mirror of
https://github.com/zeldaret/mm.git
synced 2024-11-30 16:20:26 +00:00
7743e5a2c4
* wip * fix * add disassembler * Disasm builds OK * Variable addends * More wip * Rodata migration implemented * Cleanup old tools * Try fix submodule -> subrepo merge * git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "602e609" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "602e609" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Builds again but assets are totally broken * git subrepo pull --force tools/asm-processor subrepo: subdir: "tools/asm-processor" merged: "1ffdb08a" upstream: origin: "https://github.com/simonlindholm/asm-processor.git" branch: "master" commit: "1ffdb08a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables * rm z64compress in preparation for subrepo * git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "eb11085c" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "eb11085c" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Fix asset extraction * Fix diff-init make rule * Split code bss * Split assumed linker bug padding from assembly files * add filelists for mm.us.rev1 * Maybe working, but I'm not sure * add overlays to spec * Add rodata to actos * Everything compiles * Make a lot of C files for code * Add almost every file in code to spec * whoops * 3 code files left * add scenes to spec * More progress on progress.py * Fix skelanime in spec * audio files! * Fix merge issues * Fix some C files in code * Fix remaining code files * Use existing O1 C files in spec * reorder boot order in spec * update spec * fault.c * Convert relocs on completed actors, fixbaserom uses current rom name * more boot files * Add VT macros and script * finish already existing boot files * most of libultra * fix 64bits libultra files * Use C files for libultra, wrap some functions in NON_MATCHING * Remove duplicate of OS_CLOCK_RATE from fault.c * C files for fbdemos * delete dumb files * bootstrap C files, still need to add them to the spec * update fixbaserom * boot OK? * I forgot to commit the spec * C for gamestates * C for kaleido * Change all includes to "" * copy actor sizes script from oot * I forgot to delete those files * Basic C files for effects * Add effects initvars names * Remove mislabelled boot functions from header/txt * Begin porting bootstrap_fx, some sizes * Fix <> * Fix enum * Fix diff.py * fix libultra stuff * update regconvert * update setup warnings * add some missing ; * Fix some makefile stuff and other fixes on some non_matching functions * add executable flag in extract_baserom and fixbaserom * fix relative path * copy assist from oot * fix map path * another assist path fix * Delete C files for handwritten files * add code_801A51F0 to spec * add gfxbuffers to spec * Move rodata to top of each file when possible * UNK_TYPEs for func_801A51F0 * Remove kaleido rodata from spec * Update spec and undefined_syms for recent merge * GCC warnings and fix errors in nonmatchings, * round percentage numbers * progress script: format changes * progress: error on non-existing files * fix warning in z_scene_table * Match 2 nonmatchings in z_actor * Warnings in lightswitch and invadepoh * Fix warning in z_actor_dlftbls * I though I fixed this one * whoops * Comment out CC_CHECK * Removed redundant ultra64.h includes * Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms * Completed gamestates bootstrap * Split kaleido_scope * Remove section.h and segment.h, move keep object externs to a common location in variables.h * Completed effects bootstrap * Segmented address externs for effects, fbdemos, gamestates and kaleido * Move actor data externs out of the if 0 * Segmented address externs for actors * Prepare actionfunc detection * fix script, how did it even work before * Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler * Automated actionFunc detection in actors * Segmented addresses from player .text * rm old segment addrs script and fix build * Move sizes folder to tools * Make build.py executable * New Jenkinsfile Prayge * Remove numpy dependencies * Add warnings_disasm_current.txt * my bad * Update spec and undefined_syms * Add z_eff_ss_hahen to pametfrog * git subrepo pull (merge) --force tools/z64compress subrepo: subdir: "tools/z64compress" merged: "163ca2af" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "163ca2af" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Make z64compress print to stdout * sneeky commit to update warnings tooling * test * Another test * Mark fixing overlay reloc generating as a TODO * Update warnings stuff * Communicate the return code from running z64compress back to the Makefile through the wrapper * Run formatter, remove extra commented copy of function * Re-fix some includes * Convert atan to hex to conform to decided style * Some tidying up, remove c for fp and the other two handwritten code files * BSS in z_collision_check & z_scene_proc * add static back in * Fix timerintr bss, add file to spec, some cleanup * Remove externs * Newline * Readd enums * Typo * Colours * Comments for hitmark enum values Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Improvements and suggestions * Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
205 lines
6.4 KiB
Python
Executable File
205 lines
6.4 KiB
Python
Executable File
#!/usr/bin/env python3
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import hashlib, io, struct, sys
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from os import path
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from libyaz0 import decompress
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UNCOMPRESSED_SIZE = 0x2F00000
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def as_word(b, off=0):
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return struct.unpack(">I", b[off:off+4])[0]
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def as_word_list(b):
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return [i[0] for i in struct.iter_unpack(">I", b)]
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def calc_crc(rom_data, cic_type):
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start = 0x1000
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end = 0x101000
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unsigned_long = lambda i: i & 0xFFFFFFFF
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rol = lambda i, b: unsigned_long(i << b) | (i >> (-b & 0x1F))
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if cic_type == 6101 or cic_type == 6102:
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seed = 0xF8CA4DDC
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elif cic_type == 6103:
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seed = 0xA3886759
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elif cic_type == 6105:
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seed = 0xDF26F436
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elif cic_type == 6106:
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seed = 0x1FEA617A
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else:
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assert False , f"Unknown cic type: {cic_type}"
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t1 = t2 = t3 = t4 = t5 = t6 = seed
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for pos in range(start, end, 4):
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d = as_word(rom_data, pos)
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r = rol(d, d & 0x1F)
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t6d = unsigned_long(t6 + d)
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if t6d < t6:
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t4 = unsigned_long(t4 + 1)
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t6 = t6d
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t3 ^= d
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t5 = unsigned_long(t5 + r)
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if t2 > d:
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t2 ^= r
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else:
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t2 ^= t6 ^ d
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if cic_type == 6105:
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t1 = unsigned_long(t1 + (as_word(rom_data, 0x0750 + (pos & 0xFF)) ^ d))
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else:
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t1 = unsigned_long(t1 + (t5 ^ d))
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chksum = [0,0]
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if cic_type == 6103:
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chksum[0] = unsigned_long((t6 ^ t4) + t3)
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chksum[1] = unsigned_long((t5 ^ t2) + t1)
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elif cic_type == 6106:
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chksum[0] = unsigned_long((t6 * t4) + t3)
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chksum[1] = unsigned_long((t5 * t2) + t1)
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else:
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chksum[0] = t6 ^ t4 ^ t3
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chksum[1] = t5 ^ t2 ^ t1
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return struct.pack(">II", chksum[0], chksum[1])
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def read_dmadata_entry(addr):
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return as_word_list(fileContent[addr:addr+0x10])
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def read_dmadata(start):
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dmadata = []
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addr = start
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entry = read_dmadata_entry(addr)
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i = 0
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while any([e != 0 for e in entry]):
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# print(f"0x{addr:08X} " + str([f"{e:08X}" for e in entry]))
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dmadata.append(entry)
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addr += 0x10
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i += 1
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entry = read_dmadata_entry(addr)
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# print(f"0x{addr:08X} " + str([f"{e:08X}" for e in entry]))
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return dmadata
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def update_crc(decompressed):
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print("Recalculating crc...")
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new_crc = calc_crc(decompressed.getbuffer(), 6105)
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decompressed.seek(0x10)
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decompressed.write(new_crc)
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return decompressed
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def decompress_rom(dmadata_addr, dmadata):
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rom_segments = {} # vrom start : data s.t. len(data) == vrom_end - vrom_start
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new_dmadata = bytearray() # new dmadata: {vrom start , vrom end , vrom start , 0}
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decompressed = io.BytesIO(b"")
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for v_start, v_end, p_start, p_end in dmadata:
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if p_start == 0xFFFFFFFF and p_end == 0xFFFFFFFF:
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new_dmadata.extend(struct.pack(">IIII", v_start, v_end, p_start, p_end))
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continue
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if p_end == 0: # uncompressed
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rom_segments.update({v_start : fileContent[p_start:p_start + v_end - v_start]})
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else: # compressed
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rom_segments.update({v_start : decompress(fileContent[p_start:p_end])})
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new_dmadata.extend(struct.pack(">IIII", v_start, v_end, v_start, 0))
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# write rom segments to vaddrs
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for vrom_st,data in rom_segments.items():
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decompressed.seek(vrom_st)
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decompressed.write(data)
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# write new dmadata
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decompressed.seek(dmadata_addr)
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decompressed.write(new_dmadata)
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# pad to size
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decompressed.seek(UNCOMPRESSED_SIZE-1)
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decompressed.write(bytearray([0]))
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# re-calculate crc
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return update_crc(decompressed)
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correct_str_hash = "f46493eaa0628827dbd6ad3ecd8d65d6"
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def get_str_hash(byte_array):
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return str(hashlib.md5(byte_array).hexdigest())
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# If the baserom exists and is correct, we don't need to change anything
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if path.exists("baserom_uncompressed.z64"):
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with open("baserom_uncompressed.z64", mode="rb") as file:
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fileContent = bytearray(file.read())
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if get_str_hash(fileContent) == correct_str_hash:
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print("Found valid baserom - exiting early")
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sys.exit(0)
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# Determine if we have a ROM file
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romFileName = ""
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if path.exists("baserom.mm.us.rev1.z64"):
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romFileName = "baserom.mm.us.rev1.z64"
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elif path.exists("baserom.mm.us.rev1.n64"):
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romFileName = "baserom.mm.us.rev1.n64"
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elif path.exists("baserom.mm.us.rev1.v64"):
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romFileName = "baserom.mm.us.rev1.v64"
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else:
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print("Error: Could not find baserom.mm.us.rev1.z64/baserom.mm.us.rev1.n64/baserom.mm.us.rev1.v64.")
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sys.exit(1)
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# Read in the original ROM
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print("File '" + romFileName + "' found.")
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with open(romFileName, mode="rb") as file:
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fileContent = bytearray(file.read())
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fileContentLen = len(fileContent)
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# Check if ROM needs to be byte/word swapped
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# Little-endian
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if fileContent[0] == 0x40:
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# Word Swap ROM
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print("ROM needs to be word swapped...")
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words = str(int(fileContentLen/4))
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little_byte_format = "<" + words + "I"
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big_byte_format = ">" + words + "I"
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tmp = struct.unpack_from(little_byte_format, fileContent, 0)
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struct.pack_into(big_byte_format, fileContent, 0, *tmp)
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print("Word swapping done.")
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# Byte-swapped
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elif fileContent[0] == 0x37:
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# Byte Swap ROM
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print("ROM needs to be byte swapped...")
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halfwords = str(int(fileContentLen/2))
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little_byte_format = "<" + halfwords + "H"
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big_byte_format = ">" + halfwords + "H"
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tmp = struct.unpack_from(little_byte_format, fileContent, 0)
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struct.pack_into(big_byte_format, fileContent, 0, *tmp)
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print("Byte swapping done.")
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# Decompress
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FILE_TABLE_OFFSET = 0x1A500 # 0x1C110 for JP1.0, 0x1C050 for JP1.1, 0x24F60 for debug
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if any([b != 0 for b in fileContent[FILE_TABLE_OFFSET + 0x9C:FILE_TABLE_OFFSET + 0x9C + 0x4]]):
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print("Decompressing rom...")
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fileContent = decompress_rom(FILE_TABLE_OFFSET, read_dmadata(FILE_TABLE_OFFSET)).getbuffer()
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# FF Padding (TODO is there an automatic way we can find where to start padding from? Largest dmadata file end maybe?)
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for i in range(0x2EE8000,UNCOMPRESSED_SIZE):
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fileContent[i] = 0xFF
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# Check to see if the ROM is a "vanilla" ROM
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str_hash = get_str_hash(bytearray(fileContent))
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if str_hash != correct_str_hash:
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print("Error: Expected a hash of " + correct_str_hash + " but got " + str_hash + ". " +
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"The baserom has probably been tampered, find a new one")
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sys.exit(1)
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# Write out our new ROM
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print("Writing new ROM 'baserom_uncompressed.z64'.")
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with open("baserom_uncompressed.z64", "wb") as file:
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file.write(bytes(fileContent))
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print("Done!")
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