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* z64game_over.h * format * Update include/z64game_over.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
24 lines
669 B
C
24 lines
669 B
C
#ifndef Z64SHRINK_WINDOW_H
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#define Z64SHRINK_WINDOW_H
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#include "PR/ultratypes.h"
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struct GraphicsContext;
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void ShrinkWindow_Letterbox_SetSizeTarget(s32 target);
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s32 ShrinkWindow_Letterbox_GetSizeTarget(void);
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void ShrinkWindow_Letterbox_SetSize(s32 size);
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s32 ShrinkWindow_Letterbox_GetSize(void);
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void ShrinkWindow_Pillarbox_SetSizeTarget(s32 target);
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s32 ShrinkWindow_Pillarbox_GetSizeTarget(void);
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void ShrinkWindow_Pillarbox_SetSize(s32 size);
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s32 ShrinkWindow_Pillarbox_GetSize(void);
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void ShrinkWindow_Init(void);
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void ShrinkWindow_Destroy(void);
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void ShrinkWindow_Update(s32 framerateDivisor);
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void ShrinkWindow_Draw(struct GraphicsContext* gfxCtx);
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#endif
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