mm/include/color.h
mzxrules e2b61f88e4
sys_cmpdata OK (#1065)
* sys_cmpdata decomp

* implement suggestions

* sys_cmpdata OK

* format

* implement suggestion

* make bss data public

* format bleh
2023-01-14 00:29:50 -03:00

77 lines
1.3 KiB
C

#ifndef _COLOR_H_
#define _COLOR_H_
#include "PR/ultratypes.h"
// For checking the alpha bit in an RGBA16 pixel
#define RGBA16_PIXEL_OPAQUE 1
typedef struct {
/* 0x0 */ u8 r;
/* 0x1 */ u8 g;
/* 0x2 */ u8 b;
} Color_RGB8; // size = 0x3
typedef struct {
/* 0x0 */ u8 r;
/* 0x1 */ u8 g;
/* 0x2 */ u8 b;
/* 0x3 */ u8 a;
} Color_RGBA8; // size = 0x4
typedef struct {
/* 0x0 */ s16 r;
/* 0x2 */ s16 g;
/* 0x4 */ s16 b;
} Color_RGB16; // size = 0x6
// only use when necessary for alignment purposes
typedef union {
struct {
u8 r, g, b, a;
};
u32 rgba;
} Color_RGBA8_u32;
typedef struct {
f32 r, g, b, a;
} Color_RGBAf;
typedef struct {
u32 r, g, b, a;
} Color_RGBAu32;
typedef union {
struct {
u16 r : 5;
u16 g : 5;
u16 b : 5;
u16 a : 1;
};
u16 rgba;
} Color_RGBA16;
typedef union {
struct {
u32 r : 5;
u32 g : 5;
u32 b : 5;
u32 a : 1;
};
u16 rgba;
} Color_RGBA16_2;
typedef union{
struct {
u32 r : 3;
u32 g : 3;
u32 b : 3;
u32 a : 5;
};
u16 rgba;
} Color_RGBA14;
#define RGBA8(r, g, b, a) ((((r) & 0xFF) << 24) | (((g) & 0xFF) << 16) | (((b) & 0xFF) << 8) | (((a) & 0xFF) << 0))
#endif