mirror of
https://github.com/zeldaret/mm.git
synced 2024-11-27 06:40:36 +00:00
2c680efa91
* First batch of functions * more ok * z_map_data OK * More OKs, MinimapList ZAPD breaking change * func_80103A58 improvements, more OK * func_80106D5C and func_801091F0 decomped * func_801031D0 decomped and some fixes * house cleaning, more OKs more decomp * Even more OKs * func_80105C40 almost OK, more OKs * func_80108AF8 OK and more * All functions attempted * func_8010534C OK * Start documentation, rename DoorCtx * More OKs, split map_data.data, more doc * incremental clean-up, more function names * more function names * func_801068FC OK * old uncommitted changes * minor tweaks * implement easy fixes * more fixes * z_map_disp OK, implement more suggestions * delete utility program * migrate data * TransiActor ->TransitionActor * Major documentation pass * first pass of changes * warning fix attempt, revert ZFile.cpp * Fix FAKE match * Easy fixes * implement gDPLoadTextureBlock_Runtime * z_demo bss patch * Extract white square texture * Implement more suggestions * rework MapIndex/DungeonIndex * revert dungeonSceneIndex -> mapIndex in some spots, implement suggestions * more suggestions * minor nits * fix #include
249 lines
9.5 KiB
C
249 lines
9.5 KiB
C
#ifndef Z64PAUSE_MENU_H
|
|
#define Z64PAUSE_MENU_H
|
|
|
|
#include "ultra64.h"
|
|
#include "romfile.h"
|
|
#include "z64math.h"
|
|
#include "z64view.h"
|
|
#include "unk.h"
|
|
|
|
struct OcarinaStaff;
|
|
struct PlayState;
|
|
|
|
typedef enum PauseMenuPage {
|
|
/* 0 */ PAUSE_ITEM,
|
|
/* 1 */ PAUSE_MAP,
|
|
/* 2 */ PAUSE_QUEST,
|
|
/* 3 */ PAUSE_MASK,
|
|
/* 4 */ PAUSE_WORLD_MAP,
|
|
/* 5 */ PAUSE_PAGE_MAX
|
|
} PauseMenuPage;
|
|
|
|
typedef enum PauseState {
|
|
/* 0x00 */ PAUSE_STATE_OFF,
|
|
/* 0x01 */ PAUSE_STATE_OPENING_0,
|
|
/* 0x02 */ PAUSE_STATE_OPENING_1,
|
|
/* 0x03 */ PAUSE_STATE_OPENING_2,
|
|
/* 0x04 */ PAUSE_STATE_OPENING_3,
|
|
/* 0x05 */ PAUSE_STATE_OPENING_4,
|
|
/* 0x06 */ PAUSE_STATE_MAIN, // Pause menu ready for player inputs.
|
|
/* 0x07 */ PAUSE_STATE_SAVEPROMPT,
|
|
/* 0x08 */ PAUSE_STATE_GAMEOVER_0,
|
|
/* 0x09 */ PAUSE_STATE_GAMEOVER_1,
|
|
/* 0x0A */ PAUSE_STATE_GAMEOVER_2,
|
|
/* 0x0B */ PAUSE_STATE_GAMEOVER_3,
|
|
/* 0x0C */ PAUSE_STATE_GAMEOVER_4,
|
|
/* 0x0D */ PAUSE_STATE_GAMEOVER_5,
|
|
/* 0x0E */ PAUSE_STATE_GAMEOVER_SAVE_PROMPT,
|
|
/* 0x0F */ PAUSE_STATE_GAMEOVER_7,
|
|
/* 0x10 */ PAUSE_STATE_GAMEOVER_8,
|
|
/* 0x11 */ PAUSE_STATE_GAMEOVER_CONTINUE_PROMPT,
|
|
/* 0x12 */ PAUSE_STATE_GAMEOVER_10,
|
|
/* 0x13 */ PAUSE_STATE_OWL_WARP_0,
|
|
/* 0x14 */ PAUSE_STATE_OWL_WARP_1,
|
|
/* 0x15 */ PAUSE_STATE_OWL_WARP_2,
|
|
/* 0x16 */ PAUSE_STATE_OWL_WARP_3,
|
|
/* 0x17 */ PAUSE_STATE_OWL_WARP_SELECT, // Selecting the destination
|
|
/* 0x18 */ PAUSE_STATE_OWL_WARP_CONFIRM, // Confirming the choice given
|
|
/* 0x19 */ PAUSE_STATE_OWL_WARP_6,
|
|
/* 0x1A */ PAUSE_STATE_UNPAUSE_SETUP, // Unpause
|
|
/* 0x1B */ PAUSE_STATE_UNPAUSE_CLOSE
|
|
} PauseState;
|
|
|
|
typedef enum PauseMainState {
|
|
/* 0x00 */ PAUSE_MAIN_STATE_IDLE, // Await input for the next action
|
|
/* 0x01 */ PAUSE_MAIN_STATE_SWITCHING_PAGE,
|
|
/* 0x02 */ PAUSE_MAIN_STATE_SONG_PLAYBACK,
|
|
/* 0x03 */ PAUSE_MAIN_STATE_EQUIP_ITEM,
|
|
/* 0x04 */ PAUSE_MAIN_STATE_SONG_PROMPT_INIT,
|
|
/* 0x05 */ PAUSE_MAIN_STATE_SONG_PROMPT,
|
|
/* 0x06 */ PAUSE_MAIN_STATE_SONG_PROMPT_DONE,
|
|
/* 0x07 */ PAUSE_MAIN_STATE_SONG_PROMPT_UNUSED,
|
|
/* 0x08 */ PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG, // Await input but the cursor is on a song
|
|
/* 0x09 */ PAUSE_MAIN_STATE_SONG_PLAYBACK_INIT,
|
|
/* 0x0F */ PAUSE_MAIN_STATE_EQUIP_MASK = 0xF,
|
|
/* 0x10 */ PAUSE_MAIN_STATE_BOMBERS_NOTEBOOK_OPEN,
|
|
/* 0x11 */ PAUSE_MAIN_STATE_UNK
|
|
} PauseMainState;
|
|
|
|
typedef enum PauseSavePromptState {
|
|
/* 0x00 */ PAUSE_SAVEPROMPT_STATE_APPEARING,
|
|
/* 0x01 */ PAUSE_SAVEPROMPT_STATE_1,
|
|
/* 0x02 */ PAUSE_SAVEPROMPT_STATE_RETURN_TO_MENU,
|
|
/* 0x03 */ PAUSE_SAVEPROMPT_STATE_3,
|
|
/* 0x04 */ PAUSE_SAVEPROMPT_STATE_4,
|
|
/* 0x05 */ PAUSE_SAVEPROMPT_STATE_5,
|
|
/* 0x06 */ PAUSE_SAVEPROMPT_STATE_6,
|
|
/* 0x07 */ PAUSE_SAVEPROMPT_STATE_7
|
|
} PauseSavePromptState;
|
|
|
|
typedef enum DebugEditor {
|
|
/* 0 */ DEBUG_EDITOR_NONE,
|
|
/* 1 */ DEBUG_EDITOR_INVENTORY_INIT,
|
|
/* 2 */ DEBUG_EDITOR_INVENTORY,
|
|
/* 3 */ DEBUG_EDITOR_EVENTS
|
|
} DebugEditor;
|
|
|
|
typedef enum PauseBgPreRenderState {
|
|
/* 0 */ PAUSE_BG_PRERENDER_OFF,
|
|
/* 1 */ PAUSE_BG_PRERENDER_SETUP, // The current frame is only drawn for the purpose of serving as the pause background.
|
|
/* 2 */ PAUSE_BG_PRERENDER_PROCESS, // The previous frame was PAUSE_BG_PRERENDER_DRAW, now apply prerender filters.
|
|
/* 3 */ PAUSE_BG_PRERENDER_READY, // The pause background is ready to be used.
|
|
/* 4 */ PAUSE_BG_PRERENDER_UNK4,
|
|
/* 5 */ PAUSE_BG_PRERENDER_MAX
|
|
} PauseBgPreRenderState;
|
|
|
|
typedef struct PauseContext {
|
|
/* 0x000 */ View view;
|
|
/* 0x168 */ u8* iconItemSegment;
|
|
/* 0x16C */ u8* iconItem24Segment;
|
|
/* 0x170 */ u8* iconItemAltSegment;
|
|
/* 0x174 */ u8* iconItemLangSegment;
|
|
/* 0x178 */ u8* nameSegment;
|
|
/* 0x17C */ u8* iconItemVtxSegment;
|
|
/* 0x180 */ Vtx* itemPageVtx;
|
|
/* 0x184 */ Vtx* mapPageVtx;
|
|
/* 0x188 */ Vtx* questPageVtx;
|
|
/* 0x18C */ Vtx* maskPageVtx;
|
|
/* 0x190 */ Vtx* itemVtx;
|
|
/* 0x194 */ Vtx* mapVtx; // inferred
|
|
/* 0x198 */ Vtx* questVtx;
|
|
/* 0x19C */ Vtx* maskVtx;
|
|
/* 0x1A0 */ Vtx* promptPageVtx;
|
|
/* 0x1A4 */ Vtx* infoPanelVtx;
|
|
/* 0x1A8 */ Vtx* cursorVtx;
|
|
/* 0x1AC */ struct OcarinaStaff* ocarinaStaff;
|
|
/* 0x1B0 */ UNK_TYPE1 unk_1B0[0x20];
|
|
/* 0x1D0 */ OSMesgQueue loadQueue;
|
|
/* 0x1E8 */ OSMesg loadMsg;
|
|
/* 0x1EC */ u16 state; // PauseState enum
|
|
/* 0x1EE */ u16 debugEditor; // DebugEditor enum
|
|
/* 0x1F0 */ u8 bombersNotebookOpen;
|
|
/* 0x1F4 */ Vec3f eye;
|
|
/* 0x200 */ u16 mainState; // PauseMainState enum
|
|
/* 0x202 */ u16 nextPageMode; // (2 * prev pageIndex) + (scroll left ? 1 : 0)
|
|
/* 0x204 */ u16 pageIndex; // PauseMenuPage enum
|
|
/* 0x206 */ u16 switchPageTimer;
|
|
/* 0x208 */ u16 savePromptState; // PauseSavePromptState enum
|
|
/* 0x20C */ f32 unk_20C; // set to 936.0f, unused remnant from OoT
|
|
/* 0x210 */ f32 itemPageRoll; // rotation (-z) of the item page into the screen
|
|
/* 0x214 */ f32 mapPageRoll; // rotation (+x) of the map page into the screen
|
|
/* 0x218 */ f32 questPageRoll; // rotation (+z) of the quest page into the screen
|
|
/* 0x21C */ f32 maskPageRoll; // rotation (-z) of the mask page into the screen
|
|
/* 0x220 */ f32 roll;
|
|
/* 0x224 */ u16 alpha;
|
|
/* 0x226 */ s16 offsetY;
|
|
/* 0x228 */ UNK_TYPE1 unk_228[0x8];
|
|
/* 0x230 */ s32 stickAdjX;
|
|
/* 0x234 */ s32 stickAdjY;
|
|
/* 0x238 */ s16 cursorPoint[PAUSE_PAGE_MAX]; // indexed by PauseMenuPage enum
|
|
/* 0x242 */ s16 cursorXIndex[PAUSE_PAGE_MAX]; // indexed by PauseMenuPage enum
|
|
/* 0x24C */ s16 cursorYIndex[PAUSE_PAGE_MAX]; // indexed by PauseMenuPage enum
|
|
/* 0x256 */ s16 cursorMapDungeonItem; // Uses DungeonItem enum
|
|
/* 0x258 */ s16 cursorSpecialPos;
|
|
/* 0x25A */ s16 pageSwitchInputTimer; // Used to introduce a delay before switching page when arriving on the "scroll left/right" positions while holding stick left/right.
|
|
/* 0x25C */ u16 namedItem;
|
|
/* 0x25E */ u16 cursorItem[PAUSE_PAGE_MAX]; // indexed by PauseMenuPage enum
|
|
/* 0x268 */ u16 cursorSlot[PAUSE_PAGE_MAX]; // indexed by PauseMenuPage enum
|
|
/* 0x272 */ u16 equipTargetItem;
|
|
/* 0x274 */ u16 equipTargetSlot;
|
|
/* 0x276 */ u16 equipTargetCBtn; // PauseEquipCButton enum
|
|
/* 0x278 */ s16 equipAnimX;
|
|
/* 0x27A */ s16 equipAnimY;
|
|
/* 0x27C */ s16 equipAnimAlpha;
|
|
/* 0x27E */ s16 infoPanelOffsetY;
|
|
/* 0x280 */ u16 nameDisplayTimer;
|
|
/* 0x282 */ u16 nameColorSet;
|
|
/* 0x284 */ s16 cursorColorSet;
|
|
/* 0x286 */ s16 cursorSpinPhase;
|
|
/* 0x288 */ f32 cursorX;
|
|
/* 0x28C */ f32 cursorY;
|
|
/* 0x290 */ f32 cursorWidth;
|
|
/* 0x294 */ f32 cursorHeight;
|
|
/* 0x298 */ f32 cursorShrinkRate;
|
|
/* 0x29C */ s16 promptChoice; // save/continue choice: 0 = yes; 4 = no
|
|
/* 0x29E */ s16 promptAlpha;
|
|
/* 0x2A0 */ s16 ocarinaSongIndex;
|
|
/* 0x2A2 */ u8 worldMapPoints[20];
|
|
/* 0x2B6 */ u8 unk_2B6; // unused red?
|
|
/* 0x2B7 */ u8 unk_2B7; // unused green?
|
|
/* 0x2B8 */ u8 unk_2B8; // unused blue?
|
|
/* 0x2B9 */ u8 itemDescriptionOn; // helpful description of item given through a message box
|
|
/* 0x2BA */ s16 equipAnimScale; // scale of item icon while moving being equipped to c-button
|
|
/* 0x2BC */ s16 equipAnimShrinkRate; // rate the scale is shrinking for the item icon while moving being equipped to c-button
|
|
/* 0x2BE */ s16 ocarinaButtonsY[5];
|
|
/* 0x2C8 */ u16 unk_2C8; // Uses PauseMenuPage enum for Owl Warp. Never set.
|
|
/* 0x2CA */ s16 unk_2CA; // Uses OwlWarpId enum for Owl Warp. Never set.
|
|
} PauseContext; // size = 0x2D0
|
|
|
|
#define IS_PAUSE_STATE_GAMEOVER(pauseCtx) \
|
|
(((pauseCtx)->state >= PAUSE_STATE_GAMEOVER_0) && ((pauseCtx)->state <= PAUSE_STATE_GAMEOVER_10))
|
|
|
|
#define IS_PAUSE_STATE_OWL_WARP(pauseCtx) \
|
|
(((pauseCtx)->state >= PAUSE_STATE_OWL_WARP_2) && ((pauseCtx)->state <= PAUSE_STATE_OWL_WARP_6))
|
|
|
|
#define IS_PAUSE_MAIN_STATE_SONG_PROMPT(pauseCtx) \
|
|
(((pauseCtx)->mainState >= PAUSE_MAIN_STATE_SONG_PROMPT_INIT) && \
|
|
((pauseCtx)->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_DONE))
|
|
|
|
#define IS_PAUSED(pauseCtx) \
|
|
(((pauseCtx)->state != PAUSE_STATE_OFF) || ((pauseCtx)->debugEditor != DEBUG_EDITOR_NONE))
|
|
|
|
|
|
typedef enum KaleidoMgrOverlayType {
|
|
/* 0 */ KALEIDO_OVL_KALEIDO_SCOPE,
|
|
/* 1 */ KALEIDO_OVL_PLAYER_ACTOR,
|
|
/* 2 */ KALEIDO_OVL_MAX
|
|
} KaleidoMgrOverlayType;
|
|
|
|
typedef struct KaleidoMgrOverlay {
|
|
/* 0x00 */ void* loadedRamAddr;
|
|
/* 0x04 */ RomFile file;
|
|
/* 0x0C */ void* vramStart;
|
|
/* 0x10 */ void* vramEnd;
|
|
/* 0x14 */ uintptr_t offset; // loadedRamAddr - vramStart
|
|
/* 0x18 */ const char* name;
|
|
} KaleidoMgrOverlay; // size = 0x1C
|
|
|
|
|
|
// z_kaleido_setup.c
|
|
|
|
void func_800F4A10(struct PlayState* play);
|
|
void KaleidoSetup_Update(struct PlayState* play);
|
|
void KaleidoSetup_Init(struct PlayState* play);
|
|
void KaleidoSetup_Destroy(struct PlayState* play);
|
|
|
|
|
|
// z_kaleido_manager.c
|
|
|
|
void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl);
|
|
void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl);
|
|
void KaleidoManager_Init(struct PlayState* play);
|
|
void KaleidoManager_Destroy(void);
|
|
void* KaleidoManager_GetRamAddr(void* vram);
|
|
|
|
extern KaleidoMgrOverlay gKaleidoMgrOverlayTable[KALEIDO_OVL_MAX];
|
|
extern KaleidoMgrOverlay* gKaleidoMgrCurOvl;
|
|
|
|
|
|
// z_kaleido_scope_call.c
|
|
|
|
void KaleidoScopeCall_LoadPlayer(void);
|
|
void KaleidoScopeCall_Init(struct PlayState* play);
|
|
void KaleidoScopeCall_Destroy(struct PlayState* play);
|
|
void KaleidoScopeCall_Update(struct PlayState* play);
|
|
void KaleidoScopeCall_Draw(struct PlayState* play);
|
|
|
|
|
|
// Item macros
|
|
|
|
#define ITEM_GRID_ROWS 4
|
|
#define ITEM_GRID_COLS 6
|
|
#define MASK_GRID_ROWS 4
|
|
#define MASK_GRID_COLS 6
|
|
|
|
#define ITEM_NUM_SLOTS (ITEM_GRID_ROWS * ITEM_GRID_COLS)
|
|
#define MASK_NUM_SLOTS (MASK_GRID_ROWS * MASK_GRID_COLS)
|
|
|
|
#endif
|