Commit Graph

5 Commits

Author SHA1 Message Date
Dragorn421
3040c21ae9
[headers] Move object decls to z64object.h, cleanup Scene_Command* protos (#1703)
* [headers] Move object decls to z64object.h, cleanup `Scene_Command*` protos

* fixup
2024-10-05 13:22:59 -07:00
engineer124
af22b72e2b
Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692)
* Import Oot Docs

* cleanup

* more cleanup

* cleanup

* small thing

* singular
2024-09-19 19:38:06 -07:00
mzxrules
629584b1bc
Update Room Documentation (#1678)
* Implement Room Documentation

* nit

* Resolve Dragorn fixes (OoT)

* Resolve Fig suggestions, fix comment wording (OoT)

* hensldm nit
2024-09-06 12:45:30 -04:00
Tharo
6629597f82
z_parameter.c: remaining functions, do action documentation, gfx cleanup (#1652)
* Parameter last functions

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Documentation for do actions and various gfx

* Suggested changes

* f prefix for texture scale numbers

* Player_SetBButtonAmmo

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Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2024-07-02 14:47:37 -07:00
Anghelo Carvajal
6541532abb
Add a z64play.h header (#1646)
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-06-25 15:17:03 -04:00