engineer124
180227e7bb
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) ( #1129 )
...
* more quake docs
* more docs
* more distortion docs
* math cleanup
* fix header
* cleanup
* only partial PR review
* PR Suggestions
* fix master merge
* reverb angle change macros
* more revert
* fix enum
2023-05-18 10:29:50 -04:00
engineer124
83ac58d739
Player Impact Documentation From ActorContext ( #1226 )
...
* playerImpact
* discord feedback
* namefixer
* rm comment
* adjust not-logic
* pr review
* fix bss
2023-05-16 15:04:23 -04:00
Derek Hensley
858d10a38b
Documents EnEncount1 (Dragonfly, Wallmaster, and Skullfish spawner) ( #1206 )
...
* Document everything
* missed some ()
* PR
* format
* spawnActiveCount
* spawnTotalCount
2023-05-16 16:37:33 +10:00
Zakru
35c45eab70
EnAnd OK and documented ( #1224 )
...
* EnAnd before data
* EnAnd data
* EnAnd preliminary renaming
* EnAnd document object
* EnAnd finalize pre-PR documenting
* EnAnd style improvements
* EnAnd refactor eye textures
* EnAnd make some parts more explicit
* EnAnd cutscene refactor according to suggestions
* EnAnd style improvements
2023-05-15 20:51:47 +10:00
Tom Overton
389a2bf33c
Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in all dog racing files ( #1234 )
...
* Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in all dog racing files
* Respond to first review
* Respond to anon's review
* Forgot a _FLAG_ on one of my flags
* Respond to anon's review
* Respond to engineer's review
* Delete extra period
* Undo the EVENTINF stuff I goofed up
* Update comment
* Fix bss
* Respond to engineer's review
2023-05-14 11:27:31 +10:00
Tom Overton
7bdbca10a5
Use proper sequence names in certain actors ( #1241 )
...
* Use proper sequence names in certain actors
* Fix z_en_jgame_tsn too
* func_801A1FB4 enums
2023-05-14 10:38:38 +10:00
Derek Hensley
cc6cc8da96
Add a Couple Disasm Hacks (Fix NON_MATCHING Builds) ( #1231 )
...
* collision check bss
* play_hireso
2023-05-13 15:32:19 +10:00
Tom Overton
b312b76db7
Document a bug involving quick-killing the Wizrobe ( #1233 )
...
* Document a bug involving quick-killing the Wizrobe
* Update wording in EnWiz_SelectPlatform
* Add missing "it" to comment
2023-05-13 13:48:14 +10:00
Derek Hensley
d796187c01
Check md5sum in fixbaserom before trying to decompress ( #1240 )
2023-05-11 12:49:02 -04:00
engineer124
67dc6879bb
match KaleidoScope_DrawQuestStatus ( #1238 )
2023-05-11 09:21:16 +10:00
StickyThwomp
c9a89ae2bb
Matched last remaining function in z_en_tru.c. ( #1237 )
...
* Matched last remaining function in z_en_tru.c.
(Also touched up other similar functions for uniformity)
* Fix spec file, revert unnecessary deltas, and change variable ordering.
2023-05-09 20:15:45 +01:00
Anghelo Carvajal
eaf682dc05
Transition table ( #1210 )
...
* transition_table.h
* format
* Update include/tables/transition_table.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* review
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-05-04 00:43:27 -04:00
Derek Hensley
fc3da8451a
Match Room_DrawCullable ( #1232 )
...
* Match Room_DrawCullable
* format
* Update src/code/z_room.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-04-24 11:02:30 +10:00
Anghelo Carvajal
539950bdc2
Update m2ctx.py
( #1176 )
...
* Preserve macros in m2ctx
* add more includes to m2ctx.py
* review
* review
* remove duplicated entries
2023-04-23 09:58:22 -04:00
engineer124
24454b2277
cs state cleanup ( #1229 )
2023-04-21 15:54:47 -04:00
Tom Overton
40846f3d3a
Ensure all boss title cards are extracted as IA8 ( #1230 )
2023-04-20 22:39:08 +01:00
engineer124
9d25fad407
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
...
* begin cutscene docs
* more docs
* more docs
* z_eventmgr.c OK
Co-authored-by: Thar0 <Thar0@users.noreply.github.com>
* cutscene camera
* commands WIP
* more docs
* merge master
* csId, oof
* more cleanup
* more docs, csCam
* more cleanup
* more docs
* more
* cleanup functions.h
* better misc cmd docs
* apply discord discussions
* small adjustment
* more cleanup
* more docs
* more cleanup
* more cs cam docs
* small fix
* cmd cleanup
* small cleanup
* better match, thanks anon
* remove last return
* PR suggestions, small cleanup
* next PR review
* rm internal funcs from functions.h
* more PR
* add comment
* csCam interp typedef handler
* cleanup, scene cmd
* missed an enum use
* ActorCutscene -> CutsceneManager, PR Suggestions
* more PR Suggestions
* more actorCutscene cleanup
* R_USE_DEBUG_CUTSCENE
* more small docs
* move functions to cutscene.h
* PlayerCsId
* fix bss
* missed some function headers
* more scene cleanup
* more scene cleanup
* missed one
* CS_SPAWN_FLAGS
* wrong usage of macro
* more cleanup
* name last cs transition types
* IsNext bool
* update namefixer
* fix namefixer
* more cleanup
* add comment
* fixed enums for motion blur
* consistent cutscene lists
* cutscene entry func consistent
* PR Suggestion
* fig review
* fix additionalCsId name in actor
* more pr review
* bss
---------
Co-authored-by: Thar0 <Thar0@users.noreply.github.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-04-19 13:52:00 -04:00
Anghelo Carvajal
543c38ae06
z_player_lib
: Dawn of the final PR (#1142 )
...
* Player_GetMask and Player_RemoveMask
* some comments
* Player_ActionToBottle and Player_GetBottleHeld
* Player_DrawGetItemImpl and Player_DrawGetItem
* func_80123420 OK
* Decompile a few more functions
* Decompile a few more functions
* func_80122760
* func_80122868, func_801229A0 and func_801229EC
* func_80122F28
* func_8012301C
* func_801242B4
* func_801242DC
* func_80124420 nonmatching
* func_80126440
* func_801240C8 and func_801240DC
* func_8012405C and func_80124088
* func_80124020
* Player_IsBurningStickInRange
* func_8012754C
* func_80125318 and func_80125CE0
* func_801229FC
* func_80127B64
* func_80127488
* func_80122D44
* func_80122BA4
* func_80122C20 attempt
* func_80122EEC
* func_80122F9C
* func_80122FCC and func_8012300C
* func_80123448
* func_801234D4
* func_801235DC
* func_80123960
* func_80123BD4
* func_80123AA4
* func_801239AC
* func_801241B4
* func_80123C58 and func_80123C90
* func_80123D50 and func_80123DA4
* func_80123DC0, func_80123E90 and func_80123F14
* func_80124110 and func_80124148
* func_80124168 and func_80124190
* func_80124278
* func_80124F18 non_equivalent
* func_80125340 and func_8012536C
* func_801263FC
* func_801265C8
* func_8012669C
* func_80128B74
* func_80123140
* func_801246F4
* func_801253A4 NON_MATCHING
* func_801262C8
* func_80126AB4
* func_80126B8C
* func_80127438
* func_801278F8 NON_MATCHING
* Fix data split
* cleanup externs
* func_80128BD0 compiles...
* Rename Player_SetEquipmentData
* fix merge issues
* Fix types
* Improvement? Worse? I don't know at this point
* func_80128640 attempt
* func_80127BE8
* func_80127A60
* func_80127594 attempt
* func_801271B0
* func_8012364C NON_MATCHING
* func_80124618
* func_80124CC4 non matching
* func_801251C4
* func_80125580 non equivalent
* func_80128388
* cleanup
* remove some hardcoded pointers
* object symbol cleanup
* func_80124870 NON_EQUIVALENT
* name overridlimbdraw arguments
* func_80125D4C NON_EQUIVALENT
* func_80126BD0 NON_MATCHING
* Match func_80126BD0 thanks to anon58
* func_80127DA4 NON_EQUIVALENT
* fix merge issues
* some stealing from OoT
* small rename pass and cleanup
* Improve some
* CLAMP and fix warnings
* func_80125580 matched by mzx
* cleanup func_80128BD0 a bit
* import data
* func_80124CC4
* Rename objectFileTable to gObjectTable
* Improve func_80124FF0 thanks to maide
* fix renames
* Match func_80124FF0 thanks to Maide
* cleanup
* More cleaning up
* import bss
* Add PLAYER_STATE macros
* a bit more of cleanup
* run formatter
* func_80128BD0 a bit more deecent
* Add player limb enum
* Use limb enum
* cleanup and format
* Use symbols for player dlists groups
* A bunch more of pointers
* more object pointers
* Change the remaining object pointers
* Add a few missing dlist in link_child
* Small rename
* whoops
* Work on NON_MATCHINGs
* Cleanup
* Steal OoT renames from "sword" to "meleeWeapon"
* Fix some symbols
* Match func_80127594 and format
* Match func_80127DA4
* Matched func_801284A0
* Annotate D_801F59AC
* Matched func_80128640
* Some cleanup
* format
* stuffs
* some cleanups
* import stuff from pr
* swords and shields
* fixes
* bss
* cleanup Player_OverrideLimbDrawGameplayCommon
* progress on func_80125D4C
* PlayerMeleeWeapon enum
* Player_BButtonSwordFromAP
* GET_B_SWORD_FROM_AP
* GET_MELEE_WEAPON_FROM_AP
* PlayerBottle
* PlayerExplosive and PlayerSword
* misc fixes
* Various changes fromplayer_actor
* z64player.h stuff from player_actor
* Fixes
* skelanime stuff
* placeholders on z64item.h, save macros and ther cleanups
* <= PLAYER_AP_MINUS1
* Player_UpdateBunnyEarsKinematics
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* cleanup
* bodyPartsPos
* comment
* sizeof(u16)
* typo
* merge fixes
* fix
* fixes
* format
* fix merge
* fix merge
* func_80125D4C
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* func_80128BD0 improvement
* minor renames
* format
* whoops
* small cleanup
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* _B_
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* remove gap
* whoops
* clanups
* remove stuff from permuter_settings
* steal some OoT docs
* some other docs vscode didn't add to the last commit
* format
* data as infunction-static data
* OoT docs stealing
* Improvements on Player_PostLimbDrawGameplay
* More improvement
* Match Player_PostLimbDrawGameplay
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* cleanups
* Convert unk_AF0 into an union and some other cleanups
* bss
* headLimbRot and upperLimbRot
* fix naming
* cleanups
* bss
* bss
* Update src/code/z_player_lib.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* pr review
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* bss
* gesture
* namefixer
* gestureInfo
* IA_MIN and BOTTLE_EMPTY
* review
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* review
* D_801F59B0_LEN
* Remove LevelOfDetail enum
* bss
* review
* review
* gLinkDekuClosedFlowerDL gLinkDekuOpenFlowerDL
* _B_
* Player_DrawStrayFairyParticles
* fix build
---------
Co-authored-by: kyleburnette <kyle@kyleburnette.com>
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-04-18 23:01:05 -04:00
Anghelo Carvajal
f9c638117c
Rename LinkAnimation
to DmaAnimation
and other skelanime
misc cleanups ( #1147 )
...
* Rename LinkAnimation to PlayerAnimation
* remove the remaining link stuff
* Move functions out of functions.h
* cleanup returns
* more cleanups
* format
* format again
* format again again
* Remove internal functions from header
* legacy
* bss
* linkAnimSegment
* Update src/overlays/actors/ovl_En_Yb/z_en_yb.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* `DmaAnimation` rename
* more DMA i missed
* Revert "more DMA i missed"
This reverts commit 6c0ca44f45
.
* Revert "`DmaAnimation` rename"
This reverts commit 1d2626514c
.
* Add LinkAnimationHeader rename to namefixer.py
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-04-18 22:38:22 -04:00
Anghelo Carvajal
3c107cb148
Add SaveInfo
substruct to SaveContext
( #1191 )
...
* SaveInfo
* fix accesses in sram_NES.c
* some more fixing
* more fixes
* format
* fix unk
* namefixer
* format
* bss
* review
* weekeventregconvert
* namefixer
* bss
2023-04-18 18:54:32 -04:00
engineer124
b8af819165
DynaPoly Docs Pass ( #1194 )
...
* dyna docs
* init flags
* more docs
* cleanup
* partial PR review
* another bracket
* hold to press
* PR cleanup
2023-04-18 18:36:53 -04:00
Anghelo Carvajal
38d21bbe97
Name some SurfaceType_
functions ( #1155 )
...
* enums
* renaming functions
* fixes
* SurfaceType_IsSoft
* type fixing
* format
* Update src/code/z_bgcheck.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_bgcheck.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* SurfaceType_GetFloorEffect
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* format
* bss
* cleanups
* extra material docs
* cleanup
* cleanups
* Remove Bg prefix
* minor fixes
* Remove BG_
* SURFACE_MATERIAL_DIRT_SHALLOW
* format
* bss
* bss
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* format again
* bug
* format
* namefixer
* bss
* bss
* bss
* review
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2023-04-18 18:14:36 -04:00
Anghelo Carvajal
4647ebb91b
stackcheck.h
(#1204 )
...
* stackcheck.h
* warning
* Update src/boot_O2/stackcheck.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2/stackcheck.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2/stackcheck.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* stack
* format
* bss
* review
* review
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-04-18 17:50:34 -04:00
Derek Hensley
823746d495
Angle Conversions ( #1216 )
...
* Angle Conversions
* Format
* namefixer
* Renames in ObjHsStump_Appear
* Format
* once more
* Explicit cast in EnSsh
* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-04-18 16:34:58 -04:00
engineer124
a67d086add
Defines for flags passed to Actor_UpdateBgCheckInfo
( #1197 )
...
* add flags
* add comment
* small fix
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-04-18 16:02:56 -04:00
engineer124
44b04292cd
Match DynaPoly_ExpandSRT
( #1203 )
...
* match DynaPoly_ExpandSRT
* name variables
* oops
2023-04-18 14:49:36 -04:00
Anghelo Carvajal
3dd7a5a399
Add --convert-statics=global-with-filename ( #1217 )
2023-04-18 14:21:01 -04:00
Derek Hensley
8efba39749
z_viszbuf (code_801420C0) OK ( #1211 )
...
* first pass
* Match
* variables.txt
* Update include/functions.h
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-04-18 12:42:08 -04:00
Blythe
255c4599bf
ovl_En_Slime & object_slime OK and documented ( #1175 )
...
* decomped init, draw
* started slime
* finished func decomp en_slime
* object_slime and en_slime updates
* updated a few names
* finished up some naming
* en_slime and object_slime OK and documented
* slime xml cleanup
* Code cleanup round 1
* Cleanup 1 - missed a note
* Fixed improper use of bgcheck flags
* Some cleanup
* Namefix, name cleanup
* Function name cleanup, misc cleanup
* More name cleanup (pre-merge)
* Update color filter flag constants
* Tidying
---------
Co-authored-by: Blythe Hospelhorn <35576053+bhospelhorn@users.noreply.github.com>
2023-04-15 14:56:23 +10:00
engineer124
4faad208c6
Introduce SaveContext.gameMode
enum ( #1198 )
...
* gamemode enum
* owl save
* trailing enum comma
2023-04-07 13:09:00 +10:00
Anghelo Carvajal
f39d412bfe
Actors revert cleanup ( #1221 )
...
* Revert "ovl_Bg_Keikoku_Spr OK (#111 )"
This reverts commit fed1b37da1
.
* Revert "z_bg_tobira01 OK (#168 )"
This reverts commit 54aef44a9e
.
* Revert "Bg_Lotus OK (#86 )"
This reverts commit d0af9587ba
.
* Revert "Door_Spiral OK (from zel) (#87 )"
This reverts commit 6e4d156ad7
.
* Revert "en_invadepoh OK (#200 )"
This reverts commit e1219e7351
.
* Revert "ovl_Item_B_Heart OK (#110 )"
This reverts commit f0cd2db055
.
* Revert "ovl_Obj_Boyo OK (#112 )"
This reverts commit 536a484f73
.
* more reverts and fix building
* restore timeconv.py
* restore func_800BFD84
2023-04-01 21:10:00 -03:00
Tom Overton
d9493a5b99
Update documentation to use updated Z64Utils release + updated directions ( #1223 )
2023-03-31 05:11:57 +01:00
Anghelo Carvajal
d8064bb070
Effect table ( #1209 )
...
* effect_ss_table.h
* monkaBSS
* format
* Remove InitVars extern headers
* Remove `const` from InitVars
* cleanup
* cleanup
* format
* bss
* bss
* bss
2023-03-30 13:17:55 -03:00
krm01
34f9fb9886
[Doc] small, names for mayor dotour's eye and eyebrow textures ( #1220 )
...
* some naming and tlut assignments to dt eye textures
* update dotour overlays with new texture names
* critical formatting fix
2023-03-30 20:57:26 +11:00
engineer124
f3c811d298
z_parameter
: Buttons (part 9) (#1192 )
...
* import button docs
* cleanup
* sync timer val
* add flag comments
* Update src/code/z_parameter.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_parameter.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_parameter.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* fix merge master
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-30 20:26:35 +11:00
engineer124
6685a4775e
Audio sequence.c
OK and documented ( #1201 )
...
* import sequence docs
* cleanup
* do not need raw hex
2023-03-30 19:53:47 +11:00
Anghelo Carvajal
045c3537a9
z64game_over.h
(#1183 )
...
* z64game_over.h
* format
* Update include/z64game_over.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-24 15:29:54 -03:00
Anghelo Carvajal
147e4fcedc
THA docs ( #1177 )
...
* THA docs
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* format
* namefixer
* yada
* remove zero pad comment
* Update include/z64.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/thga.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* namefixer
* bss
* namefixer
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-24 14:38:04 -03:00
hayden
f3d2c56d1d
Updated function names in ovl_En_Bom & added documentation from OoT ( #1219 )
...
* Updated function names in ovl_En_Bom & added documentation from OoT
* Renamed BombType struct members
* Updated instances of BOMB_BODY
* Updated more instances of BombType
---------
Co-authored-by: swinginman <swinginman@DESKTOP-V7R1DTC.localdomain>
2023-03-23 17:25:54 -03:00
engineer124
2cb01b5b6a
z_room (1 non-matching) ( #1143 )
...
* begin room docs and decomp
* match Room_DrawImageSingle
* match Room_DrawImageMulti
* Room_AllocateAndLoad non-matching
* big improvements on Room_DrawCullable
* match Room_AllocateAndLoad
* improvement?
* cleanup
* comments
* cleanup
* small pr suggestions
* PR Suggestions
* cleanup sceneCmds
* some PR
* PR Suggestions
* more PR Suggestions
* col to collision
2023-03-23 09:36:09 +11:00
Derek Hensley
9bb978527f
Misc Cleanup 14 ( #1214 )
...
* bgId
* z64scene.h whitespace
* SubS_ComputeTrackPointRot casts
* Macros cleanup
* ifs
* Empty Loops
* Lights_FindBufSlot void
* SkelAnime_GetFrameData
* };
* Struct inits
* fs
* @todo
* Bug comments
* EnPofusen and ObjUm
* Trailing comma
* Revert "bgId"
This reverts commit eea073c5ac
.
* Revert "z64scene.h whitespace"
This reverts commit 399fd57550
.
* Revert "SubS_ComputeTrackPointRot casts"
This reverts commit dea896c874
.
* FAKE
* Review
* Format
2023-03-21 11:12:22 -03:00
EllipticEllipsis
6d1bc6e34b
Ignore other rom extensions ( #1218 )
2023-03-21 10:28:24 -03:00
Derek Hensley
03c8d46ed2
Slowly Cleanup ( #1213 )
...
* Add slowly.h
* Init and destroy
* File header
2023-03-20 00:48:49 +11:00
Derek Hensley
6ff77ab092
Recomp v0.6 ( #1215 )
2023-03-18 08:03:17 -03:00
Anghelo Carvajal
58022571ba
subrepo asm-processor ( #1212 )
...
* yeet
* git subrepo clone git@github.com:simonlindholm/asm-processor.git tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "bbd86ea1f"
upstream:
origin: "git@github.com:simonlindholm/asm-processor.git"
branch: "main"
commit: "bbd86ea1f"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
2023-03-17 15:16:30 +11:00
engineer124
a17949e730
Document z_en_time_tag ( #1140 )
...
* time-tag docs
* simplify enums
* PR Reviews
* PR Suggestions
* small change
* small fix
* PR Suggestions
* add extra func ref
* rm raw text from first actor I decompiled
* Stock Pot Inn
* fix master merge
2023-03-16 13:47:38 +11:00
engineer124
2987390a20
Audio seqplayer.c
: AudioSeq_ to AudioScript_ ( #1202 )
...
* AudioSeq_ to AudioScript_
* Update src/audio/lib/playback.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* format
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-15 11:09:49 +11:00
Anghelo Carvajal
0c3a48ef94
Subrepos update ( #1208 )
...
* git subrepo pull tools/asm-differ --force
subrepo:
subdir: "tools/asm-differ"
merged: "ae408664a"
upstream:
origin: "https://github.com/simonlindholm/asm-differ "
branch: "main"
commit: "ae408664a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull (merge) tools/fado --force
subrepo:
subdir: "tools/fado"
merged: "8d896ee97"
upstream:
origin: "git@github.com:EllipticEllipsis/fado.git"
branch: "master"
commit: "8d896ee97"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/graphovl --force
subrepo:
subdir: "tools/graphovl"
merged: "dab4addae"
upstream:
origin: "https://github.com/AngheloAlf/graphovl.git "
branch: "master"
commit: "dab4addae"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/z64compress --force
subrepo:
subdir: "tools/z64compress"
merged: "43035d97f"
upstream:
origin: "https://github.com/z64me/z64compress.git "
branch: "main"
commit: "43035d97f"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/ZAPD --force
subrepo:
subdir: "tools/ZAPD"
merged: "23929ec93"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "23929ec93"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* Revert "git subrepo pull tools/z64compress --force"
This reverts commit 2e487b5008
.
2023-03-15 10:51:47 +11:00
Anghelo Carvajal
c833969ea7
z_actor
documentation pass (#1154 )
...
* ActorContext_unk_1F4
* a
* ACTOR_FLAG_IGNORE_QUAKE
* ACTOR_FLAG_TALK_REQUESTED and ACTOR_FLAG_CANT_LOCK_ON
* actorCtx->unkC => ctorCtx->halfDaysBit
* HALFDAYBIT defines
* actor.halfDaysBits
* format
* Actor_InitHalfDaysBit
* Name actor-killing functions
* cleanup variables.h a bit
* DAWN
* bss
* Actor_RequestRumble and Actor_GetArrowDmgFlags
* name vars of func_800BC620
* format
* fix missing PLAYER_IA
* Actor_OfferGetItem
* Actor_SetClosestSecretDistance
* freezeCategoryPlayerFlags1
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* DROPFLAG_
* a
* COLORFILTER
* format
* sCategoryFreezeMasks
* Actor_OfferCarry
* review
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* change hex to dec
* COLORFILTER_INTENSITY_FLAG
* format
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* shiftedHalfDaysBit
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* cleanup
* Undo Actor_RequestRumble
* Undo ACTOR_FLAG_IGNORE_QUAKE
* format
* Remove COLORFILTER_GET_BUFFLAG
* Undo Actor_KillAllFromUnloadedRooms
* format
* Update Actor_OfferGetItem comment
* Update Actor_OfferGetItem description
* diving
* bss
* namefixer
* format
* speed
* review
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-09 12:35:23 -05:00
Anghelo Carvajal
496b4928ea
Rename GameInfo
to RegEditor
( #1178 )
...
* Rename RegEditor and move it to regs.h
* bring over some minor doc from oot
* add missing include
* Update tools/disasm/variables.txt
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* update comment
* bss
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-08 23:53:38 -05:00