mm/tools/buildtools/elf32.c
Tharo 7743e5a2c4
Overhaul the build system (#234)
* wip

* fix

* add disassembler

* Disasm builds OK

* Variable addends

* More wip

* Rodata migration implemented

* Cleanup old tools

* Try fix submodule -> subrepo merge

* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "602e609"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "602e609"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Builds again but assets are totally broken

* git subrepo pull --force tools/asm-processor

subrepo:
  subdir:   "tools/asm-processor"
  merged:   "1ffdb08a"
upstream:
  origin:   "https://github.com/simonlindholm/asm-processor.git"
  branch:   "master"
  commit:   "1ffdb08a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables

* rm z64compress in preparation for subrepo

* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress

subrepo:
  subdir:   "tools/z64compress"
  merged:   "eb11085c"
upstream:
  origin:   "https://github.com/z64me/z64compress.git"
  branch:   "main"
  commit:   "eb11085c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Fix asset extraction

* Fix diff-init make rule

* Split code bss

* Split assumed linker bug padding from assembly files

* add filelists for mm.us.rev1

* Maybe working, but I'm not sure

* add overlays to spec

* Add rodata to actos

* Everything compiles

* Make a lot of C files for code

* Add almost every file in code to spec

* whoops

* 3 code files left

* add scenes to spec

* More progress on progress.py

* Fix skelanime in spec

* audio files!

* Fix merge issues

* Fix some C files in code

* Fix remaining code files

* Use existing O1 C files in spec

* reorder boot order in spec

* update spec

* fault.c

* Convert relocs on completed actors, fixbaserom uses current rom name

* more boot files

* Add VT macros and script

* finish already existing boot files

* most of  libultra

* fix 64bits libultra files

* Use C files for libultra, wrap some functions in NON_MATCHING

* Remove duplicate of OS_CLOCK_RATE from fault.c

* C files for fbdemos

* delete dumb files

* bootstrap C files, still need to add them to the spec

* update fixbaserom

* boot OK?

* I forgot to commit the spec

* C for gamestates

* C for kaleido

* Change all includes to ""

* copy actor sizes script from oot

* I forgot to delete those files

* Basic C files for effects

* Add effects initvars names

* Remove mislabelled boot functions from header/txt

* Begin porting bootstrap_fx, some sizes

* Fix <>

* Fix enum

* Fix diff.py

* fix libultra stuff

* update regconvert

* update setup warnings

* add some missing ;

* Fix some makefile stuff and other fixes on some non_matching functions

* add executable flag in extract_baserom and fixbaserom

* fix relative path

* copy assist from oot

* fix map path

* another assist path fix

* Delete C files for handwritten files

* add code_801A51F0 to spec

* add gfxbuffers to spec

* Move rodata to top of each file when possible

* UNK_TYPEs for func_801A51F0

* Remove kaleido rodata from spec

* Update spec and undefined_syms for recent merge

* GCC warnings and fix errors in nonmatchings,

* round percentage numbers

* progress script: format changes

* progress: error on non-existing files

* fix warning in z_scene_table

* Match 2 nonmatchings in z_actor

* Warnings in lightswitch and invadepoh

* Fix warning in z_actor_dlftbls

* I though I fixed this one

* whoops

* Comment out CC_CHECK

* Removed redundant ultra64.h includes

* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms

* Completed gamestates bootstrap

* Split kaleido_scope

* Remove section.h and segment.h, move keep object externs to a common location in variables.h

* Completed effects bootstrap

* Segmented address externs for effects, fbdemos, gamestates and kaleido

* Move actor data externs out of the if 0

* Segmented address externs for actors

* Prepare actionfunc detection

* fix script, how did it even work before

* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler

* Automated actionFunc detection in actors

* Segmented addresses from player .text

* rm old segment addrs script and fix build

* Move sizes folder to tools

* Make build.py executable

* New Jenkinsfile Prayge

* Remove numpy dependencies

* Add warnings_disasm_current.txt

* my bad

* Update spec and undefined_syms

* Add z_eff_ss_hahen to pametfrog

* git subrepo pull (merge) --force tools/z64compress

subrepo:
  subdir:   "tools/z64compress"
  merged:   "163ca2af"
upstream:
  origin:   "https://github.com/z64me/z64compress.git"
  branch:   "main"
  commit:   "163ca2af"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Make z64compress print to stdout

* sneeky commit to update warnings tooling

* test

* Another test

* Mark fixing overlay reloc generating as a TODO

* Update warnings stuff

* Communicate the return code from running z64compress back to the Makefile through the wrapper

* Run formatter, remove extra commented copy of function

* Re-fix some includes

* Convert atan to hex to conform to decided style

* Some tidying up, remove c for fp and the other two handwritten code files

* BSS in z_collision_check & z_scene_proc

* add static back in

* Fix timerintr bss, add file to spec, some cleanup

* Remove externs

* Newline

* Readd enums

* Typo

* Colours

* Comments for hitmark enum values

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Improvements and suggestions

* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py

Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-03 23:21:31 -04:00

192 lines
4.8 KiB
C

#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "elf32.h"
static uint16_t read16_le(const uint8_t *data)
{
return data[0] << 0
| data[1] << 8;
}
static uint32_t read32_le(const uint8_t *data)
{
return data[0] << 0
| data[1] << 8
| data[2] << 16
| data[3] << 24;
}
static uint16_t read16_be(const uint8_t *data)
{
return data[0] << 8
| data[1] << 0;
}
static uint32_t read32_be(const uint8_t *data)
{
return data[0] << 24
| data[1] << 16
| data[2] << 8
| data[3] << 0;
}
static const void *get_section_header(struct Elf32 *e, int secnum)
{
size_t secoffset = e->shoff + secnum * 0x28;
if (secnum >= e->shnum || secoffset >= e->dataSize)
return NULL;
return e->data + secoffset;
}
static const void *get_section_contents(struct Elf32 *e, int secnum)
{
size_t secoffset = e->shoff + secnum * 0x28;
size_t dataoffset;
if (secnum >= e->shnum || secoffset >= e->dataSize)
return NULL;
dataoffset = e->read32(e->data + secoffset + 0x10);
return e->data + dataoffset;
}
static bool verify_magic(const uint8_t *data)
{
return (data[0] == 0x7F && data[1] == 'E' && data[2] == 'L' && data[3] == 'F');
}
bool elf32_init(struct Elf32 *e, const void *data, size_t size)
{
unsigned int i;
e->data = data;
e->dataSize = size;
if (size < 0x34)
return false; // not big enough for header
if (!verify_magic(e->data))
return false;
if (e->data[4] != 1)
return false; // must be 32-bit
e->endian = e->data[5];
switch (e->endian)
{
case 1:
e->read16 = read16_le;
e->read32 = read32_le;
break;
case 2:
e->read16 = read16_be;
e->read32 = read32_be;
break;
default:
return false;
}
e->type = e->read16(e->data + 0x10);
e->machine = e->read16(e->data + 0x12);
e->version = e->data[6];
e->entry = e->read32(e->data + 0x18);
e->phoff = e->read32(e->data + 0x1C);
e->shoff = e->read32(e->data + 0x20);
e->ehsize = e->read16(e->data + 0x28);
e->phentsize = e->read16(e->data + 0x2A);
e->phnum = e->read16(e->data + 0x2C);
e->shentsize = e->read16(e->data + 0x2E);
e->shnum = e->read16(e->data + 0x30);
e->shstrndx = e->read16(e->data + 0x32);
// find symbol table section
e->symtabndx = -1;
for (i = 0; i < e->shnum; i++)
{
const uint8_t *sechdr = get_section_header(e, i);
uint32_t type = e->read32(sechdr + 0x04);
if (type == SHT_SYMTAB)
{
e->symtabndx = i;
break;
}
}
// find .strtab section
e->strtabndx = -1;
for (i = 0; i < e->shnum; i++)
{
const uint8_t *sechdr = get_section_header(e, i);
uint32_t type = e->read32(sechdr + 0x04);
if (type == SHT_STRTAB)
{
const char *strings = get_section_contents(e, e->shstrndx);
const char *secname = strings + e->read32(sechdr + 0);
if (strcmp(secname, ".strtab") == 0)
{
e->strtabndx = i;
break;
}
}
}
e->numsymbols = 0;
if (e->symtabndx != -1)
{
const uint8_t *sechdr = get_section_header(e, e->symtabndx);
//const uint8_t *symtab = get_section_contents(e, e->symtabndx);
e->numsymbols = e->read32(sechdr + 0x14) / e->read32(sechdr + 0x24);
}
if (e->shoff + e->shstrndx * 0x28 >= e->dataSize)
return false;
return true;
}
bool elf32_get_section(struct Elf32 *e, struct Elf32_Section *sec, int secnum)
{
const uint8_t *sechdr = get_section_header(e, secnum);
const char *strings = get_section_contents(e, e->shstrndx);
sec->name = strings + e->read32(sechdr + 0);
sec->type = e->read32(sechdr + 0x04);
sec->flags = e->read32(sechdr + 0x08);
sec->addr = e->read32(sechdr + 0x0C);
sec->offset = e->read32(sechdr + 0x10);
sec->addralign = e->read32(sechdr + 0x20);
sec->entsize = e->read32(sechdr + 0x24);
return true;
}
bool elf32_get_symbol(struct Elf32 *e, struct Elf32_Symbol *sym, int symnum)
{
const uint8_t *sechdr;
const uint8_t *symtab;
const char *strings;
int symcount;
if (e->symtabndx == -1)
return false;
sechdr = get_section_header(e, e->symtabndx);
symtab = get_section_contents(e, e->symtabndx);
strings = get_section_contents(e, e->strtabndx);
symcount = e->read32(sechdr + 0x14) / e->read32(sechdr + 0x24);
if (symnum >= symcount)
return false;
sym->name = strings + e->read32(symtab + symnum * 0x10);
sym->value = e->read32(symtab + symnum * 0x10 + 4);
return true;
}