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parent
491870c355
commit
e73034f8cd
@ -1,9 +1,9 @@
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<Root>
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<File Name="object_snowwd" Segment="6">
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<DList Name="object_snowwd_DL_000190" Offset="0x190" />
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<DList Name="object_snowwd_DL_000198" Offset="0x198" />
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<Texture Name="object_snowwd_Tex_002A0" OutName="tex_002A0" Format="rgba16" Width="32" Height="64" Offset="0x2A0" />
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<Texture Name="object_snowwd_Tex_0012A0" OutName="tex_0012A0" Format="rgba16" Width="32" Height="32" Offset="0x12A0" />
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<Texture Name="object_snowwd_Tex_001AA0" OutName="tex_001AA0" Format="rgba16" Width="32" Height="64" Offset="0x1AA0" />
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<DList Name="gSnowTreeEmptyDL" Offset="0x190" />
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<DList Name="gSnowTreeDL" Offset="0x198" />
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<Texture Name="gSnowTreeLeavesTex" OutName="snow_tree_leaves" Format="rgba16" Width="32" Height="64" Offset="0x2A0" />
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<Texture Name="gSnowTreeBodyTex" OutName="snow_tree_body" Format="rgba16" Width="32" Height="32" Offset="0x12A0" />
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<Texture Name="gSnowTreeSnowLeavesTex" OutName="snow_tree_snow_leaves" Format="rgba16" Width="32" Height="64" Offset="0x1AA0" />
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</File>
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</Root>
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@ -129,8 +129,8 @@ void EnSnowwd_Draw(Actor* thisx, PlayState* play) {
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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Gfx_SetupDL25_Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08, Lib_SegmentedToVirtual(object_snowwd_Tex_001AA0));
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gSPDisplayList(POLY_OPA_DISP++, object_snowwd_DL_000198);
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gSPSegment(POLY_OPA_DISP++, 0x08, Lib_SegmentedToVirtual(gSnowTreeSnowLeavesTex));
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gSPDisplayList(POLY_OPA_DISP++, gSnowTreeDL);
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CLOSE_DISPS(play->state.gfxCtx);
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}
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