mm/include/fault.h
Derek Hensley 3705eaedac
Small general cleanup (#1644)
* m2ctx.py

* check warnings

* vimode includes

* bgcheck includes

* padmgr includes

* sprintf

* z_std_dma

* sys_ucode

* z64voice

* z64lib

* z64effect_ss

* segment_symbols.h

* padutils

* main

* stdarg.h

* fault

* bzero

* undefined_syms

* z64rumble
2024-06-14 21:47:24 -07:00

111 lines
3.3 KiB
C

#ifndef FAULT_H
#define FAULT_H
#include "ultra64.h"
#include "stdarg.h"
#include "stdint.h"
#include "padmgr.h"
#include "stack.h"
#include "unk.h"
// These are the same as the 3-bit ansi color codes
#define FAULT_COLOR_BLACK 0
#define FAULT_COLOR_RED 1
#define FAULT_COLOR_GREEN 2
#define FAULT_COLOR_YELLOW 3
#define FAULT_COLOR_BLUE 4
#define FAULT_COLOR_MAGENTA 5
#define FAULT_COLOR_CYAN 6
#define FAULT_COLOR_WHITE 7
// Additional color codes
#define FAULT_COLOR_DARK_GRAY 8
#define FAULT_COLOR_LIGHT_GRAY 9
#define FAULT_COLOR_STRINGIFY(s) #s
#define FAULT_COLOR_EXPAND_AND_STRINGIFY(s) FAULT_COLOR_STRINGIFY(s)
#define FAULT_ESC '\x1A'
#define FAULT_COLOR(n) "\x1A" FAULT_COLOR_EXPAND_AND_STRINGIFY(FAULT_COLOR_ ## n)
// Address at the end of "non-expansion" memory space
#define FAULT_FB_ADDRESS (void*)((PHYS_TO_K0(0x400000) - SCREEN_HEIGHT * SCREEN_WIDTH * sizeof(u16)))
typedef void (*FaultClientCallback)(void*, void*);
typedef struct FaultClient {
/* 0x0 */ struct FaultClient* next;
/* 0x4 */ FaultClientCallback callback;
/* 0x8 */ void* arg0;
/* 0xC */ void* arg1;
} FaultClient; // size = 0x10
typedef uintptr_t (*FaultAddrConvClientCallback)(uintptr_t, void*);
typedef struct FaultAddrConvClient {
/* 0x0 */ struct FaultAddrConvClient* next;
/* 0x4 */ FaultAddrConvClientCallback callback;
/* 0x8 */ void* arg;
} FaultAddrConvClient; // size = 0xC
typedef void(*FaultPadCallback)(Input* input);
// Initialization
void Fault_Init(void);
// Fatal Errors
void Fault_AddHungupAndCrashImpl(const char* exp1, const char* exp2);
void Fault_AddHungupAndCrash(const char* file, s32 line);
// Client Registration
void Fault_AddClient(FaultClient* client, FaultClientCallback callback, void* arg0, void* arg1);
void Fault_RemoveClient(FaultClient* client);
void Fault_AddAddrConvClient(FaultAddrConvClient* client, FaultAddrConvClientCallback callback, void* arg);
void Fault_RemoveAddrConvClient(FaultAddrConvClient* client);
// For use in Fault Client callbacks
void Fault_WaitForInput(void);
void Fault_FillScreenBlack(void);
void Fault_SetFrameBuffer(void* fb, u16 w, u16 h);
void FaultDrawer_SetForeColor(u16 color);
void FaultDrawer_SetBackColor(u16 color);
void FaultDrawer_SetFontColor(u16 color);
void FaultDrawer_SetCharPad(s8 padW, s8 padH);
void FaultDrawer_SetCursor(s32 x, s32 y);
s32 FaultDrawer_VPrintf(const char* fmt, va_list ap);
s32 FaultDrawer_Printf(const char* fmt, ...);
void FaultDrawer_DrawText(s32 x, s32 y, const char* fmt, ...);
typedef struct FaultMgr {
/* 0x000 */ OSThread thread;
/* 0x1B0 */ STACK(stack, 0x600); // Seems leftover from an earlier version. The thread actually uses a stack of this size at 0x8009BE60
/* 0x7B0 */ OSMesgQueue queue;
/* 0x7C8 */ OSMesg msg[1];
/* 0x7CC */ u8 exit;
/* 0x7CD */ u8 msgId; // 1 - CPU Break; 2 - Fault; 3 - Unknown
/* 0x7CE */ u8 faultHandlerEnabled;
/* 0x7CF */ u8 autoScroll;
/* 0x7D0 */ OSThread* faultedThread;
/* 0x7D4 */ FaultPadCallback padCallback;
/* 0x7D8 */ FaultClient* clients;
/* 0x7DC */ FaultAddrConvClient* addrConvClients;
/* 0x7E0 */ UNK_TYPE1 unk_7E0[0x4];
/* 0x7E4 */ Input inputs[MAXCONTROLLERS];
/* 0x844 */ void* fb;
} FaultMgr; // size = 0x848
// TODO: Commented out to try to avoid bss reorder in fault.c
// extern FaultMgr gFaultMgr;
#endif