New Romheader format (#1628)

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Derek Hensley 2024-05-17 06:00:45 -07:00 committed by GitHub
parent c609d3dcae
commit de69d62800
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3 changed files with 196 additions and 17 deletions

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@ -417,7 +417,7 @@ $(BUILD_DIR)/src/boot/z_std_dma.o: $(BUILD_DIR)/dmadata_table_spec.h
$(BUILD_DIR)/src/dmadata/dmadata.o: $(BUILD_DIR)/dmadata_table_spec.h
$(BUILD_DIR)/asm/%.o: asm/%.s
$(AS) $(ASFLAGS) $< -o $@
$(CPP) $(CPPFLAGS) -Iinclude $< | $(AS) $(ASFLAGS) -o $@
$(BUILD_DIR)/assets/%.o: assets/%.c
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<

145
include/rom_header.h Normal file
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@ -0,0 +1,145 @@
#ifndef ROM_HEADER_H
#define ROM_HEADER_H
/* Storage medium IDs, used internally in MEDIUM below */
#define STORAGE_MEDIUM_CARTRIDGE "N"
#define STORAGE_MEDIUM_CARTRIDGE_EXPANDABLE "C"
#define STORAGE_MEDIUM_DISK "D"
#define STORAGE_MEDIUM_DISK_EXPANSION "E"
/* Region IDs, used internally in REGION below */
#define REGION_CODE_ALL "A"
#define REGION_CODE_JP "J"
#define REGION_CODE_US "E"
#define REGION_CODE_PAL "P"
#define REGION_CODE_GATEWAY "G"
#define REGION_CODE_LODGENET "L"
/**
* Magic value to determine if the ROM is byteswapped.
*
* This is not totally reliable since the PI Domain 1 Latency could also hold this value, however generally it can be
* assumed that this is not the case.
*/
#define ENDIAN_IDENTIFIER \
.byte 0x80
/**
* Configures the timings for PI Domain 1. This determines how fast the PI hardware will read from the ROM. IPL2 reads
* this configuration using the slowest possible configuration before switching to the provided configuration.
*/
#define PI_DOMAIN_1_CFG(lat, pwd, pgs, rls) \
.byte (((rls) & 3) << 4) | ((pgs) & 0xF); \
.byte (pwd) & 0xFF; \
.byte (lat) & 0xFF
/**
* Some older libultra versions use this field to set osClockRate. It does not have any other meaningful effect, the
* clock rate of physical units does not actually change to match this value.
*/
#define SYSTEM_CLOCK_RATE_SETTING(num) \
.word (num)
/**
* Indicates the entrypoint address of the program that IPL3 will load the boot segment to and execute.
* This should be >= 0x80000400.
*/
#define ENTRYPOINT(sym) \
.word (sym)
/**
* Indicates the hardware revision the program is designed for (hw_major, hw_minor)
* and what libultra version (os_ver) it uses.
*
* The hardware revision for a retail N64 is (2,0).
* The libultra version may be a single letter, without quotes.
*/
#define LIBULTRA_VERSION(hw_major, hw_minor, os_ver) \
.half 0; \
.byte (hw_major) * 10 + (hw_minor); \
_os_ver_start = .; \
.ascii #os_ver ; \
.if (. - _os_ver_start) != 1; \
.error "OS version should be just one letter"; \
.endif
/**
* Leaves space to insert the ROM Checksum value. IPL3 computes a checksum over ROM data in the range 0x1000 to 0x101000
* and compares it to this value, if the results differ it will refuse to boot the program.
*
* This macro just writes 8 bytes of 0. The correct checksum value is filled in after the full ROM image is available to
* compute the checksum with.
*/
#define CHECKSUM() \
.word 0, 0
/**
* For unused header space. Fills num bytes with 0.
*/
#define PADDING(num) \
.fill (num)
/**
* Defines the ROM name. This should be a string that is at most 20 characters long, a null terminator is not required.
* If a name is less than 20 characters, the remaining space will be padded with spaces.
*/
#define ROM_NAME(name) \
_name_start = .; \
.ascii name; \
.if (. - _name_start) > 20; \
.error "ROM name too long, must be at most 20 characters"; \
.endif; \
.if (. - _name_start) < 20; \
.fill 20 - (. - _name_start), 1, 0x20; \
.endif
/**
* Identifies the storage medium the program intends to use.
*
* Should be one of:
* - CARTRIDGE
* - CARTRIDGE_EXPANDABLE
* - DISK
* - DISK_EXPANSION
*/
#define MEDIUM(type) \
.ascii STORAGE_MEDIUM_##type
/**
* Two-letter game identifier. Should be wrapped in quotes.
*/
#define GAME_ID(id) \
_game_id_start = .; \
.ascii id ; \
.if (. - _game_id_start) != 2; \
.error "Game ID should be two letters"; \
.endif
/**
* Identifies the region the game is made for.
*
* Should be one of:
* - ALL
* - JP
* - US
* - PAL
* - GATEWAY
* - LODGENET
*
* Note: Often flashcarts and emulators will read this value to determine whether to act as an NTSC or PAL system and
* will adjust the VI timings appropriately, which may be used to determine target FPS.
* This can lead to glitchy video output on hardware if the program configures a video mode other than the native
* video mode for the hardware version.
*/
#define REGION(name) \
.ascii REGION_CODE_##name
/**
* Identifies the game revision number. Can be between 0 and 255.
*/
#define GAME_REVISION(num) \
.byte (num)
#endif

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@ -1756,16 +1756,48 @@ def get_overlay_sections(vram, overlay):
[bss_end_vram, bss_end_vram, "reloc", None, overlay[header_loc:], None],
]
def get_storage_medium(id):
if id == 'N':
return "CARTRIDGE"
elif id == 'C':
return "CARTRIDGE_EXPANDABLE"
elif id == 'D':
return "DISK"
elif id == 'E':
return "DISK_EXPANSION"
else:
return "UNKNOWN"
def get_region(id):
if id == 'A':
return "ALL"
elif id == 'J':
return "JP"
elif id == 'E':
return "US"
elif id == 'P':
return "PAL"
elif id == 'G':
return "GATEWAY"
elif id == 'L':
return "LODGENET"
else:
return "UNKNOWN"
def disassemble_makerom(section):
os.makedirs(f"{ASM_OUT}/makerom/", exist_ok=True)
if section[2] == "rom_header":
(
endian,
pi_dom1_reg,
pi_dom1_pwd,
pi_dom1_lat,
clockrate,
entrypoint,
revision,
pad_ver,
hw_ver,
os_ver,
chksum1,
chksum2,
pad1,
@ -1776,26 +1808,28 @@ def disassemble_makerom(section):
cart_id,
region,
version,
) = struct.unpack(">IIIIIIII20sII2s1sB", section[4])
) = struct.unpack(">BBBBIIHBBIIII20sII2s1sB", section[4])
out = f"""/*
* The Legend of Zelda: Majora's Mask ROM header
*/
.word 0x{pi_dom1_reg:08X} /* PI BSD Domain 1 register */
.word 0x{clockrate:08X} /* Clockrate setting */
.word 0x{entrypoint:08X} /* Entrypoint function (`entrypoint`) */
.word 0x{revision:08X} /* Revision */
.word 0x{chksum1:08X} /* Checksum 1 */
.word 0x{chksum2:08X} /* Checksum 2 */
.word 0x{pad1:08X} /* Unknown */
.word 0x{pad2:08X} /* Unknown */
.ascii "{rom_name.decode('ascii')}" /* Internal ROM name */
.word 0x{pad3:08X} /* Unknown */
.word 0x{cart:08X} /* Cartridge */
.ascii "{cart_id.decode('ascii')}" /* Cartridge ID */
.ascii "{region.decode('ascii')}" /* Region */
.byte 0x{version:02X} /* Version */
#include "rom_header.h"
/* 0x00 */ ENDIAN_IDENTIFIER
/* 0x01 */ PI_DOMAIN_1_CFG({pi_dom1_lat}, {pi_dom1_pwd}, {pi_dom1_reg & 0xF}, {(pi_dom1_reg >> 4) & 3})
/* 0x04 */ SYSTEM_CLOCK_RATE_SETTING(0x{clockrate:X})
/* 0x08 */ ENTRYPOINT(0x{entrypoint:08X})
/* 0x0C */ LIBULTRA_VERSION({hw_ver // 10}, {hw_ver % 10}, {chr(os_ver)})
/* 0x10 */ CHECKSUM()
/* 0x18 */ PADDING(8)
/* 0x20 */ ROM_NAME("{rom_name.decode('ascii').rstrip()}")
/* 0x34 */ PADDING(7)
/* 0x3B */ MEDIUM({get_storage_medium(chr(cart))})
/* 0x3C */ GAME_ID("{cart_id.decode('ascii')}")
/* 0x3E */ REGION({get_region(region.decode('ascii'))})
/* 0x3F */ GAME_REVISION({version})
"""
with open(ASM_OUT + "/makerom/rom_header.s", "w") as outfile:
outfile.write(out)