mm/include/z64cutscene.h
petrie911 c5254084c2
Matched several functions (#1020)
* matchmaker, matchmaker

* more matches

* one fix

* I'll format you good

* cleanup

Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu>
2022-08-15 14:55:42 -04:00

192 lines
5.1 KiB
C

#ifndef Z64CUTSCENE_H
#define Z64CUTSCENE_H
#include "ultra64.h"
#include "unk.h"
typedef struct {
/* 0x0 */ s8 continueFlag;
/* 0x1 */ s8 cameraRoll;
/* 0x2 */ u16 nextPointFrame;
/* 0x4 */ f32 viewAngle; // in degrees
/* 0x8 */ Vec3s pos;
} CutsceneCameraPoint; // size = 0x10
typedef struct {
/* 0x00 */ Vec3f at;
/* 0x0C */ Vec3f eye;
/* 0x18 */ s16 roll;
/* 0x1A */ s16 fov;
} CutsceneCameraAngle; // size = 0x1C
typedef struct {
/* 0x0 */ CutsceneCameraPoint* atPoints;
/* 0x4 */ CutsceneCameraPoint* eyePoints;
/* 0x8 */ s16 relativeToPlayer;
} CutsceneCameraMove; // size = 0xC
typedef struct {
/* 0x00 */ u16 action; // "dousa"
/* 0x02 */ u16 startFrame;
/* 0x04 */ u16 endFrame;
union {
/* 0x06 */ Vec3s rot;
/* 0x06 */ Vec3us urot;
};
/* 0x0C */ Vec3i startPos;
/* 0x18 */ Vec3i endPos;
/* 0x24 */ Vec3f normal;
} CsCmdActorAction; // size = 0x30
typedef struct {
/* 0x0 */ u16 base;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ u16 unk_06;
} CsCmdBase; // size = 0x8
typedef struct {
/* 0x0 */ u16 unk0;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ u8 hour;
/* 0x7 */ u8 minute;
/* 0x8 */ UNK_TYPE1 unk_08[0x04];
} CsCmdDayTime; // size = 0xC
typedef struct {
/* 0x0 */ u16 setting;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ u16 unk_06;
} CsCmdEnvLighting; // size = 0x8
typedef struct {
/* 0x0 */ u16 sequence;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ u16 unk_06;
} CsCmdSequenceChange; // size = 0x8
typedef struct {
/* 0x0 */ u16 type;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ u16 unk_06;
/* 0x8 */ u32 unk_08;
} CsCmdSequenceFade; // size = 0xC
typedef struct {
/* 0x0 */ u16 base;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ u16 type;
/* 0x8 */ u16 textId1;
/* 0xA */ u16 textId2;
} CsCmdTextbox; // size = 0xC
typedef enum {
/* -1 */ CS_TEXTBOX_TYPE_NONE = -1,
/* 0 */ CS_TEXTBOX_TYPE_DEFAULT,
/* 1 */ CS_TEXTBOX_TYPE_1,
/* 2 */ CS_TEXTBOX_TYPE_LEARN_SONG,
/* 3 */ CS_TEXTBOX_TYPE_3,
/* 4 */ CS_TEXTBOX_TYPE_BOSSES_REMAINS,
/* 5 */ CS_TEXTBOX_TYPE_ALL_NORMAL_MASKS
} CutsceneTextboxType;
typedef struct {
/* 0x0 */ u16 type;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ u8 intensity;
/* 0x7 */ u8 decayTimer;
/* 0x8 */ u8 decayStep;
/* 0x9 */ UNK_TYPE1 pad9[0x3];
} CsCmdRumble; // size = 0xC
typedef struct {
/* 0x0 */ u16 unk0;
/* 0x2 */ u16 startFrame;
/* 0x4 */ u16 endFrame;
/* 0x6 */ Color_RGB8 color;
/* 0x9 */ UNK_TYPE1 pad9[0x3];
} CsCmdFadeScreen; // size = 0xC
typedef enum {
/* 0 */ CS_STATE_0,
/* 1 */ CS_STATE_1,
/* 2 */ CS_STATE_2,
/* 3 */ CS_STATE_3,
/* 4 */ CS_STATE_4
} CutsceneState;
typedef enum {
/* 0x00A */ CS_CMD_TEXTBOX = 0xA,
/* 0x05A */ CS_CMD_CAMERA = 0x5A,
/* 0x096 */ CS_CMD_MISC = 0x96,
/* 0x097 */ CS_CMD_SET_LIGHTING,
/* 0x098 */ CS_CMD_SCENE_TRANS_FX,
/* 0x099 */ CS_CMD_MOTIONBLUR,
/* 0x09A */ CS_CMD_GIVETATL,
/* 0x09B */ CS_CMD_FADESCREEN,
/* 0x09C */ CS_CMD_FADESEQ,
/* 0x09D */ CS_CMD_SETTIME,
/* 0x0C8 */ CS_CMD_SET_PLAYER_ACTION = 0xC8,
/* 0x0FA */ CS_CMD_UNK_FA = 0xFA,
/* 0x0FE */ CS_CMD_UNK_FE = 0xFE,
/* 0x0FF */ CS_CMD_UNK_FF,
/* 0x100 */ CS_CMD_UNK_100,
/* 0x101 */ CS_CMD_UNK_101,
/* 0x102 */ CS_CMD_UNK_102,
/* 0x103 */ CS_CMD_UNK_103,
/* 0x104 */ CS_CMD_UNK_104,
/* 0x105 */ CS_CMD_UNK_105,
/* 0x108 */ CS_CMD_UNK_108 = 0x108,
/* 0x109 */ CS_CMD_UNK_109,
/* 0x12C */ CS_CMD_PLAYSEQ = 0x12C,
/* 0x12D */ CS_CMD_STOPSEQ,
/* 0x12E */ CS_CMD_PLAYAMBIENCE,
/* 0x12F */ CS_CMD_FADEAMBIENCE,
/* 0x130 */ CS_CMD_130,
/* 0x131 */ CS_CMD_131,
/* 0x132 */ CS_CMD_132,
/* 0x15E */ CS_CMD_TERMINATOR = 0x15E,
/* 0x15F */ CS_CMD_CHOOSE_CREDITS_SCENES,
/* 0x190 */ CS_CMD_RUMBLE = 0x190
} CutsceneCmd;
typedef union CutsceneData {
s32 i;
f32 f;
s16 s[2];
s8 b[4];
} CutsceneData;
typedef struct {
/* 0x0 */ CutsceneData* segmentedData;
/* 0x4 */ s16 nextEntrance;
/* 0x6 */ u8 unk6;
/* 0x7 */ u8 unk7; // a weekEventReg bitpack?
} CutsceneEntry; // size = 0x8
typedef struct {
/* 0x00 */ u8 sceneCsCount;
/* 0x04 */ CutsceneData* csData;
/* 0x08 */ u8 state;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ u16 frames;
/* 0x12 */ u16 currentCsIndex;
/* 0x14 */ s32 subCamId;
/* 0x18 */ u16 unk_18;
/* 0x1A */ u8 unk_1A;
/* 0x1B */ u8 unk_1B;
/* 0x1C */ CutsceneCameraPoint* atPoints;
/* 0x20 */ CutsceneCameraPoint* eyePoints;
/* 0x24 */ CsCmdActorAction* playerAction;
/* 0x28 */ CsCmdActorAction* actorActions[10]; // "npcdemopnt"
/* 0x50 */ CutsceneEntry* sceneCsList;
} CutsceneContext; // size = 0x54
#endif