mm/tools/overlayhelpers
Lucas Shaw 5455cbc0c8
z_kaleido_manager and z_kaleido_scope_call OK (#489)
* migrated data and bss for z_kaleido_manager, renamed ovl_Player_Actor to ovl_player_actor to make it work with the data

* z_kaleido_manager OK

* add to functions.h variables.h and variables.txt

* init

* rename parameters in func_80163700

* rename func_80163700 to KaleidoManager_FaultAddrConvFunc

* change u32 casts to uintptr_t casts in z_kaleido_manager. (u8 *) casts must stay, they are the only casts that match

* ran format, uintptr_t

* made suggested changes
2021-12-27 03:59:50 +00:00
..
actor_symbols.py z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
colchkinfoinit.py Automatically add Init data to actors (#216) 2021-07-22 22:45:39 -04:00
colliderinit.py C file for Fishing, some changes to collider scripts, a few minor cleanups (#210) 2021-07-15 00:33:20 -04:00
damage_table.py Introduce DamageTable formatting and macros (#211) 2021-07-17 00:35:29 -04:00
data_parser.py Added data_parser.py to assist in moving data over to c files more easily (#174) 2021-06-10 17:35:46 -04:00
ichaindis.py Small env fixes: git submodules & python3 (#127) 2021-05-18 19:53:11 -04:00