mm/assets
Zach North 0fdd63a350
Document object_mk (#1389)
* Updated object_mk animation, limb, and skeleton names

* Updated object_mk texture and DList names

* Added comment to object_mk.xml

* Remove "ing" from Anim names

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update z_en_mk.c to not use "ing" in names

* Running formatter

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Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-28 13:19:28 +10:00
..
xml Document object_mk (#1389) 2023-09-28 13:19:28 +10:00
.gitignore Extract assets in make setup, don't extract them to assets/src/ and build them in make (#132) 2021-05-13 21:00:38 -04:00