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ovl_Oceff_Wipe2 OK (#1006)
* ovl_Oceff_Wipe2 Decompiled * pr review * renamings * renamings
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420403a09a
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11
assets/xml/overlays/ovl_Oceff_Wipe2.xml
Normal file
11
assets/xml/overlays/ovl_Oceff_Wipe2.xml
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@ -0,0 +1,11 @@
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<Root>
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<File Name="ovl_Oceff_Wipe2" BaseAddress="0x80986270" RangeStart="0x420" RangeEnd="0x1688">
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<Texture Name="sEponaSongEffect1Tex" OutName="eponas_song_effect_1" Format="i4" Width="64" Height="64" Offset="0x420"/>
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<Texture Name="sEponaSongEffect2Tex" OutName="eponas_song_effect_2" Format="i4" Width="64" Height="64" Offset="0xC20"/>
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<Array Name="sEponaSongFrustumVtx" Count="22" Offset="0x1420">
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<Vtx/>
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</Array>
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<DList Name="sEponaSongFrustumMaterialDL" Offset="0x1580"/>
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<DList Name="sEponaSongFrustumModelDL" Offset="0x1628"/>
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</File>
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</Root>
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4
spec
4
spec
@ -1977,9 +1977,7 @@ beginseg
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name "ovl_Oceff_Wipe2"
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compress
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include "build/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.o"
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include "build/data/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.data.o"
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include "build/data/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.bss.o"
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include "build/data/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.reloc.o"
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include "build/src/overlays/actors/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2_reloc.o"
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endseg
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beginseg
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@ -15,7 +15,6 @@ void OceffWipe2_Destroy(Actor* thisx, PlayState* play);
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void OceffWipe2_Update(Actor* thisx, PlayState* play);
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void OceffWipe2_Draw(Actor* thisx, PlayState* play);
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#if 0
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const ActorInit Oceff_Wipe2_InitVars = {
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ACTOR_OCEFF_WIPE2,
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ACTORCAT_ITEMACTION,
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@ -28,12 +27,83 @@ const ActorInit Oceff_Wipe2_InitVars = {
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(ActorFunc)OceffWipe2_Draw,
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};
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#endif
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#include "assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.c"
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Init.s")
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s32 D_809879D0;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Destroy.s")
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void OceffWipe2_Init(Actor* thisx, PlayState* play) {
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OceffWipe2* this = THIS;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Update.s")
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Actor_SetScale(&this->actor, 0.1f);
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this->timer = 0;
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this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Draw.s")
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void OceffWipe2_Destroy(Actor* thisx, PlayState* play) {
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OceffWipe2* this = THIS;
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func_80115D5C(&play->state);
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play->msgCtx.unk120B0 = 0;
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}
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void OceffWipe2_Update(Actor* thisx, PlayState* play) {
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OceffWipe2* this = THIS;
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this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
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if (this->timer < 100) {
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this->timer++;
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} else {
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Actor_MarkForDeath(&this->actor);
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}
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}
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void OceffWipe2_Draw(Actor* thisx, PlayState* play) {
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u32 scroll = play->state.frames & 0xFF;
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OceffWipe2* this = THIS;
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f32 z;
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u8 alpha;
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s32 pad[2];
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Vec3f eye = GET_ACTIVE_CAM(play)->eye;
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Vtx* vtxPtr;
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Vec3f quakeOffset;
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Camera_GetQuakeOffset(&quakeOffset, GET_ACTIVE_CAM(play));
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vtxPtr = sEponaSongFrustumVtx;
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if (this->timer < 32) {
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z = Math_SinS(this->timer << 9) * 1220.0f;
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} else {
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z = 1220.0f;
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}
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if (this->timer >= 80) {
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alpha = 12 * (100 - this->timer);
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} else {
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alpha = 255;
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}
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vtxPtr[1].v.cn[3] = vtxPtr[3].v.cn[3] = vtxPtr[5].v.cn[3] = vtxPtr[7].v.cn[3] = vtxPtr[9].v.cn[3] =
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vtxPtr[11].v.cn[3] = vtxPtr[13].v.cn[3] = vtxPtr[15].v.cn[3] = vtxPtr[16].v.cn[3] = vtxPtr[18].v.cn[3] =
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vtxPtr[20].v.cn[3] = alpha;
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OPEN_DISPS(play->state.gfxCtx);
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func_8012C2DC(play->state.gfxCtx);
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Matrix_Translate(eye.x + quakeOffset.x, eye.y + quakeOffset.y, eye.z + quakeOffset.z, MTXMODE_NEW);
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Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY);
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Matrix_ReplaceRotation(&play->billboardMtxF);
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Matrix_RotateXS(0x708, MTXMODE_APPLY);
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Matrix_Translate(0.0f, 0.0f, -z, MTXMODE_APPLY);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 170, 255);
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gDPSetEnvColor(POLY_XLU_DISP++, 255, 100, 0, 128);
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gSPDisplayList(POLY_XLU_DISP++, sEponaSongFrustumMaterialDL);
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gSPDisplayList(POLY_XLU_DISP++, Gfx_TwoTexScroll(play->state.gfxCtx, G_TX_RENDERTILE, scroll * 6, scroll * -6, 64,
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64, 1, scroll * -6, 0, 64, 64));
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gSPDisplayList(POLY_XLU_DISP++, sEponaSongFrustumModelDL);
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CLOSE_DISPS(play->state.gfxCtx);
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}
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@ -7,7 +7,7 @@ struct OceffWipe2;
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typedef struct OceffWipe2 {
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/* 0x000 */ Actor actor;
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/* 0x144 */ char unk_144[0x4];
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/* 0x144 */ s16 timer;
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} OceffWipe2; // size = 0x148
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extern const ActorInit Oceff_Wipe2_InitVars;
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