object_kinsta1_obj (#1415)

* naming

* Original naming

* Original naming

* wrong file

* Swamp Spider House Door

* naming

* ups

* fix
This commit is contained in:
Nuss 2023-10-09 13:13:48 +02:00 committed by GitHub
parent e174672223
commit e2dcde6a92
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 5 additions and 4 deletions

View File

@ -1,7 +1,8 @@
<Root>
<!-- Object for Swamp Spider House Sliding Door -->
<File Name="object_kinsta1_obj" Segment="6">
<DList Name="object_kinsta1_obj_DL_000190" Offset="0x190" /> <!-- Original name is "m2_KIN1_shutter_modelT" -->
<DList Name="object_kinsta1_obj_DL_000198" Offset="0x198" /> <!-- Original name is "m2_KIN1_shutter_model" -->
<Texture Name="object_kinsta1_obj_Tex_0002F0" OutName="tex_0002F0" Format="rgba16" Width="32" Height="64" Offset="0x2F0" />
<DList Name="gSwampSpiderHouseSlidingDoorEmptyDL" Offset="0x190" /> <!-- Original name is "m2_KIN1_shutter_modelT" -->
<DList Name="gSwampSpiderHouseSlidingDoorDL" Offset="0x198" /> <!-- Original name is "m2_KIN1_shutter_model" -->
<Texture Name="gSwampSpiderHouseSlidingDoorTex" OutName="swamp_spider_house_sliding_door" Format="rgba16" Width="32" Height="64" Offset="0x2F0" />
</File>
</Root>

View File

@ -84,7 +84,7 @@ ShutterInfo D_808A21B0[] = {
{ gBeneathTheWellSlidingDoorDL, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_ikninside_obj_DL_004440, object_ikninside_obj_DL_005260, 130, 0, 20, 15 },
{ gSecretShrineSlidingDoorDL, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_kinsta1_obj_DL_000198, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ gSwampSpiderHouseSlidingDoorDL, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_kaizoku_obj_DL_0001A0, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_last_obj_DL_0039C0, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
};