.. |
io
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z_actor with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
libc
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Hex Cleanup (#960)
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2022-07-23 14:57:47 -04:00 |
PR
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Hex Cleanup (#960)
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2022-07-23 14:57:47 -04:00 |
ultra64
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Hex Cleanup (#960)
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2022-07-23 14:57:47 -04:00 |
bstring.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
color.h
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z_parameter : Items & Import Data (#799)
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2022-07-12 00:45:55 -04:00 |
command_macros_base.h
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z_demo with 4 NON_MATCHINGs (#514)
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2022-03-04 19:14:52 -05:00 |
fixed_point.h
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boot_0x80086760 OK and documented (#288)
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2021-09-27 21:07:09 -03:00 |
functions.h
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z_draw OK and Documented (#900)
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2022-07-23 15:25:20 -04:00 |
gfxprint.h
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Gfxprint OK (#826)
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2022-06-19 02:56:10 +01:00 |
global.h
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code_8013EC10 and code_80182CE0 (z_rumble and sys_rumble ) (#763)
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2022-06-29 22:08:03 +01:00 |
ichain.h
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z_sram_NES with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
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2022-03-27 12:37:02 -03:00 |
initvars.h
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z_player_call OK (#693)
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2022-03-05 11:51:51 -03:00 |
irqmgr.h
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sched.h (#341)
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2021-11-14 18:38:27 -03:00 |
macro.inc
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ABI FPR names (#767)
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2022-03-31 18:22:19 +01:00 |
macros.h
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En_Syateki_Man (Shooting Gallery Man) documented (#894)
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2022-07-23 14:06:11 -04:00 |
message_data_static.h
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Decomp Message_GetState , add TextState enum and some header reorganization (#919)
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2022-07-22 20:51:20 +01:00 |
os_internal.h
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z_fcurve_data OK, match last function in z_fcurve_data_skelanime , document SkelCurve system (#776)
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2022-06-19 03:38:10 +01:00 |
os_malloc.h
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
os.h
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cartrominit OK (#412)
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2021-11-20 00:15:50 -03:00 |
osint.h
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vimgr OK (#421)
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2021-11-11 15:30:31 -03:00 |
prevent_bss_reordering.h
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Color_RGBAu32 (#253)
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2021-08-15 10:56:20 -04:00 |
ramrom.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
rdb.h
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
regs.h
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z_map_exp OK and somewhat documented (#877)
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2022-07-11 23:23:01 -04:00 |
rmon.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
scheduler.h
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sched.h (#341)
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2021-11-14 18:38:27 -03:00 |
segment_symbols.h
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z_sram_NES with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
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2022-03-27 12:37:02 -03:00 |
sequence.h
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Import code_8019AF00.c (Audio) data & bss, introduce z64ocarina.h (#575)
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2022-02-14 01:38:46 +00:00 |
sfx.h
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ovl_En_Ma4 matched and mostly documented (#199)
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2021-07-13 21:49:05 -04:00 |
sys_matrix.h
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sys_matrix OK, documented, rename some other mathematics functions (#787)
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2022-05-25 23:24:39 -04:00 |
system_malloc.h
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
ultra64.h
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Load OK (#792)
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2022-06-19 03:28:55 +01:00 |
ultraerror.h
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Fix variadic function typedef to be legal C
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2020-04-28 15:11:14 -05:00 |
ultralog.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
unk.h
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z_demo with 4 NON_MATCHINGs (#514)
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2022-03-04 19:14:52 -05:00 |
variables.h
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Map Select: Docs and Cleanup (#962)
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2022-07-23 15:30:19 -04:00 |
viint.h
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vigetcurrframebuf OK (#386)
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2021-11-08 12:55:39 -03:00 |
vt.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
xstdio.h
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Add stddef.h and libc headers cleanup (#396)
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2021-11-05 23:44:58 -03:00 |
z64.h
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Inventory Editor Ok and Documented (z_kaleido_debug.c) (#954)
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2022-07-23 15:44:49 -04:00 |
z64actor.h
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z_draw OK and Documented (#900)
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2022-07-23 15:25:20 -04:00 |
z64animation.h
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
z64audio.h
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audio_seqplayer.c OK and partial docs (#833)
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2022-07-22 06:21:02 +01:00 |
z64bgcheck.h
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
z64camera.h
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Introducing z64camera.h (#797)
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2022-07-12 00:25:40 -04:00 |
z64collision_check.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
z64curve.h
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
z64cutscene_commands.h
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code_8013EC10 and code_80182CE0 (z_rumble and sys_rumble ) (#763)
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2022-06-29 22:08:03 +01:00 |
z64cutscene.h
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Cleanup SubCameras (#936)
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2022-07-22 15:24:37 +01:00 |
z64dma.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
z64effect.h
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Effect Gsplash OK (#876)
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2022-07-11 21:51:56 -04:00 |
z64item.h
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z_draw OK and Documented (#900)
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2022-07-23 15:25:20 -04:00 |
z64jpeg.h
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z_jpeg , jpegutils and jpegdecoder OK (#322)
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2021-11-19 17:34:45 -03:00 |
z64light.h
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
z64load.h
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Load OK (#792)
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2022-06-19 03:28:55 +01:00 |
z64map.h
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z_map_exp OK and somewhat documented (#877)
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2022-07-11 23:23:01 -04:00 |
z64math.h
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Introducing z64camera.h (#797)
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2022-07-12 00:25:40 -04:00 |
z64message.h
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Decomp Message_GetState , add TextState enum and some header reorganization (#919)
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2022-07-22 20:51:20 +01:00 |
z64object.h
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z_draw OK and Documented (#900)
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2022-07-23 15:25:20 -04:00 |
z64ocarina.h
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Decomp Message_GetState , add TextState enum and some header reorganization (#919)
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2022-07-22 20:51:20 +01:00 |
z64player.h
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z_draw OK and Documented (#900)
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2022-07-23 15:25:20 -04:00 |
z64rumble.h
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code_8013EC10 and code_80182CE0 (z_rumble and sys_rumble ) (#763)
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2022-06-29 22:08:03 +01:00 |
z64save.h
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Inventory Editor Ok and Documented (z_kaleido_debug.c) (#954)
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2022-07-23 15:44:49 -04:00 |
z64scene.h
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z_player_lib : Part 1 (#688)
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2022-07-11 23:43:46 -04:00 |
z64schedule.h
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EnBjt OK and documented (#912)
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2022-07-22 05:17:06 +01:00 |
z64skin.h
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
z64subs.h
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EnBaba Documented (Bomb Shop Lady) (#825)
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2022-07-22 05:05:28 +01:00 |
z64transition.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
z64view.h
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Decomp Message_GetState , add TextState enum and some header reorganization (#919)
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2022-07-22 20:51:20 +01:00 |
z_en_hy_code.h
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General Cleanup 4 (#871)
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2022-07-11 23:06:21 -04:00 |