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c5254084c2
* matchmaker, matchmaker * more matches * one fix * I'll format you good * cleanup Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu>
192 lines
5.1 KiB
C
192 lines
5.1 KiB
C
#ifndef Z64CUTSCENE_H
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#define Z64CUTSCENE_H
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#include "ultra64.h"
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#include "unk.h"
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typedef struct {
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/* 0x0 */ s8 continueFlag;
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/* 0x1 */ s8 cameraRoll;
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/* 0x2 */ u16 nextPointFrame;
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/* 0x4 */ f32 viewAngle; // in degrees
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/* 0x8 */ Vec3s pos;
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} CutsceneCameraPoint; // size = 0x10
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typedef struct {
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/* 0x00 */ Vec3f at;
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/* 0x0C */ Vec3f eye;
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/* 0x18 */ s16 roll;
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/* 0x1A */ s16 fov;
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} CutsceneCameraAngle; // size = 0x1C
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typedef struct {
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/* 0x0 */ CutsceneCameraPoint* atPoints;
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/* 0x4 */ CutsceneCameraPoint* eyePoints;
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/* 0x8 */ s16 relativeToPlayer;
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} CutsceneCameraMove; // size = 0xC
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typedef struct {
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/* 0x00 */ u16 action; // "dousa"
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/* 0x02 */ u16 startFrame;
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/* 0x04 */ u16 endFrame;
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union {
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/* 0x06 */ Vec3s rot;
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/* 0x06 */ Vec3us urot;
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};
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/* 0x0C */ Vec3i startPos;
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/* 0x18 */ Vec3i endPos;
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/* 0x24 */ Vec3f normal;
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} CsCmdActorAction; // size = 0x30
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typedef struct {
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/* 0x0 */ u16 base;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ u16 unk_06;
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} CsCmdBase; // size = 0x8
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typedef struct {
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/* 0x0 */ u16 unk0;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ u8 hour;
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/* 0x7 */ u8 minute;
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/* 0x8 */ UNK_TYPE1 unk_08[0x04];
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} CsCmdDayTime; // size = 0xC
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typedef struct {
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/* 0x0 */ u16 setting;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ u16 unk_06;
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} CsCmdEnvLighting; // size = 0x8
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typedef struct {
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/* 0x0 */ u16 sequence;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ u16 unk_06;
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} CsCmdSequenceChange; // size = 0x8
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typedef struct {
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/* 0x0 */ u16 type;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ u16 unk_06;
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/* 0x8 */ u32 unk_08;
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} CsCmdSequenceFade; // size = 0xC
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typedef struct {
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/* 0x0 */ u16 base;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ u16 type;
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/* 0x8 */ u16 textId1;
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/* 0xA */ u16 textId2;
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} CsCmdTextbox; // size = 0xC
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typedef enum {
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/* -1 */ CS_TEXTBOX_TYPE_NONE = -1,
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/* 0 */ CS_TEXTBOX_TYPE_DEFAULT,
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/* 1 */ CS_TEXTBOX_TYPE_1,
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/* 2 */ CS_TEXTBOX_TYPE_LEARN_SONG,
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/* 3 */ CS_TEXTBOX_TYPE_3,
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/* 4 */ CS_TEXTBOX_TYPE_BOSSES_REMAINS,
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/* 5 */ CS_TEXTBOX_TYPE_ALL_NORMAL_MASKS
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} CutsceneTextboxType;
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typedef struct {
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/* 0x0 */ u16 type;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ u8 intensity;
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/* 0x7 */ u8 decayTimer;
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/* 0x8 */ u8 decayStep;
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/* 0x9 */ UNK_TYPE1 pad9[0x3];
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} CsCmdRumble; // size = 0xC
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typedef struct {
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/* 0x0 */ u16 unk0;
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/* 0x2 */ u16 startFrame;
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/* 0x4 */ u16 endFrame;
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/* 0x6 */ Color_RGB8 color;
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/* 0x9 */ UNK_TYPE1 pad9[0x3];
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} CsCmdFadeScreen; // size = 0xC
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typedef enum {
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/* 0 */ CS_STATE_0,
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/* 1 */ CS_STATE_1,
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/* 2 */ CS_STATE_2,
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/* 3 */ CS_STATE_3,
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/* 4 */ CS_STATE_4
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} CutsceneState;
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typedef enum {
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/* 0x00A */ CS_CMD_TEXTBOX = 0xA,
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/* 0x05A */ CS_CMD_CAMERA = 0x5A,
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/* 0x096 */ CS_CMD_MISC = 0x96,
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/* 0x097 */ CS_CMD_SET_LIGHTING,
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/* 0x098 */ CS_CMD_SCENE_TRANS_FX,
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/* 0x099 */ CS_CMD_MOTIONBLUR,
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/* 0x09A */ CS_CMD_GIVETATL,
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/* 0x09B */ CS_CMD_FADESCREEN,
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/* 0x09C */ CS_CMD_FADESEQ,
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/* 0x09D */ CS_CMD_SETTIME,
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/* 0x0C8 */ CS_CMD_SET_PLAYER_ACTION = 0xC8,
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/* 0x0FA */ CS_CMD_UNK_FA = 0xFA,
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/* 0x0FE */ CS_CMD_UNK_FE = 0xFE,
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/* 0x0FF */ CS_CMD_UNK_FF,
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/* 0x100 */ CS_CMD_UNK_100,
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/* 0x101 */ CS_CMD_UNK_101,
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/* 0x102 */ CS_CMD_UNK_102,
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/* 0x103 */ CS_CMD_UNK_103,
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/* 0x104 */ CS_CMD_UNK_104,
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/* 0x105 */ CS_CMD_UNK_105,
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/* 0x108 */ CS_CMD_UNK_108 = 0x108,
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/* 0x109 */ CS_CMD_UNK_109,
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/* 0x12C */ CS_CMD_PLAYSEQ = 0x12C,
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/* 0x12D */ CS_CMD_STOPSEQ,
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/* 0x12E */ CS_CMD_PLAYAMBIENCE,
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/* 0x12F */ CS_CMD_FADEAMBIENCE,
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/* 0x130 */ CS_CMD_130,
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/* 0x131 */ CS_CMD_131,
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/* 0x132 */ CS_CMD_132,
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/* 0x15E */ CS_CMD_TERMINATOR = 0x15E,
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/* 0x15F */ CS_CMD_CHOOSE_CREDITS_SCENES,
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/* 0x190 */ CS_CMD_RUMBLE = 0x190
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} CutsceneCmd;
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typedef union CutsceneData {
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s32 i;
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f32 f;
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s16 s[2];
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s8 b[4];
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} CutsceneData;
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typedef struct {
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/* 0x0 */ CutsceneData* segmentedData;
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/* 0x4 */ s16 nextEntrance;
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/* 0x6 */ u8 unk6;
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/* 0x7 */ u8 unk7; // a weekEventReg bitpack?
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} CutsceneEntry; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 sceneCsCount;
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/* 0x04 */ CutsceneData* csData;
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/* 0x08 */ u8 state;
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ u16 frames;
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/* 0x12 */ u16 currentCsIndex;
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/* 0x14 */ s32 subCamId;
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/* 0x18 */ u16 unk_18;
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/* 0x1A */ u8 unk_1A;
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/* 0x1B */ u8 unk_1B;
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/* 0x1C */ CutsceneCameraPoint* atPoints;
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/* 0x20 */ CutsceneCameraPoint* eyePoints;
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/* 0x24 */ CsCmdActorAction* playerAction;
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/* 0x28 */ CsCmdActorAction* actorActions[10]; // "npcdemopnt"
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/* 0x50 */ CutsceneEntry* sceneCsList;
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} CutsceneContext; // size = 0x54
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#endif
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