Matched last function in Ovl_en_encount2 (#252)

* Matched last function

* Format

* Fix Gfx arrays
This commit is contained in:
Derek Hensley 2021-08-08 20:08:01 -07:00 committed by GitHub
parent 823281291b
commit 3bac4232fd
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 43 additions and 34 deletions

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@ -9,7 +9,7 @@
#define FLT_MAX 340282346638528859811704183484516925440.0f
#define SHT_MAX 32767.0f
#define SHT_MINV (1.0f / SHT_MAX)
#define DEGTORAD(x) (x * M_PI / 180.0f)
#define DEGTORAD(x) ((x) * (M_PI / 180.0f))
typedef union {
struct {

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@ -4061,7 +4061,8 @@ extern Gfx D_04075B30[];
extern Gfx D_04076BC0[];
extern Gfx D_04077480[];
extern UNK_TYPE D_04079B10;
extern UNK_TYPE D_0407AB10;
extern Gfx D_0407AB10[];
extern Gfx D_0407AB58[];
extern UNK_TYPE D_0407AFB0;
extern Gfx D_0407D590[];
extern UNK_TYPE D_0407D650;

2
spec
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@ -1272,7 +1272,7 @@ beginseg
name "ovl_En_Encount2"
compress
include "build/src/overlays/actors/ovl_En_Encount2/z_en_encount2.o"
include "build/data/ovl_En_Encount2/ovl_En_Encount2.reloc.o"
include "build/src/overlays/actors/ovl_En_Encount2/ovl_En_Encount2_reloc.o"
endseg
beginseg

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@ -13,7 +13,7 @@ void EnEncount2_Idle(EnEncount2* this, GlobalContext* globalCtx);
void EnEncount2_Popped(EnEncount2* this, GlobalContext* globalCtx);
void EnEncount2_Die(EnEncount2* this, GlobalContext* globalCtx);
void EnEncount2_SetIdle(EnEncount2* this);
void EnEncount2_InitParticles(EnEncount2* this, Vec3f* vec, s16 fadeDelay);
void EnEncount2_InitParticles(EnEncount2* this, Vec3f* pos, s16 fadeDelay);
void EnEncount2_UpdateParticles(EnEncount2* this, GlobalContext* globalCtx);
void EnEncount2_DrawParticles(EnEncount2* this, GlobalContext* globalCtx);
@ -104,7 +104,7 @@ void EnEncount2_Init(Actor* thisx, GlobalContext* globalCtx) {
BgCheck_RelocateMeshHeader(&D_06002420, &colHeader);
this->dyna.bgId = BgCheck_AddActorMesh(globalCtx, &globalCtx->colCtx.dyna, &this->dyna, colHeader);
ActorShape_Init(&this->dyna.actor.shape, 0.0f, func_800B3FC0, 25.0f);
this->dyna.actor.colChkInfo.mass = 0xFF;
this->dyna.actor.colChkInfo.mass = MASS_IMMOVABLE;
Collider_InitAndSetJntSph(globalCtx, &this->collider, &this->dyna.actor, &sJntSphInit, &this->colElement);
this->dyna.actor.targetMode = 6;
@ -138,7 +138,7 @@ void EnEncount2_Destroy(Actor* thisx, GlobalContext* globalCtx) {
}
void EnEncount2_SetIdle(EnEncount2* this) {
this->isPopped = 0;
this->isPopped = false;
this->actionFunc = EnEncount2_Idle;
}
@ -148,7 +148,7 @@ void EnEncount2_Idle(EnEncount2* this, GlobalContext* globalCtx) {
Math_ApproachF(&this->scale, 0.1f, 0.3f, 0.01f);
if ((this->collider.base.acFlags & AC_HIT) && (this->dyna.actor.colChkInfo.damageEffect == 0xE)) {
this->dyna.actor.colChkInfo.health = 0;
this->isPopped = 1;
this->isPopped = true;
this->actionFunc = EnEncount2_Popped;
}
}
@ -162,7 +162,7 @@ void EnEncount2_Popped(EnEncount2* this, GlobalContext* globalCtx) {
Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_EN_CLEAR_TAG, curPos.x, curPos.y, curPos.z, 255, 255, 200,
CLEAR_TAG_LARGE_EXPLOSION);
for (i = 0; i != 100; ++i) {
for (i = 0; i < ARRAY_COUNT(this->particles) / 2; ++i) {
EnEncount2_InitParticles(this, &curPos, 10);
}
@ -202,21 +202,21 @@ void EnEncount2_Update(Actor* thisx, GlobalContext* globalCtx) {
void EnEncount2_Draw(Actor* thisx, GlobalContext* globalCtx) {
EnEncount2* this = THIS;
if (this->isPopped != 1) {
if (this->isPopped != true) {
func_800BDFC0(globalCtx, D_06000A00);
func_800BDFC0(globalCtx, D_06000D78);
}
EnEncount2_DrawParticles(this, globalCtx);
}
void EnEncount2_InitParticles(EnEncount2* this, Vec3f* vec, s16 fadeDelay) {
void EnEncount2_InitParticles(EnEncount2* this, Vec3f* pos, s16 fadeDelay) {
s16 i;
EnEncount2Particle* sPtr = this->particles;
for (i = 0; i < 200; ++i) {
for (i = 0; i < ARRAY_COUNT(this->particles); i++, sPtr++) {
if (!sPtr->enabled) {
sPtr->enabled = 1;
sPtr->pos = *vec;
sPtr->enabled = true;
sPtr->pos = *pos;
sPtr->alphaFadeDelay = fadeDelay;
sPtr->alpha = 0xFF;
@ -231,7 +231,6 @@ void EnEncount2_InitParticles(EnEncount2* this, Vec3f* vec, s16 fadeDelay) {
sPtr->scale = (Rand_ZeroFloat(1.0f) * 0.5f) + 2.0f;
return;
}
sPtr++;
}
}
@ -239,7 +238,7 @@ void EnEncount2_UpdateParticles(EnEncount2* this, GlobalContext* globalCtx) {
s32 i;
EnEncount2Particle* sPtr = this->particles;
for (i = 0; i < 200; i += 2) {
for (i = 0; i < ARRAY_COUNT(this->particles); i++, sPtr++) {
if (sPtr->enabled) {
sPtr->pos.x += sPtr->vel.x;
sPtr->pos.y += sPtr->vel.y;
@ -247,24 +246,7 @@ void EnEncount2_UpdateParticles(EnEncount2* this, GlobalContext* globalCtx) {
sPtr->vel.x += sPtr->accel.x;
sPtr->vel.y += sPtr->accel.y;
sPtr->vel.z += sPtr->accel.z;
if (sPtr->alphaFadeDelay != 0) {
sPtr->alphaFadeDelay--;
} else {
sPtr->alpha -= 10;
if (sPtr->alpha < 10) {
sPtr->enabled = 0;
}
}
}
sPtr++;
if (sPtr->enabled) {
sPtr->pos.x += sPtr->vel.x;
sPtr->pos.y += sPtr->vel.y;
sPtr->pos.z += sPtr->vel.z;
sPtr->vel.x += sPtr->accel.x;
sPtr->vel.y += sPtr->accel.y;
sPtr->vel.z += sPtr->accel.z;
if (sPtr->alphaFadeDelay != 0) {
sPtr->alphaFadeDelay--;
} else {
@ -274,8 +256,34 @@ void EnEncount2_UpdateParticles(EnEncount2* this, GlobalContext* globalCtx) {
}
}
}
sPtr++;
}
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount2/EnEncount2_DrawParticles.s")
void EnEncount2_DrawParticles(EnEncount2* this, GlobalContext* globalCtx) {
s16 i;
EnEncount2Particle* sPtr;
GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
OPEN_DISPS(gfxCtx);
sPtr = this->particles;
func_8012C28C(gfxCtx);
func_8012C2DC(globalCtx->state.gfxCtx);
for (i = 0; i < ARRAY_COUNT(this->particles); i++, sPtr++) {
if (sPtr->enabled) {
SysMatrix_InsertTranslation(sPtr->pos.x, sPtr->pos.y, sPtr->pos.z, MTXMODE_NEW);
Matrix_Scale(sPtr->scale, sPtr->scale, sPtr->scale, MTXMODE_APPLY);
POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 20);
gSPSegment(POLY_XLU_DISP++, 0x08, Lib_SegmentedToVirtual(&D_04079B10));
gSPDisplayList(POLY_XLU_DISP++, D_0407AB10);
gDPPipeSync(POLY_XLU_DISP++);
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255);
gDPSetEnvColor(POLY_XLU_DISP++, 250, 180, 255, sPtr->alpha);
SysMatrix_InsertMatrix(&globalCtx->mf_187FC, MTXMODE_APPLY);
SysMatrix_InsertZRotation_f(DEGTORAD(globalCtx->state.frames * 20.0f), MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_XLU_DISP++, D_0407AB58);
}
}
CLOSE_DISPS(gfxCtx);
}