mm/include/gfx_setupdl.h
engineer124 5dd4310285
Animation Cleanup: En_V* and En_W* (#1713)
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned
2024-10-16 06:13:25 -07:00

156 lines
4.9 KiB
C

#ifndef GFX_SETUPDL_H
#define GFX_SETUPDL_H
#include "ultra64.h"
struct GraphicsContext;
struct PlayState;
typedef enum SetupDL {
/* 0x00 */ SETUPDL_0,
/* 0x01 */ SETUPDL_1,
/* 0x02 */ SETUPDL_2,
/* 0x03 */ SETUPDL_3,
/* 0x04 */ SETUPDL_4,
/* 0x05 */ SETUPDL_5,
/* 0x06 */ SETUPDL_6,
/* 0x07 */ SETUPDL_7,
/* 0x08 */ SETUPDL_8,
/* 0x09 */ SETUPDL_9,
/* 0x0A */ SETUPDL_10,
/* 0x0B */ SETUPDL_11,
/* 0x0C */ SETUPDL_12,
/* 0x0D */ SETUPDL_13,
/* 0x0E */ SETUPDL_14,
/* 0x0F */ SETUPDL_15,
/* 0x10 */ SETUPDL_16,
/* 0x11 */ SETUPDL_17,
/* 0x12 */ SETUPDL_18,
/* 0x13 */ SETUPDL_19,
/* 0x14 */ SETUPDL_20,
/* 0x15 */ SETUPDL_21,
/* 0x16 */ SETUPDL_22,
/* 0x17 */ SETUPDL_23,
/* 0x18 */ SETUPDL_24,
/* 0x19 */ SETUPDL_25,
/* 0x1A */ SETUPDL_26,
/* 0x1B */ SETUPDL_27,
/* 0x1C */ SETUPDL_28,
/* 0x1D */ SETUPDL_29,
/* 0x1E */ SETUPDL_30,
/* 0x1F */ SETUPDL_31,
/* 0x20 */ SETUPDL_32,
/* 0x21 */ SETUPDL_33,
/* 0x22 */ SETUPDL_34,
/* 0x23 */ SETUPDL_35,
/* 0x24 */ SETUPDL_36,
/* 0x25 */ SETUPDL_37,
/* 0x26 */ SETUPDL_38,
/* 0x27 */ SETUPDL_39,
/* 0x28 */ SETUPDL_40,
/* 0x29 */ SETUPDL_41,
/* 0x2A */ SETUPDL_42,
/* 0x2B */ SETUPDL_43,
/* 0x2C */ SETUPDL_44,
/* 0x2D */ SETUPDL_45,
/* 0x2E */ SETUPDL_46,
/* 0x2F */ SETUPDL_47,
/* 0x30 */ SETUPDL_48,
/* 0x31 */ SETUPDL_49,
/* 0x32 */ SETUPDL_50,
/* 0x33 */ SETUPDL_51,
/* 0x34 */ SETUPDL_52,
/* 0x35 */ SETUPDL_53,
/* 0x36 */ SETUPDL_54,
/* 0x37 */ SETUPDL_55,
/* 0x38 */ SETUPDL_56,
/* 0x39 */ SETUPDL_57,
/* 0x3A */ SETUPDL_58,
/* 0x3B */ SETUPDL_59,
/* 0x3C */ SETUPDL_60,
/* 0x3D */ SETUPDL_61,
/* 0x3E */ SETUPDL_62,
/* 0x3F */ SETUPDL_63,
/* 0x40 */ SETUPDL_64,
/* 0x41 */ SETUPDL_65,
/* 0x42 */ SETUPDL_66,
/* 0x43 */ SETUPDL_67,
/* 0x44 */ SETUPDL_68,
/* 0x45 */ SETUPDL_69,
/* 0x46 */ SETUPDL_70,
/* 0x47 */ SETUPDL_71,
/* 0x48 */ SETUPDL_72,
/* 0x49 */ SETUPDL_MAX
} SetupDL;
Gfx* Gfx_SetupDLImpl(Gfx* gfx, u32 i);
Gfx* Gfx_SetupDL(Gfx* gfx, u32 i);
void Gfx_SetupDLAtPtr(Gfx** gfxP, u32 i);
Gfx* Gfx_SetupDL57(Gfx* gfx);
Gfx* Gfx_SetupDL57_b(Gfx* gfx);
Gfx* Gfx_SetupDL52_NoCD(Gfx* gfx);
void Gfx_SetupDL58_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL57_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL50_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL51_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL52_Xlu(GraphicsContext* gfxCtx);
void Gfx_SetupDL53_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL54_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL55_Xlu(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL26(Gfx* gfx);
void Gfx_SetupDL26_Opa(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL23(Gfx* gfx);
void Gfx_SetupDL23_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL25_Xlu2(GraphicsContext* gfxCtx);
void func_8012C268(struct GameState* gameState);
void Gfx_SetupDL25_Opa(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL71(Gfx* gfx);
void Gfx_SetupDL25_Xlu(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL72(Gfx* gfx);
void Gfx_SetupDL31_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL32_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL33_Opa(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL64(Gfx* gfx);
Gfx* Gfx_SetupDL34(Gfx* gfx);
void Gfx_SetupDL34_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL35_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL44_Xlu(GraphicsContext* gfxCtx);
void Gfx_SetupDL36_Opa(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL28(Gfx* gfx);
void Gfx_SetupDL28_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL43_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL45_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL46_Overlay(GraphicsContext* gfxCtx);
void Gfx_SetupDL38_Xlu(GraphicsContext* gfxCtx);
void Gfx_SetupDL4_Xlu(GraphicsContext* gfxCtx);
void Gfx_SetupDL37_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL2_Opa(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL39(Gfx* gfx);
void Gfx_SetupDL39_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL39_Overlay(GraphicsContext* gfxCtx);
void Gfx_SetupDL39_Ptr(Gfx** gfxP);
void Gfx_SetupDL40_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL41_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL47_Xlu(GraphicsContext* gfxCtx);
Gfx* Gfx_SetupDL66(Gfx* gfx);
Gfx* Gfx_SetupDL67(Gfx* gfx);
Gfx* Gfx_SetupDL68_NoCD(Gfx* gfx);
Gfx* Gfx_SetupDL69_NoCD(Gfx* gfx);
Gfx* Gfx_SetupDL65_NoCD(Gfx* gfx);
Gfx* Gfx_SetupDL70(Gfx* gfx);
Gfx* Gfx_SetupDL20_NoCD(Gfx* gfx);
void Gfx_SetupDL42_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL42_Overlay(GraphicsContext* gfxCtx);
void Gfx_SetupDL48_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL49_Xlu(GraphicsContext* gfxCtx);
void Gfx_SetupDL27_Xlu(GraphicsContext* gfxCtx);
void Gfx_SetupDL60_XluNoCD(GraphicsContext* gfxCtx);
void Gfx_SetupDL61_Xlu(GraphicsContext* gfxCtx);
void Gfx_SetupDL56_Opa(GraphicsContext* gfxCtx);
void Gfx_SetupDL56_Ptr(Gfx** gfxP);
void Gfx_SetupDL59_Opa(GraphicsContext* gfxCtx);
extern Gfx gSetupDLs[SETUPDL_MAX][6];
#endif