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2fdcdd91b3
* split * bss * z64eff_ss_dead.h * clean eff_blure * eff_shield_particle cleanup * tire?mark * and more cleanup * format * forgot to remove this * review * EffectBlureDrawMode enum * review * review * bss
18 lines
544 B
C
18 lines
544 B
C
#ifndef Z64EFF_SS_DEAD_H
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#define Z64EFF_SS_DEAD_H
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#include "ultra64.h"
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#include "color.h"
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struct PlayState;
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void func_800AE2A0(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
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void func_800AE434(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
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void func_800AE5A0(struct PlayState* play);
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void func_800AE5E4(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
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void func_800AE778(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
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void func_800AE8EC(struct PlayState* play);
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#endif
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