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ec86f10b0f
* SCHEDULE_CALC_TIME_ALT * add s32 cast to avoid f32 -> u16 direct cast * SCHEDULE_TIME * remove the alts * Update explanation about the script
260 lines
9.6 KiB
C
260 lines
9.6 KiB
C
#ifndef Z64SCHEDULE_H
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#define Z64SCHEDULE_H
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#include "ultra64.h"
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/**
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* Schedule is a subsystem that acts as a way to make decisions based on the
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* time and scene (and a limited selection of items). It is utilized by writing
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* a script that is encoded into bytecode and run, returning the result in a
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* struct. The returned result can be a value or a encoded time value.
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*
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* The scripts contain 2 kinds of instructions:
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* - Checks with branches (relative offsets, either 1-byte offsets (short, *_S),
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* or 2-byte offsets (long, *_L))
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* - Returns
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*
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* Scripts are stored as u8[]. They are built using the macros are the bottom of
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* this file. The scheduledis.py script can be used to convert any scripts in
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* actor data into the macros.
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*/
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/**
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* Actors that use this system generally create 3 functions to interact with it.
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*
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* - FollowSchedule: The action function an actor sets to follow the schedule.
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* - ProcessScheduleOutput: Holds the logic of processing the output received by running the schedule script, called by FollowSchedule
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* - HandleSchedule: Holds the actual logic of how to actually follow the schedule based on the processed output, called by FollowSchedule
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*/
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// Macro to convert the time format used in the save struct into the format used in Schedule
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#define SCHEDULE_CONVERT_TIME(time) ((s32)((time) - 0x10000 / 360 * 90))
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#define SCHEDULE_TIME(hour, minute) SCHEDULE_CONVERT_TIME((((hour)*60.0f) + (minute)) * (0x10000 / 60 / 24.0f))
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#define SCHEDULE_TIME_NOW SCHEDULE_CONVERT_TIME(gSaveContext.save.time)
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typedef enum ScheduleCommandId {
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/* 0x00 */ SCHEDULE_CMD_ID_CHECK_FLAG_S, // Checks if a weekEventReg flag is set and branches if so, short range branch
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/* 0x01 */ SCHEDULE_CMD_ID_CHECK_FLAG_L, // Checks if a weekEventReg flag is set and branches if so, long range branch
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/* 0x02 */ SCHEDULE_CMD_ID_CHECK_TIME_RANGE_S, // Checks if the current time is within the range of the two provided times and branches if so, short range branch
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/* 0x03 */ SCHEDULE_CMD_ID_CHECK_TIME_RANGE_L, // Checks if the current time is within the range of the two provided times and branches if so, long range branch
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/* 0x04 */ SCHEDULE_CMD_ID_RET_VAL_L, // Ends script and returns 2-byte value (Note: bugged as the return value size is only 1 byte in the struct)
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/* 0x05 */ SCHEDULE_CMD_ID_RET_NONE, // Ends script without returning anything
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/* 0x06 */ SCHEDULE_CMD_ID_RET_EMPTY, // Ends script and indicates return without changing existing value
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/* 0x07 */ SCHEDULE_CMD_ID_NOP, // No-Op
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/* 0x08 */ SCHEDULE_CMD_ID_CHECK_MISC_S, // Special check based on items or masks and branches if check passes, short range branch
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/* 0x09 */ SCHEDULE_CMD_ID_RET_VAL_S, // Ends script and returns byte value
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/* 0x0A */ SCHEDULE_CMD_ID_CHECK_NOT_IN_SCENE_S, // Checks if the current scene is not SceneId and branches if so, short range branch
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/* 0x0B */ SCHEDULE_CMD_ID_CHECK_NOT_IN_SCENE_L, // Checks if the current scene is not SceneId and branches if so, long range branch
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/* 0x0C */ SCHEDULE_CMD_ID_CHECK_NOT_IN_DAY_S, // Checks if the current day is not Day and branches if so, short range branch
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/* 0x0D */ SCHEDULE_CMD_ID_CHECK_NOT_IN_DAY_L, // Checks if the current day is not Day and branches if so, long range branch
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/* 0x0E */ SCHEDULE_CMD_ID_RET_TIME, // Returns 2 time values
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/* 0x0F */ SCHEDULE_CMD_ID_CHECK_BEFORE_TIME_S, // Branches if the current time is less than the command time, short range branch
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/* 0x10 */ SCHEDULE_CMD_ID_CHECK_BEFORE_TIME_L, // Branches if the current time is less than the command time, long range branch
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/* 0x11 */ SCHEDULE_CMD_ID_BRANCH_S, // Always branch, short range branch
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/* 0x12 */ SCHEDULE_CMD_ID_BRANCH_L // Always branch, long range branch
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} ScheduleCommandId;
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typedef enum {
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/* 0 */ SCHEDULE_CHECK_MISC_ROOM_KEY,
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/* 1 */ SCHEDULE_CHECK_MISC_LETTER_TO_KAFEI,
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/* 2 */ SCHEDULE_CHECK_MISC_MASK_ROMANI
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} ScheduleCheckMisc;
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typedef struct {
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/* 0x0 */ u8 result;
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/* 0x4 */ s32 time0;
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/* 0x8 */ s32 time1;
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/* 0xC */ s32 hasResult;
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} ScheduleOutput; // size = 0x10
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typedef struct {
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/* 0x0 */ u8 cmd;
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} ScheduleCmdBase; // size = 0x1
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 flagByte;
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/* 0x2 */ u8 flagMask;
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/* 0x3 */ s8 offset;
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} ScheduleCmdCheckFlagS; // size = 0x4
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 flagByte;
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/* 0x2 */ u8 flagMask;
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/* 0x3 */ u8 offsetH;
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/* 0x4 */ u8 offsetL;
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} ScheduleCmdCheckFlagL; // size = 0x5
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 startHr;
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/* 0x2 */ u8 startMin;
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/* 0x3 */ u8 endHr;
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/* 0x4 */ u8 endMin;
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/* 0x5 */ s8 offset;
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} ScheduleCmdCheckTimeRangeS; // size = 0x6
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 startHr;
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/* 0x2 */ u8 startMin;
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/* 0x3 */ u8 endHr;
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/* 0x4 */ u8 endMin;
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/* 0x5 */ u8 offsetH;
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/* 0x6 */ u8 offsetL;
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} ScheduleCmdCheckTimeRangeL; // size = 0x7
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 retH;
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/* 0x2 */ u8 retL;
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} ScheduleCmdReturnValueL; // size = 0x3
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 unk1;
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/* 0x2 */ u8 unk2;
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/* 0x3 */ u8 unk3;
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} ScheduleCmdNop; // size = 0x4
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 which;
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/* 0x2 */ s8 offset;
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} ScheduleCmdCheckMiscS; // size = 0x3
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 result;
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} ScheduleCmdReturnValueS; // size = 0x2
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 sceneIdH;
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/* 0x2 */ u8 sceneIdL;
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/* 0x3 */ s8 offset;
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} ScheduleCmdCheckNotInSceneS; // size = 0x4
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 sceneIdH;
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/* 0x2 */ u8 sceneIdL;
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/* 0x3 */ u8 offsetH;
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/* 0x4 */ u8 offsetL;
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} ScheduleCmdCheckNotInSceneL; // size = 0x5
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 dayH;
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/* 0x2 */ u8 dayL;
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/* 0x3 */ s8 offset;
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} ScheduleCmdCheckNotInDayS; // size = 0x4
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 dayH;
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/* 0x2 */ u8 dayL;
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/* 0x3 */ u8 offsetH;
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/* 0x4 */ u8 offsetL;
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} ScheduleCmdCheckNotInDayL; // size = 0x5
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 time0Hr;
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/* 0x2 */ u8 time0Min;
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/* 0x3 */ u8 time1Hr;
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/* 0x4 */ u8 time1Min;
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/* 0x5 */ u8 result;
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} ScheduleCmdReturnTime; // size = 0x6
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 timeHr;
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/* 0x2 */ u8 timeMin;
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/* 0x3 */ s8 offset;
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} ScheduleCmdCheckBeforeTimeS; // size = 0x4
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 timeHr;
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/* 0x2 */ u8 timeMin;
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/* 0x3 */ u8 offsetH;
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/* 0x4 */ u8 offsetL;
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} ScheduleCmdCheckBeforeTimeL; // size = 0x5
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ s8 offset;
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} ScheduleCmdBranchS; // size = 0x2
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typedef struct {
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/* 0x0 */ ScheduleCmdBase base;
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/* 0x1 */ u8 offsetH;
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/* 0x2 */ u8 offsetL;
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} ScheduleCmdBranchL; // size = 0x3
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#define SCHEDULE_PACK_S16(val) \
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((val) >> 8) & 0xFF, (val) & 0xFF
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#define SCHEDULE_CMD_CHECK_FLAG_S(flag, offset) \
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SCHEDULE_CMD_ID_CHECK_FLAG_S, SCHEDULE_PACK_S16(flag), (offset)
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#define SCHEDULE_CMD_CHECK_FLAG_L(flag, offset) \
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SCHEDULE_CMD_ID_CHECK_FLAG_L, SCHEDULE_PACK_S16(flag), SCHEDULE_PACK_S16(offset)
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#define SCHEDULE_CMD_CHECK_TIME_RANGE_S(startHr, startMin, endHr, endMin, offset) \
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SCHEDULE_CMD_ID_CHECK_TIME_RANGE_S, (startHr), (startMin), (endHr), (endMin), (offset)
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#define SCHEDULE_CMD_CHECK_TIME_RANGE_L(startHr, startMin, endHr, endMin, offset) \
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SCHEDULE_CMD_ID_CHECK_TIME_RANGE_L, (startHr), (startMin), (endHr), (endMin), SCHEDULE_PACK_S16(offset)
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#define SCHEDULE_CMD_RET_VAL_L(result) \
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SCHEDULE_CMD_ID_RET_VAL_L, SCHEDULE_PACK_S16(result)
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#define SCHEDULE_CMD_RET_NONE() \
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SCHEDULE_CMD_ID_RET_NONE
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#define SCHEDULE_CMD_RET_EMPTY() \
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SCHEDULE_CMD_ID_RET_EMPTY,
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#define SCHEDULE_CMD_NOP(unk0, unk1, unk2) \
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SCHEDULE_CMD_ID_NOP, (unk0), (unk1), (unk2)
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#define SCHEDULE_CMD_CHECK_MISC_S(which, offset) \
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SCHEDULE_CMD_ID_CHECK_MISC_S, (which), (offset)
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#define SCHEDULE_CMD_RET_VAL_S(result) \
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SCHEDULE_CMD_ID_RET_VAL_S, (result)
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#define SCHEDULE_CMD_CHECK_NOT_IN_SCENE_S(scene, offset) \
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SCHEDULE_CMD_ID_CHECK_NOT_IN_SCENE_S, SCHEDULE_PACK_S16(scene), (offset)
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#define SCHEDULE_CMD_CHECK_NOT_IN_SCENE_L(scene, offset) \
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SCHEDULE_CMD_ID_CHECK_NOT_IN_SCENE_L, SCHEDULE_PACK_S16(scene), SCHEDULE_PACK_S16(offset)
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#define SCHEDULE_CMD_CHECK_NOT_IN_DAY_S(day, offset) \
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SCHEDULE_CMD_ID_CHECK_NOT_IN_DAY_S, SCHEDULE_PACK_S16(day), (offset)
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#define SCHEDULE_CMD_CHECK_NOT_IN_DAY_L(day, offset) \
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SCHEDULE_CMD_ID_CHECK_NOT_IN_DAY_L, SCHEDULE_PACK_S16(day), SCHEDULE_PACK_S16(offset)
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#define SCHEDULE_CMD_RET_TIME(time0Hr, time0Min, time1Hr, time1Min, result) \
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SCHEDULE_CMD_ID_RET_TIME, (time0Hr), (time0Min), (time1Hr), (time1Min), (result)
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#define SCHEDULE_CMD_CHECK_BEFORE_TIME_S(timeHr, timeMin, offset) \
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SCHEDULE_CMD_ID_CHECK_BEFORE_TIME_S, (timeHr), (timeMin), (offset)
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#define SCHEDULE_CMD_CHECK_BEFORE_TIME_L(timeHr, timeMin, offset) \
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SCHEDULE_CMD_ID_CHECK_BEFORE_TIME_L, (timeHr), (timeMin), SCHEDULE_PACK_S16(offset)
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#define SCHEDULE_CMD_BRANCH_S(offset) \
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SCHEDULE_CMD_ID_BRANCH_S, (offset)
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#define SCHEDULE_CMD_BRANCH_L(offset) \
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SCHEDULE_CMD_ID_BRANCH_L, SCHEDULE_PACK_S16(offset)
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#endif
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