mirror of
https://github.com/zeldaret/mm.git
synced 2024-11-30 16:20:26 +00:00
efc9df3f56
* Rename Player_UpdateBottleHeld * Match func_808497A0 * func_80852290 NON_MATCHING * Match func_8083B3B4 * Params cleanup * Match func_8083FBC4 * sfxId cleanups and others * Fix declaration of functions from D_8085D990 * Change D_8085BE84 to be a 2D array * ARRAY_COUNT_2D * Match func_8085ADA0 * func_808426F0 nonmatching * Match func_80852290 * Match func_808426F0 Co-authored-by: engineer124 <engineer124engineer124@gmail.com> * Add notes to Player_SetDoAction * Name putAwayCountdown * rebase * Match func_80856918 * format * func_8084933C nonmatching small amount of boomerang documentation * Progress on moving data near where it is used * finish moving data * format * cleanup up remaining data * more match * Some minor cleanups * PlayerCsMode enum * func_80851F18 nonmatching * Fix unk_B10 * Purge ExchangeItemID enum * Rename `targetActor` to `talkActor` * Name `targetedActor` * PLAYER_LIMB_BUF_SIZE Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Change SkelAnime Player functions to take a void pointer for the corresponding buffers * Use PlayerAnimationFrame on Player_DrawImpl * Match func_8082F1AC * Match func_8083D23C * cleanup * Match and clean up func_808373F8 * Match and document func_8083A98C * PLAYER_PARAMS macro and PlayerInitMode enum * Preliminary names for InitMode functions * Match func_8083C8E8 * remove redundant externs * Match func_8084933C * cleanup func_8084933C * Access D_8085BE84 directly instead of using a macro * Match func_8084AC84 * Fix boomearng typo * OK boomerang * cleanup func_8083D168 * untargetedRotY * this->unk_14E = ABS_ALT(var_v1); * GIFIELD macros * sort of a match * Match func_8084C16C Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Use the same trick to match func_808573A4 * Add note on Deku spinning * Match func_8084D18C * Match func_80850D68 * Improve func_80832660 * Match func_80854EFC Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Rename unk_B2A to getItemDrawId * Some cleanup * fix merge issues * format * minor anim docs * Match func_808553F4 * Cleanup func_808553F4 * func_8083D860 nonmatching * Match func_8083D860 * Defake func_80859BA8 * () * Add notes to PlayerAnimGroup enum * underwaterTimer Co-authored-by: engineer124 <engineer124engineer124@gmail.com> * some stateFlags cleaning * more stateFlags cleaning * some notes and minor cleanups * more general cleanups * Slightly less fake func_80832CAC * Document some melee weapon damage stuff * Mark lunge storage * Note PCS patch * match * add notes to bss * yeet extra indentation * add reloc as nonmatching to spec * floorSfxOffset * Player_GetFloorSfx * Player_GetFloorSfxByAge * Comments for AnimSfx dunctions * Name some AnimSfx functions * Name AnimSfx stuff * Some PlayerAgeProperties notes * use animflag defines * Player_SpawnExplosive * fix enum and some other minor fixes * Bit more misc. cleanup * Use OoT's version of func_808333CC * Note on quickspin buffer * Final nonmatching, func_80851F18 Co-authored-by: Synray <31429825+Synray@users.noreply.github.com> * RIP player.c * Name Player_StopHorizontalMovement * misc fixes * Actor_DeactivateLens * fixes * typos and tweaks * minor stuff * add names as comments on the animgoup array * Correct some function names and data type * add anim commets to ageproperties * some notes * De-fake func_80840F90 * Defake & clean up func_8085ADA0 * Improve func_80859BA8 * Enums in func_80852B28 * Name some secret-related things * 3 small things * stuff * Player_TalkWithPlayer * SurfaceType_GetFloorType * SurfaceType_GetWallFlags * and more bgcheck stuff * more bss naming * sPlayerControlInput * clean up func_80836F10 a bit * name the parameters of func_80835BF8 * door stuff * remove NON_MATCHING * remove D_8085D2B0 padding * Name some Player_Cutscene_ functions * various cleanups * format * remainingHopsCounter * some cleanups on the struct * Actor_RequestRumble * this->exchangeItemId = PLAYER_AP_NONE; * fix merge stuff * format * PlayerUnkAA5 * Name two cylinder-related functions * BSS * Add MagicConsume's enum, treat lensActive as bool * Update func_808332A0 based on better info * fix merge * fix merge issues * remove redundant comments * Name Player_AddQuake * ANIM_FLAG_UPDATE*_*Y * Format * AT_TYPE_ENEMY * fix merge issues * format * fix uintptr_ts * Rename * Name leftHandMf * fix merge issues * format * exchangeItemId <= PLAYER_IA_MINUS1 * getItemDrawIdPlusOne * currentActorCsIndex * <= PLAYER_IA_MINUS1 * fix merge issues * format * namefixer and bss * fix build * bombs parameters cleanup * bss * Fix building * fix building * Fix building * Fix building and cleanups * Pre-PR cleanup * really... * format * review * stateFlag Mistakes * 268 * 0.1f * z64door.h * fix cutscene stuff * bss * Update include/z64player.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update include/z64player.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * reiew * PR Review * collision * review * format and a few stuff i missed * EnBomExplosiveType * weekeventregconvert and eventinfconvert * more review * review * bss * review * re format sGetItemTable * Entangle PlayerMask and PlayerItemAction * a few extra cases i missed * bss * review * EnArrow stuff * ARROW_MAGIC_DEKU_BUBBLE * minor format * merge * fix bss * review * !ARROW_IS_ARROW * review * bool cleanup * fix merge * review * Player_StopCutscene * Player_RequestQuake * quakeIndex * Player_RequestQuakeAndRumble * knobDoor and slidingDoor * bss * fix * review * dog and float --------- Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu> Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> Co-authored-by: Synray <31429825+Synray@users.noreply.github.com>
395 lines
12 KiB
Makefile
395 lines
12 KiB
Makefile
# Build options can be changed by modifying the makefile or by building with 'make SETTING=value'.
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# It is also possible to override the settings in Defaults in a file called .make_options as 'SETTING=value'.
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-include .make_options
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MAKEFLAGS += --no-builtin-rules
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#### Defaults ####
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# If COMPARE is 1, check the output md5sum after building
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COMPARE ?= 1
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# If NON_MATCHING is 1, define the NON_MATCHING C flag when building
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NON_MATCHING ?= 0
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# If ORIG_COMPILER is 1, compile with QEMU_IRIX and the original compiler
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ORIG_COMPILER ?= 0
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# if WERROR is 1, pass -Werror to CC_CHECK, so warnings would be treated as errors
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WERROR ?= 0
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# Keep .mdebug section in build
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KEEP_MDEBUG ?= 0
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# Disassembles all asm from the ROM instead of skipping files which are entirely in C
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FULL_DISASM ?= 0
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# Check code syntax with host compiler
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RUN_CC_CHECK ?= 1
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# Dump build object files
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OBJDUMP_BUILD ?= 0
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# Number of threads to disassmble, extract, and compress with
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N_THREADS ?= $(shell nproc)
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#### Setup ####
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# Ensure the map file being created using English localization
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export LANG := C
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ifeq ($(NON_MATCHING),1)
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CFLAGS := -DNON_MATCHING
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CPPFLAGS := -DNON_MATCHING
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COMPARE := 0
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endif
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DISASM_FLAGS := --reg-names=o32
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ifneq ($(FULL_DISASM), 0)
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DISASM_FLAGS += --all
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endif
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PROJECT_DIR := $(dir $(realpath $(firstword $(MAKEFILE_LIST))))
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MAKE = make
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CPPFLAGS += -P
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ifeq ($(OS),Windows_NT)
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DETECTED_OS=windows
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else
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Linux)
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DETECTED_OS=linux
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endif
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ifeq ($(UNAME_S),Darwin)
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DETECTED_OS=macos
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MAKE=gmake
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CPPFLAGS += -xc++
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endif
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endif
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#### Tools ####
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ifeq ($(shell type mips-linux-gnu-ld >/dev/null 2>/dev/null; echo $$?), 0)
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MIPS_BINUTILS_PREFIX := mips-linux-gnu-
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else
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$(error Please install or build mips-linux-gnu)
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endif
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CC := tools/ido_recomp/$(DETECTED_OS)/7.1/cc
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CC_OLD := tools/ido_recomp/$(DETECTED_OS)/5.3/cc
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# if ORIG_COMPILER is 1, check that either QEMU_IRIX is set or qemu-irix package installed
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ifeq ($(ORIG_COMPILER),1)
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ifndef QEMU_IRIX
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QEMU_IRIX := $(shell which qemu-irix)
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ifeq (, $(QEMU_IRIX))
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$(error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path)
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endif
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endif
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CC = $(QEMU_IRIX) -L tools/ido7.1_compiler tools/ido7.1_compiler/usr/bin/cc
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CC_OLD = $(QEMU_IRIX) -L tools/ido5.3_compiler tools/ido5.3_compiler/usr/bin/cc
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endif
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AS := $(MIPS_BINUTILS_PREFIX)as
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LD := $(MIPS_BINUTILS_PREFIX)ld
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OBJCOPY := $(MIPS_BINUTILS_PREFIX)objcopy
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OBJDUMP := $(MIPS_BINUTILS_PREFIX)objdump
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ASM_PROC := python3 tools/asm-processor/build.py
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ASM_PROC_FLAGS := --input-enc=utf-8 --output-enc=euc-jp --convert-statics=global-with-filename
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IINC := -Iinclude -Isrc -Iassets -Ibuild -I.
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ifeq ($(KEEP_MDEBUG),0)
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RM_MDEBUG = $(OBJCOPY) --remove-section .mdebug $@
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else
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RM_MDEBUG = @:
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endif
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# Check code syntax with host compiler
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ifneq ($(RUN_CC_CHECK),0)
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CHECK_WARNINGS := -Wall -Wextra -Wno-format-security -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces -Wno-int-conversion -Wno-unused-but-set-variable -Wno-unused-label -Wno-sign-compare -Wno-tautological-compare
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CC_CHECK := gcc -fno-builtin -fsyntax-only -funsigned-char -fdiagnostics-color -std=gnu89 -D _LANGUAGE_C -D NON_MATCHING $(IINC) -nostdinc $(CHECK_WARNINGS)
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ifneq ($(WERROR), 0)
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CC_CHECK += -Werror
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endif
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else
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CC_CHECK := @:
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endif
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CPP := cpp
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ELF2ROM := tools/buildtools/elf2rom
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MKLDSCRIPT := tools/buildtools/mkldscript
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YAZ0 := tools/buildtools/yaz0
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ZAPD := tools/ZAPD/ZAPD.out
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FADO := tools/fado/fado.elf
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OPTFLAGS := -O2 -g3
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ASFLAGS := -march=vr4300 -32 -Iinclude
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MIPS_VERSION := -mips2
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# we support Microsoft extensions such as anonymous structs, which the compiler does support but warns for their usage. Surpress the warnings with -woff.
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CFLAGS += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(IINC) -nostdinc -Wab,-r4300_mul -woff 624,649,838,712,516
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# Use relocations and abi fpr names in the dump
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OBJDUMP_FLAGS := --disassemble --reloc --disassemble-zeroes -Mreg-names=32
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ifneq ($(OBJDUMP_BUILD), 0)
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OBJDUMP_CMD = $(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s)
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OBJCOPY_BIN = $(OBJCOPY) -O binary $@ $@.bin
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else
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OBJDUMP_CMD = @:
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OBJCOPY_BIN = @:
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endif
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ifeq ($(shell getconf LONG_BIT), 32)
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# Work around memory allocation bug in QEMU
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export QEMU_GUEST_BASE := 1
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else ifneq ($(RUN_CC_CHECK),0)
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# Ensure that gcc treats the code as 32-bit
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CC_CHECK += -m32
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endif
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# rom compression flags
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COMPFLAGS := --threads $(N_THREADS)
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ifneq ($(NON_MATCHING),1)
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COMPFLAGS += --matching
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endif
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#### Files ####
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# ROM image
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ROMC := mm.us.rev1.rom.z64
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ROM := $(ROMC:.rom.z64=.rom_uncompressed.z64)
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ELF := $(ROM:.z64=.elf)
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# description of ROM segments
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SPEC := spec
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# create asm directories
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$(shell mkdir -p asm data)
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SRC_DIRS := $(shell find src -type d)
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ASM_DIRS := $(shell find asm -type d -not -path "asm/non_matchings*") $(shell find data -type d)
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## Assets binaries (PNGs, JPGs, etc)
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ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*")
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# Prevents building C files that will be #include'd
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ASSET_BIN_DIRS_C_FILES := $(shell find assets/* -type d -not -path "assets/xml*" -not -path "assets/code*" -not -path "assets/overlays*")
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ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml))
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ASSET_FILES_BIN := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.bin))
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ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_XML:.xml=.c),$f) \
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$(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),build/$f)
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TEXTURE_FILES_PNG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.png))
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TEXTURE_FILES_JPG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.jpg))
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TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),build/$f) \
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C_FILES := $(foreach dir,$(SRC_DIRS) $(ASSET_BIN_DIRS_C_FILES),$(wildcard $(dir)/*.c))
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S_FILES := $(shell grep -F "build/asm" spec | sed 's/.*build\/// ; s/\.o\".*/.s/') \
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$(shell grep -F "build/data" spec | sed 's/.*build\/// ; s/\.o\".*/.s/')
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BASEROM_FILES := $(shell grep -F "build/baserom" spec | sed 's/.*build\/// ; s/\.o\".*//')
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O_FILES := $(foreach f,$(S_FILES:.s=.o),build/$f) \
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$(foreach f,$(C_FILES:.c=.o),build/$f) \
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$(foreach f,$(BASEROM_FILES),build/$f.o)
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OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | grep -o '[^"]*_reloc.o' )
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# Automatic dependency files
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# (Only asm_processor dependencies and reloc dependencies are handled for now)
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DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d)
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# create build directories
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$(shell mkdir -p build/baserom $(foreach dir,$(SRC_DIRS) $(ASM_DIRS) $(ASSET_BIN_DIRS),build/$(dir)))
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# directory flags
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build/src/boot_O2/%.o: OPTFLAGS := -O2
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build/src/boot_O2_g3/%.o: OPTFLAGS := -O2 -g3
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build/src/libultra/os/%.o: OPTFLAGS := -O1
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build/src/libultra/voice/%.o: OPTFLAGS := -O2
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build/src/libultra/io/%.o: OPTFLAGS := -O2
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build/src/libultra/libc/%.o: OPTFLAGS := -O2
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build/src/libultra/gu/%.o: OPTFLAGS := -O2
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build/src/libultra/rmon/%.o: OPTFLAGS := -O2
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build/src/libultra/flash/%.o: OPTFLAGS := -g
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build/src/libultra/flash/%.o: MIPS_VERSION := -mips1
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build/src/audio/%.o: OPTFLAGS := -O2
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build/assets/%.o: OPTFLAGS := -O1
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build/assets/%.o: ASM_PROC_FLAGS :=
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# file flags
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build/src/boot_O2_g3/fault.o: CFLAGS += -trapuv
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build/src/boot_O2_g3/fault_drawer.o: CFLAGS += -trapuv
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build/src/code/jpegutils.o: OPTFLAGS := -O2
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build/src/code/jpegdecoder.o: OPTFLAGS := -O2
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build/src/code/jpegutils.o: CC := $(CC_OLD)
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build/src/code/jpegdecoder.o: CC := $(CC_OLD)
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build/src/libultra/libc/ll.o: OPTFLAGS := -O1
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build/src/libultra/libc/ll.o: MIPS_VERSION := -mips3 -32
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build/src/libultra/libc/llcvt.o: OPTFLAGS := -O1
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build/src/libultra/libc/llcvt.o: MIPS_VERSION := -mips3 -32
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# cc & asm-processor
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build/src/boot_O2/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
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build/src/boot_O2_g3/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
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build/src/libultra/%.o: CC := $(CC_OLD)
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# Needed at least until voice is decompiled
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build/src/libultra/voice/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC_OLD) -- $(AS) $(ASFLAGS) --
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build/src/code/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
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build/src/audio/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
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build/src/overlays/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
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build/assets/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
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#### Main Targets ###
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uncompressed: $(ROM)
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ifeq ($(COMPARE),1)
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@md5sum $(ROM)
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@md5sum -c checksum_uncompressed.md5
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endif
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compressed: $(ROMC)
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ifeq ($(COMPARE),1)
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@md5sum $(ROMC)
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@md5sum -c checksum.md5
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endif
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.PHONY: all uncompressed compressed clean assetclean distclean assets disasm init setup
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.DEFAULT_GOAL := uncompressed
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all: uncompressed compressed
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$(ROM): $(ELF)
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$(ELF2ROM) -cic 6105 $< $@
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$(ROMC): $(ROM)
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python3 tools/z64compress_wrapper.py $(COMPFLAGS) $(ROM) $@ $(ELF) build/$(SPEC)
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$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) build/ldscript.txt build/undefined_syms.txt
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$(LD) -T build/undefined_syms.txt -T build/ldscript.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map build/mm.map -o $@
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## Order-only prerequisites
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# These ensure e.g. the O_FILES are built before the OVL_RELOC_FILES.
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# The intermediate phony targets avoid quadratically-many dependencies between the targets and prerequisites.
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o_files: $(O_FILES)
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$(OVL_RELOC_FILES): | o_files
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asset_files: $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT)
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$(O_FILES): | asset_files
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.PHONY: o_files asset_files
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#### Main commands ####
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## Cleaning ##
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clean:
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$(RM) -rf $(ROMC) $(ROM) $(ELF) build
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assetclean:
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$(RM) -rf $(ASSET_BIN_DIRS)
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$(RM) -rf build/assets
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$(RM) -rf .extracted-assets.json
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distclean: assetclean clean
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$(RM) -rf asm baserom data
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$(MAKE) -C tools clean
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## Extraction step
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setup:
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$(MAKE) -C tools
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python3 tools/fixbaserom.py
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python3 tools/extract_baserom.py
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assets:
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python3 extract_assets.py -j $(N_THREADS)
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## Assembly generation
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disasm:
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$(RM) -rf asm data
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python3 tools/disasm/disasm.py -j $(N_THREADS) $(DISASM_FLAGS)
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diff-init: uncompressed
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$(RM) -rf expected/
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mkdir -p expected/
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cp -r build expected/build
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init:
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$(MAKE) distclean
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$(MAKE) setup
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$(MAKE) assets
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$(MAKE) disasm
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$(MAKE) all
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$(MAKE) diff-init
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#### Various Recipes ####
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build/undefined_syms.txt: undefined_syms.txt
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$(CPP) $(CPPFLAGS) $< > build/undefined_syms.txt
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build/$(SPEC): $(SPEC)
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$(CPP) $(CPPFLAGS) $< > $@
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build/ldscript.txt: build/$(SPEC)
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$(MKLDSCRIPT) $< $@
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build/asm/%.o: asm/%.s
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$(AS) $(ASFLAGS) $< -o $@
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build/assets/%.o: assets/%.c
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$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
$(OBJCOPY_BIN)
|
|
$(RM_MDEBUG)
|
|
|
|
build/baserom/%.o: baserom/%
|
|
$(OBJCOPY) -I binary -O elf32-big $< $@
|
|
|
|
build/data/%.o: data/%.s
|
|
$(AS) $(ASFLAGS) $< -o $@
|
|
|
|
build/src/overlays/%.o: src/overlays/%.c
|
|
$(CC_CHECK) $<
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
@$(OBJDUMP) -d $@ > $(@:.o=.s)
|
|
$(RM_MDEBUG)
|
|
|
|
build/src/overlays/%_reloc.o: build/$(SPEC)
|
|
$(FADO) $$(tools/buildtools/reloc_prereq $< $(notdir $*)) -n $(notdir $*) -o $(@:.o=.s) -M $(@:.o=.d)
|
|
$(AS) $(ASFLAGS) $(@:.o=.s) -o $@
|
|
|
|
build/src/%.o: src/%.c
|
|
$(CC_CHECK) $<
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
$(OBJDUMP_CMD)
|
|
$(RM_MDEBUG)
|
|
|
|
build/src/libultra/libc/ll.o: src/libultra/libc/ll.c
|
|
$(CC_CHECK) $<
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
python3 tools/set_o32abi_bit.py $@
|
|
$(OBJDUMP_CMD)
|
|
$(RM_MDEBUG)
|
|
|
|
build/src/libultra/libc/llcvt.o: src/libultra/libc/llcvt.c
|
|
$(CC_CHECK) $<
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
python3 tools/set_o32abi_bit.py $@
|
|
$(OBJDUMP_CMD)
|
|
$(RM_MDEBUG)
|
|
|
|
# Build C files from assets
|
|
|
|
build/%.inc.c: %.png
|
|
$(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@
|
|
|
|
build/assets/%.bin.inc.c: assets/%.bin
|
|
$(ZAPD) bblb -eh -i $< -o $@
|
|
|
|
build/assets/%.jpg.inc.c: assets/%.jpg
|
|
$(ZAPD) bren -eh -i $< -o $@
|
|
|
|
-include $(DEP_FILES)
|