#ifndef SEGMENT_SYMBOLS_H #define SEGMENT_SYMBOLS_H #include "libc/stddef.h" #include "PR/ultratypes.h" #define DECLARE_SEGMENT(name) \ extern u8 _##name##SegmentStart[]; \ extern u8 _##name##SegmentEnd[]; #define DECLARE_ROM_SEGMENT(name) \ extern u8 _##name##SegmentRomStart[]; \ extern u8 _##name##SegmentRomEnd[]; #define DECLARE_BSS_SEGMENT(name) \ extern u8 _##name##SegmentBssStart[]; \ extern u8 _##name##SegmentBssEnd[]; #define DECLARE_OVERLAY_SEGMENT(name) \ DECLARE_SEGMENT(ovl_##name) \ DECLARE_ROM_SEGMENT(ovl_##name) #define SEGMENT_START(segment) (_ ## segment ## SegmentStart) #define SEGMENT_END(segment) (_ ## segment ## SegmentEnd) #define SEGMENT_SIZE(segment) ((uintptr_t)SEGMENT_END(segment) - (uintptr_t)SEGMENT_START(segment)) #define SEGMENT_ROM_START(segment) (_ ## segment ## SegmentRomStart) #define SEGMENT_ROM_END(segment) (_ ## segment ## SegmentRomEnd) #define SEGMENT_ROM_SIZE(segment) ((uintptr_t)SEGMENT_ROM_END(segment) - (uintptr_t)SEGMENT_ROM_START(segment)) #define SEGMENT_BSS_START(segment) (_ ## segment ## SegmentBssStart) #define SEGMENT_BSS_END(segment) (_ ## segment ## SegmentBssEnd) #define SEGMENT_BSS_SIZE(segment) ((uintptr_t)SEGMENT_BSS_END(segment) - (uintptr_t)SEGMENT_BSS_START(segment)) DECLARE_SEGMENT(boot) DECLARE_ROM_SEGMENT(boot) DECLARE_SEGMENT(dmadata) DECLARE_ROM_SEGMENT(dmadata) DECLARE_ROM_SEGMENT(Audiobank) DECLARE_ROM_SEGMENT(Audioseq) DECLARE_ROM_SEGMENT(Audiotable) DECLARE_ROM_SEGMENT(kanji) DECLARE_ROM_SEGMENT(link_animetion) DECLARE_ROM_SEGMENT(icon_item_field_static) DECLARE_ROM_SEGMENT(icon_item_dungeon_static) DECLARE_ROM_SEGMENT(icon_item_gameover_static) DECLARE_ROM_SEGMENT(icon_item_jpn_static) DECLARE_ROM_SEGMENT(icon_item_vtx_static) DECLARE_ROM_SEGMENT(map_i_static) DECLARE_ROM_SEGMENT(map_grand_static) DECLARE_ROM_SEGMENT(item_name_static) DECLARE_ROM_SEGMENT(map_name_static) DECLARE_ROM_SEGMENT(icon_item_static_test) DECLARE_ROM_SEGMENT(icon_item_24_static_test) DECLARE_ROM_SEGMENT(schedule_dma_static_test) DECLARE_ROM_SEGMENT(schedule_static) DECLARE_ROM_SEGMENT(story_static) DECLARE_ROM_SEGMENT(do_action_static) DECLARE_ROM_SEGMENT(message_static) DECLARE_ROM_SEGMENT(message_texture_static) DECLARE_ROM_SEGMENT(nes_font_static) DECLARE_ROM_SEGMENT(message_data_static) DECLARE_ROM_SEGMENT(staff_message_data_static) DECLARE_SEGMENT(code) DECLARE_ROM_SEGMENT(code) DECLARE_BSS_SEGMENT(code) DECLARE_OVERLAY_SEGMENT(title) DECLARE_OVERLAY_SEGMENT(select) DECLARE_OVERLAY_SEGMENT(opening) DECLARE_OVERLAY_SEGMENT(file_choose) DECLARE_OVERLAY_SEGMENT(daytelop) DECLARE_OVERLAY_SEGMENT(kaleido_scope) DECLARE_OVERLAY_SEGMENT(player_actor) DECLARE_OVERLAY_SEGMENT(En_Test) DECLARE_OVERLAY_SEGMENT(En_GirlA) DECLARE_OVERLAY_SEGMENT(En_Part) DECLARE_OVERLAY_SEGMENT(En_Light) DECLARE_OVERLAY_SEGMENT(En_Door) DECLARE_OVERLAY_SEGMENT(En_Box) DECLARE_OVERLAY_SEGMENT(En_Pametfrog) DECLARE_OVERLAY_SEGMENT(En_Okuta) DECLARE_OVERLAY_SEGMENT(En_Bom) DECLARE_OVERLAY_SEGMENT(En_Wallmas) DECLARE_OVERLAY_SEGMENT(En_Dodongo) DECLARE_OVERLAY_SEGMENT(En_Firefly) DECLARE_OVERLAY_SEGMENT(En_Horse) DECLARE_OVERLAY_SEGMENT(En_Arrow) DECLARE_OVERLAY_SEGMENT(En_Elf) DECLARE_OVERLAY_SEGMENT(En_Niw) DECLARE_OVERLAY_SEGMENT(En_Tite) DECLARE_OVERLAY_SEGMENT(En_Peehat) DECLARE_OVERLAY_SEGMENT(En_Holl) DECLARE_OVERLAY_SEGMENT(En_Dinofos) DECLARE_OVERLAY_SEGMENT(En_Hata) DECLARE_OVERLAY_SEGMENT(En_Zl1) DECLARE_OVERLAY_SEGMENT(En_Viewer) DECLARE_OVERLAY_SEGMENT(En_Bubble) DECLARE_OVERLAY_SEGMENT(Door_Shutter) DECLARE_OVERLAY_SEGMENT(En_Boom) DECLARE_OVERLAY_SEGMENT(En_Torch2) DECLARE_OVERLAY_SEGMENT(En_Minifrog) DECLARE_OVERLAY_SEGMENT(En_St) DECLARE_OVERLAY_SEGMENT(Obj_Wturn) DECLARE_OVERLAY_SEGMENT(En_River_Sound) DECLARE_OVERLAY_SEGMENT(En_Ossan) DECLARE_OVERLAY_SEGMENT(En_Famos) DECLARE_OVERLAY_SEGMENT(En_Bombf) DECLARE_OVERLAY_SEGMENT(En_Am) DECLARE_OVERLAY_SEGMENT(En_Dekubaba) DECLARE_OVERLAY_SEGMENT(En_M_Fire1) DECLARE_OVERLAY_SEGMENT(En_M_Thunder) DECLARE_OVERLAY_SEGMENT(Bg_Breakwall) DECLARE_OVERLAY_SEGMENT(Door_Warp1) DECLARE_OVERLAY_SEGMENT(Obj_Syokudai) DECLARE_OVERLAY_SEGMENT(Item_B_Heart) DECLARE_OVERLAY_SEGMENT(En_Dekunuts) DECLARE_OVERLAY_SEGMENT(En_Bbfall) DECLARE_OVERLAY_SEGMENT(Arms_Hook) DECLARE_OVERLAY_SEGMENT(En_Bb) DECLARE_OVERLAY_SEGMENT(Bg_Keikoku_Spr) DECLARE_OVERLAY_SEGMENT(En_Wood02) DECLARE_OVERLAY_SEGMENT(En_Death) DECLARE_OVERLAY_SEGMENT(En_Minideath) DECLARE_OVERLAY_SEGMENT(En_Vm) DECLARE_OVERLAY_SEGMENT(Demo_Effect) DECLARE_OVERLAY_SEGMENT(Demo_Kankyo) DECLARE_OVERLAY_SEGMENT(En_Floormas) DECLARE_OVERLAY_SEGMENT(En_Rd) DECLARE_OVERLAY_SEGMENT(Bg_F40_Flift) DECLARE_OVERLAY_SEGMENT(Obj_Mure) DECLARE_OVERLAY_SEGMENT(En_Sw) DECLARE_OVERLAY_SEGMENT(Object_Kankyo) DECLARE_OVERLAY_SEGMENT(En_Horse_Link_Child) DECLARE_OVERLAY_SEGMENT(Door_Ana) DECLARE_OVERLAY_SEGMENT(En_Encount1) DECLARE_OVERLAY_SEGMENT(Demo_Tre_Lgt) DECLARE_OVERLAY_SEGMENT(En_Encount2) DECLARE_OVERLAY_SEGMENT(En_Fire_Rock) DECLARE_OVERLAY_SEGMENT(Bg_Ctower_Rot) DECLARE_OVERLAY_SEGMENT(Mir_Ray) DECLARE_OVERLAY_SEGMENT(En_Sb) DECLARE_OVERLAY_SEGMENT(En_Bigslime) DECLARE_OVERLAY_SEGMENT(En_Karebaba) DECLARE_OVERLAY_SEGMENT(En_In) DECLARE_OVERLAY_SEGMENT(En_Bom_Chu) DECLARE_OVERLAY_SEGMENT(En_Horse_Game_Check) DECLARE_OVERLAY_SEGMENT(En_Rr) DECLARE_OVERLAY_SEGMENT(En_Fr) DECLARE_OVERLAY_SEGMENT(En_Fishing) DECLARE_OVERLAY_SEGMENT(Obj_Oshihiki) DECLARE_OVERLAY_SEGMENT(Eff_Dust) DECLARE_OVERLAY_SEGMENT(Bg_Umajump) DECLARE_OVERLAY_SEGMENT(En_Insect) DECLARE_OVERLAY_SEGMENT(En_Butte) DECLARE_OVERLAY_SEGMENT(En_Fish) DECLARE_OVERLAY_SEGMENT(Item_Etcetera) DECLARE_OVERLAY_SEGMENT(Arrow_Fire) DECLARE_OVERLAY_SEGMENT(Arrow_Ice) DECLARE_OVERLAY_SEGMENT(Arrow_Light) DECLARE_OVERLAY_SEGMENT(Obj_Kibako) DECLARE_OVERLAY_SEGMENT(Obj_Tsubo) DECLARE_OVERLAY_SEGMENT(En_Ik) DECLARE_OVERLAY_SEGMENT(Demo_Shd) DECLARE_OVERLAY_SEGMENT(En_Dns) DECLARE_OVERLAY_SEGMENT(Elf_Msg) DECLARE_OVERLAY_SEGMENT(En_Honotrap) DECLARE_OVERLAY_SEGMENT(En_Tubo_Trap) DECLARE_OVERLAY_SEGMENT(Obj_Ice_Poly) DECLARE_OVERLAY_SEGMENT(En_Fz) DECLARE_OVERLAY_SEGMENT(En_Kusa) DECLARE_OVERLAY_SEGMENT(Obj_Bean) DECLARE_OVERLAY_SEGMENT(Obj_Bombiwa) DECLARE_OVERLAY_SEGMENT(Obj_Switch) DECLARE_OVERLAY_SEGMENT(Obj_Lift) DECLARE_OVERLAY_SEGMENT(Obj_Hsblock) DECLARE_OVERLAY_SEGMENT(En_Okarina_Tag) DECLARE_OVERLAY_SEGMENT(En_Goroiwa) DECLARE_OVERLAY_SEGMENT(En_Daiku) DECLARE_OVERLAY_SEGMENT(En_Nwc) DECLARE_OVERLAY_SEGMENT(Item_Inbox) DECLARE_OVERLAY_SEGMENT(En_Ge1) DECLARE_OVERLAY_SEGMENT(Obj_Blockstop) DECLARE_OVERLAY_SEGMENT(En_Sda) DECLARE_OVERLAY_SEGMENT(En_Clear_Tag) DECLARE_OVERLAY_SEGMENT(En_Gm) DECLARE_OVERLAY_SEGMENT(En_Ms) DECLARE_OVERLAY_SEGMENT(En_Hs) DECLARE_OVERLAY_SEGMENT(Bg_Ingate) DECLARE_OVERLAY_SEGMENT(En_Kanban) DECLARE_OVERLAY_SEGMENT(En_Attack_Niw) DECLARE_OVERLAY_SEGMENT(En_Mk) DECLARE_OVERLAY_SEGMENT(En_Owl) DECLARE_OVERLAY_SEGMENT(En_Ishi) DECLARE_OVERLAY_SEGMENT(Obj_Hana) DECLARE_OVERLAY_SEGMENT(Obj_Lightswitch) DECLARE_OVERLAY_SEGMENT(Obj_Mure2) DECLARE_OVERLAY_SEGMENT(En_Fu) DECLARE_OVERLAY_SEGMENT(En_Stream) DECLARE_OVERLAY_SEGMENT(En_Mm) DECLARE_OVERLAY_SEGMENT(En_Weather_Tag) DECLARE_OVERLAY_SEGMENT(En_Ani) DECLARE_OVERLAY_SEGMENT(En_Js) DECLARE_OVERLAY_SEGMENT(En_Okarina_Effect) DECLARE_OVERLAY_SEGMENT(En_Mag) DECLARE_OVERLAY_SEGMENT(Elf_Msg2) DECLARE_OVERLAY_SEGMENT(Bg_F40_Swlift) DECLARE_OVERLAY_SEGMENT(En_Kakasi) DECLARE_OVERLAY_SEGMENT(Obj_Makeoshihiki) DECLARE_OVERLAY_SEGMENT(Oceff_Spot) DECLARE_OVERLAY_SEGMENT(En_Torch) DECLARE_OVERLAY_SEGMENT(Shot_Sun) DECLARE_OVERLAY_SEGMENT(Obj_Roomtimer) DECLARE_OVERLAY_SEGMENT(En_Ssh) DECLARE_OVERLAY_SEGMENT(Oceff_Wipe) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Dust) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Kirakira) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Bomb2) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Blast) DECLARE_OVERLAY_SEGMENT(Effect_Ss_G_Spk) DECLARE_OVERLAY_SEGMENT(Effect_Ss_D_Fire) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Bubble) DECLARE_OVERLAY_SEGMENT(Effect_Ss_G_Ripple) DECLARE_OVERLAY_SEGMENT(Effect_Ss_G_Splash) DECLARE_OVERLAY_SEGMENT(Effect_Ss_G_Fire) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Lightning) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Dt_Bubble) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Hahen) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Stick) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Sibuki) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Stone1) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Hitmark) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Fhg_Flash) DECLARE_OVERLAY_SEGMENT(Effect_Ss_K_Fire) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Solder_Srch_Ball) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Kakera) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Ice_Piece) DECLARE_OVERLAY_SEGMENT(Effect_Ss_En_Ice) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Fire_Tail) DECLARE_OVERLAY_SEGMENT(Effect_Ss_En_Fire) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Extra) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Dead_Db) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Dead_Dd) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Dead_Ds) DECLARE_OVERLAY_SEGMENT(Oceff_Storm) DECLARE_OVERLAY_SEGMENT(Obj_Demo) DECLARE_OVERLAY_SEGMENT(En_Minislime) DECLARE_OVERLAY_SEGMENT(En_Nutsball) DECLARE_OVERLAY_SEGMENT(Oceff_Wipe2) DECLARE_OVERLAY_SEGMENT(Oceff_Wipe3) DECLARE_OVERLAY_SEGMENT(En_Dg) DECLARE_OVERLAY_SEGMENT(En_Si) DECLARE_OVERLAY_SEGMENT(Obj_Comb) DECLARE_OVERLAY_SEGMENT(Obj_Kibako2) DECLARE_OVERLAY_SEGMENT(En_Hs2) DECLARE_OVERLAY_SEGMENT(Obj_Mure3) DECLARE_OVERLAY_SEGMENT(En_Tg) DECLARE_OVERLAY_SEGMENT(En_Wf) DECLARE_OVERLAY_SEGMENT(En_Skb) DECLARE_OVERLAY_SEGMENT(En_Gs) DECLARE_OVERLAY_SEGMENT(Obj_Sound) DECLARE_OVERLAY_SEGMENT(En_Crow) DECLARE_OVERLAY_SEGMENT(En_Cow) DECLARE_OVERLAY_SEGMENT(Oceff_Wipe4) DECLARE_OVERLAY_SEGMENT(En_Zo) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Ice_Smoke) DECLARE_OVERLAY_SEGMENT(Obj_Makekinsuta) DECLARE_OVERLAY_SEGMENT(En_Ge3) DECLARE_OVERLAY_SEGMENT(Obj_Hamishi) DECLARE_OVERLAY_SEGMENT(En_Zl4) DECLARE_OVERLAY_SEGMENT(En_Mm2) DECLARE_OVERLAY_SEGMENT(Door_Spiral) DECLARE_OVERLAY_SEGMENT(Obj_Pzlblock) DECLARE_OVERLAY_SEGMENT(Obj_Toge) DECLARE_OVERLAY_SEGMENT(Obj_Armos) DECLARE_OVERLAY_SEGMENT(Obj_Boyo) DECLARE_OVERLAY_SEGMENT(En_Grasshopper) DECLARE_OVERLAY_SEGMENT(Obj_Grass) DECLARE_OVERLAY_SEGMENT(Obj_Grass_Carry) DECLARE_OVERLAY_SEGMENT(Obj_Grass_Unit) DECLARE_OVERLAY_SEGMENT(Bg_Fire_Wall) DECLARE_OVERLAY_SEGMENT(En_Bu) DECLARE_OVERLAY_SEGMENT(En_Encount3) DECLARE_OVERLAY_SEGMENT(En_Jso) DECLARE_OVERLAY_SEGMENT(Obj_Chikuwa) DECLARE_OVERLAY_SEGMENT(En_Knight) DECLARE_OVERLAY_SEGMENT(En_Warp_tag) DECLARE_OVERLAY_SEGMENT(En_Aob_01) DECLARE_OVERLAY_SEGMENT(En_Boj_01) DECLARE_OVERLAY_SEGMENT(En_Boj_02) DECLARE_OVERLAY_SEGMENT(En_Boj_03) DECLARE_OVERLAY_SEGMENT(En_Encount4) DECLARE_OVERLAY_SEGMENT(En_Bom_Bowl_Man) DECLARE_OVERLAY_SEGMENT(En_Syateki_Man) DECLARE_OVERLAY_SEGMENT(Bg_Icicle) DECLARE_OVERLAY_SEGMENT(En_Syateki_Crow) DECLARE_OVERLAY_SEGMENT(En_Boj_04) DECLARE_OVERLAY_SEGMENT(En_Cne_01) DECLARE_OVERLAY_SEGMENT(En_Bba_01) DECLARE_OVERLAY_SEGMENT(En_Bji_01) DECLARE_OVERLAY_SEGMENT(Bg_Spdweb) DECLARE_OVERLAY_SEGMENT(En_Mt_tag) DECLARE_OVERLAY_SEGMENT(Boss_01) DECLARE_OVERLAY_SEGMENT(Boss_02) DECLARE_OVERLAY_SEGMENT(Boss_03) DECLARE_OVERLAY_SEGMENT(Boss_04) DECLARE_OVERLAY_SEGMENT(Boss_05) DECLARE_OVERLAY_SEGMENT(Boss_06) DECLARE_OVERLAY_SEGMENT(Boss_07) DECLARE_OVERLAY_SEGMENT(Bg_Dy_Yoseizo) DECLARE_OVERLAY_SEGMENT(En_Boj_05) DECLARE_OVERLAY_SEGMENT(En_Sob1) DECLARE_OVERLAY_SEGMENT(En_Go) DECLARE_OVERLAY_SEGMENT(En_Raf) DECLARE_OVERLAY_SEGMENT(Obj_Funen) DECLARE_OVERLAY_SEGMENT(Obj_Raillift) DECLARE_OVERLAY_SEGMENT(Bg_Numa_Hana) DECLARE_OVERLAY_SEGMENT(Obj_Flowerpot) DECLARE_OVERLAY_SEGMENT(Obj_Spinyroll) DECLARE_OVERLAY_SEGMENT(Dm_Hina) DECLARE_OVERLAY_SEGMENT(En_Syateki_Wf) DECLARE_OVERLAY_SEGMENT(Obj_Skateblock) DECLARE_OVERLAY_SEGMENT(Effect_En_Ice_Block) DECLARE_OVERLAY_SEGMENT(Obj_Iceblock) DECLARE_OVERLAY_SEGMENT(En_Bigpamet) DECLARE_OVERLAY_SEGMENT(Bg_Dblue_Movebg) DECLARE_OVERLAY_SEGMENT(En_Syateki_Dekunuts) DECLARE_OVERLAY_SEGMENT(Elf_Msg3) DECLARE_OVERLAY_SEGMENT(En_Fg) DECLARE_OVERLAY_SEGMENT(Dm_Ravine) DECLARE_OVERLAY_SEGMENT(Dm_Sa) DECLARE_OVERLAY_SEGMENT(En_Slime) DECLARE_OVERLAY_SEGMENT(En_Pr) DECLARE_OVERLAY_SEGMENT(Obj_Toudai) DECLARE_OVERLAY_SEGMENT(Obj_Entotu) DECLARE_OVERLAY_SEGMENT(Obj_Bell) DECLARE_OVERLAY_SEGMENT(En_Syateki_Okuta) DECLARE_OVERLAY_SEGMENT(Obj_Shutter) DECLARE_OVERLAY_SEGMENT(Dm_Zl) DECLARE_OVERLAY_SEGMENT(En_Ru) DECLARE_OVERLAY_SEGMENT(En_Elfgrp) DECLARE_OVERLAY_SEGMENT(Dm_Tsg) DECLARE_OVERLAY_SEGMENT(En_Baguo) DECLARE_OVERLAY_SEGMENT(Obj_Vspinyroll) DECLARE_OVERLAY_SEGMENT(Obj_Smork) DECLARE_OVERLAY_SEGMENT(En_Test2) DECLARE_OVERLAY_SEGMENT(En_Test3) DECLARE_OVERLAY_SEGMENT(En_Test4) DECLARE_OVERLAY_SEGMENT(En_Bat) DECLARE_OVERLAY_SEGMENT(En_Sekihi) DECLARE_OVERLAY_SEGMENT(En_Wiz) DECLARE_OVERLAY_SEGMENT(En_Wiz_Brock) DECLARE_OVERLAY_SEGMENT(En_Wiz_Fire) DECLARE_OVERLAY_SEGMENT(Eff_Change) DECLARE_OVERLAY_SEGMENT(Dm_Statue) DECLARE_OVERLAY_SEGMENT(Obj_Fireshield) DECLARE_OVERLAY_SEGMENT(Bg_Ladder) DECLARE_OVERLAY_SEGMENT(En_Mkk) DECLARE_OVERLAY_SEGMENT(Demo_Getitem) DECLARE_OVERLAY_SEGMENT(En_Dnb) DECLARE_OVERLAY_SEGMENT(En_Dnh) DECLARE_OVERLAY_SEGMENT(En_Dnk) DECLARE_OVERLAY_SEGMENT(En_Dnq) DECLARE_OVERLAY_SEGMENT(Bg_Keikoku_Saku) DECLARE_OVERLAY_SEGMENT(Obj_Hugebombiwa) DECLARE_OVERLAY_SEGMENT(En_Firefly2) DECLARE_OVERLAY_SEGMENT(En_Rat) DECLARE_OVERLAY_SEGMENT(En_Water_Effect) DECLARE_OVERLAY_SEGMENT(En_Kusa2) DECLARE_OVERLAY_SEGMENT(Bg_Spout_Fire) DECLARE_OVERLAY_SEGMENT(En_Dy_Extra) DECLARE_OVERLAY_SEGMENT(En_Bal) DECLARE_OVERLAY_SEGMENT(En_Ginko_Man) DECLARE_OVERLAY_SEGMENT(En_Warp_Uzu) DECLARE_OVERLAY_SEGMENT(Obj_Driftice) DECLARE_OVERLAY_SEGMENT(En_Look_Nuts) DECLARE_OVERLAY_SEGMENT(En_Mushi2) DECLARE_OVERLAY_SEGMENT(En_Fall) DECLARE_OVERLAY_SEGMENT(En_Mm3) DECLARE_OVERLAY_SEGMENT(Bg_Crace_Movebg) DECLARE_OVERLAY_SEGMENT(En_Dno) DECLARE_OVERLAY_SEGMENT(En_Pr2) DECLARE_OVERLAY_SEGMENT(En_Prz) DECLARE_OVERLAY_SEGMENT(En_Jso2) DECLARE_OVERLAY_SEGMENT(Obj_Etcetera) DECLARE_OVERLAY_SEGMENT(En_Egol) DECLARE_OVERLAY_SEGMENT(Obj_Mine) DECLARE_OVERLAY_SEGMENT(Obj_Purify) DECLARE_OVERLAY_SEGMENT(En_Tru) DECLARE_OVERLAY_SEGMENT(En_Trt) DECLARE_OVERLAY_SEGMENT(En_Test5) DECLARE_OVERLAY_SEGMENT(En_Test6) DECLARE_OVERLAY_SEGMENT(En_Az) DECLARE_OVERLAY_SEGMENT(En_Estone) DECLARE_OVERLAY_SEGMENT(Bg_Hakugin_Post) DECLARE_OVERLAY_SEGMENT(Dm_Opstage) DECLARE_OVERLAY_SEGMENT(Dm_Stk) DECLARE_OVERLAY_SEGMENT(Dm_Char00) DECLARE_OVERLAY_SEGMENT(Dm_Char01) DECLARE_OVERLAY_SEGMENT(Dm_Char02) DECLARE_OVERLAY_SEGMENT(Dm_Char03) DECLARE_OVERLAY_SEGMENT(Dm_Char04) DECLARE_OVERLAY_SEGMENT(Dm_Char05) DECLARE_OVERLAY_SEGMENT(Dm_Char06) DECLARE_OVERLAY_SEGMENT(Dm_Char07) DECLARE_OVERLAY_SEGMENT(Dm_Char08) DECLARE_OVERLAY_SEGMENT(Dm_Char09) DECLARE_OVERLAY_SEGMENT(Obj_Tokeidai) DECLARE_OVERLAY_SEGMENT(En_Mnk) DECLARE_OVERLAY_SEGMENT(En_Egblock) DECLARE_OVERLAY_SEGMENT(En_Guard_Nuts) DECLARE_OVERLAY_SEGMENT(Bg_Hakugin_Bombwall) DECLARE_OVERLAY_SEGMENT(Obj_Tokei_Tobira) DECLARE_OVERLAY_SEGMENT(Bg_Hakugin_Elvpole) DECLARE_OVERLAY_SEGMENT(En_Ma4) DECLARE_OVERLAY_SEGMENT(En_Twig) DECLARE_OVERLAY_SEGMENT(En_Po_Fusen) DECLARE_OVERLAY_SEGMENT(En_Door_Etc) DECLARE_OVERLAY_SEGMENT(En_Bigokuta) DECLARE_OVERLAY_SEGMENT(Bg_Icefloe) DECLARE_OVERLAY_SEGMENT(fbdemo_triforce) DECLARE_OVERLAY_SEGMENT(fbdemo_wipe1) DECLARE_OVERLAY_SEGMENT(fbdemo_wipe3) DECLARE_OVERLAY_SEGMENT(fbdemo_wipe4) DECLARE_OVERLAY_SEGMENT(fbdemo_wipe5) DECLARE_OVERLAY_SEGMENT(Effect_Ss_Sbn) DECLARE_OVERLAY_SEGMENT(Obj_Ocarinalift) DECLARE_OVERLAY_SEGMENT(En_Time_Tag) DECLARE_OVERLAY_SEGMENT(Bg_Open_Shutter) DECLARE_OVERLAY_SEGMENT(Bg_Open_Spot) DECLARE_OVERLAY_SEGMENT(Bg_Fu_Kaiten) DECLARE_OVERLAY_SEGMENT(Obj_Aqua) DECLARE_OVERLAY_SEGMENT(En_Elforg) DECLARE_OVERLAY_SEGMENT(En_Elfbub) DECLARE_OVERLAY_SEGMENT(En_Fu_Mato) DECLARE_OVERLAY_SEGMENT(En_Fu_Kago) DECLARE_OVERLAY_SEGMENT(En_Osn) DECLARE_OVERLAY_SEGMENT(Bg_Ctower_Gear) DECLARE_OVERLAY_SEGMENT(En_Trt2) DECLARE_OVERLAY_SEGMENT(Obj_Tokei_Step) DECLARE_OVERLAY_SEGMENT(Bg_Lotus) DECLARE_OVERLAY_SEGMENT(En_Kame) DECLARE_OVERLAY_SEGMENT(Obj_Takaraya_Wall) DECLARE_OVERLAY_SEGMENT(Bg_Fu_Mizu) DECLARE_OVERLAY_SEGMENT(En_Sellnuts) DECLARE_OVERLAY_SEGMENT(Bg_Dkjail_Ivy) DECLARE_OVERLAY_SEGMENT(Obj_Visiblock) DECLARE_OVERLAY_SEGMENT(En_Takaraya) DECLARE_OVERLAY_SEGMENT(En_Tsn) DECLARE_OVERLAY_SEGMENT(En_Ds2n) DECLARE_OVERLAY_SEGMENT(En_Fsn) DECLARE_OVERLAY_SEGMENT(En_Shn) DECLARE_OVERLAY_SEGMENT(En_Stop_heishi) DECLARE_OVERLAY_SEGMENT(Obj_Bigicicle) DECLARE_OVERLAY_SEGMENT(En_Lift_Nuts) DECLARE_OVERLAY_SEGMENT(En_Tk) DECLARE_OVERLAY_SEGMENT(Bg_Market_Step) DECLARE_OVERLAY_SEGMENT(Obj_Lupygamelift) DECLARE_OVERLAY_SEGMENT(En_Test7) DECLARE_OVERLAY_SEGMENT(Obj_Lightblock) DECLARE_OVERLAY_SEGMENT(Mir_Ray2) DECLARE_OVERLAY_SEGMENT(En_Wdhand) DECLARE_OVERLAY_SEGMENT(En_Gamelupy) DECLARE_OVERLAY_SEGMENT(Bg_Danpei_Movebg) DECLARE_OVERLAY_SEGMENT(En_Snowwd) DECLARE_OVERLAY_SEGMENT(En_Pm) DECLARE_OVERLAY_SEGMENT(En_Gakufu) DECLARE_OVERLAY_SEGMENT(Elf_Msg4) DECLARE_OVERLAY_SEGMENT(Elf_Msg5) DECLARE_OVERLAY_SEGMENT(En_Col_Man) DECLARE_OVERLAY_SEGMENT(En_Talk_Gibud) DECLARE_OVERLAY_SEGMENT(En_Giant) DECLARE_OVERLAY_SEGMENT(Obj_Snowball) DECLARE_OVERLAY_SEGMENT(Boss_Hakugin) DECLARE_OVERLAY_SEGMENT(En_Gb2) DECLARE_OVERLAY_SEGMENT(En_Onpuman) DECLARE_OVERLAY_SEGMENT(Bg_Tobira01) DECLARE_OVERLAY_SEGMENT(En_Tag_Obj) DECLARE_OVERLAY_SEGMENT(Obj_Dhouse) DECLARE_OVERLAY_SEGMENT(Obj_Hakaisi) DECLARE_OVERLAY_SEGMENT(Bg_Hakugin_Switch) DECLARE_OVERLAY_SEGMENT(En_Snowman) DECLARE_OVERLAY_SEGMENT(TG_Sw) DECLARE_OVERLAY_SEGMENT(En_Po_Sisters) DECLARE_OVERLAY_SEGMENT(En_Pp) DECLARE_OVERLAY_SEGMENT(En_Hakurock) DECLARE_OVERLAY_SEGMENT(En_Hanabi) DECLARE_OVERLAY_SEGMENT(Obj_Dowsing) DECLARE_OVERLAY_SEGMENT(Obj_Wind) DECLARE_OVERLAY_SEGMENT(En_Racedog) DECLARE_OVERLAY_SEGMENT(En_Kendo_Js) DECLARE_OVERLAY_SEGMENT(Bg_Botihasira) DECLARE_OVERLAY_SEGMENT(En_Fish2) DECLARE_OVERLAY_SEGMENT(En_Pst) DECLARE_OVERLAY_SEGMENT(En_Poh) DECLARE_OVERLAY_SEGMENT(Obj_Spidertent) DECLARE_OVERLAY_SEGMENT(En_Zoraegg) DECLARE_OVERLAY_SEGMENT(En_Kbt) DECLARE_OVERLAY_SEGMENT(En_Gg) DECLARE_OVERLAY_SEGMENT(En_Maruta) DECLARE_OVERLAY_SEGMENT(Obj_Snowball2) DECLARE_OVERLAY_SEGMENT(En_Gg2) DECLARE_OVERLAY_SEGMENT(Obj_Ghaka) DECLARE_OVERLAY_SEGMENT(En_Dnp) DECLARE_OVERLAY_SEGMENT(En_Dai) DECLARE_OVERLAY_SEGMENT(Bg_Goron_Oyu) DECLARE_OVERLAY_SEGMENT(En_Kgy) DECLARE_OVERLAY_SEGMENT(En_Invadepoh) DECLARE_OVERLAY_SEGMENT(En_Gk) DECLARE_OVERLAY_SEGMENT(En_An) DECLARE_OVERLAY_SEGMENT(En_Bee) DECLARE_OVERLAY_SEGMENT(En_Ot) DECLARE_OVERLAY_SEGMENT(En_Dragon) DECLARE_OVERLAY_SEGMENT(Obj_Dora) DECLARE_OVERLAY_SEGMENT(En_Bigpo) DECLARE_OVERLAY_SEGMENT(Obj_Kendo_Kanban) DECLARE_OVERLAY_SEGMENT(Obj_Hariko) DECLARE_OVERLAY_SEGMENT(En_Sth) DECLARE_OVERLAY_SEGMENT(Bg_Sinkai_Kabe) DECLARE_OVERLAY_SEGMENT(Bg_Haka_Curtain) DECLARE_OVERLAY_SEGMENT(Bg_Kin2_Bombwall) DECLARE_OVERLAY_SEGMENT(Bg_Kin2_Fence) DECLARE_OVERLAY_SEGMENT(Bg_Kin2_Picture) DECLARE_OVERLAY_SEGMENT(Bg_Kin2_Shelf) DECLARE_OVERLAY_SEGMENT(En_Rail_Skb) DECLARE_OVERLAY_SEGMENT(En_Jg) DECLARE_OVERLAY_SEGMENT(En_Tru_Mt) DECLARE_OVERLAY_SEGMENT(Obj_Um) DECLARE_OVERLAY_SEGMENT(En_Neo_Reeba) DECLARE_OVERLAY_SEGMENT(Bg_Mbar_Chair) DECLARE_OVERLAY_SEGMENT(Bg_Ikana_Block) DECLARE_OVERLAY_SEGMENT(Bg_Ikana_Mirror) DECLARE_OVERLAY_SEGMENT(Bg_Ikana_Rotaryroom) DECLARE_OVERLAY_SEGMENT(Bg_Dblue_Balance) DECLARE_OVERLAY_SEGMENT(Bg_Dblue_Waterfall) DECLARE_OVERLAY_SEGMENT(En_Kaizoku) DECLARE_OVERLAY_SEGMENT(En_Ge2) DECLARE_OVERLAY_SEGMENT(En_Ma_Yts) DECLARE_OVERLAY_SEGMENT(En_Ma_Yto) DECLARE_OVERLAY_SEGMENT(Obj_Tokei_Turret) DECLARE_OVERLAY_SEGMENT(Bg_Dblue_Elevator) DECLARE_OVERLAY_SEGMENT(Obj_Warpstone) DECLARE_OVERLAY_SEGMENT(En_Zog) DECLARE_OVERLAY_SEGMENT(Obj_Rotlift) DECLARE_OVERLAY_SEGMENT(Obj_Jg_Gakki) DECLARE_OVERLAY_SEGMENT(Bg_Inibs_Movebg) DECLARE_OVERLAY_SEGMENT(En_Zot) DECLARE_OVERLAY_SEGMENT(Obj_Tree) DECLARE_OVERLAY_SEGMENT(Obj_Y2lift) DECLARE_OVERLAY_SEGMENT(Obj_Y2shutter) DECLARE_OVERLAY_SEGMENT(Obj_Boat) DECLARE_OVERLAY_SEGMENT(Obj_Taru) DECLARE_OVERLAY_SEGMENT(Obj_Hunsui) DECLARE_OVERLAY_SEGMENT(En_Jc_Mato) DECLARE_OVERLAY_SEGMENT(Mir_Ray3) DECLARE_OVERLAY_SEGMENT(En_Zob) DECLARE_OVERLAY_SEGMENT(Elf_Msg6) DECLARE_OVERLAY_SEGMENT(Obj_Nozoki) DECLARE_OVERLAY_SEGMENT(En_Toto) DECLARE_OVERLAY_SEGMENT(En_Railgibud) DECLARE_OVERLAY_SEGMENT(En_Baba) DECLARE_OVERLAY_SEGMENT(En_Suttari) DECLARE_OVERLAY_SEGMENT(En_Zod) DECLARE_OVERLAY_SEGMENT(En_Kujiya) DECLARE_OVERLAY_SEGMENT(En_Geg) DECLARE_OVERLAY_SEGMENT(Obj_Kinoko) DECLARE_OVERLAY_SEGMENT(Obj_Yasi) DECLARE_OVERLAY_SEGMENT(En_Tanron1) DECLARE_OVERLAY_SEGMENT(En_Tanron2) DECLARE_OVERLAY_SEGMENT(En_Tanron3) DECLARE_OVERLAY_SEGMENT(Obj_Chan) DECLARE_OVERLAY_SEGMENT(En_Zos) DECLARE_OVERLAY_SEGMENT(En_S_Goro) DECLARE_OVERLAY_SEGMENT(En_Nb) DECLARE_OVERLAY_SEGMENT(En_Ja) DECLARE_OVERLAY_SEGMENT(Bg_F40_Block) DECLARE_OVERLAY_SEGMENT(Bg_F40_Switch) DECLARE_OVERLAY_SEGMENT(En_Po_Composer) DECLARE_OVERLAY_SEGMENT(En_Guruguru) DECLARE_OVERLAY_SEGMENT(Oceff_Wipe5) DECLARE_OVERLAY_SEGMENT(En_Stone_heishi) DECLARE_OVERLAY_SEGMENT(Oceff_Wipe6) DECLARE_OVERLAY_SEGMENT(En_Scopenuts) DECLARE_OVERLAY_SEGMENT(En_Scopecrow) DECLARE_OVERLAY_SEGMENT(Oceff_Wipe7) DECLARE_OVERLAY_SEGMENT(Eff_Kamejima_Wave) DECLARE_OVERLAY_SEGMENT(En_Hg) DECLARE_OVERLAY_SEGMENT(En_Hgo) DECLARE_OVERLAY_SEGMENT(En_Zov) DECLARE_OVERLAY_SEGMENT(En_Ah) DECLARE_OVERLAY_SEGMENT(Obj_Hgdoor) DECLARE_OVERLAY_SEGMENT(Bg_Ikana_Bombwall) DECLARE_OVERLAY_SEGMENT(Bg_Ikana_Ray) DECLARE_OVERLAY_SEGMENT(Bg_Ikana_Shutter) DECLARE_OVERLAY_SEGMENT(Bg_Haka_Bombwall) DECLARE_OVERLAY_SEGMENT(Bg_Haka_Tomb) DECLARE_OVERLAY_SEGMENT(En_Sc_Ruppe) DECLARE_OVERLAY_SEGMENT(Bg_Iknv_Doukutu) DECLARE_OVERLAY_SEGMENT(Bg_Iknv_Obj) DECLARE_OVERLAY_SEGMENT(En_Pamera) DECLARE_OVERLAY_SEGMENT(Obj_HsStump) DECLARE_OVERLAY_SEGMENT(En_Hidden_Nuts) DECLARE_OVERLAY_SEGMENT(En_Zow) DECLARE_OVERLAY_SEGMENT(En_Talk) DECLARE_OVERLAY_SEGMENT(En_Al) DECLARE_OVERLAY_SEGMENT(En_Tab) DECLARE_OVERLAY_SEGMENT(En_Nimotsu) DECLARE_OVERLAY_SEGMENT(En_Hit_Tag) DECLARE_OVERLAY_SEGMENT(En_Ruppecrow) DECLARE_OVERLAY_SEGMENT(En_Tanron4) DECLARE_OVERLAY_SEGMENT(En_Tanron5) DECLARE_OVERLAY_SEGMENT(En_Tanron6) DECLARE_OVERLAY_SEGMENT(En_Daiku2) DECLARE_OVERLAY_SEGMENT(En_Muto) DECLARE_OVERLAY_SEGMENT(En_Baisen) DECLARE_OVERLAY_SEGMENT(En_Heishi) DECLARE_OVERLAY_SEGMENT(En_Demo_heishi) DECLARE_OVERLAY_SEGMENT(En_Dt) DECLARE_OVERLAY_SEGMENT(En_Cha) DECLARE_OVERLAY_SEGMENT(Obj_Dinner) DECLARE_OVERLAY_SEGMENT(Eff_Lastday) DECLARE_OVERLAY_SEGMENT(Bg_Ikana_Dharma) DECLARE_OVERLAY_SEGMENT(En_Akindonuts) DECLARE_OVERLAY_SEGMENT(Eff_Stk) DECLARE_OVERLAY_SEGMENT(En_Ig) DECLARE_OVERLAY_SEGMENT(En_Rg) DECLARE_OVERLAY_SEGMENT(En_Osk) DECLARE_OVERLAY_SEGMENT(En_Sth2) DECLARE_OVERLAY_SEGMENT(En_Yb) DECLARE_OVERLAY_SEGMENT(En_Rz) DECLARE_OVERLAY_SEGMENT(En_Scopecoin) DECLARE_OVERLAY_SEGMENT(En_Bjt) DECLARE_OVERLAY_SEGMENT(En_Bomjima) DECLARE_OVERLAY_SEGMENT(En_Bomjimb) DECLARE_OVERLAY_SEGMENT(En_Bombers) DECLARE_OVERLAY_SEGMENT(En_Bombers2) DECLARE_OVERLAY_SEGMENT(En_Bombal) DECLARE_OVERLAY_SEGMENT(Obj_Moon_Stone) DECLARE_OVERLAY_SEGMENT(Obj_Mu_Pict) DECLARE_OVERLAY_SEGMENT(Bg_Ikninside) DECLARE_OVERLAY_SEGMENT(Eff_Zoraband) DECLARE_OVERLAY_SEGMENT(Obj_Kepn_Koya) DECLARE_OVERLAY_SEGMENT(Obj_Usiyane) DECLARE_OVERLAY_SEGMENT(En_Nnh) DECLARE_OVERLAY_SEGMENT(Obj_Kzsaku) DECLARE_OVERLAY_SEGMENT(Obj_Milk_Bin) DECLARE_OVERLAY_SEGMENT(En_Kitan) DECLARE_OVERLAY_SEGMENT(Bg_Astr_Bombwall) DECLARE_OVERLAY_SEGMENT(Bg_Iknin_Susceil) DECLARE_OVERLAY_SEGMENT(En_Bsb) DECLARE_OVERLAY_SEGMENT(En_Recepgirl) DECLARE_OVERLAY_SEGMENT(En_Thiefbird) DECLARE_OVERLAY_SEGMENT(En_Jgame_Tsn) DECLARE_OVERLAY_SEGMENT(Obj_Jgame_Light) DECLARE_OVERLAY_SEGMENT(Obj_Yado) DECLARE_OVERLAY_SEGMENT(Demo_Syoten) DECLARE_OVERLAY_SEGMENT(Demo_Moonend) DECLARE_OVERLAY_SEGMENT(Bg_Lbfshot) DECLARE_OVERLAY_SEGMENT(Bg_Last_Bwall) DECLARE_OVERLAY_SEGMENT(En_And) DECLARE_OVERLAY_SEGMENT(En_Invadepoh_Demo) DECLARE_OVERLAY_SEGMENT(Obj_Danpeilift) DECLARE_OVERLAY_SEGMENT(En_Fall2) DECLARE_OVERLAY_SEGMENT(Dm_Al) DECLARE_OVERLAY_SEGMENT(Dm_An) DECLARE_OVERLAY_SEGMENT(Dm_Ah) DECLARE_OVERLAY_SEGMENT(Dm_Nb) DECLARE_OVERLAY_SEGMENT(En_Drs) DECLARE_OVERLAY_SEGMENT(En_Ending_Hero) DECLARE_OVERLAY_SEGMENT(Dm_Bal) DECLARE_OVERLAY_SEGMENT(En_Paper) DECLARE_OVERLAY_SEGMENT(En_Hint_Skb) DECLARE_OVERLAY_SEGMENT(Dm_Tag) DECLARE_OVERLAY_SEGMENT(En_Bh) DECLARE_OVERLAY_SEGMENT(En_Ending_Hero2) DECLARE_OVERLAY_SEGMENT(En_Ending_Hero3) DECLARE_OVERLAY_SEGMENT(En_Ending_Hero4) DECLARE_OVERLAY_SEGMENT(En_Ending_Hero5) DECLARE_OVERLAY_SEGMENT(En_Ending_Hero6) DECLARE_OVERLAY_SEGMENT(Dm_Gm) DECLARE_OVERLAY_SEGMENT(Obj_Swprize) DECLARE_OVERLAY_SEGMENT(En_Invisible_Ruppe) DECLARE_OVERLAY_SEGMENT(Obj_Ending) DECLARE_OVERLAY_SEGMENT(En_Rsn) DECLARE_ROM_SEGMENT(gameplay_keep) DECLARE_ROM_SEGMENT(gameplay_field_keep) DECLARE_ROM_SEGMENT(gameplay_dangeon_keep) DECLARE_ROM_SEGMENT(object_link_boy) DECLARE_ROM_SEGMENT(object_link_child) DECLARE_ROM_SEGMENT(object_link_goron) DECLARE_ROM_SEGMENT(object_link_zora) DECLARE_ROM_SEGMENT(object_link_nuts) DECLARE_ROM_SEGMENT(object_mask_ki_tan) DECLARE_ROM_SEGMENT(object_mask_rabit) DECLARE_ROM_SEGMENT(object_mask_skj) DECLARE_ROM_SEGMENT(object_mask_truth) DECLARE_ROM_SEGMENT(object_mask_gibudo) DECLARE_ROM_SEGMENT(object_mask_json) DECLARE_ROM_SEGMENT(object_mask_kerfay) DECLARE_ROM_SEGMENT(object_mask_bigelf) DECLARE_ROM_SEGMENT(object_mask_kyojin) DECLARE_ROM_SEGMENT(object_mask_romerny) DECLARE_ROM_SEGMENT(object_mask_posthat) DECLARE_ROM_SEGMENT(object_mask_zacho) DECLARE_ROM_SEGMENT(object_mask_stone) DECLARE_ROM_SEGMENT(object_mask_bree) DECLARE_ROM_SEGMENT(object_mask_gero) DECLARE_ROM_SEGMENT(object_mask_yofukasi) DECLARE_ROM_SEGMENT(object_mask_meoto) DECLARE_ROM_SEGMENT(object_mask_dancer) DECLARE_ROM_SEGMENT(object_mask_bakuretu) DECLARE_ROM_SEGMENT(object_mask_bu_san) DECLARE_ROM_SEGMENT(object_mask_goron) DECLARE_ROM_SEGMENT(object_mask_zora) DECLARE_ROM_SEGMENT(object_mask_nuts) DECLARE_ROM_SEGMENT(object_mask_boy) DECLARE_ROM_SEGMENT(object_box) DECLARE_ROM_SEGMENT(object_okuta) DECLARE_ROM_SEGMENT(object_wallmaster) DECLARE_ROM_SEGMENT(object_dy_obj) DECLARE_ROM_SEGMENT(object_firefly) DECLARE_ROM_SEGMENT(object_dodongo) DECLARE_ROM_SEGMENT(object_niw) DECLARE_ROM_SEGMENT(object_tite) DECLARE_ROM_SEGMENT(object_ph) DECLARE_ROM_SEGMENT(object_dinofos) DECLARE_ROM_SEGMENT(object_zl1) DECLARE_ROM_SEGMENT(object_bubble) DECLARE_ROM_SEGMENT(object_test3) DECLARE_ROM_SEGMENT(object_famos) DECLARE_ROM_SEGMENT(object_st) DECLARE_ROM_SEGMENT(object_thiefbird) DECLARE_ROM_SEGMENT(object_bombf) DECLARE_ROM_SEGMENT(object_am) DECLARE_ROM_SEGMENT(object_dekubaba) DECLARE_ROM_SEGMENT(object_warp1) DECLARE_ROM_SEGMENT(object_b_heart) DECLARE_ROM_SEGMENT(object_dekunuts) DECLARE_ROM_SEGMENT(object_bb) DECLARE_ROM_SEGMENT(object_death) DECLARE_ROM_SEGMENT(object_hata) DECLARE_ROM_SEGMENT(object_wood02) DECLARE_ROM_SEGMENT(object_trap) DECLARE_ROM_SEGMENT(object_vm) DECLARE_ROM_SEGMENT(object_efc_star_field) DECLARE_ROM_SEGMENT(object_rd) DECLARE_ROM_SEGMENT(object_yukimura_obj) DECLARE_ROM_SEGMENT(object_horse_link_child) DECLARE_ROM_SEGMENT(object_syokudai) DECLARE_ROM_SEGMENT(object_efc_tw) DECLARE_ROM_SEGMENT(object_gi_key) DECLARE_ROM_SEGMENT(object_mir_ray) DECLARE_ROM_SEGMENT(object_ctower_rot) DECLARE_ROM_SEGMENT(object_bdoor) DECLARE_ROM_SEGMENT(object_sb) DECLARE_ROM_SEGMENT(object_gi_melody) DECLARE_ROM_SEGMENT(object_gi_heart) DECLARE_ROM_SEGMENT(object_gi_compass) DECLARE_ROM_SEGMENT(object_gi_bosskey) DECLARE_ROM_SEGMENT(object_gi_nuts) DECLARE_ROM_SEGMENT(object_gi_hearts) DECLARE_ROM_SEGMENT(object_gi_arrowcase) DECLARE_ROM_SEGMENT(object_gi_bombpouch) DECLARE_ROM_SEGMENT(object_in) DECLARE_ROM_SEGMENT(object_os_anime) DECLARE_ROM_SEGMENT(object_gi_bottle) DECLARE_ROM_SEGMENT(object_gi_stick) DECLARE_ROM_SEGMENT(object_gi_map) DECLARE_ROM_SEGMENT(object_oF1d_map) DECLARE_ROM_SEGMENT(object_ru2) DECLARE_ROM_SEGMENT(object_gi_magicpot) DECLARE_ROM_SEGMENT(object_gi_bomb_1) DECLARE_ROM_SEGMENT(object_ma2) DECLARE_ROM_SEGMENT(object_gi_purse) DECLARE_ROM_SEGMENT(object_rr) DECLARE_ROM_SEGMENT(object_gi_arrow) DECLARE_ROM_SEGMENT(object_gi_bomb_2) DECLARE_ROM_SEGMENT(object_gi_shield_2) DECLARE_ROM_SEGMENT(object_gi_hookshot) DECLARE_ROM_SEGMENT(object_gi_ocarina) DECLARE_ROM_SEGMENT(object_gi_milk) DECLARE_ROM_SEGMENT(object_ma1) DECLARE_ROM_SEGMENT(object_ny) DECLARE_ROM_SEGMENT(object_fr) DECLARE_ROM_SEGMENT(object_gi_bow) DECLARE_ROM_SEGMENT(object_gi_glasses) DECLARE_ROM_SEGMENT(object_gi_liquid) DECLARE_ROM_SEGMENT(object_ani) DECLARE_ROM_SEGMENT(object_gi_shield_3) DECLARE_ROM_SEGMENT(object_gi_bean) DECLARE_ROM_SEGMENT(object_gi_fish) DECLARE_ROM_SEGMENT(object_gi_longsword) DECLARE_ROM_SEGMENT(object_zo) DECLARE_ROM_SEGMENT(object_umajump) DECLARE_ROM_SEGMENT(object_mastergolon) DECLARE_ROM_SEGMENT(object_masterzoora) DECLARE_ROM_SEGMENT(object_aob) DECLARE_ROM_SEGMENT(object_ik) DECLARE_ROM_SEGMENT(object_ahg) DECLARE_ROM_SEGMENT(object_cne) DECLARE_ROM_SEGMENT(object_bji) DECLARE_ROM_SEGMENT(object_bba) DECLARE_ROM_SEGMENT(object_an1) DECLARE_ROM_SEGMENT(object_boj) DECLARE_ROM_SEGMENT(object_fz) DECLARE_ROM_SEGMENT(object_bob) DECLARE_ROM_SEGMENT(object_ge1) DECLARE_ROM_SEGMENT(object_yabusame_point) DECLARE_ROM_SEGMENT(object_d_hsblock) DECLARE_ROM_SEGMENT(object_d_lift) DECLARE_ROM_SEGMENT(object_mamenoki) DECLARE_ROM_SEGMENT(object_goroiwa) DECLARE_ROM_SEGMENT(object_toryo) DECLARE_ROM_SEGMENT(object_daiku) DECLARE_ROM_SEGMENT(object_nwc) DECLARE_ROM_SEGMENT(object_gm) DECLARE_ROM_SEGMENT(object_ms) DECLARE_ROM_SEGMENT(object_hs) DECLARE_ROM_SEGMENT(object_lightswitch) DECLARE_ROM_SEGMENT(object_kusa) DECLARE_ROM_SEGMENT(object_tsubo) DECLARE_ROM_SEGMENT(object_kanban) DECLARE_ROM_SEGMENT(object_owl) DECLARE_ROM_SEGMENT(object_mk) DECLARE_ROM_SEGMENT(object_fu) DECLARE_ROM_SEGMENT(object_gi_ki_tan_mask) DECLARE_ROM_SEGMENT(object_gi_mask18) DECLARE_ROM_SEGMENT(object_gi_rabit_mask) DECLARE_ROM_SEGMENT(object_gi_truth_mask) DECLARE_ROM_SEGMENT(object_stream) DECLARE_ROM_SEGMENT(object_mm) DECLARE_ROM_SEGMENT(object_js) DECLARE_ROM_SEGMENT(object_cs) DECLARE_ROM_SEGMENT(object_gi_soldout) DECLARE_ROM_SEGMENT(object_mag) DECLARE_ROM_SEGMENT(object_gi_golonmask) DECLARE_ROM_SEGMENT(object_gi_zoramask) DECLARE_ROM_SEGMENT(object_ka) DECLARE_ROM_SEGMENT(object_zg) DECLARE_ROM_SEGMENT(object_gi_m_arrow) DECLARE_ROM_SEGMENT(object_ds2) DECLARE_ROM_SEGMENT(object_fish) DECLARE_ROM_SEGMENT(object_gi_sutaru) DECLARE_ROM_SEGMENT(object_ssh) DECLARE_ROM_SEGMENT(object_bigslime) DECLARE_ROM_SEGMENT(object_bg) DECLARE_ROM_SEGMENT(object_bombiwa) DECLARE_ROM_SEGMENT(object_hintnuts) DECLARE_ROM_SEGMENT(object_rs) DECLARE_ROM_SEGMENT(object_gla) DECLARE_ROM_SEGMENT(object_geldb) DECLARE_ROM_SEGMENT(object_dog) DECLARE_ROM_SEGMENT(object_kibako2) DECLARE_ROM_SEGMENT(object_dns) DECLARE_ROM_SEGMENT(object_dnk) DECLARE_ROM_SEGMENT(object_gi_insect) DECLARE_ROM_SEGMENT(object_gi_ghost) DECLARE_ROM_SEGMENT(object_gi_soul) DECLARE_ROM_SEGMENT(object_f40_obj) DECLARE_ROM_SEGMENT(object_gi_rupy) DECLARE_ROM_SEGMENT(object_po_composer) DECLARE_ROM_SEGMENT(object_mu) DECLARE_ROM_SEGMENT(object_wf) DECLARE_ROM_SEGMENT(object_skb) DECLARE_ROM_SEGMENT(object_gs) DECLARE_ROM_SEGMENT(object_ps) DECLARE_ROM_SEGMENT(object_omoya_obj) DECLARE_ROM_SEGMENT(object_crow) DECLARE_ROM_SEGMENT(object_cow) DECLARE_ROM_SEGMENT(object_gi_sword_1) DECLARE_ROM_SEGMENT(object_zl4) DECLARE_ROM_SEGMENT(object_grasshopper) DECLARE_ROM_SEGMENT(object_boyo) DECLARE_ROM_SEGMENT(object_fwall) DECLARE_ROM_SEGMENT(object_jso) DECLARE_ROM_SEGMENT(object_knight) DECLARE_ROM_SEGMENT(object_icicle) DECLARE_ROM_SEGMENT(object_spdweb) DECLARE_ROM_SEGMENT(object_boss01) DECLARE_ROM_SEGMENT(object_boss02) DECLARE_ROM_SEGMENT(object_boss03) DECLARE_ROM_SEGMENT(object_boss04) DECLARE_ROM_SEGMENT(object_boss05) DECLARE_ROM_SEGMENT(object_boss07) DECLARE_ROM_SEGMENT(object_raf) DECLARE_ROM_SEGMENT(object_funen) DECLARE_ROM_SEGMENT(object_raillift) DECLARE_ROM_SEGMENT(object_numa_obj) DECLARE_ROM_SEGMENT(object_flowerpot) DECLARE_ROM_SEGMENT(object_spinyroll) DECLARE_ROM_SEGMENT(object_ice_block) DECLARE_ROM_SEGMENT(object_keikoku_demo) DECLARE_ROM_SEGMENT(object_slime) DECLARE_ROM_SEGMENT(object_pr) DECLARE_ROM_SEGMENT(object_f52_obj) DECLARE_ROM_SEGMENT(object_f53_obj) DECLARE_ROM_SEGMENT(object_kibako) DECLARE_ROM_SEGMENT(object_sek) DECLARE_ROM_SEGMENT(object_gmo) DECLARE_ROM_SEGMENT(object_bat) DECLARE_ROM_SEGMENT(object_sekihil) DECLARE_ROM_SEGMENT(object_sekihig) DECLARE_ROM_SEGMENT(object_sekihin) DECLARE_ROM_SEGMENT(object_sekihiz) DECLARE_ROM_SEGMENT(object_wiz) DECLARE_ROM_SEGMENT(object_ladder) DECLARE_ROM_SEGMENT(object_mkk) DECLARE_ROM_SEGMENT(object_keikoku_obj) DECLARE_ROM_SEGMENT(object_sichitai_obj) DECLARE_ROM_SEGMENT(object_dekucity_ana_obj) DECLARE_ROM_SEGMENT(object_rat) DECLARE_ROM_SEGMENT(object_water_effect) DECLARE_ROM_SEGMENT(object_dblue_object) DECLARE_ROM_SEGMENT(object_bal) DECLARE_ROM_SEGMENT(object_warp_uzu) DECLARE_ROM_SEGMENT(object_driftice) DECLARE_ROM_SEGMENT(object_fall) DECLARE_ROM_SEGMENT(object_hanareyama_obj) DECLARE_ROM_SEGMENT(object_crace_object) DECLARE_ROM_SEGMENT(object_dnq) DECLARE_ROM_SEGMENT(object_obj_tokeidai) DECLARE_ROM_SEGMENT(object_eg) DECLARE_ROM_SEGMENT(object_tru) DECLARE_ROM_SEGMENT(object_trt) DECLARE_ROM_SEGMENT(object_hakugin_obj) DECLARE_ROM_SEGMENT(object_horse_game_check) DECLARE_ROM_SEGMENT(object_stk) DECLARE_ROM_SEGMENT(object_mnk) DECLARE_ROM_SEGMENT(object_gi_bottle_red) DECLARE_ROM_SEGMENT(object_tokei_tobira) DECLARE_ROM_SEGMENT(object_az) DECLARE_ROM_SEGMENT(object_twig) DECLARE_ROM_SEGMENT(object_dekucity_obj) DECLARE_ROM_SEGMENT(object_po_fusen) DECLARE_ROM_SEGMENT(object_racetsubo) DECLARE_ROM_SEGMENT(object_ha) DECLARE_ROM_SEGMENT(object_bigokuta) DECLARE_ROM_SEGMENT(object_open_obj) DECLARE_ROM_SEGMENT(object_fu_kaiten) DECLARE_ROM_SEGMENT(object_fu_mato) DECLARE_ROM_SEGMENT(object_mtoride) DECLARE_ROM_SEGMENT(object_osn) DECLARE_ROM_SEGMENT(object_tokei_step) DECLARE_ROM_SEGMENT(object_lotus) DECLARE_ROM_SEGMENT(object_tl) DECLARE_ROM_SEGMENT(object_dkjail_obj) DECLARE_ROM_SEGMENT(object_visiblock) DECLARE_ROM_SEGMENT(object_tsn) DECLARE_ROM_SEGMENT(object_ds2n) DECLARE_ROM_SEGMENT(object_fsn) DECLARE_ROM_SEGMENT(object_shn) DECLARE_ROM_SEGMENT(object_bigicicle) DECLARE_ROM_SEGMENT(object_gi_bottle_15) DECLARE_ROM_SEGMENT(object_tk) DECLARE_ROM_SEGMENT(object_market_obj) DECLARE_ROM_SEGMENT(object_gi_reserve00) DECLARE_ROM_SEGMENT(object_gi_reserve01) DECLARE_ROM_SEGMENT(object_lightblock) DECLARE_ROM_SEGMENT(object_takaraya_objects) DECLARE_ROM_SEGMENT(object_wdhand) DECLARE_ROM_SEGMENT(object_sdn) DECLARE_ROM_SEGMENT(object_snowwd) DECLARE_ROM_SEGMENT(object_giant) DECLARE_ROM_SEGMENT(object_comb) DECLARE_ROM_SEGMENT(object_hana) DECLARE_ROM_SEGMENT(object_boss_hakugin) DECLARE_ROM_SEGMENT(object_meganeana_obj) DECLARE_ROM_SEGMENT(object_gi_nutsmask) DECLARE_ROM_SEGMENT(object_stk2) DECLARE_ROM_SEGMENT(object_spot11_obj) DECLARE_ROM_SEGMENT(object_danpei_object) DECLARE_ROM_SEGMENT(object_dhouse) DECLARE_ROM_SEGMENT(object_hakaisi) DECLARE_ROM_SEGMENT(object_po) DECLARE_ROM_SEGMENT(object_snowman) DECLARE_ROM_SEGMENT(object_po_sisters) DECLARE_ROM_SEGMENT(object_pp) DECLARE_ROM_SEGMENT(object_goronswitch) DECLARE_ROM_SEGMENT(object_delf) DECLARE_ROM_SEGMENT(object_botihasira) DECLARE_ROM_SEGMENT(object_gi_bigbomb) DECLARE_ROM_SEGMENT(object_pst) DECLARE_ROM_SEGMENT(object_bsmask) DECLARE_ROM_SEGMENT(object_spidertent) DECLARE_ROM_SEGMENT(object_zoraegg) DECLARE_ROM_SEGMENT(object_kbt) DECLARE_ROM_SEGMENT(object_gg) DECLARE_ROM_SEGMENT(object_maruta) DECLARE_ROM_SEGMENT(object_ghaka) DECLARE_ROM_SEGMENT(object_oyu) DECLARE_ROM_SEGMENT(object_dnp) DECLARE_ROM_SEGMENT(object_dai) DECLARE_ROM_SEGMENT(object_kgy) DECLARE_ROM_SEGMENT(object_fb) DECLARE_ROM_SEGMENT(object_taisou) DECLARE_ROM_SEGMENT(object_gk) DECLARE_ROM_SEGMENT(object_haka_obj) DECLARE_ROM_SEGMENT(object_dnt) DECLARE_ROM_SEGMENT(object_yukiyama) DECLARE_ROM_SEGMENT(object_icefloe) DECLARE_ROM_SEGMENT(object_gi_gold_dust) DECLARE_ROM_SEGMENT(object_gi_bottle_16) DECLARE_ROM_SEGMENT(object_gi_bottle_22) DECLARE_ROM_SEGMENT(object_bee) DECLARE_ROM_SEGMENT(object_ot) DECLARE_ROM_SEGMENT(object_utubo) DECLARE_ROM_SEGMENT(object_dora) DECLARE_ROM_SEGMENT(object_gi_loach) DECLARE_ROM_SEGMENT(object_gi_seahorse) DECLARE_ROM_SEGMENT(object_bigpo) DECLARE_ROM_SEGMENT(object_hariko) DECLARE_ROM_SEGMENT(object_dno) DECLARE_ROM_SEGMENT(object_sinkai_kabe) DECLARE_ROM_SEGMENT(object_kin2_obj) DECLARE_ROM_SEGMENT(object_ishi) DECLARE_ROM_SEGMENT(object_hakugin_demo) DECLARE_ROM_SEGMENT(object_jg) DECLARE_ROM_SEGMENT(object_gi_sword_2) DECLARE_ROM_SEGMENT(object_gi_sword_3) DECLARE_ROM_SEGMENT(object_gi_sword_4) DECLARE_ROM_SEGMENT(object_um) DECLARE_ROM_SEGMENT(object_rb) DECLARE_ROM_SEGMENT(object_mbar_obj) DECLARE_ROM_SEGMENT(object_ikana_obj) DECLARE_ROM_SEGMENT(object_kz) DECLARE_ROM_SEGMENT(object_tokei_turret) DECLARE_ROM_SEGMENT(object_zog) DECLARE_ROM_SEGMENT(object_rotlift) DECLARE_ROM_SEGMENT(object_posthouse_obj) DECLARE_ROM_SEGMENT(object_gi_mask09) DECLARE_ROM_SEGMENT(object_gi_mask14) DECLARE_ROM_SEGMENT(object_gi_mask15) DECLARE_ROM_SEGMENT(object_inibs_object) DECLARE_ROM_SEGMENT(object_tree) DECLARE_ROM_SEGMENT(object_kaizoku_obj) DECLARE_ROM_SEGMENT(object_gi_reserve_b_00) DECLARE_ROM_SEGMENT(object_gi_reserve_c_00) DECLARE_ROM_SEGMENT(object_zob) DECLARE_ROM_SEGMENT(object_milkbar) DECLARE_ROM_SEGMENT(object_dmask) DECLARE_ROM_SEGMENT(object_gi_reserve_c_01) DECLARE_ROM_SEGMENT(object_zod) DECLARE_ROM_SEGMENT(object_kumo30) DECLARE_ROM_SEGMENT(object_obj_yasi) DECLARE_ROM_SEGMENT(object_tanron1) DECLARE_ROM_SEGMENT(object_tanron2) DECLARE_ROM_SEGMENT(object_tanron3) DECLARE_ROM_SEGMENT(object_gi_magicmushroom) DECLARE_ROM_SEGMENT(object_obj_chan) DECLARE_ROM_SEGMENT(object_gi_mask10) DECLARE_ROM_SEGMENT(object_zos) DECLARE_ROM_SEGMENT(object_an2) DECLARE_ROM_SEGMENT(object_an3) DECLARE_ROM_SEGMENT(object_f40_switch) DECLARE_ROM_SEGMENT(object_lodmoon) DECLARE_ROM_SEGMENT(object_tro) DECLARE_ROM_SEGMENT(object_gi_mask12) DECLARE_ROM_SEGMENT(object_gi_mask23) DECLARE_ROM_SEGMENT(object_gi_bottle_21) DECLARE_ROM_SEGMENT(object_gi_camera) DECLARE_ROM_SEGMENT(object_kamejima) DECLARE_ROM_SEGMENT(object_nb) DECLARE_ROM_SEGMENT(object_harfgibud) DECLARE_ROM_SEGMENT(object_zov) DECLARE_ROM_SEGMENT(object_ah) DECLARE_ROM_SEGMENT(object_hgdoor) DECLARE_ROM_SEGMENT(object_dor01) DECLARE_ROM_SEGMENT(object_dor02) DECLARE_ROM_SEGMENT(object_dor03) DECLARE_ROM_SEGMENT(object_dor04) DECLARE_ROM_SEGMENT(object_last_obj) DECLARE_ROM_SEGMENT(object_redead_obj) DECLARE_ROM_SEGMENT(object_ikninside_obj) DECLARE_ROM_SEGMENT(object_iknv_obj) DECLARE_ROM_SEGMENT(object_pamera) DECLARE_ROM_SEGMENT(object_hsstump) DECLARE_ROM_SEGMENT(object_zm) DECLARE_ROM_SEGMENT(object_al) DECLARE_ROM_SEGMENT(object_tab) DECLARE_ROM_SEGMENT(object_secom_obj) DECLARE_ROM_SEGMENT(object_dt) DECLARE_ROM_SEGMENT(object_gi_mask03) DECLARE_ROM_SEGMENT(object_cha) DECLARE_ROM_SEGMENT(object_obj_dinner) DECLARE_ROM_SEGMENT(object_gi_reserve_b_01) DECLARE_ROM_SEGMENT(object_lastday) DECLARE_ROM_SEGMENT(object_bai) DECLARE_ROM_SEGMENT(object_ikn_demo) DECLARE_ROM_SEGMENT(object_gi_fieldmap) DECLARE_ROM_SEGMENT(object_big_fwall) DECLARE_ROM_SEGMENT(object_hunsui) DECLARE_ROM_SEGMENT(object_uch) DECLARE_ROM_SEGMENT(object_tanron4) DECLARE_ROM_SEGMENT(object_tanron5) DECLARE_ROM_SEGMENT(object_in2) DECLARE_ROM_SEGMENT(object_yb) DECLARE_ROM_SEGMENT(object_rz) DECLARE_ROM_SEGMENT(object_bjt) DECLARE_ROM_SEGMENT(object_taru) DECLARE_ROM_SEGMENT(object_moonston) DECLARE_ROM_SEGMENT(object_gi_schedule) DECLARE_ROM_SEGMENT(object_gi_stonemask) DECLARE_ROM_SEGMENT(object_zoraband) DECLARE_ROM_SEGMENT(object_kepn_koya) DECLARE_ROM_SEGMENT(object_obj_usiyane) DECLARE_ROM_SEGMENT(object_gi_mask05) DECLARE_ROM_SEGMENT(object_gi_mask11) DECLARE_ROM_SEGMENT(object_gi_mask20) DECLARE_ROM_SEGMENT(object_nnh) DECLARE_ROM_SEGMENT(object_kzsaku) DECLARE_ROM_SEGMENT(object_obj_milk_bin) DECLARE_ROM_SEGMENT(object_random_obj) DECLARE_ROM_SEGMENT(object_kujiya) DECLARE_ROM_SEGMENT(object_kitan) DECLARE_ROM_SEGMENT(object_gi_mask06) DECLARE_ROM_SEGMENT(object_gi_mask16) DECLARE_ROM_SEGMENT(object_astr_obj) DECLARE_ROM_SEGMENT(object_bsb) DECLARE_ROM_SEGMENT(object_fall2) DECLARE_ROM_SEGMENT(object_sth) DECLARE_ROM_SEGMENT(object_gi_mssa) DECLARE_ROM_SEGMENT(object_smtower) DECLARE_ROM_SEGMENT(object_gi_mask21) DECLARE_ROM_SEGMENT(object_yado_obj) DECLARE_ROM_SEGMENT(object_syoten) DECLARE_ROM_SEGMENT(object_moonend) DECLARE_ROM_SEGMENT(object_ob) DECLARE_ROM_SEGMENT(object_gi_bottle_04) DECLARE_ROM_SEGMENT(object_and) DECLARE_ROM_SEGMENT(object_obj_danpeilift) DECLARE_ROM_SEGMENT(object_drs) DECLARE_ROM_SEGMENT(object_msmo) DECLARE_ROM_SEGMENT(object_an4) DECLARE_ROM_SEGMENT(object_wdor01) DECLARE_ROM_SEGMENT(object_wdor02) DECLARE_ROM_SEGMENT(object_wdor03) DECLARE_ROM_SEGMENT(object_wdor04) DECLARE_ROM_SEGMENT(object_wdor05) DECLARE_ROM_SEGMENT(object_stk3) DECLARE_ROM_SEGMENT(object_kinsta1_obj) DECLARE_ROM_SEGMENT(object_kinsta2_obj) DECLARE_ROM_SEGMENT(object_bh) DECLARE_ROM_SEGMENT(object_gi_mask17) DECLARE_ROM_SEGMENT(object_gi_mask22) DECLARE_ROM_SEGMENT(object_lbfshot) DECLARE_ROM_SEGMENT(object_fusen) DECLARE_ROM_SEGMENT(object_ending_obj) DECLARE_ROM_SEGMENT(object_gi_mask13) DECLARE_ROM_SEGMENT(scene_texture_01) DECLARE_ROM_SEGMENT(scene_texture_02) DECLARE_ROM_SEGMENT(scene_texture_03) DECLARE_ROM_SEGMENT(scene_texture_04) DECLARE_ROM_SEGMENT(scene_texture_05) DECLARE_ROM_SEGMENT(scene_texture_06) DECLARE_ROM_SEGMENT(scene_texture_07) DECLARE_ROM_SEGMENT(scene_texture_08) DECLARE_ROM_SEGMENT(nintendo_rogo_static) DECLARE_ROM_SEGMENT(title_static) DECLARE_SEGMENT(memerrmsg) DECLARE_ROM_SEGMENT(memerrmsg) DECLARE_SEGMENT(locerrmsg) DECLARE_ROM_SEGMENT(locerrmsg) DECLARE_ROM_SEGMENT(parameter_static) DECLARE_ROM_SEGMENT(week_static) DECLARE_ROM_SEGMENT(daytelop_static) DECLARE_ROM_SEGMENT(ger_daytelop_static) DECLARE_ROM_SEGMENT(fra_daytelop_static) DECLARE_ROM_SEGMENT(esp_daytelop_static) DECLARE_ROM_SEGMENT(d2_fine_static) DECLARE_ROM_SEGMENT(d2_cloud_static) DECLARE_ROM_SEGMENT(d2_fine_pal_static) DECLARE_ROM_SEGMENT(elf_message_field) DECLARE_ROM_SEGMENT(elf_message_ydan) DECLARE_ROM_SEGMENT(Z2_20SICHITAI2) DECLARE_ROM_SEGMENT(Z2_20SICHITAI2_room_00) DECLARE_ROM_SEGMENT(Z2_20SICHITAI2_room_01) DECLARE_ROM_SEGMENT(Z2_20SICHITAI2_room_02) DECLARE_ROM_SEGMENT(Z2_WITCH_SHOP) DECLARE_ROM_SEGMENT(Z2_WITCH_SHOP_room_00) DECLARE_ROM_SEGMENT(Z2_LAST_BS) DECLARE_ROM_SEGMENT(Z2_LAST_BS_room_00) DECLARE_ROM_SEGMENT(Z2_HAKASHITA) DECLARE_ROM_SEGMENT(Z2_HAKASHITA_room_00) DECLARE_ROM_SEGMENT(Z2_HAKASHITA_room_01) DECLARE_ROM_SEGMENT(Z2_HAKASHITA_room_02) DECLARE_ROM_SEGMENT(Z2_HAKASHITA_room_03) DECLARE_ROM_SEGMENT(Z2_HAKASHITA_room_04) DECLARE_ROM_SEGMENT(Z2_AYASHIISHOP) DECLARE_ROM_SEGMENT(Z2_AYASHIISHOP_room_00) DECLARE_ROM_SEGMENT(Z2_AYASHIISHOP_room_01) DECLARE_ROM_SEGMENT(Z2_OMOYA) DECLARE_ROM_SEGMENT(Z2_OMOYA_room_00) DECLARE_ROM_SEGMENT(Z2_OMOYA_room_01) DECLARE_ROM_SEGMENT(Z2_OMOYA_room_02) DECLARE_ROM_SEGMENT(Z2_BOWLING) DECLARE_ROM_SEGMENT(Z2_BOWLING_room_00) DECLARE_ROM_SEGMENT(Z2_SONCHONOIE) DECLARE_ROM_SEGMENT(Z2_SONCHONOIE_room_00) DECLARE_ROM_SEGMENT(Z2_SONCHONOIE_room_01) DECLARE_ROM_SEGMENT(Z2_SONCHONOIE_room_02) DECLARE_ROM_SEGMENT(Z2_SONCHONOIE_room_03) DECLARE_ROM_SEGMENT(Z2_IKANA) DECLARE_ROM_SEGMENT(Z2_IKANA_room_00) DECLARE_ROM_SEGMENT(Z2_IKANA_room_01) DECLARE_ROM_SEGMENT(Z2_IKANA_room_02) DECLARE_ROM_SEGMENT(Z2_IKANA_room_03) DECLARE_ROM_SEGMENT(Z2_IKANA_room_04) DECLARE_ROM_SEGMENT(Z2_KAIZOKU) DECLARE_ROM_SEGMENT(Z2_KAIZOKU_room_00) DECLARE_ROM_SEGMENT(Z2_MILK_BAR) DECLARE_ROM_SEGMENT(Z2_MILK_BAR_room_00) DECLARE_ROM_SEGMENT(Z2_INISIE_N) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_00) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_01) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_02) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_03) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_04) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_05) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_06) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_07) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_08) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_09) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_10) DECLARE_ROM_SEGMENT(Z2_INISIE_N_room_11) DECLARE_ROM_SEGMENT(Z2_TAKARAYA) DECLARE_ROM_SEGMENT(Z2_TAKARAYA_room_00) DECLARE_ROM_SEGMENT(Z2_INISIE_R) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_00) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_01) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_02) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_03) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_04) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_05) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_06) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_07) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_08) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_09) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_10) DECLARE_ROM_SEGMENT(Z2_INISIE_R_room_11) DECLARE_ROM_SEGMENT(Z2_OKUJOU) DECLARE_ROM_SEGMENT(Z2_OKUJOU_room_00) DECLARE_ROM_SEGMENT(Z2_OPENINGDAN) DECLARE_ROM_SEGMENT(Z2_OPENINGDAN_room_00) DECLARE_ROM_SEGMENT(Z2_OPENINGDAN_room_01) DECLARE_ROM_SEGMENT(Z2_MITURIN) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_00) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_01) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_02) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_03) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_04) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_05) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_06) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_07) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_08) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_09) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_10) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_11) DECLARE_ROM_SEGMENT(Z2_MITURIN_room_12) DECLARE_ROM_SEGMENT(Z2_13HUBUKINOMITI) DECLARE_ROM_SEGMENT(Z2_13HUBUKINOMITI_room_00) DECLARE_ROM_SEGMENT(Z2_CASTLE) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_00) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_01) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_02) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_03) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_04) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_05) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_06) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_07) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_08) DECLARE_ROM_SEGMENT(Z2_CASTLE_room_09) DECLARE_ROM_SEGMENT(Z2_DEKUTES) DECLARE_ROM_SEGMENT(Z2_DEKUTES_room_00) DECLARE_ROM_SEGMENT(Z2_MITURIN_BS) DECLARE_ROM_SEGMENT(Z2_MITURIN_BS_room_00) DECLARE_ROM_SEGMENT(Z2_SYATEKI_MIZU) DECLARE_ROM_SEGMENT(Z2_SYATEKI_MIZU_room_00) DECLARE_ROM_SEGMENT(Z2_HAKUGIN) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_00) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_01) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_02) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_03) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_04) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_05) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_06) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_07) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_08) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_09) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_10) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_11) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_12) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_room_13) DECLARE_ROM_SEGMENT(Z2_ROMANYMAE) DECLARE_ROM_SEGMENT(Z2_ROMANYMAE_room_00) DECLARE_ROM_SEGMENT(Z2_PIRATE) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_00) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_01) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_02) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_03) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_04) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_05) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_06) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_07) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_08) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_09) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_10) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_11) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_12) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_13) DECLARE_ROM_SEGMENT(Z2_PIRATE_room_14) DECLARE_ROM_SEGMENT(Z2_SYATEKI_MORI) DECLARE_ROM_SEGMENT(Z2_SYATEKI_MORI_room_00) DECLARE_ROM_SEGMENT(Z2_SINKAI) DECLARE_ROM_SEGMENT(Z2_SINKAI_room_00) DECLARE_ROM_SEGMENT(Z2_YOUSEI_IZUMI) DECLARE_ROM_SEGMENT(Z2_YOUSEI_IZUMI_room_00) DECLARE_ROM_SEGMENT(Z2_YOUSEI_IZUMI_room_01) DECLARE_ROM_SEGMENT(Z2_YOUSEI_IZUMI_room_02) DECLARE_ROM_SEGMENT(Z2_YOUSEI_IZUMI_room_03) DECLARE_ROM_SEGMENT(Z2_YOUSEI_IZUMI_room_04) DECLARE_ROM_SEGMENT(Z2_KINSTA1) DECLARE_ROM_SEGMENT(Z2_KINSTA1_room_00) DECLARE_ROM_SEGMENT(Z2_KINSTA1_room_01) DECLARE_ROM_SEGMENT(Z2_KINSTA1_room_02) DECLARE_ROM_SEGMENT(Z2_KINSTA1_room_03) DECLARE_ROM_SEGMENT(Z2_KINSTA1_room_04) DECLARE_ROM_SEGMENT(Z2_KINSTA1_room_05) DECLARE_ROM_SEGMENT(Z2_KINDAN2) DECLARE_ROM_SEGMENT(Z2_KINDAN2_room_00) DECLARE_ROM_SEGMENT(Z2_KINDAN2_room_01) DECLARE_ROM_SEGMENT(Z2_KINDAN2_room_02) DECLARE_ROM_SEGMENT(Z2_KINDAN2_room_03) DECLARE_ROM_SEGMENT(Z2_KINDAN2_room_04) DECLARE_ROM_SEGMENT(Z2_KINDAN2_room_05) DECLARE_ROM_SEGMENT(Z2_TENMON_DAI) DECLARE_ROM_SEGMENT(Z2_TENMON_DAI_room_00) DECLARE_ROM_SEGMENT(Z2_TENMON_DAI_room_01) DECLARE_ROM_SEGMENT(Z2_LAST_DEKU) DECLARE_ROM_SEGMENT(Z2_LAST_DEKU_room_00) DECLARE_ROM_SEGMENT(Z2_LAST_DEKU_room_01) DECLARE_ROM_SEGMENT(Z2_22DEKUCITY) DECLARE_ROM_SEGMENT(Z2_22DEKUCITY_room_00) DECLARE_ROM_SEGMENT(Z2_22DEKUCITY_room_01) DECLARE_ROM_SEGMENT(Z2_22DEKUCITY_room_02) DECLARE_ROM_SEGMENT(Z2_KAJIYA) DECLARE_ROM_SEGMENT(Z2_KAJIYA_room_00) DECLARE_ROM_SEGMENT(Z2_00KEIKOKU) DECLARE_ROM_SEGMENT(Z2_00KEIKOKU_room_00) DECLARE_ROM_SEGMENT(Z2_POSTHOUSE) DECLARE_ROM_SEGMENT(Z2_POSTHOUSE_room_00) DECLARE_ROM_SEGMENT(Z2_LABO) DECLARE_ROM_SEGMENT(Z2_LABO_room_00) DECLARE_ROM_SEGMENT(Z2_DANPEI2TEST) DECLARE_ROM_SEGMENT(Z2_DANPEI2TEST_room_00) DECLARE_ROM_SEGMENT(Z2_DANPEI2TEST_room_01) DECLARE_ROM_SEGMENT(Z2_16GORON_HOUSE) DECLARE_ROM_SEGMENT(Z2_16GORON_HOUSE_room_00) DECLARE_ROM_SEGMENT(Z2_16GORON_HOUSE_room_01) DECLARE_ROM_SEGMENT(Z2_33ZORACITY) DECLARE_ROM_SEGMENT(Z2_33ZORACITY_room_00) DECLARE_ROM_SEGMENT(Z2_8ITEMSHOP) DECLARE_ROM_SEGMENT(Z2_8ITEMSHOP_room_00) DECLARE_ROM_SEGMENT(Z2_F01) DECLARE_ROM_SEGMENT(Z2_F01_room_00) DECLARE_ROM_SEGMENT(Z2_INISIE_BS) DECLARE_ROM_SEGMENT(Z2_INISIE_BS_room_00) DECLARE_ROM_SEGMENT(Z2_30GYOSON) DECLARE_ROM_SEGMENT(Z2_30GYOSON_room_00) DECLARE_ROM_SEGMENT(Z2_31MISAKI) DECLARE_ROM_SEGMENT(Z2_31MISAKI_room_00) DECLARE_ROM_SEGMENT(Z2_TAKARAKUJI) DECLARE_ROM_SEGMENT(Z2_TAKARAKUJI_room_00) DECLARE_ROM_SEGMENT(Z2_TORIDE) DECLARE_ROM_SEGMENT(Z2_TORIDE_room_00) DECLARE_ROM_SEGMENT(Z2_FISHERMAN) DECLARE_ROM_SEGMENT(Z2_FISHERMAN_room_00) DECLARE_ROM_SEGMENT(Z2_GORONSHOP) DECLARE_ROM_SEGMENT(Z2_GORONSHOP_room_00) DECLARE_ROM_SEGMENT(Z2_DEKU_KING) DECLARE_ROM_SEGMENT(Z2_DEKU_KING_room_00) DECLARE_ROM_SEGMENT(Z2_LAST_GORON) DECLARE_ROM_SEGMENT(Z2_LAST_GORON_room_00) DECLARE_ROM_SEGMENT(Z2_LAST_GORON_room_01) DECLARE_ROM_SEGMENT(Z2_24KEMONOMITI) DECLARE_ROM_SEGMENT(Z2_24KEMONOMITI_room_00) DECLARE_ROM_SEGMENT(Z2_F01_B) DECLARE_ROM_SEGMENT(Z2_F01_B_room_00) DECLARE_ROM_SEGMENT(Z2_F01C) DECLARE_ROM_SEGMENT(Z2_F01C_room_00) DECLARE_ROM_SEGMENT(Z2_BOTI) DECLARE_ROM_SEGMENT(Z2_BOTI_room_00) DECLARE_ROM_SEGMENT(Z2_BOTI_room_01) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_BS) DECLARE_ROM_SEGMENT(Z2_HAKUGIN_BS_room_00) DECLARE_ROM_SEGMENT(Z2_20SICHITAI) DECLARE_ROM_SEGMENT(Z2_20SICHITAI_room_00) DECLARE_ROM_SEGMENT(Z2_20SICHITAI_room_01) DECLARE_ROM_SEGMENT(Z2_20SICHITAI_room_02) DECLARE_ROM_SEGMENT(Z2_21MITURINMAE) DECLARE_ROM_SEGMENT(Z2_21MITURINMAE_room_00) DECLARE_ROM_SEGMENT(Z2_LAST_ZORA) DECLARE_ROM_SEGMENT(Z2_LAST_ZORA_room_00) DECLARE_ROM_SEGMENT(Z2_11GORONNOSATO2) DECLARE_ROM_SEGMENT(Z2_11GORONNOSATO2_room_00) DECLARE_ROM_SEGMENT(Z2_11GORONNOSATO2_room_01) DECLARE_ROM_SEGMENT(Z2_SEA) DECLARE_ROM_SEGMENT(Z2_SEA_room_00) DECLARE_ROM_SEGMENT(Z2_SEA_room_01) DECLARE_ROM_SEGMENT(Z2_SEA_room_02) DECLARE_ROM_SEGMENT(Z2_SEA_room_03) DECLARE_ROM_SEGMENT(Z2_SEA_room_04) DECLARE_ROM_SEGMENT(Z2_SEA_room_05) DECLARE_ROM_SEGMENT(Z2_SEA_room_06) DECLARE_ROM_SEGMENT(Z2_SEA_room_07) DECLARE_ROM_SEGMENT(Z2_SEA_room_08) DECLARE_ROM_SEGMENT(Z2_SEA_room_09) DECLARE_ROM_SEGMENT(Z2_SEA_room_10) DECLARE_ROM_SEGMENT(Z2_SEA_room_11) DECLARE_ROM_SEGMENT(Z2_SEA_room_12) DECLARE_ROM_SEGMENT(Z2_SEA_room_13) DECLARE_ROM_SEGMENT(Z2_SEA_room_14) DECLARE_ROM_SEGMENT(Z2_SEA_room_15) DECLARE_ROM_SEGMENT(Z2_35TAKI) DECLARE_ROM_SEGMENT(Z2_35TAKI_room_00) DECLARE_ROM_SEGMENT(Z2_REDEAD) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_00) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_01) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_02) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_03) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_04) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_05) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_06) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_07) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_08) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_09) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_10) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_11) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_12) DECLARE_ROM_SEGMENT(Z2_REDEAD_room_13) DECLARE_ROM_SEGMENT(Z2_BANDROOM) DECLARE_ROM_SEGMENT(Z2_BANDROOM_room_00) DECLARE_ROM_SEGMENT(Z2_BANDROOM_room_01) DECLARE_ROM_SEGMENT(Z2_BANDROOM_room_02) DECLARE_ROM_SEGMENT(Z2_BANDROOM_room_03) DECLARE_ROM_SEGMENT(Z2_BANDROOM_room_04) DECLARE_ROM_SEGMENT(Z2_11GORONNOSATO) DECLARE_ROM_SEGMENT(Z2_11GORONNOSATO_room_00) DECLARE_ROM_SEGMENT(Z2_11GORONNOSATO_room_01) DECLARE_ROM_SEGMENT(Z2_GORON_HAKA) DECLARE_ROM_SEGMENT(Z2_GORON_HAKA_room_00) DECLARE_ROM_SEGMENT(Z2_SECOM) DECLARE_ROM_SEGMENT(Z2_SECOM_room_00) DECLARE_ROM_SEGMENT(Z2_SECOM_room_01) DECLARE_ROM_SEGMENT(Z2_10YUKIYAMANOMURA) DECLARE_ROM_SEGMENT(Z2_10YUKIYAMANOMURA_room_00) DECLARE_ROM_SEGMENT(Z2_TOUGITES) DECLARE_ROM_SEGMENT(Z2_TOUGITES_room_00) DECLARE_ROM_SEGMENT(Z2_DANPEI) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_00) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_01) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_02) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_03) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_04) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_05) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_06) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_07) DECLARE_ROM_SEGMENT(Z2_DANPEI_room_08) DECLARE_ROM_SEGMENT(Z2_IKANAMAE) DECLARE_ROM_SEGMENT(Z2_IKANAMAE_room_00) DECLARE_ROM_SEGMENT(Z2_DOUJOU) DECLARE_ROM_SEGMENT(Z2_DOUJOU_room_00) DECLARE_ROM_SEGMENT(Z2_MUSICHOUSE) DECLARE_ROM_SEGMENT(Z2_MUSICHOUSE_room_00) DECLARE_ROM_SEGMENT(Z2_IKNINSIDE) DECLARE_ROM_SEGMENT(Z2_IKNINSIDE_room_00) DECLARE_ROM_SEGMENT(Z2_IKNINSIDE_room_01) DECLARE_ROM_SEGMENT(Z2_MAP_SHOP) DECLARE_ROM_SEGMENT(Z2_MAP_SHOP_room_00) DECLARE_ROM_SEGMENT(Z2_F40) DECLARE_ROM_SEGMENT(Z2_F40_room_00) DECLARE_ROM_SEGMENT(Z2_F41) DECLARE_ROM_SEGMENT(Z2_F41_room_00) DECLARE_ROM_SEGMENT(Z2_10YUKIYAMANOMURA2) DECLARE_ROM_SEGMENT(Z2_10YUKIYAMANOMURA2_room_00) DECLARE_ROM_SEGMENT(Z2_10YUKIYAMANOMURA2_room_01) DECLARE_ROM_SEGMENT(Z2_14YUKIDAMANOMITI) DECLARE_ROM_SEGMENT(Z2_14YUKIDAMANOMITI_room_00) DECLARE_ROM_SEGMENT(Z2_12HAKUGINMAE) DECLARE_ROM_SEGMENT(Z2_12HAKUGINMAE_room_00) DECLARE_ROM_SEGMENT(Z2_17SETUGEN) DECLARE_ROM_SEGMENT(Z2_17SETUGEN_room_00) DECLARE_ROM_SEGMENT(Z2_17SETUGEN2) DECLARE_ROM_SEGMENT(Z2_17SETUGEN2_room_00) DECLARE_ROM_SEGMENT(Z2_SEA_BS) DECLARE_ROM_SEGMENT(Z2_SEA_BS_room_00) DECLARE_ROM_SEGMENT(Z2_RANDOM) DECLARE_ROM_SEGMENT(Z2_RANDOM_room_00) DECLARE_ROM_SEGMENT(Z2_RANDOM_room_01) DECLARE_ROM_SEGMENT(Z2_RANDOM_room_02) DECLARE_ROM_SEGMENT(Z2_RANDOM_room_03) DECLARE_ROM_SEGMENT(Z2_RANDOM_room_04) DECLARE_ROM_SEGMENT(Z2_RANDOM_room_05) DECLARE_ROM_SEGMENT(Z2_YADOYA) DECLARE_ROM_SEGMENT(Z2_YADOYA_room_00) DECLARE_ROM_SEGMENT(Z2_YADOYA_room_01) DECLARE_ROM_SEGMENT(Z2_YADOYA_room_02) DECLARE_ROM_SEGMENT(Z2_YADOYA_room_03) DECLARE_ROM_SEGMENT(Z2_YADOYA_room_04) DECLARE_ROM_SEGMENT(Z2_KONPEKI_ENT) DECLARE_ROM_SEGMENT(Z2_KONPEKI_ENT_room_00) DECLARE_ROM_SEGMENT(Z2_INSIDETOWER) DECLARE_ROM_SEGMENT(Z2_INSIDETOWER_room_00) DECLARE_ROM_SEGMENT(Z2_INSIDETOWER_room_01) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_00) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_01) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_02) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_03) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_04) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_05) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_06) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_07) DECLARE_ROM_SEGMENT(Z2_26SARUNOMORI_room_08) DECLARE_ROM_SEGMENT(Z2_LOST_WOODS) DECLARE_ROM_SEGMENT(Z2_LOST_WOODS_room_00) DECLARE_ROM_SEGMENT(Z2_LOST_WOODS_room_01) DECLARE_ROM_SEGMENT(Z2_LOST_WOODS_room_02) DECLARE_ROM_SEGMENT(Z2_LAST_LINK) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_00) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_01) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_02) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_03) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_04) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_05) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_06) DECLARE_ROM_SEGMENT(Z2_LAST_LINK_room_07) DECLARE_ROM_SEGMENT(Z2_SOUGEN) DECLARE_ROM_SEGMENT(Z2_SOUGEN_room_00) DECLARE_ROM_SEGMENT(Z2_BOMYA) DECLARE_ROM_SEGMENT(Z2_BOMYA_room_00) DECLARE_ROM_SEGMENT(Z2_KYOJINNOMA) DECLARE_ROM_SEGMENT(Z2_KYOJINNOMA_room_00) DECLARE_ROM_SEGMENT(Z2_KOEPONARACE) DECLARE_ROM_SEGMENT(Z2_KOEPONARACE_room_00) DECLARE_ROM_SEGMENT(Z2_GORONRACE) DECLARE_ROM_SEGMENT(Z2_GORONRACE_room_00) DECLARE_ROM_SEGMENT(Z2_TOWN) DECLARE_ROM_SEGMENT(Z2_TOWN_room_00) DECLARE_ROM_SEGMENT(Z2_ICHIBA) DECLARE_ROM_SEGMENT(Z2_ICHIBA_room_00) DECLARE_ROM_SEGMENT(Z2_BACKTOWN) DECLARE_ROM_SEGMENT(Z2_BACKTOWN_room_00) DECLARE_ROM_SEGMENT(Z2_CLOCKTOWER) DECLARE_ROM_SEGMENT(Z2_CLOCKTOWER_room_00) DECLARE_ROM_SEGMENT(Z2_ALLEY) DECLARE_ROM_SEGMENT(Z2_ALLEY_room_00) DECLARE_ROM_SEGMENT(SPOT00) DECLARE_ROM_SEGMENT(SPOT00_room_00) DECLARE_ROM_SEGMENT(KAKUSIANA) DECLARE_ROM_SEGMENT(KAKUSIANA_room_00) DECLARE_ROM_SEGMENT(KAKUSIANA_room_01) DECLARE_ROM_SEGMENT(KAKUSIANA_room_02) DECLARE_ROM_SEGMENT(KAKUSIANA_room_03) DECLARE_ROM_SEGMENT(KAKUSIANA_room_04) DECLARE_ROM_SEGMENT(KAKUSIANA_room_05) DECLARE_ROM_SEGMENT(KAKUSIANA_room_06) DECLARE_ROM_SEGMENT(KAKUSIANA_room_07) DECLARE_ROM_SEGMENT(KAKUSIANA_room_08) DECLARE_ROM_SEGMENT(KAKUSIANA_room_09) DECLARE_ROM_SEGMENT(KAKUSIANA_room_10) DECLARE_ROM_SEGMENT(KAKUSIANA_room_11) DECLARE_ROM_SEGMENT(KAKUSIANA_room_12) DECLARE_ROM_SEGMENT(KAKUSIANA_room_13) DECLARE_ROM_SEGMENT(KAKUSIANA_room_14) DECLARE_ROM_SEGMENT(bump_texture_static) #endif