mm/include/z64item.h
Derek Hensley 9e72c240d9
Z_message (2 NON_MATCHINGS) (#1398)
* matched func_8014D62C

* matched func_8014D304

* matched func_80149048

* matched func_80159438 & func_8014CDF0

* matched Message_GetState

* matched func_80152CAC

* matched func_80149454

* matched func_801491DC

* matched func_80150A84

* matched func_801496C8

* matched func_80149C18

* func_8014995C progress

* matched 8014995C

* matched func_80153EF0

* fix MessageContext lottery guess array size to match func_801496C8

* matched 80148D64

* matched func_8014AAD0

* progress func_8014CFDC

* matched func_8014CFDC

* progress func_801514B0

* progress#2 func_801514B0

* matched func_801514B0

* progress func_8014C70C

* Progress on few functions

* fix some variables & func name

* change unk11F00 type and usages

* func_8014C70C matched

* match func_8015268c

* fix building

* format

* engi message WIP

* enums, cleanup

* missed one

* oops

* even more enums

* another oops

* func_8015E7EC NON_MATCHING

* cleanup Message_DrawTextCredits

* MSGMODE cleanup

* import sFontWidths

* Import z_message_nes data

* Message_DrawTextNES draft

* fix types in message_nes

* Message_DrawTextNES NON_EQUIVALENT

* Message_DrawTextNES improvement

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Import bss

* fixes

* Data clean up

* Delete Message_Decode m2c output

* Readd Message_Update data

* import data

* func declaration

* cleanup

* Language enum

* fix naming, some flags

* Update functions and variables related to the bombers notebook event queue.

* Update renamed variables.txt

* format

* attempt Message_DecodeCredits

* begin Message_DecodeNES

* decode cleanup

* incremental improvements on Message_DecodeNES

* oops

* more progress

* first attempt at Message_Decode

* cleanup Message_Decode

* Message_Decode progress

* good progress on decode loops

* more progress

* good Message_Decode progress, thank anon

* decode creep

* big improvements, thanks anon/hatal

* small nes improvement

* cleanup

* match Message_DrawTextDefault, big progress on Message_DrawTextNES

* namefixer for save structs

* Some cleanup/fix non-equivalencies in decodes

* cleanup

* Small cleanup

* func_80150A84

* TextBoxType enum usage

* Format

* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES

* comments

* some docs

* cleanup, improve matches

* Some improvement

Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com>

* Fixes

* Missed

* Match Message_DrawTextNES

* Move functions to z64message.h

* string macros

* Small cleanups

* 1 more small thing

* decompme scratches

* Cleanup

* Item enum

* PR

* SEGMENT_ROM_START

* PR

* format

* ocarina cleanup

---------

Co-authored-by: andzura <andzura@andzura.fr>
Co-authored-by: Angie <angheloalf95@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com>
Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-04 08:51:45 +11:00

676 lines
20 KiB
C

#ifndef Z64ITEM_H
#define Z64ITEM_H
#define DROP_TABLE_SIZE 16
#define DROP_TABLE_NUMBER 17
// TODO fill out these enums
typedef enum {
/* 0 */ EQUIP_TYPE_SWORD,
/* 1 */ EQUIP_TYPE_SHIELD,
/* 2 */ EQUIP_TYPE_TUNIC, // Remnant of OoT
/* 3 */ EQUIP_TYPE_MAX
} EquipmentType;
typedef enum {
/* 0 */ EQUIP_VALUE_SWORD_NONE,
/* 1 */ EQUIP_VALUE_SWORD_KOKIRI,
/* 2 */ EQUIP_VALUE_SWORD_RAZOR,
/* 3 */ EQUIP_VALUE_SWORD_GILDED,
/* 4 */ EQUIP_VALUE_SWORD_DIETY,
/* 5 */ EQUIP_VALUE_SWORD_MAX
} EquipValueSword;
typedef enum {
/* 0 */ EQUIP_VALUE_SHIELD_NONE,
/* 1 */ EQUIP_VALUE_SHIELD_HERO,
/* 2 */ EQUIP_VALUE_SHIELD_MIRROR,
/* 3 */ EQUIP_VALUE_SHIELD_MAX
} EquipValueShield;
typedef enum {
/* 0 */ EQUIP_VALUE_TUNIC_NONE,
/* 1 */ EQUIP_VALUE_TUNIC_KOKIRI,
/* 2 */ EQUIP_VALUE_TUNIC_GORON,
/* 3 */ EQUIP_VALUE_TUNIC_ZORA,
/* 4 */ EQUIP_VALUE_TUNIC_MAX
} EquipValueTunic; // Remnant of OoT
typedef enum {
/* 0 */ UPG_QUIVER,
/* 1 */ UPG_BOMB_BAG,
/* 2 */ UPG_STRENGTH,
/* 3 */ UPG_SCALE,
/* 4 */ UPG_WALLET,
/* 5 */ UPG_BULLET_BAG,
/* 6 */ UPG_DEKU_STICKS,
/* 7 */ UPG_DEKU_NUTS
} UpgradeType;
typedef enum {
/* 0x00 */ QUEST_REMAINS_ODOLWA,
/* 0x01 */ QUEST_REMAINS_GOHT,
/* 0x02 */ QUEST_REMAINS_GYORG,
/* 0x03 */ QUEST_REMAINS_TWINMOLD,
/* 0x04 */ QUEST_SHIELD,
/* 0x05 */ QUEST_SWORD,
/* 0x06 */ QUEST_SONG_SONATA,
/* 0x07 */ QUEST_SONG_LULLABY,
/* 0x08 */ QUEST_SONG_BOSSA_NOVA,
/* 0x09 */ QUEST_SONG_ELEGY,
/* 0x0A */ QUEST_SONG_OATH,
/* 0x0B */ QUEST_SONG_SARIA,
/* 0x0C */ QUEST_SONG_TIME,
/* 0x0D */ QUEST_SONG_HEALING,
/* 0x0E */ QUEST_SONG_EPONA,
/* 0x0F */ QUEST_SONG_SOARING,
/* 0x10 */ QUEST_SONG_STORMS,
/* 0x11 */ QUEST_SONG_SUN,
/* 0x12 */ QUEST_BOMBERS_NOTEBOOK, // Obtained Bombers Notebook
/* 0x13 */ QUEST_QUIVER,
/* 0x14 */ QUEST_BOMB_BAG,
/* 0x15 */ QUEST_SKULL_TOKEN,
/* 0x16 */ QUEST_HEART_PIECE, // for `pauseCtx->cursorPoint[PAUSE_QUEST]`
/* 0x17 */ QUEST_17, // Used in a conditional for quest cursors
/* 0x18 */ QUEST_SONG_LULLABY_INTRO,
/* 0x19 */ QUEST_PICTOGRAPH, // A photo from the pictograph box is saved
/* 0x1C */ QUEST_HEART_PIECE_COUNT = 0x1C
} QuestItem;
typedef enum {
/* -1 */ DUNGEON_NONE = -1,
/* 0 */ DUNGEON_BOSS_KEY,
/* 1 */ DUNGEON_COMPASS,
/* 2 */ DUNGEON_MAP,
/* 3 */ DUNGEON_STRAY_FAIRIES,
/* 4 */ DUNGEON_FLOOR_INDEX_4, // Top Floor
/* 5 */ DUNGEON_FLOOR_INDEX_3,
/* 6 */ DUNGEON_FLOOR_INDEX_2,
/* 7 */ DUNGEON_FLOOR_INDEX_1,
/* 8 */ DUNGEON_FLOOR_INDEX_0 // Bottom Floor
} DungeonItem;
typedef enum {
/* 0x00 */ SLOT_OCARINA,
/* 0x01 */ SLOT_BOW,
/* 0x02 */ SLOT_ARROW_FIRE,
/* 0x03 */ SLOT_ARROW_ICE,
/* 0x04 */ SLOT_ARROW_LIGHT,
/* 0x05 */ SLOT_TRADE_DEED,
/* 0x06 */ SLOT_BOMB,
/* 0x07 */ SLOT_BOMBCHU,
/* 0x08 */ SLOT_DEKU_STICK,
/* 0x09 */ SLOT_DEKU_NUT,
/* 0x0A */ SLOT_MAGIC_BEANS,
/* 0x0B */ SLOT_TRADE_KEY_MAMA,
/* 0x0C */ SLOT_POWDER_KEG,
/* 0x0D */ SLOT_PICTOGRAPH_BOX,
/* 0x0E */ SLOT_LENS_OF_TRUTH,
/* 0x0F */ SLOT_HOOKSHOT,
/* 0x10 */ SLOT_SWORD_GREAT_FAIRY,
/* 0x11 */ SLOT_TRADE_COUPLE,
/* 0x12 */ SLOT_BOTTLE_1,
/* 0x13 */ SLOT_BOTTLE_2,
/* 0x14 */ SLOT_BOTTLE_3,
/* 0x15 */ SLOT_BOTTLE_4,
/* 0x16 */ SLOT_BOTTLE_5,
/* 0x17 */ SLOT_BOTTLE_6,
/* 0x18 */ SLOT_MASK_POSTMAN,
/* 0x19 */ SLOT_MASK_ALL_NIGHT,
/* 0x1A */ SLOT_MASK_BLAST,
/* 0x1B */ SLOT_MASK_STONE,
/* 0x1C */ SLOT_MASK_GREAT_FAIRY,
/* 0x1D */ SLOT_MASK_DEKU,
/* 0x1E */ SLOT_MASK_KEATON,
/* 0x1F */ SLOT_MASK_BREMEN,
/* 0x20 */ SLOT_MASK_BUNNY,
/* 0x21 */ SLOT_MASK_DON_GERO,
/* 0x22 */ SLOT_MASK_SCENTS,
/* 0x23 */ SLOT_MASK_GORON,
/* 0x24 */ SLOT_MASK_ROMANI,
/* 0x25 */ SLOT_MASK_CIRCUS_LEADER,
/* 0x26 */ SLOT_MASK_KAFEIS_MASK,
/* 0x27 */ SLOT_MASK_COUPLE,
/* 0x28 */ SLOT_MASK_TRUTH,
/* 0x29 */ SLOT_MASK_ZORA,
/* 0x2A */ SLOT_MASK_KAMARO,
/* 0x2B */ SLOT_MASK_GIBDO,
/* 0x2C */ SLOT_MASK_GARO,
/* 0x2D */ SLOT_MASK_CAPTAIN,
/* 0x2E */ SLOT_MASK_GIANT,
/* 0x2F */ SLOT_MASK_FIERCE_DEITY,
/* 0xFF */ SLOT_NONE = 0xFF
} InventorySlot;
typedef enum ItemId {
/* 0x00 */ ITEM_OCARINA_OF_TIME,
/* 0x01 */ ITEM_BOW,
/* 0x02 */ ITEM_ARROW_FIRE,
/* 0x03 */ ITEM_ARROW_ICE,
/* 0x04 */ ITEM_ARROW_LIGHT,
/* 0x05 */ ITEM_OCARINA_FAIRY,
/* 0x06 */ ITEM_BOMB,
/* 0x07 */ ITEM_BOMBCHU,
/* 0x08 */ ITEM_DEKU_STICK,
/* 0x09 */ ITEM_DEKU_NUT,
/* 0x0A */ ITEM_MAGIC_BEANS,
/* 0x0B */ ITEM_SLINGSHOT,
/* 0x0C */ ITEM_POWDER_KEG,
/* 0x0D */ ITEM_PICTOGRAPH_BOX,
/* 0x0E */ ITEM_LENS_OF_TRUTH,
/* 0x0F */ ITEM_HOOKSHOT,
/* 0x10 */ ITEM_SWORD_GREAT_FAIRY,
/* 0x11 */ ITEM_LONGSHOT, // OoT Leftover
/* 0x12 */ ITEM_BOTTLE,
/* 0x13 */ ITEM_POTION_RED,
/* 0x14 */ ITEM_POTION_GREEN,
/* 0x15 */ ITEM_POTION_BLUE,
/* 0x16 */ ITEM_FAIRY,
/* 0x17 */ ITEM_DEKU_PRINCESS,
/* 0x18 */ ITEM_MILK_BOTTLE,
/* 0x19 */ ITEM_MILK_HALF,
/* 0x1A */ ITEM_FISH,
/* 0x1B */ ITEM_BUG,
/* 0x1C */ ITEM_BLUE_FIRE,
/* 0x1D */ ITEM_POE,
/* 0x1E */ ITEM_BIG_POE,
/* 0x1F */ ITEM_SPRING_WATER,
/* 0x20 */ ITEM_HOT_SPRING_WATER,
/* 0x21 */ ITEM_ZORA_EGG,
/* 0x22 */ ITEM_GOLD_DUST,
/* 0x23 */ ITEM_MUSHROOM,
/* 0x24 */ ITEM_SEAHORSE,
/* 0x25 */ ITEM_CHATEAU,
/* 0x26 */ ITEM_HYLIAN_LOACH,
/* 0x27 */ ITEM_OBABA_DRINK,
/* 0x28 */ ITEM_MOONS_TEAR,
/* 0x29 */ ITEM_DEED_LAND,
/* 0x2A */ ITEM_DEED_SWAMP,
/* 0x2B */ ITEM_DEED_MOUNTAIN,
/* 0x2C */ ITEM_DEED_OCEAN,
/* 0x2D */ ITEM_ROOM_KEY,
/* 0x2E */ ITEM_LETTER_MAMA,
/* 0x2F */ ITEM_LETTER_TO_KAFEI,
/* 0x30 */ ITEM_PENDANT_OF_MEMORIES,
/* 0x31 */ ITEM_TINGLE_MAP,
/* 0x32 */ ITEM_MASK_DEKU,
/* 0x33 */ ITEM_MASK_GORON,
/* 0x34 */ ITEM_MASK_ZORA,
/* 0x35 */ ITEM_MASK_FIERCE_DEITY,
/* 0x36 */ ITEM_MASK_TRUTH,
/* 0x37 */ ITEM_MASK_KAFEIS_MASK,
/* 0x38 */ ITEM_MASK_ALL_NIGHT,
/* 0x39 */ ITEM_MASK_BUNNY,
/* 0x3A */ ITEM_MASK_KEATON,
/* 0x3B */ ITEM_MASK_GARO,
/* 0x3C */ ITEM_MASK_ROMANI,
/* 0x3D */ ITEM_MASK_CIRCUS_LEADER,
/* 0x3E */ ITEM_MASK_POSTMAN,
/* 0x3F */ ITEM_MASK_COUPLE,
/* 0x40 */ ITEM_MASK_GREAT_FAIRY,
/* 0x41 */ ITEM_MASK_GIBDO,
/* 0x42 */ ITEM_MASK_DON_GERO,
/* 0x43 */ ITEM_MASK_KAMARO,
/* 0x44 */ ITEM_MASK_CAPTAIN,
/* 0x45 */ ITEM_MASK_STONE,
/* 0x46 */ ITEM_MASK_BREMEN,
/* 0x47 */ ITEM_MASK_BLAST,
/* 0x48 */ ITEM_MASK_SCENTS,
/* 0x49 */ ITEM_MASK_GIANT,
/* 0x4A */ ITEM_BOW_FIRE,
/* 0x4B */ ITEM_BOW_ICE,
/* 0x4C */ ITEM_BOW_LIGHT,
/* 0x4D */ ITEM_SWORD_KOKIRI,
/* 0x4E */ ITEM_SWORD_RAZOR,
/* 0x4F */ ITEM_SWORD_GILDED,
/* 0x50 */ ITEM_SWORD_DEITY,
/* 0x51 */ ITEM_SHIELD_HERO,
/* 0x52 */ ITEM_SHIELD_MIRROR,
/* 0x53 */ ITEM_QUIVER_30,
/* 0x54 */ ITEM_QUIVER_40,
/* 0x55 */ ITEM_QUIVER_50,
/* 0x56 */ ITEM_BOMB_BAG_20,
/* 0x57 */ ITEM_BOMB_BAG_30,
/* 0x58 */ ITEM_BOMB_BAG_40,
/* 0x59 */ ITEM_WALLET_DEFAULT,
/* 0x5A */ ITEM_WALLET_ADULT,
/* 0x5B */ ITEM_WALLET_GIANT,
/* 0x5C */ ITEM_FISHING_ROD,
/* 0x5D */ ITEM_REMAINS_ODOLWA,
/* 0x5E */ ITEM_REMAINS_GOHT,
/* 0x5F */ ITEM_REMAINS_GYORG,
/* 0x60 */ ITEM_REMAINS_TWINMOLD,
/* 0x61 */ ITEM_SONG_SONATA,
/* 0x62 */ ITEM_SONG_LULLABY,
/* 0x63 */ ITEM_SONG_NOVA,
/* 0x64 */ ITEM_SONG_ELEGY,
/* 0x65 */ ITEM_SONG_OATH,
/* 0x66 */ ITEM_SONG_SARIA,
/* 0x67 */ ITEM_SONG_TIME,
/* 0x68 */ ITEM_SONG_HEALING,
/* 0x69 */ ITEM_SONG_EPONA,
/* 0x6A */ ITEM_SONG_SOARING,
/* 0x6B */ ITEM_SONG_STORMS,
/* 0x6C */ ITEM_SONG_SUN,
/* 0x6D */ ITEM_BOMBERS_NOTEBOOK,
/* 0x6E */ ITEM_SKULL_TOKEN,
/* 0x6F */ ITEM_HEART_CONTAINER,
/* 0x70 */ ITEM_HEART_PIECE,
/* 0x71 */ ITEM_71,
/* 0x72 */ ITEM_72,
/* 0x73 */ ITEM_SONG_LULLABY_INTRO,
/* 0x74 */ ITEM_KEY_BOSS,
/* 0x75 */ ITEM_COMPASS,
/* 0x76 */ ITEM_DUNGEON_MAP,
/* 0x77 */ ITEM_STRAY_FAIRIES,
/* 0x78 */ ITEM_KEY_SMALL,
/* 0x79 */ ITEM_MAGIC_JAR_SMALL,
/* 0x7A */ ITEM_MAGIC_JAR_BIG,
/* 0x7B */ ITEM_HEART_PIECE_2,
/* 0x7C */ ITEM_INVALID_1,
/* 0x7D */ ITEM_INVALID_2,
/* 0x7E */ ITEM_INVALID_3,
/* 0x7F */ ITEM_INVALID_4,
/* 0x80 */ ITEM_INVALID_5,
/* 0x81 */ ITEM_INVALID_6,
/* 0x82 */ ITEM_INVALID_7,
/* 0x83 */ ITEM_RECOVERY_HEART,
/* 0x84 */ ITEM_RUPEE_GREEN,
/* 0x85 */ ITEM_RUPEE_BLUE,
/* 0x86 */ ITEM_RUPEE_10,
/* 0x87 */ ITEM_RUPEE_RED,
/* 0x88 */ ITEM_RUPEE_PURPLE,
/* 0x89 */ ITEM_RUPEE_SILVER,
/* 0x8A */ ITEM_RUPEE_HUGE,
/* 0x8B */ ITEM_DEKU_STICKS_5,
/* 0x8C */ ITEM_DEKU_STICKS_10,
/* 0x8D */ ITEM_DEKU_NUTS_5,
/* 0x8E */ ITEM_DEKU_NUTS_10,
/* 0x8F */ ITEM_BOMBS_5,
/* 0x90 */ ITEM_BOMBS_10,
/* 0x91 */ ITEM_BOMBS_20,
/* 0x92 */ ITEM_BOMBS_30,
/* 0x93 */ ITEM_ARROWS_10,
/* 0x94 */ ITEM_ARROWS_30,
/* 0x95 */ ITEM_ARROWS_40,
/* 0x96 */ ITEM_ARROWS_50,
/* 0x97 */ ITEM_BOMBCHUS_20,
/* 0x98 */ ITEM_BOMBCHUS_10,
/* 0x99 */ ITEM_BOMBCHUS_1,
/* 0x9A */ ITEM_BOMBCHUS_5,
/* 0x9B */ ITEM_DEKU_STICK_UPGRADE_20,
/* 0x9C */ ITEM_DEKU_STICK_UPGRADE_30,
/* 0x9D */ ITEM_DEKU_NUT_UPGRADE_30,
/* 0x9E */ ITEM_DEKU_NUT_UPGRADE_40,
/* 0x9F */ ITEM_CHATEAU_2,
/* 0xA0 */ ITEM_MILK,
/* 0xA1 */ ITEM_GOLD_DUST_2,
/* 0xA2 */ ITEM_HYLIAN_LOACH_2,
/* 0xA3 */ ITEM_SEAHORSE_CAUGHT,
// First entries of `MAP_POINT` must be continguous with `RegionId`
/* 0xA4 */ ITEM_MAP_POINT_GREAT_BAY,
/* 0xA5 */ ITEM_MAP_POINT_ZORA_HALL,
/* 0xA6 */ ITEM_MAP_POINT_ROMANI_RANCH,
/* 0xA7 */ ITEM_MAP_POINT_DEKU_PALACE,
/* 0xA8 */ ITEM_MAP_POINT_WOODFALL,
/* 0xA9 */ ITEM_MAP_POINT_CLOCK_TOWN,
/* 0xAA */ ITEM_MAP_POINT_SNOWHEAD,
/* 0xAB */ ITEM_MAP_POINT_IKANA_GRAVEYARD,
/* 0xAC */ ITEM_MAP_POINT_IKANA_CANYON,
/* 0xAD */ ITEM_MAP_POINT_GORON_VILLAGE,
/* 0xAE */ ITEM_MAP_POINT_STONE_TOWER,
// Remaining map points are unique to owl warps
/* 0xAF */ ITEM_MAP_POINT_GREAT_BAY_COAST,
/* 0xBO */ ITEM_MAP_POINT_SOUTHERN_SWAMP,
/* 0xB1 */ ITEM_MAP_POINT_MOUNTAIN_VILLAGE,
/* 0xB2 */ ITEM_MAP_POINT_MILK_ROAD,
/* 0xB3 */ ITEM_MAP_POINT_ZORA_CAPE,
/* 0xB8 */ ITEM_B8 = 0xB8,
/* 0xB9 */ ITEM_B9,
/* 0xBA */ ITEM_BA,
/* 0xBB */ ITEM_BB,
/* 0xBC */ ITEM_BC,
/* 0xBD */ ITEM_BD,
/* 0xBE */ ITEM_BE,
/* 0xBF */ ITEM_BF,
/* 0xC0 */ ITEM_C0,
/* 0xC1 */ ITEM_C1,
/* 0xC2 */ ITEM_C2,
/* 0xC3 */ ITEM_C3,
/* 0xC4 */ ITEM_C4,
/* 0xC5 */ ITEM_C5,
/* 0xC6 */ ITEM_C6,
/* 0xC7 */ ITEM_C7,
/* 0xC8 */ ITEM_C8,
/* 0xC9 */ ITEM_C9,
/* 0xCA */ ITEM_CA,
/* 0xCB */ ITEM_CB,
/* 0xCC */ ITEM_CC,
/* 0xF0 */ ITEM_F0 = 0xF0, // PLAYER_MASK_BLAST
/* 0xF1 */ ITEM_F1, // PLAYER_MASK_BREMEN
/* 0xF2 */ ITEM_F2, // PLAYER_MASK_KAMARO
/* 0xFC */ ITEM_FC = 0xFC,
/* 0xFD */ ITEM_FD,
/* 0xFE */ ITEM_FE,
/* 0xFF */ ITEM_NONE = 0xFF
} ItemId;
#define BOTTLE_FIRST 0
#define BOTTLE_MAX 6
typedef enum GetItemId {
/* 0x00 */ GI_NONE,
/* 0x01 */ GI_RUPEE_GREEN,
/* 0x02 */ GI_RUPEE_BLUE,
/* 0x03 */ GI_RUPEE_10,
/* 0x04 */ GI_RUPEE_RED,
/* 0x05 */ GI_RUPEE_PURPLE,
/* 0x06 */ GI_RUPEE_SILVER,
/* 0x07 */ GI_RUPEE_HUGE,
/* 0x08 */ GI_WALLET_ADULT,
/* 0x09 */ GI_WALLET_GIANT,
/* 0x0A */ GI_RECOVERY_HEART,
/* 0x0B */ GI_0B,
/* 0x0C */ GI_HEART_PIECE,
/* 0x0D */ GI_HEART_CONTAINER,
/* 0x0E */ GI_MAGIC_JAR_SMALL,
/* 0x0F */ GI_MAGIC_JAR_BIG,
/* 0x10 */ GI_10,
/* 0x11 */ GI_STRAY_FAIRY,
/* 0x12 */ GI_12,
/* 0x13 */ GI_13,
/* 0x14 */ GI_BOMBS_1,
/* 0x15 */ GI_BOMBS_5,
/* 0x16 */ GI_BOMBS_10,
/* 0x17 */ GI_BOMBS_20,
/* 0x18 */ GI_BOMBS_30,
/* 0x19 */ GI_DEKU_STICKS_1,
/* 0x1A */ GI_BOMBCHUS_10,
/* 0x1B */ GI_BOMB_BAG_20,
/* 0x1C */ GI_BOMB_BAG_30,
/* 0x1D */ GI_BOMB_BAG_40,
/* 0x1E */ GI_ARROWS_10,
/* 0x1F */ GI_ARROWS_30,
/* 0x20 */ GI_ARROWS_40,
/* 0x21 */ GI_ARROWS_50,
/* 0x22 */ GI_QUIVER_30,
/* 0x23 */ GI_QUIVER_40,
/* 0x24 */ GI_QUIVER_50,
/* 0x25 */ GI_ARROW_FIRE,
/* 0x26 */ GI_ARROW_ICE,
/* 0x27 */ GI_ARROW_LIGHT,
/* 0x28 */ GI_DEKU_NUTS_1,
/* 0x29 */ GI_DEKU_NUTS_5,
/* 0x2A */ GI_DEKU_NUTS_10,
/* 0x2B */ GI_2B,
/* 0x2C */ GI_2C,
/* 0x2D */ GI_2D,
/* 0x2E */ GI_BOMBCHUS_20,
/* 0x2F */ GI_2F,
/* 0x30 */ GI_30,
/* 0x31 */ GI_31,
/* 0x32 */ GI_SHIELD_HERO,
/* 0x33 */ GI_SHIELD_MIRROR,
/* 0x34 */ GI_POWDER_KEG,
/* 0x35 */ GI_MAGIC_BEANS,
/* 0x36 */ GI_BOMBCHUS_1,
/* 0x37 */ GI_SWORD_KOKIRI,
/* 0x38 */ GI_SWORD_RAZOR,
/* 0x39 */ GI_SWORD_GILDED,
/* 0x3A */ GI_BOMBCHUS_5,
/* 0x3B */ GI_SWORD_GREAT_FAIRY,
/* 0x3C */ GI_KEY_SMALL,
/* 0x3D */ GI_KEY_BOSS,
/* 0x3E */ GI_MAP,
/* 0x3F */ GI_COMPASS,
/* 0x40 */ GI_40,
/* 0x41 */ GI_HOOKSHOT,
/* 0x42 */ GI_LENS_OF_TRUTH,
/* 0x43 */ GI_PICTOGRAPH_BOX,
/* 0x44 */ GI_44,
/* 0x45 */ GI_45,
/* 0x46 */ GI_46,
/* 0x47 */ GI_47,
/* 0x48 */ GI_48,
/* 0x49 */ GI_49,
/* 0x4A */ GI_4A,
/* 0x4B */ GI_4B,
/* 0x4C */ GI_OCARINA_OF_TIME,
/* 0x4D */ GI_4D,
/* 0x4E */ GI_4E,
/* 0x4F */ GI_4F,
/* 0x50 */ GI_BOMBERS_NOTEBOOK,
/* 0x51 */ GI_51,
/* 0x52 */ GI_SKULL_TOKEN,
/* 0x53 */ GI_53,
/* 0x54 */ GI_54,
/* 0x55 */ GI_REMAINS_ODOLWA,
/* 0x56 */ GI_REMAINS_GOHT,
/* 0x57 */ GI_REMAINS_GYORG,
/* 0x58 */ GI_REMAINS_TWINMOLD,
/* 0x59 */ GI_POTION_RED_BOTTLE, // ITEM_LONGSHOT
/* 0x5A */ GI_BOTTLE,
/* 0x5B */ GI_POTION_RED,
/* 0x5C */ GI_POTION_GREEN,
/* 0x5D */ GI_POTION_BLUE,
/* 0x5E */ GI_FAIRY,
/* 0x5F */ GI_DEKU_PRINCESS,
/* 0x60 */ GI_MILK_BOTTLE,
/* 0x61 */ GI_MILK_HALF,
/* 0x62 */ GI_FISH,
/* 0x63 */ GI_BUG,
/* 0x64 */ GI_BLUE_FIRE,
/* 0x65 */ GI_POE,
/* 0x66 */ GI_BIG_POE,
/* 0x67 */ GI_SPRING_WATER,
/* 0x68 */ GI_HOT_SPRING_WATER,
/* 0x69 */ GI_ZORA_EGG,
/* 0x6A */ GI_GOLD_DUST,
/* 0x6B */ GI_MUSHROOM,
/* 0x6C */ GI_6C,
/* 0x6D */ GI_6D,
/* 0x6E */ GI_SEAHORSE,
/* 0x6F */ GI_CHATEAU_BOTTLE,
/* 0x70 */ GI_HYLIAN_LOACH,
/* 0x71 */ GI_71,
/* 0x72 */ GI_72,
/* 0x73 */ GI_73,
/* 0x74 */ GI_74,
/* 0x75 */ GI_75,
/* 0x76 */ GI_ICE_TRAP,
/* 0x77 */ GI_77,
/* 0x78 */ GI_MASK_DEKU,
/* 0x79 */ GI_MASK_GORON,
/* 0x7A */ GI_MASK_ZORA,
/* 0x7B */ GI_MASK_FIERCE_DEITY,
/* 0x7C */ GI_MASK_CAPTAIN,
/* 0x7D */ GI_MASK_GIANT,
/* 0x7E */ GI_MASK_ALL_NIGHT,
/* 0x7F */ GI_MASK_BUNNY,
/* 0x80 */ GI_MASK_KEATON,
/* 0x81 */ GI_MASK_GARO,
/* 0x82 */ GI_MASK_ROMANI,
/* 0x83 */ GI_MASK_CIRCUS_LEADER,
/* 0x84 */ GI_MASK_POSTMAN,
/* 0x85 */ GI_MASK_COUPLE,
/* 0x86 */ GI_MASK_GREAT_FAIRY,
/* 0x87 */ GI_MASK_GIBDO,
/* 0x88 */ GI_MASK_DON_GERO,
/* 0x89 */ GI_MASK_KAMARO,
/* 0x8A */ GI_MASK_TRUTH,
/* 0x8B */ GI_MASK_STONE,
/* 0x8C */ GI_MASK_BREMEN,
/* 0x8D */ GI_MASK_BLAST,
/* 0x8E */ GI_MASK_SCENTS,
/* 0x8F */ GI_MASK_KAFEIS_MASK,
/* 0x90 */ GI_90,
/* 0x91 */ GI_CHATEAU,
/* 0x92 */ GI_MILK,
/* 0x93 */ GI_GOLD_DUST_2,
/* 0x94 */ GI_HYLIAN_LOACH_2, // Unused bottled eel
/* 0x95 */ GI_SEAHORSE_CAUGHT,
/* 0x96 */ GI_MOONS_TEAR,
/* 0x97 */ GI_DEED_LAND,
/* 0x98 */ GI_DEED_SWAMP,
/* 0x99 */ GI_DEED_MOUNTAIN,
/* 0x9A */ GI_DEED_OCEAN,
/* 0x9B */ GI_SWORD_GREAT_FAIRY_STOLEN,
/* 0x9C */ GI_SWORD_KOKIRI_STOLEN,
/* 0x9D */ GI_SWORD_RAZOR_STOLEN,
/* 0x9E */ GI_SWORD_GILDED_STOLEN,
/* 0x9F */ GI_SHIELD_HERO_STOLEN, // Code that treats this as hero's shield is unused, implied as intended to be stolen
/* 0xA0 */ GI_ROOM_KEY,
/* 0xA1 */ GI_LETTER_TO_MAMA,
/* 0xA2 */ GI_A2,
/* 0xA3 */ GI_A3,
/* 0xA4 */ GI_A4,
/* 0xA5 */ GI_A5,
/* 0xA6 */ GI_A6,
/* 0xA7 */ GI_A7,
/* 0xA8 */ GI_A8,
/* 0xA9 */ GI_BOTTLE_STOLEN, // buy back stolen bottle
/* 0xAA */ GI_LETTER_TO_KAFEI,
/* 0xAB */ GI_PENDANT_OF_MEMORIES,
/* 0xAC */ GI_AC,
/* 0xAD */ GI_AD,
/* 0xAE */ GI_AE,
/* 0xAF */ GI_AF,
/* 0xB0 */ GI_B0,
/* 0xB1 */ GI_B1,
/* 0xB2 */ GI_B2,
/* 0xB3 */ GI_B3,
/* 0xB4 */ GI_TINGLE_MAP_CLOCK_TOWN,
/* 0xB5 */ GI_TINGLE_MAP_WOODFALL,
/* 0xB6 */ GI_TINGLE_MAP_SNOWHEAD,
/* 0xB7 */ GI_TINGLE_MAP_ROMANI_RANCH,
/* 0xB8 */ GI_TINGLE_MAP_GREAT_BAY,
/* 0xB9 */ GI_TINGLE_MAP_STONE_TOWER,
/* 0xBA */ GI_MAX
} GetItemId;
typedef enum GetItemDrawId {
/* -1 */ GID_NONE = -1,
/* 0x00 */ GID_BOTTLE,
/* 0x01 */ GID_KEY_SMALL,
/* 0x02 */ GID_MASK_KAMARO,
/* 0x03 */ GID_MASK_COUPLE,
/* 0x04 */ GID_04,
/* 0x05 */ GID_05,
/* 0x06 */ GID_06,
/* 0x07 */ GID_07,
/* 0x08 */ GID_RECOVERY_HEART,
/* 0x09 */ GID_KEY_BOSS,
/* 0x0A */ GID_COMPASS,
/* 0x0B */ GID_BOMBERS_NOTEBOOK,
/* 0x0C */ GID_MASK_STONE,
/* 0x0D */ GID_MASK_KAFEIS_MASK,
/* 0x0E */ GID_MASK_CIRCUS_LEADER,
/* 0x0F */ GID_MASK_BREMEN,
/* 0x10 */ GID_MASK_ALL_NIGHT,
/* 0x11 */ GID_DEKU_NUTS,
/* 0x12 */ GID_HEART_CONTAINER,
/* 0x13 */ GID_HEART_PIECE,
/* 0x14 */ GID_QUIVER_30,
/* 0x15 */ GID_QUIVER_40,
/* 0x16 */ GID_QUIVER_50,
/* 0x17 */ GID_BOMB_BAG_20,
/* 0x18 */ GID_BOMB_BAG_30,
/* 0x19 */ GID_BOMB_BAG_40,
/* 0x1A */ GID_DEKU_STICK,
/* 0x1B */ GID_DUNGEON_MAP,
/* 0x1C */ GID_MAGIC_JAR_SMALL,
/* 0x1D */ GID_MAGIC_JAR_BIG,
/* 0x1E */ GID_BOMB,
/* 0x1F */ GID_STONE_OF_AGONY,
/* 0x20 */ GID_WALLET_ADULT,
/* 0x21 */ GID_WALLET_GIANT,
/* 0x22 */ GID_MASK_DON_GERO,
/* 0x23 */ GID_ARROWS_SMALL,
/* 0x24 */ GID_ARROWS_MEDIUM,
/* 0x25 */ GID_ARROWS_LARGE,
/* 0x26 */ GID_BOMBCHU,
/* 0x27 */ GID_SHIELD_HERO,
/* 0x28 */ GID_HOOKSHOT,
/* 0x29 */ GID_29,
/* 0x2A */ GID_OCARINA,
/* 0x2B */ GID_MILK,
/* 0x2C */ GID_MASK_KEATON,
/* 0x2D */ GID_TINGLE_MAP,
/* 0x2E */ GID_BOW,
/* 0x2F */ GID_LENS,
/* 0x30 */ GID_POTION_GREEN,
/* 0x31 */ GID_POTION_RED,
/* 0x32 */ GID_POTION_BLUE,
/* 0x33 */ GID_SHIELD_MIRROR,
/* 0x34 */ GID_MAGIC_BEANS,
/* 0x35 */ GID_FISH,
/* 0x36 */ GID_LETTER_MAMA,
/* 0x37 */ GID_37,
/* 0x38 */ GID_SWORD_BGS,
/* 0x39 */ GID_MASK_SUN,
/* 0x3A */ GID_MASK_BLAST,
/* 0x3B */ GID_FAIRY,
/* 0x3C */ GID_MASK_SCENTS,
/* 0x3D */ GID_MASK_CAPTAIN,
/* 0x3E */ GID_MASK_BUNNY,
/* 0x3F */ GID_MASK_TRUTH,
/* 0x40 */ GID_DEED_SWAMP,
/* 0x41 */ GID_DEED_MOUNTAIN,
/* 0x42 */ GID_RUPEE_HUGE,
/* 0x43 */ GID_DEED_OCEAN,
/* 0x44 */ GID_MASK_GORON,
/* 0x45 */ GID_MASK_ZORA,
/* 0x46 */ GID_46,
/* 0x47 */ GID_ARROW_FIRE,
/* 0x48 */ GID_ARROW_ICE,
/* 0x49 */ GID_ARROW_LIGHT,
/* 0x4A */ GID_SKULL_TOKEN,
/* 0x4B */ GID_BUG,
/* 0x4C */ GID_4C,
/* 0x4D */ GID_POE,
/* 0x4E */ GID_FAIRY_2,
/* 0x4F */ GID_RUPEE_GREEN,
/* 0x50 */ GID_RUPEE_BLUE,
/* 0x51 */ GID_RUPEE_RED,
/* 0x52 */ GID_BIG_POE,
/* 0x53 */ GID_RUPEE_PURPLE,
/* 0x54 */ GID_RUPEE_SILVER,
/* 0x55 */ GID_SWORD_KOKIRI,
/* 0x56 */ GID_SKULL_TOKEN_2,
/* 0x57 */ GID_57,
/* 0x58 */ GID_ZORA_EGG,
/* 0x59 */ GID_MOONS_TEAR,
/* 0x5A */ GID_DEED_LAND,
/* 0x5B */ GID_MASK_DEKU,
/* 0x5C */ GID_REMAINS_ODOLWA,
/* 0x5D */ GID_POWDER_KEG,
/* 0x5E */ GID_GOLD_DUST,
/* 0x5F */ GID_SEAHORSE,
/* 0x60 */ GID_60,
/* 0x61 */ GID_HYLIAN_LOACH,
/* 0x62 */ GID_SEAHORSE_CAUGHT,
/* 0x63 */ GID_REMAINS_GOHT,
/* 0x64 */ GID_REMAINS_GYORG,
/* 0x65 */ GID_REMAINS_TWINMOLD,
/* 0x66 */ GID_SWORD_RAZOR,
/* 0x67 */ GID_SWORD_GILDED,
/* 0x68 */ GID_SWORD_GREAT_FAIRY,
/* 0x69 */ GID_MASK_GARO,
/* 0x6A */ GID_MASK_GREAT_FAIRY,
/* 0x6B */ GID_MASK_GIBDO,
/* 0x6C */ GID_ROOM_KEY,
/* 0x6D */ GID_LETTER_TO_KAFEI,
/* 0x6E */ GID_PENDANT_OF_MEMORIES,
/* 0x6F */ GID_MUSHROOM,
/* 0x70 */ GID_MASK_ROMANI,
/* 0x71 */ GID_MASK_POSTMAN,
/* 0x72 */ GID_MASK_GIANT,
/* 0x73 */ GID_CHATEAU,
/* 0x74 */ GID_PICTOGRAPH_BOX,
/* 0x75 */ GID_MASK_FIERCE_DEITY,
/* 0x76 */ GID_MAX
} GetItemDrawId;
#endif