
struct_8085D714* temp3 = &D_8085D714[play->msgCtx.ocarinaButtonIndex];
f32* temp2 = &this->unk_B10[play->msgCtx.ocarinaButtonIndex];
s16* temp_a3 = &this->unk_B86[temp3->unk_0];
temp_a3[0] = play->msgCtx.unk12048;
temp_a3[0] = play->msgCtx.ocarinaButtonIndex;
temp2[0] = 3.0f;
}
@ -16479,7 +16479,7 @@ void func_808521E0(PlayState* play, Player* this) {
func_80124618(D_801C0490, this->skelAnime.curFrame, &this->unk_AF0[1]);
} else if (play->msgCtx.ocarinaMode == 1) {
if (play->msgCtx.unk12048 != 0xFF) {
if (play->msgCtx.ocarinaButtonIndex != OCARINA_BTN_INVALID) {
func_80851EC8(play, this);
}
@ -16500,7 +16500,7 @@ void func_80852290(PlayState* play, Player* this) {
s16 var_a1_3;
s16 sp38;
if ((play->msgCtx.ocarinaMode == 1) && (play->msgCtx.unk12048 != 0xFF)) {
if ((play->msgCtx.ocarinaMode == 1) && (play->msgCtx.ocarinaButtonIndex != OCARINA_BTN_INVALID)) {
if ((this->unk_A90 != NULL) && (this->unk_A94 < 0.0f)) {
this->unk_A90->flags |= ACTOR_FLAG_20000000;
this->unk_A94 = 0.0f;

View File

@ -4,7 +4,6 @@
* Description: Entering name on a new file, selecting options from the options menu
*/
#include "prevent_bss_reordering.h"
#include "z_file_select.h"
#include "z64rumble.h"
#include "misc/title_static/title_static.h"

View File

@ -566,6 +566,7 @@
0x801C5FC0 : "z_sram_NES",
0x801C6A70 : "z_message",
0x801D0470 : "z_message_nes",
0x801D0910 : "z_message_staff",
0x801D0B50 : "z_player_call",
0x801D0B70 : "z_kaleido_manager",
0x801D0BB0 : "",

View File

@ -2835,13 +2835,13 @@
0x801491DC:("func_801491DC",),
0x80149454:("func_80149454",),
0x801496C8:("func_801496C8",),
0x8014995C:("func_8014995C",),
0x8014995C:("Message_DrawTextChar",),
0x80149C18:("func_80149C18",),
0x80149EBC:("Message_FindMessage",),
0x80149F74:("func_80149F74",),
0x8014AAD0:("func_8014AAD0",),
0x8014AAD0:("Message_HandleOcarina",),
0x8014ADBC:("func_8014ADBC",),
0x8014C70C:("func_8014C70C",),
0x8014C70C:("Message_LoadItemIcon",),
0x8014CC14:("Message_LoadChar",),
0x8014CCB4:("func_8014CCB4",),
0x8014CDF0:("func_8014CDF0",),
@ -2885,8 +2885,8 @@
0x8015966C:("func_8015966C",),
0x8015B198:("func_8015B198",),
0x8015E750:("Message_FindCreditsMessage",),
0x8015E7EC:("func_8015E7EC",),
0x8015F8A8:("func_8015F8A8",),
0x8015E7EC:("Message_DrawTextCredits",),
0x8015F8A8:("Message_DecodeCredits",),
0x80160A90:("PlayerCall_InitFuncPtrs",),
0x80160AF8:("PlayerCall_Init",),
0x80160B40:("PlayerCall_Destroy",),

View File

@ -767,6 +767,11 @@ wordReplace = {
"func_8015926C": "Message_LoadOwlWarpTextNES",
"func_8015E750": "Message_FindCreditsMessage",
"func_80151BB4": "Message_BombersNotebookQueueEvent",
"func_8014995C": "Message_DrawTextChar",
"func_8014AAD0": "Message_HandleOcarina",
"func_8014C70C": "Message_LoadItemIcon",
"func_8015E7EC": "Message_DrawTextCredits",
"func_80133038": "Schedule_RunScript",
"EffectSsKiraKira_SpawnSmallYellow": "EffectSsKirakira_SpawnSmallYellow",
@ -1097,7 +1102,36 @@ wordReplace = {
"play->msgCtx.unk12023": "play->msgCtx.stateTimer",
"play->msgCtx.unk1202A": "play->msgCtx.ocarinaMode",
"play->msgCtx.unk1202C": "play->msgCtx.ocarinaAction",
"play->msgCtx.unk11F04": "play->msgCtx.currentTextId",
"play->msgCtx.unk12048": "play->msgCtx.lastOcarinaButtonIndex",
"play->msgCtx.unk120B0": "play->msgCtx.ocarinaSongEffectActive",
"play->msgCtx.unk12046": "play->msgCtx.blockSunsSong",
"play->msgCtx.unk12090": "play->msgCtx.textIsCredits",
"play->msgCtx.unk_120BC": "play->msgCtx.hudVisibility",
"msgCtx->unk11EF8": "msgCtx->textboxSegment",
"msgCtx->unk11F14": "msgCtx->nextTextId",
"msgCtx->unk11FF2": "msgCtx->textUnskippable",
"msgCtx->unk11FF4": "msgCtx->textPosX",
"msgCtx->unk11FF6": "msgCtx->textPosY",
"msgCtx->unk12004": "msgCtx->textboxXTarget",
"msgCtx->unk12006": "msgCtx->textboxYTarget",
"msgCtx->unk1201E": "msgCtx->textColorAlpha",
"msgCtx->unk12020": "msgCtx->textboxEndType",
"msgCtx->unk12024": "msgCtx->textDelayTimer",
"msgCtx->unk1203A": "msgCtx->textboxColorAlphaTarget",
"msgCtx->unk1203C": "msgCtx->textboxColorAlphaCurrent",
"msgCtx->unk1204A": "msgCtx->ocarinaButtonsPosY",
"msgCtx->unk12068": "msgCtx->textboxX",
"msgCtx->unk1206A": "msgCtx->textboxY",
"msgCtx->unk12090": "msgCtx->textIsCredits",
"msgCtx->unk12092": "msgCtx->messageHasSetSfx",
"msgCtx->unk12094": "msgCtx->textboxSkipped",
"msgCtx->unk12098": "msgCtx->textCharScale",
"msgCtx->unk1209C": "msgCtx->textFade",
"msgCtx->unk120A0": "msgCtx->ocarinaAvailableSongs",
"msgCtx->unk120B0": "msgCtx->ocarinaSongEffectActive",
"msgCtx->unkActor": "msgCtx->talkActor",
"play->actorCtx.unk3": "play->actorCtx.lensActive",
"play->actorCtx.unk4": "play->actorCtx.lensMaskSize",
"play->actorCtx.targetContext": "play->actorCtx.targetCtx",