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4fa13e4132
* Delete unused headers * Move PR and io to ultra64 * move headers to ultra64 * more cleanups * more reorganizing * i think that should be all * format * ifdef guards cleanup * Add IO_READ and IO_WRITE macros for future use * warnings * review Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * warnings again * warn * ifdef guards * fix merge * fix merge * fix merge * bss * padutils.h * bss * bss * bss * fix merge * bss * bss * bss * fix merge * fixes * fixes * bss * bss * fix merge * fix * fix * fix includepaths * fix paths * bss * fix * ultra64/ -> PR/ * header guards * fix ehader guards * fix * fix++ * format * bss is borken * prevent 2 * :despair: * bss * rename assert to dbg_hungup * fix * a * fix * bss * fix * bss * bss --------- Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
18 lines
364 B
C
18 lines
364 B
C
#ifndef Z64FRAMEADVANCE_H
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#define Z64FRAMEADVANCE_H
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#include "ultra64.h"
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struct Input;
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typedef struct FrameAdvanceContext {
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/* 0x0 */ s32 enabled;
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/* 0x4 */ s32 timer;
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} FrameAdvanceContext; // size = 0x8
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void FrameAdvance_Init(FrameAdvanceContext* frameAdvCtx);
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s32 FrameAdvance_Update(FrameAdvanceContext* frameAdvCtx, struct Input* input);
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#endif
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