Commit Graph

1686 Commits

Author SHA1 Message Date
Anghelo Carvajal
666cb6ad4a
More header cleanup (#1604)
* low hanging fruits on variables.h

* z_actor functions

* Move RomFile to z64object.h

* Revert "z_actor functions"

This reverts commit aa99967d16.

* yeet

* z64actor_dlftbls.h

* Move object segment declarations to object_table.c

* Move Camera functions

* z64nmi_buff.h

* fix merge

* su_mtx.h, sys_cmpdma.h and sys_initial_check.h

* sys_ucode.h

* sys_flashrom.h

* Remove unnecessary includes

* z64kanfont.h

* flg_set.h

* z64DLF.h

* z64lifemeter.h

* z64path.h

* format

* ObjectOverlay

* bss

* Yeet ObjectOverlay

* review

* review

* format

* bss

* z64font.h
2024-04-25 18:16:47 -07:00
Tom Overton
654fc4fd74
More weekeventregs naming for things related to receiving items (#1617)
* More weekeventregs naming for things related to receiving items

* `WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK` -> `WEEKEVENTREG_RECEIVED_GREAT_SPIN_ATTACK`
2024-04-24 21:10:48 -07:00
Anghelo Carvajal
76fadbd0e9
ovl_En_Door docs pass (#1603)
* DoorScheduleResult

* actionVar

* DOOR_DL_

* enums

* ENDOOR_TYPE_SCHEDULE and related stuff

* Name some functions and start figuring out stuff

* defines

* start documenting schedules

* Name Inn doors

* More door schedule naming

* ajar

* Name remaining schedule types

* parameters diagram and some cleanups

* Name renaiming types

* format

* rename some schedules

* Use more static_assert

* name anims

* yeet unrelated stuff

* requestOpen

* Yeet DoorScheduleResult

* whoops

* stuff i missed

* Update src/overlays/actors/ovl_En_Door/scheduleScripts.schl

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

* Update src/overlays/actors/ovl_En_Pm/z_en_pm.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sub_s.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

* FindScheduleDoor

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-04-22 18:34:02 -07:00
Isghj
5143cc4d0d
update lifemeter functions.txt (#1616) 2024-04-22 18:17:14 -07:00
Tom Overton
c88ed51f17
Name a lot of the weekeventregs for when the player receives a Heart Piece (#1615) 2024-04-22 08:59:34 -04:00
Derek Hensley
13e02518cd
Remove tailing comma from vscode json file (#1613) 2024-04-20 08:07:12 -04:00
Derek Hensley
f36681d697
Jenkinsfile Hotfix: install GitPython for progress script (#1612) 2024-04-06 21:22:30 -07:00
Derek Hensley
68c7e46a6a
Hotfix progress script due to extracted change (#1611) 2024-04-06 19:18:29 -03:00
Derek Hensley
471d86f530
Build Sync (#1600)
* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -> baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -> != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -> SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme
2024-04-06 11:07:58 -07:00
petrie911
45ae63ccc5
Obj_Mine matched (#1225)
* Obj_Mine

* Obj_Mine

* Fixups

* Nonmatchings + cleanup

* Small cleanup

* externs

* structs complete

* wew

* some docs. still baffling

* documented physics stuff

* docs. physics be wack

* forgot some things

* format

* more cleanup

* merge and such

* format

* more format and cleanup

* asm stuff

* Update src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* now with decomp.me

* removed some extraneous macros I didn't end up using

* fixes and formats

* merge

* my god, it matches

* format

* removed macros

* more fixes

* format

* format

---------

Co-authored-by: Maide <eeeedddccc@hotmail.co.uk>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: petrie911 <petrie911@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@Monday.localdomain>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2024-04-06 10:40:41 -07:00
Derek Hensley
e3ce14c932
Misc Clean (#1602)
* thiefbird

* eff_ss_dead

* PreRender_AntiAliasFilterPixel tmp -> invCvg

* Skin_InitAnimatedLimb

* gfxalloc

* loadfragment

* loadfragment strings
2024-04-06 10:23:06 -07:00
Jeff Padgham
47d43f2fa1
Mayor Dotour (ovl_en_dt) OK and documented (#1607)
* EnDt deecomp first pass, two nonmatching

* Some cleanup, got the big boy matching

* Some light cleanup, documenting blinking behaviour

* Fixed last non-matching with some permuter silliness

* Decompilation complete

* Mayor documentation, first pass

* Updating some unknown vars in baisen

* Added an enum for mayor's cutscene state

* Formatting pass for mayor

* Cleaning up unk var in mayor meeting method

* Some cleanup and changes based on PR feedback

* Another cleanup and fix pass based on PR feedback

* Updated mayor event flags according to their usage

* All the parentheses

* Another round of PR feedback cleanup

* Having another crack at naming/cleanup based on PR feedback

* Renaming animation symbols

* Fixing broken references in other actors from anim rename

---------

Co-authored-by: GinNoOokami <noreply>
2024-04-06 10:05:04 -07:00
Archez
0a65e85856
bg_breakwall: fix great bay storm dl (#1609) 2024-04-06 09:46:12 -07:00
Archez
9c56b0e57a
increase audio seq cmd list size (#1610) 2024-04-06 09:24:22 -07:00
Archez
7e9bdb202a
bg_hakugin_post: replace hardcoded size for sizeof (#1608) 2024-04-06 08:52:24 -07:00
Derek Hensley
250be53cde
Add Shift-JIS support for some voice and message files (#1500)
* z_message iconv

* voicecheckword iconv

* format

* TODO

* voice_external iconv

* Missed a few in message

* Use shiftjis_conv instead

* space comment in message_nes

* Use chars for cases

* Add ending single quote check as well

* table comments

* No look up table

* align makefile tools
2024-03-31 20:24:06 -07:00
Anghelo Carvajal
997c45c2d2
Introduce z64pause_menu.h header (#1505)
* z64pause_menu.h

* move functions and variables

* Move PauseMenuPage

* move stuff that seems public to the new header

* KALEIDO_OVL_MAX

* bss

* review

* IS_PAUSED

* format

* add argument to pause macros

* Update include/z64pause_menu.h

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* bss

* More IS_PAUSED I missed

* early returns

* bss

* empty commit to trigger GHA

* bss

* bss

* bss

* includes

* bss

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-03-31 20:05:02 -07:00
engineer124
5bef89a6ff
Misc Cleanup 2 (#1521)
* begin cleanup

* more cleanup

* more cleanup

* more cleanup

* more cleanup

* more cleanup

* fake matches

* more cleanup

* more cleanup

* small thing

* PR Review

* PR Review
2024-03-23 08:04:07 -03:00
Derek Hensley
a7fa8cc241
Clean2 (#1605)
* AnimationContext_Update

* TransitionTile_InitGraphics

* disasm files

* gPlayerFormItemRestrictions -> code_8012EC80

* fix

* Extract gCircleTex

* Const fixes

* gPlayerFormItemRestrictions suggestions

* Setup_InitRegs

* z_inventory
2024-02-20 14:04:23 +11:00
Anghelo Carvajal
3b8db093f6
Fix disasm.py (#1606)
* Fix disasm.py from doing the wrong thing

* Update requirements.txt
2024-02-20 09:41:36 +11:00
engineer124
eb577e29e4
Introduce More Audio Headers (#1515)
* 4 audio headers

* local first

* PR Review, more cleanup

* more cleanup

* fix bss

* PR Review

* PR Suggestions
2024-02-08 14:36:11 -03:00
Tharo
7e716e120f
ovl_En_Kitan (#1535)
* Decompiled

* Documented

* Suggested changes, mention that on debug there is an assert(false) in EnKitan_GetQuestionMessageId

* Format

* Update
2024-02-07 10:21:54 -03:00
Garrett Cox
255c6b850a
Document OoB in z_message_nes (#1537) 2024-02-02 19:03:55 +11:00
Tom Overton
5684c79312
BossHakugin (Goht) OK and documented, EnHakurock documented, other assorted documentation (#1599)
* Fix struct

* 20/79 OK

* BossHakugin_Draw OK

* func_80B0D69C OK

* func_80B0D2B8 OK

* func_80B0D750 OK

* Shadow function docs

* Fix some non-matchings

* Apparently this matches now? It didn't before

* OverrideLimbDraw OK

* BossHakugin_PostLimbDraw

* Animation Cleanup: En_G* (#1395)

* wip

* more cleanup

* more cleanup

* one more thing

* one more default case

* missed brackets

* PR Review

* add more matches and fill stuct

* 3 more Draw functions

* func_80B0E5A4

* Finshed the Draw functions

* Small cleanup

* Most of the death-handling code done

* more matching

* functions

* Goht collab (#9)

* Animation Cleanup: En_G* (#1395)

* wip

* more cleanup

* more cleanup

* one more thing

* one more default case

* missed brackets

* PR Review

* z_message_nes (1 NON_MATCHING) (#1394)

* Bring over progress

* Some docs

* scratch urls + format

* Fixes

* Match Message_DrawTextNES

* String macros

* color structs

* Document object_mk (#1389)

* Updated object_mk animation, limb, and skeleton names

* Updated object_mk texture and DList names

* Added comment to object_mk.xml

* Remove "ing" from Anim names

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update z_en_mk.c to not use "ing" in names

* Running formatter

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Player Docs: Initial framework for "Action Change Lists" (#1397)

* copy fig docs

* adjust wording

* another fix

* fix bool

* PR Suggestion

* Animation Cleanup: En_H* (#1399)

* begin H

* more cleanup

* Animation Cleanup: En_I* (#1400)

* cleanup I

* oops

* Start Player Item Docs (#1396)

* Copy Fig Docs

* small cleanup

* ItemChangeType comment

* bool

* item change comments

* PR Review

* rm comments

* Animation Cleanup: En_K* (#1402)

* cleanup k

* one more name

* Animation Cleanup: En_J* (#1401)

* cleanup J

* small fix

* functions

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Zach North <zrnorth@gmail.com>
Co-authored-by: petrie911 <pmontag@Monday.localdomain>

* hotfix

* all functions decomped

* all functions decomped

* Now with more data

* small fix

* another small fix

* ok last small fix I swear

* cleanup

* func_80B0A8C4 OK

* func_80B0D9CC OK

* Use generated reloc for Goht + remove Goht's undefined_syms

* Bodyparts + other clean up

* cleanup

* oops

* fix merge

* begin docs

* fix merge

* cutscene docs

* effects docs

* small docs

* Document colliders

* Odds and ends in the struct

* Name some functions

* Name two functions

* Some action functions and other odds and ends

* Name the lightning segments and electric ball functions correctly

* Names and other cleanup

* Start on hakurock + more cleanup

* Name all hakurock functions

* Name hakurock effects + create a GET_TYPE macro for it

* Finish documenting Hakurock

* Name one more function in BossHakugin

* Name a few more things

* Name a lot of struct vars

* Wall-related stuff

* Fix some fake matches

* Name a couple more struct vars

* Document some more of the struct

* Name the limb flag stuff

* Name the last unnamed struct vars

* Name the horn colliders correctly

* Some initial work on documenting data

* Some function documentation

* A couple of cleanups

* Finish documenting BossHakugin_UpdateBaseRot

* Name BossHakugin_SetLightningSegmentColliderVertices

* Document BossHakugin_AddLightningSegments

* Document BossHakugin_RunUpdateCommon and related functions

* Document BossHakugin_AddMalfunctionEffects

* Document BossHakugin_StepVectorToTarget

* Rename to BossHakugin_StepVector

* Finish documenting BossHakugin_AddMalfunctionEffects for now, might come back later though

* Document BossHakugin_UpdateSubCam

* Document BossHakugin_Thaw

* Document BossHakugin_ChargeUpAttack

* Some scattered docs

* Finish documenting the top "library" functions

* Document intro cutscene functions

* Document running and charging

* Document downed

* Document throwing

* Document remaining non-death action functions

* Document most of the death cutscene

* Get started on documenting crushing rocks

* Separate out the crushing rocks into their own struct

* Document the ExplosionLimbHideInfo

* Finish documenting BossHakugin_DeathCutsceneCrushedByRocks

* Almost done with rocks I think

* Port over Odolwa shadow documentation

* Finish documenting draw functions

* Finish documenting BossHakugin_Update

* Name variables in BossHakugin_UpdateElectricBalls

* Document BossHakugin_CheckForBodyColliderHit

* Finish documenting BossHakugin_UpdateDamage

* I've convinced myself these names are fine

* Almost finish documenting every update function

* Remove TODOs from the header

* Finish documenting the C file

* Delete duplicate define

* Finish variables.txt for Goht

* Undo change that desync'd z_eff_ss_fhg_flash.h from other effect headers

* Missed a THIS

* Some low-hanging review responses

* Add comment explaining something in BossHakugin_ShouldWait

* Match BossHakugin_SpawnLargeStalactiteWalls using a for-loop

* Create GOHT_ELECTRIC_BALL_COUNT_MAX constant

* vector -> norm and targetVector -> targetNorm

* Add TODO comments for dynamic shadow functions

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Parker B <20159000+jpburnett@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@Monday.localdomain>
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
Co-authored-by: Zach North <zrnorth@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2024-02-02 15:10:48 +11:00
Anghelo Carvajal
5db52cfd39
A higher level language for schedule scripts (#1462)
* schedule script

* start something

* tokenize

* make a tree

* start to emit macros

* start to handle args

* handle branch targets

* cleanup a bit

* script to convert the current schedule scripts to the new language

* Add schedule compilation to Makefile

* Fix bug on compiler if the script doesn't have an extra empty line

* Allow to have `else`s without braces

* convert a lot of schedules

* door

* en_tk

* fix some checks being the wrong way around

* borkens

* door borken schedules

* kafei schedule

* postman schedule

* Implement `if_since_time_*` command

* Allow `if`s to not have an `else`

* Implement some debugging options

* fix another one from door

* D_808675D0

* door D_8086775C

* don't print else if there isn't one

* start supporting labels

* rewrite comment handling

* add branch support

* emit debugging information

* postman and one door

* the remaining scripts

* add tokens for the non _s/_l versions

* meh

* Add built schedules

* Remove _s/_l suffixes from almost every command

* TokenProperties

* Move macros and length into TokenProperties

* move short and long to TokenType

* rename member

* some cleanups

* fatalError

* Write various notes on the compiler

* more errors and comments

* debug flags

* Move the built schedules to the build folder

* manually cleanup control flow of many schedule scripts

* cleanup postman schedule

* start write up

* write more stuff

* write a little more

* Start writing about the commands

* 2 more commands

* more

* almost everything, except returns

* hopefully finish documenting the commands

* cleanup

* formal grammar

* Table of contents

* typo

* Rename schc.py

* remove todo

* Warn if a if_before_time/if_since_time is negated

* Add colors to warnings and errors

* delete rebuild schedules script

* version

* Apply suggestions from code review

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* suggestions on md file

* compiler review

* invented is invented

* ScheduleScript typedef

* fix

* Convert Anju's schedule to the new format

* simplify anju's schedule

* forgot to remove `_s`/`_l`

* bss

* Rework schc to allow multiple scripts per file

* Migrate all the schedules to the new format

* update language specification

* Update docs/schedule_scripting_language.md

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update docs/schedule_scripting_language.md

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2024-02-01 09:50:32 -03:00
Anghelo Carvajal
2c600ddd3d
Build tools rework (#1542)
* yeet libyaz0

* replace elf2rom

* makeyar.py

* some cleanup

* Yeet unused tools

* format scripts

* Review

* review

* Rework checksummer.py to modify input file instead
2024-01-31 14:52:07 +11:00
Derek Hensley
6fb4a07325
General Cleanup 3 (#1543)
* voicestopread -> voicestopreaddata

* PadMgr_ThreadEntry

* PointLight_t

* OS_VI_UNK28

* print stuff

* Remove OS_PRIORITY_THREADTAIL

* sBoeDlists -> sBoeModelInfo

* Prerender_DrawBackground2D

* segments

* Revert "print stuff"

This reverts commit 1d833e2f0d.

* format

* Update src/overlays/actors/ovl_En_Mkk/z_en_mkk.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2024-01-29 10:51:59 -03:00
louist103
0729b150a3
Fix array size in bom_bowl_man (#1541)
* make array larger

* Better fix

* Update z_en_bom_bowl_man.c

* format
2024-01-29 16:03:19 +11:00
Derek Hensley
db8f5f5ccc
General Cleanup 2 (#1538)
* Cleanup

* Cleanup variables.h

* Cleanup fault headers

* Some includes/headers cleanup

* Libultra btn wrappers

* Mark differences to original libultra headers

* Remove duplicate include in fault

* format

* Update include/PR/os_voice.h

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* align

---------

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2024-01-28 21:27:50 -03:00
Derek Hensley
6a15ce9521
Extract Kanji + some adjacent docs (#1536)
* XML + docs

* PR

* newline

* newline pt2

* named textures in kanji.xml

* Kick Jenkins

---------

Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-01-21 12:47:27 +11:00
Derek Hensley
9c10ee1d28
Framebuffer filter docs (#1528)
* Framebuffer filter docs

* PR

* Format

* Leading 0s
2024-01-20 21:04:28 -03:00
Derek Hensley
665353f344
Irqmgr + scheduler Docs (#1527)
* irqmgr docs

* Sched_FlushTaskQueue

* scheduler docs
2024-01-20 20:47:00 -03:00
engineer124
732455fdef
Animation Cleanup: En_S* (#1517)
* cleanup

* more cleanup

* anim S cleanup

* fix another function

* missed one

* missed another small thing

* oops
2024-01-20 20:15:46 -03:00
Derek Hensley
fe6494187e
Text Extraction + some Message Docs (#1530)
* Some Decoder WIPs

* Improvements

* POC

* Fix bss

* another newline

* Staff OK

* Cleanup + fix progress script

* script cleanup

* Some docs

* makefile

* Extract text from extract_assets.py

* More docs

* Even more docs

* Other message assets

* Small cleanups

* Clean up decoders/encoders

* Message_SetupLoadItemIcon -> Message_DecodeHeader

* Some more docs

* Remove mkdmadata

* Fade Skippable

* More cmd docs

* 1 left

* Last notes

* HS_TIMER -> HS_TIME

* More general docs

* Format

* Note the charmap conversion for buttons in message_data_fmt_nes.h

* Remove trailing whitespace

* Small fixes

* PR
2024-01-19 21:16:57 -03:00
Anghelo Carvajal
e32e44ff40
Install GitPython in Jenkins (#1540) 2024-01-19 13:34:44 -03:00
Anghelo Carvajal
1b9aa96b3a
Add venv to Jenkins (#1539)
* Add venv to Jenkinsfile

* z64compress warning
2024-01-19 09:26:40 -03:00
Derek Hensley
6412ddad50
General Cleanup (#1529)
* Cleanup

* vi define cleanup

* kdebugserver

* osmotor

* Remove sqrtf.c

* Move osFlash out of libultra

* PadUtils_Destroy

* BOOT_ADDRESS_ULTRA

* Fault

* Format

* viconfig.h

* More small cleanups

* gfx cleanup

* Format

* Forgot to save

* variables.h

* dListTable -> dListSides

* Fix header includes
2024-01-15 10:03:13 +11:00
Derek Hensley
663834cbc0
Skybox Docs (#1534)
* xml

* Docs

* 0s
2024-01-14 15:56:19 -03:00
louist103
b2c3cc6a11
ObjMure2 OK and documented (#1525)
* data

* OK

* small docs

* docs

* Reloc

* Format

* this could have been a constexpr

* fix bss

* the rest of the fixes

* format

* revert makefile and clangformat

* comments
2024-01-14 15:36:22 -03:00
Derek Hensley
1611c22212
Dmadata Migration (#1526)
* Matching dmatable

* Generate NON_MATCHING dmadata

* Clean up dmamgr

* Format

* Ignore tools/buildtools/mkdmadata

* Warnings

* Use SYMS flag instead of segment name

* PR + more notes

* PR cleanups
2024-01-14 13:04:53 -03:00
louist103
697e73f995
Allow the mips tool chain to be picked via command argument (#1532)
* makefile change

* move variable
2024-01-14 12:48:07 -03:00
louist103
a5400fbde5
Update ZAPD (#1533)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "2b6f459b9"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "2b6f459b9"
git-subrepo:
  version:  "0.4.6"
  origin:   "???"
  commit:   "???"

* Update ZAPD

Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "572b13236"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "572b13236"
git-subrepo:
  version:  "0.4.6"
  origin:   "???"
  commit:   "???"

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "9601f2699"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "9601f2699"
git-subrepo:
  version:  "0.4.6"
  origin:   "???"
  commit:   "???"

* fixes for new ZAPD

* readd typedefs

* remov enums

* Reading is hard

---------

Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>
2024-01-14 12:34:50 -03:00
engineer124
5607eec18b
Use more TRUNCF_BINANG for f32 -> s16 casts (#1503)
* TRUNCF_BINANG

* brackets

* extra cast
2023-12-13 15:16:24 +11:00
engineer124
ed4da0ecef
Cleanup External Audio Headers (#1520)
* high level audio headers

* move externs

* cleanup enums

* small thing

* rm sfxid

* small fix
2023-11-29 14:18:09 -03:00
engineer124
a44f19225b
Animation Cleanup: En_R* (#1516)
* begin R

* finish anim R

* cleanup

* small adj

* cleanup

* CS_STATE_IDLE

* CS_ID_NONE

* more cleanup

* sBssPad

* angles

* sneak in small fix

* small fix
2023-11-28 08:43:36 -03:00
Tom Overton
54f7aa23b5
Add original asset names to all object_p* and object_r* files (#1519)
* Add original asset names to all `object_p*` and `object_r*` files

* Respond to review
2023-11-28 08:19:22 -03:00
Anghelo Carvajal
7649cd309a
Organize libc and libm files (#1499)
* memmove

* strcpy

* strcmp

* memset

* fmodf

* fix some missing includes

* Remove libc header dependencies on libultra

* fix

* review
2023-11-28 13:01:14 +11:00
Anghelo Carvajal
2fdcdd91b3
Split effect headers and a bit of cleanup (#1482)
* split

* bss

* z64eff_ss_dead.h

* clean eff_blure

* eff_shield_particle cleanup

* tire?mark

* and more cleanup

* format

* forgot to remove this

* review

* EffectBlureDrawMode enum

* review

* review

* bss
2023-11-27 12:24:46 -03:00
engineer124
55badb7162
Misc Cleanup (#1509)
* begin anim R

* sTexturesDesegmented

* more misc docs

* more misc cleanup

* small adjustments

* oh sneaky

* PR Review

* adj comment, reads better

* missed an enum

* this one actor reverses true/false

* bool

* CARNIVOROUS_LILY
2023-11-27 11:54:11 -03:00
engineer124
5284302c8f
z_en_test7.c Documentation Pass (#1497)
* copy over docs

* more docs

* some docs

* more docs

* small cleanup

* more small cleanup

* more small cleanup

* lerp time

* small reordering

* feather type

* general owl warp docs

* more cleanup

* rm redundant info

* PR Review

* PR Review
2023-11-27 21:21:52 +11:00